mirror of https://github.com/axmolengine/axmol.git
to commit some pkg files
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@ -68,6 +68,9 @@ namespace cocos2d {
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void step(ccTime dt);
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bool isDone(void);
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CCActionInterval* reverse(void);
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void setInnerAction(CCActionInterval *pAction);
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CCActionInterval* getInnerAction();
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static CCSpeed* actionWithAction(CCActionInterval *pAction, float fRate);
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@ -98,6 +98,9 @@ namespace cocos2d {
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void execute();
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void startWithTarget(CCNode *pTarget);
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CCObject * copyWithZone(cocos2d::CCZone *pZone);
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SelectorProtocol* getTargetCallback();
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void setTargetCallback(SelectorProtocol* pSel);
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};
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@ -142,6 +145,9 @@ namespace cocos2d {
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CCObject* copyWithZone(CCZone *pZone);
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void execute();
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CCObject* getObject();
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void setObject(CCObject* pObj);
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};
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}
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@ -35,6 +35,8 @@ namespace cocos2d {
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// static CCFiniteTimeAction* actions(CCFiniteTimeAction *pAction1, ...);
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//用以下方法替代
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static CCSequence* actionOneTwo(CCFiniteTimeAction *pActionOne, CCFiniteTimeAction *pActionTwo);
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/** helper contructor to create an array of sequenceable actions given an array */
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static CCFiniteTimeAction* actionsWithArray(CCArray *actions);
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};
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@ -50,6 +52,9 @@ namespace cocos2d {
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void update(ccTime time);
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bool isDone(void);
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CCActionInterval* reverse(void);
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void setInnerAction(CCFiniteTimeAction *pAction);
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CCFiniteTimeAction* getInnerAction();
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static CCRepeat* actionWithAction(CCFiniteTimeAction *pAction, unsigned int times);
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@ -67,6 +72,10 @@ namespace cocos2d {
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void step(ccTime dt);
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bool isDone(void);
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CCActionInterval* reverse(void);
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void setInnerAction(CCActionInterval *pAction);
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CCActionInterval* getInnerAction();
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static CCRepeatForever* actionWithAction(CCActionInterval *pAction);
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};
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@ -85,6 +94,9 @@ namespace cocos2d {
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//用以下方法替代
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static CCSpawn* actionOneTwo(CCFiniteTimeAction *pAction1, CCFiniteTimeAction *pAction2);
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/** helper contructor to create an array of spawned actions given an array */
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static CCFiniteTimeAction* actionsWithArray(CCArray *actions);
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};
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class CCRotateTo : public CCActionInterval
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@ -137,6 +149,24 @@ namespace cocos2d {
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CCActionInterval* reverse(void);
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static CCMoveBy* actionWithDuration(ccTime duration, CCPoint position);
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};
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class CC_DLL CCSkewTo : public CCActionInterval
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{
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CCSkewTo();
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virtual bool initWithDuration(ccTime t, float sx, float sy);
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virtual CCObject* copyWithZone(CCZone* pZone);
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virtual void startWithTarget(CCNode *pTarget);
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virtual void update(ccTime time);
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static CCSkewTo* actionWithDuration(ccTime t, float sx, float sy);
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};
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class CC_DLL CCSkewBy : public CCSkewTo
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{
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virtual bool initWithDuration(ccTime t, float sx, float sy);
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virtual void startWithTarget(CCNode *pTarget);
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virtual CCActionInterval* reverse(void);
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static CCSkewBy* actionWithDuration(ccTime t, float deltaSkewX, float deltaSkewY);
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};
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class CCJumpBy : public CCActionInterval
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{
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@ -22,8 +22,6 @@ public:
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int numberOfRunningActionsInTarget(CCObject *pTarget);
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void pauseTarget(CCObject *pTarget);
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void resumeTarget(CCObject *pTarget);
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void resumeAllActionsForTarget(CCObject *pTarget);
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void pauseAllActionsForTarget(CCObject *pTarget);
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void purgeSharedManager(void);
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void selectorProtocolRetain(void);
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void selectorProtocolRelease(void);
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@ -35,7 +35,12 @@ namespace cocos2d
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void removeObjectsInArray(CCArray* otherArray);
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void removeAllObjects();
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void fastRemoveObject(CCObject* object);
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void fastRemoveObjectAtIndex(unsigned int index);
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void fastRemoveObjectAtIndex(unsigned int index);
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void exchangeObject(CCObject* object1, CCObject* object2);
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void exchangeObjectAtIndex(unsigned int index1, unsigned int index2);
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void reverseObjects();
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void reduceMemoryFootprint();
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public:
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ccArray* data;
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@ -11,10 +11,8 @@ namespace cocos2d {
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CCAtlasNode();
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static CCAtlasNode * atlasWithTileFile(const char* tile,int tileWidth, int tileHeight, int itemsToRender);
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/** initializes an CCAtlasNode with an Atlas file the width and height of each item and the quantity of items to render*/
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bool initWithTileFile(const char* tile, int tileWidth, int tileHeight, int itemsToRender);
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static CCAtlasNode * atlasWithTileFile(const char* tile,unsigned int tileWidth, unsigned int tileHeight, unsigned int itemsToRender);
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bool initWithTileFile(const char* tile, unsigned int tileWidth, unsigned int tileHeight, unsigned int itemsToRender);
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void updateAtlasValues();
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@ -47,7 +47,7 @@
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//#define CC_RETINA_DISPLAY_FILENAME_SUFFIX "-hd"
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#define CC_USE_RGBA32_LABELS_ON_NEON_ARCH 0
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#define CC_USE_LA88_LABELS_ON_NEON_ARCH 0
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#define CC_SPRITE_DEBUG_DRAW 0
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@ -56,7 +56,7 @@
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#define CC_SPRITEBATCHNODE_DEBUG_DRAW 0
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#define CC_BITMAPFONTATLAS_DEBUG_DRAW 0
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#define CC_LABELBMFONT_DEBUG_DRAW 0
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#define CC_LABELATLAS_DEBUG_DRAW 0
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