mirror of https://github.com/axmolengine/axmol.git
use CC_CONSTRUCTOR_ACCESS in ParallaxNode
This commit is contained in:
parent
da9563f623
commit
190460018f
|
@ -70,7 +70,7 @@ public:
|
||||||
virtual void removeAllChildrenWithCleanup(bool cleanup) override;
|
virtual void removeAllChildrenWithCleanup(bool cleanup) override;
|
||||||
virtual void visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override;
|
virtual void visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) override;
|
||||||
|
|
||||||
protected:
|
CC_CONSTRUCTOR_ACCESS:
|
||||||
/** Adds a child to the container with a z-order, a parallax ratio and a position offset
|
/** Adds a child to the container with a z-order, a parallax ratio and a position offset
|
||||||
It returns self, so you can chain several addChilds.
|
It returns self, so you can chain several addChilds.
|
||||||
@since v0.8
|
@since v0.8
|
||||||
|
@ -83,6 +83,7 @@ protected:
|
||||||
*/
|
*/
|
||||||
virtual ~ParallaxNode();
|
virtual ~ParallaxNode();
|
||||||
|
|
||||||
|
protected:
|
||||||
Vec2 absolutePosition();
|
Vec2 absolutePosition();
|
||||||
|
|
||||||
Vec2 _lastPosition;
|
Vec2 _lastPosition;
|
||||||
|
|
Loading…
Reference in New Issue