mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_hot_fix
This commit is contained in:
commit
19cc5b9c4d
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@ -10,6 +10,7 @@ cocos2d-x-3.2 ??
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[FIX] SpriteBatchNode: opacity can not work
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[FIX] SpriteBatchNode: opacity can not work
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[FIX] Sprite3D: may crash on Android if playing animation and replace Scene after come from background
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[FIX] Sprite3D: may crash on Android if playing animation and replace Scene after come from background
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[FIX] UIdget: opacity is wrong when replace texture
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[FIX] UIdget: opacity is wrong when replace texture
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[FIX] UIText: can not wrap words automatically
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[FIX] UITextField: keyboard can not hide if touching space outside of keyboard
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[FIX] UITextField: keyboard can not hide if touching space outside of keyboard
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[FIX] Others: don't release singleton objects correctly that are needed in the whole game, which will be treated
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[FIX] Others: don't release singleton objects correctly that are needed in the whole game, which will be treated
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@ -296,7 +296,6 @@ void Text::labelScaleChangedWithSize()
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{
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{
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if (_ignoreSize)
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if (_ignoreSize)
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{
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{
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_labelRenderer->setDimensions(0,0);
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_labelRenderer->setScale(1.0f);
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_labelRenderer->setScale(1.0f);
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_normalScaleValueX = _normalScaleValueY = 1.0f;
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_normalScaleValueX = _normalScaleValueY = 1.0f;
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}
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}
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@ -456,16 +456,18 @@ public:
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/**
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/**
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* Ignore the widget size
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*
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*
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* @param ignore, true that widget will ignore it's size, use texture size, false otherwise. Default value is true.
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* Note: when you set _ignoreSize to true, no matther you call setContentSize or not,
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* the widget size is always equal to the return value of the member function getVirtualRendererSize.
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*
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* @param ignore, set member variabl _ignoreSize to ignore
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*/
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*/
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virtual void ignoreContentAdaptWithSize(bool ignore);
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virtual void ignoreContentAdaptWithSize(bool ignore);
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/**
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/**
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* Gets the widget if is ignore it's size.
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* Query whether the widget ignores user deinfed content size or not
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*
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*
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* @param ignore, true that widget will ignore it's size, use texture size, false otherwise. Default value is true.
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* @return bool
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*/
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*/
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bool isIgnoreContentAdaptWithSize() const;
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bool isIgnoreContentAdaptWithSize() const;
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@ -485,15 +487,9 @@ public:
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*/
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*/
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virtual Node* getVirtualRenderer();
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virtual Node* getVirtualRenderer();
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// /**
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// * Gets the content size of widget.
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// *
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// * Content size is widget's texture size.
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// */
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// virtual const Size& getContentSize() const;
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virtual const Size& getVirtualRendererSize() const;
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virtual const Size& getVirtualRendererSize() const;
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/**
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/**
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* Returns the "class name" of widget.
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* Returns the "class name" of widget.
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@ -40,10 +40,25 @@ bool UITextTest_LineWrap::init()
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_uiLayer->addChild(alert);
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_uiLayer->addChild(alert);
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// Create the line wrap
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// Create the line wrap
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Text* text = Text::create("Text can line wrap","AmericanTypewriter",32);
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Text* text = Text::create("TextArea Widget can line wrap","AmericanTypewriter",32);
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text->ignoreContentAdaptWithSize(false);
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text->ignoreContentAdaptWithSize(false);
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text->setContentSize(Size(280, 150));
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text->setContentSize(Size(280, 150));
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text->setTextHorizontalAlignment(TextHAlignment::CENTER);
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text->setTextHorizontalAlignment(TextHAlignment::CENTER);
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text->setTouchScaleChangeEnabled(true);
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text->setTouchEnabled(true);
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text->addTouchEventListener([=](Ref* sender, Widget::TouchEventType type)
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{
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if (type == Widget::TouchEventType::ENDED)
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{
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if ((int)text->getContentSize().width == 280)
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{
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text->setContentSize(Size(380,100));
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}else
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{
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text->setContentSize(Size(280, 150));
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}
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}
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});
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text->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - text->getContentSize().height / 8.0f));
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text->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - text->getContentSize().height / 8.0f));
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_uiLayer->addChild(text);
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_uiLayer->addChild(text);
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