Fixing issues with rotationX, rotationY in CCBuilderReader

This commit is contained in:
Rohan Kuruvilla 2013-03-19 23:25:30 -07:00
parent 54bb643ad3
commit 19b66049b3
4 changed files with 145 additions and 13 deletions

View File

@ -286,12 +286,7 @@ CCActionInterval* CCBAnimationManager::getAction(CCBKeyframe *pKeyframe0, CCBKey
{
float duration = pKeyframe1->getTime() - (pKeyframe0 ? pKeyframe0->getTime() : 0);
if (strcmp(pPropName, "rotation") == 0)
{
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
return CCBRotateTo::create(duration, value->getFloatValue());
}
else if(strcmp(pPropName, "rotationX") == 0)
if (strcmp(pPropName, "rotationX") == 0)
{
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
return CCBRotateXTo::create(duration, value->getFloatValue());
@ -301,6 +296,11 @@ CCActionInterval* CCBAnimationManager::getAction(CCBKeyframe *pKeyframe0, CCBKey
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
return CCBRotateYTo::create(duration, value->getFloatValue());
}
else if (strcmp(pPropName, "rotation") == 0)
{
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
return CCBRotateTo::create(duration, value->getFloatValue());
}
else if (strcmp(pPropName, "opacity") == 0)
{
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
@ -448,6 +448,14 @@ void CCBAnimationManager::setAnimatedProperty(const char *pPropName, CCNode *pNo
{
float rotate = ((CCBValue*)pValue)->getFloatValue();
pNode->setRotation(rotate);
} else if(strcmp(pPropName, "rotationX") == 0)
{
float rotate = ((CCBValue*)pValue)->getFloatValue();
pNode->setRotationX(rotate);
}else if(strcmp(pPropName, "rotationY") == 0)
{
float rotate = ((CCBValue*)pValue)->getFloatValue();
pNode->setRotationY(rotate);
}
else if (strcmp(pPropName, "opacity") == 0)
{
@ -1052,13 +1060,68 @@ void CCBRotateTo::update(float time)
************************************************************/
CCBRotateXTo* CCBRotateXTo::create(float fDuration, float fAngle)
{
CCBRotateXTo *ret = new CCBRotateXTo();
if (ret)
{
if (ret->initWithDuration(fDuration, fAngle))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
}
return ret;
}
bool CCBRotateXTo::initWithDuration(float fDuration, float fAngle)
{
if (CCActionInterval::initWithDuration(fDuration))
{
mDstAngle = fAngle;
return true;
}
else
{
return false;
}
}
void CCBRotateXTo::startWithTarget(CCNode *pNode)
{
CCActionInterval::startWithTarget(pNode);
mStartAngle = m_pTarget->getRotation();
//CCActionInterval::startWithTarget(pNode);
m_pOriginalTarget = pNode;
m_pTarget = pNode;
m_elapsed = 0.0f;
m_bFirstTick = true;
mStartAngle = m_pTarget->getRotationX();
mDiffAngle = mDstAngle - mStartAngle;
}
CCObject* CCBRotateXTo::copyWithZone(CCZone *pZone)
{
CCZone *pNewZone = NULL;
CCBRotateXTo *pRet = NULL;
if (pZone && pZone->m_pCopyObject) {
pRet = (CCBRotateXTo*) (pZone->m_pCopyObject);
} else {
pRet = new CCBRotateXTo();
pZone = pNewZone = new CCZone(pRet);
}
pRet->initWithDuration(m_fDuration, mDstAngle);
CCActionInterval::copyWithZone(pZone);
CC_SAFE_DELETE(pNewZone);
return pRet;
}
void CCBRotateXTo::update(float time)
{
m_pTarget->setRotationX(mStartAngle + (mDiffAngle * time))
@ -1073,13 +1136,69 @@ void CCBRotateXTo::update(float time)
CCBRotateYTo* CCBRotateYTo::create(float fDuration, float fAngle)
{
CCBRotateYTo *ret = new CCBRotateYTo();
if (ret)
{
if (ret->initWithDuration(fDuration, fAngle))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
}
return ret;
}
bool CCBRotateYTo::initWithDuration(float fDuration, float fAngle)
{
if (CCActionInterval::initWithDuration(fDuration))
{
mDstAngle = fAngle;
return true;
}
else
{
return false;
}
}
void CCBRotateYTo::startWithTarget(CCNode *pNode)
{
CCActionInterval::startWithTarget(pNode);
mStartAngle = m_pTarget->getRotation();
// CCActionInterval::startWithTarget(pNode);
m_pOriginalTarget = pNode;
m_pTarget = pNode;
m_elapsed = 0.0f;
m_bFirstTick = true;
mStartAngle = m_pTarget->getRotationY();
mDiffAngle = mDstAngle - mStartAngle;
}
CCObject* CCBRotateYTo::copyWithZone(CCZone *pZone)
{
CCZone *pNewZone = NULL;
CCBRotateYTo *pRet = NULL;
if (pZone && pZone->m_pCopyObject) {
pRet = (CCBRotateYTo*) (pZone->m_pCopyObject);
} else {
pRet = new CCBRotateYTo();
pZone = pNewZone = new CCZone(pRet);
}
pRet->initWithDuration(m_fDuration, mDstAngle);
CCActionInterval::copyWithZone(pZone);
CC_SAFE_DELETE(pNewZone);
return pRet;
}
void CCBRotateYTo::update(float time)
{
m_pTarget->setRotationY(mStartAngle + (mDiffAngle * time))

