mirror of https://github.com/axmolengine/axmol.git
commit
1bba157267
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@ -24,7 +24,7 @@
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### Highlight Features
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* Windows x64 build support
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* Reimplement HttpClient based on yasio for process http request concorrently.
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* **More clearly third-party libs ['Upstream-Version-License'](thirdparty/README.md) for easy to publish your commercial apps based on adxe**
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* **More clearly third-party libs ['Upstream-Version-License'](thirdparty/README.md) for easy to publish your commercial apps based on adxe. Also some links to third party libs which supporting adxe too.**
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* Refactor AudioEngine, OpenAL for all platforms
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* [OpenAL Soft](https://github.com/kcat/openal-soft), pass -DBUILD_DEP_ALSOFT=ON to cmake to force enable it
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* [OpenAL.framework](https://opensource.apple.com/tarballs/OpenAL), if no ```BUILD_DEP_ALSOFT``` option specified, cmake script will choose it on osx/ios, even through it was mark as deprecated, but still available.
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@ -48,8 +48,6 @@
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* Chipmunk2D
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* Supported 3D physics engines:
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* Bullet Physics SDK
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* Some third party libs which be not part of adxe but be useful for somebody to know where to found it:
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* Live2D for cocos2d-x, with lua binding https://github.com/Xrysnow/cocos2d-x-live2d
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* **ImGui integrated, easy to write game embedded tools, very ease to use, please read [ImGuiEXT](extensions/ImGuiEXT/README.md)**
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Open [Wiki](https://github.com/adxeproject/adxe-wiki) for additional information and see [Milestones](https://github.com/adxeproject/adxe/milestones) for planed feature too.
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@ -78,6 +76,11 @@ Open [Wiki](https://github.com/adxeproject/adxe-wiki) for additional information
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cd adxe\
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cmake -S . -B build -G "Visual Studio 16 2019" -A Win32
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```
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Build excecutable on command line (e.g. cpp-tests):
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```
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msbuild .\build\adxe.sln -target:cpp-tests -maxCpuCount
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```
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#### Android
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1. Install Android Studio 4.2+
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|
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Reference in New Issue