View File

@ -176,25 +176,31 @@ public:
};
class CCBRotateXTo: public CCBRotateTo {
class CCBRotateXTo: public CCActionInterval {
private:
float mStartAngle;
float mDstAngle;
float mDiffAngle;
public:
static CCBRotateXTo* create(float fDuration, float fAngle);
bool initWithDuration(float fDuration, float fAngle);
virtual void startWithTarget(CCNode *pNode);
virtual CCObject* copyWithZone(CCZone *pZone);
virtual void update(float time);
};
class CCBRotateYTo: public CCBRotateTo {
class CCBRotateYTo: public CCActionInterval {
private:
float mStartAngle;
float mDstAngle;
float mDiffAngle;
public:
static CCBRotateYTo* create(float fDuration, float fAngle);
bool initWithDuration(float fDuration, float fAngle);
virtual void startWithTarget(CCNode *pNode);
virtual CCObject* copyWithZone(CCZone *pZone);
virtual void update(float time);
};

View File

@ -965,7 +965,12 @@ void CCNodeLoader::onHandlePropTypeFloat(CCNode * pNode, CCNode * pParent, const
void CCNodeLoader::onHandlePropTypeDegrees(CCNode * pNode, CCNode * pParent, const char* pPropertyName, float pDegrees, CCBReader * pCCBReader) {
if(strcmp(pPropertyName, PROPERTY_ROTATION) == 0) {
pNode->setRotation(pDegrees);
} else {
} else if(strcmp(pPropertyName, PROPERTY_ROTATIONX) == 0) {
pNode->setRotationX(pDegrees);
} else if(strcmp(pPropertyName, PROPERTY_ROTATIONY) == 0) {
pNode->setRotationY(pDegrees);
}
else {
ASSERT_FAIL_UNEXPECTED_PROPERTY(pPropertyName);
}
}

View File

@ -14,6 +14,8 @@ NS_CC_EXT_BEGIN
#define PROPERTY_ANCHORPOINT "anchorPoint"
#define PROPERTY_SCALE "scale"
#define PROPERTY_ROTATION "rotation"
#define PROPERTY_ROTATIONX "rotationX"
#define PROPERTY_ROTATIONY "rotationY"
#define PROPERTY_TAG "tag"
#define PROPERTY_IGNOREANCHORPOINTFORPOSITION "ignoreAnchorPointForPosition"
#define PROPERTY_VISIBLE "visible"