CocosDenshion: added effects customization for 7 platforms.

1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.

Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
This commit is contained in:
Sergey Shambir 2013-06-22 00:01:00 +04:00
parent b9b36d7b56
commit 1c52517770
24 changed files with 1587 additions and 2107 deletions

View File

@ -80,7 +80,7 @@ SimpleAudioEngine::SimpleAudioEngine()
{
LOGD("i9100 model\nSwitch to OpenSLES");
s_bI9100 = true;
}
}
methodInfo.env->ReleaseStringUTFChars(jstr, deviceModel);
methodInfo.env->DeleteLocalRef(jstr);
@ -198,11 +198,11 @@ unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop,
std::string fullPath = getFullPathWithoutAssetsPrefix(pszFilePath);
if (s_bI9100)
{
return SimpleAudioEngineOpenSL::sharedEngine()->playEffect(fullPath.c_str(), bLoop);
return SimpleAudioEngineOpenSL::sharedEngine()->playEffect(fullPath.c_str(), bLoop, pitch, pan, gain);
}
else
{
return playEffectJNI(fullPath.c_str(), bLoop);
return playEffectJNI(fullPath.c_str(), bLoop, pitch, pan, gain);
}
}

View File

@ -250,20 +250,20 @@ extern "C"
methodInfo.env->DeleteLocalRef(methodInfo.classID);
}
unsigned int playEffectJNI(const char* path, bool bLoop)
unsigned int playEffectJNI(const char* path, bool bLoop, float pitch, float pan, float gain)
{
// int playEffect(String)
JniMethodInfo methodInfo;
int ret = 0;
if (! getStaticMethodInfo(methodInfo, "playEffect", "(Ljava/lang/String;Z)I"))
if (! getStaticMethodInfo(methodInfo, "playEffect", "(Ljava/lang/String;ZFFF)I"))
{
return ret;
}
jstring stringArg = methodInfo.env->NewStringUTF(path);
ret = methodInfo.env->CallStaticIntMethod(methodInfo.classID, methodInfo.methodID, stringArg, bLoop);
ret = methodInfo.env->CallStaticIntMethod(methodInfo.classID, methodInfo.methodID, stringArg, bLoop, pitch, pan, gain);
methodInfo.env->DeleteLocalRef(stringArg);
methodInfo.env->DeleteLocalRef(methodInfo.classID);

View File

@ -14,7 +14,8 @@ extern "C"
extern bool isBackgroundMusicPlayingJNI();
extern float getBackgroundMusicVolumeJNI();
extern void setBackgroundMusicVolumeJNI(float volume);
extern unsigned int playEffectJNI(const char* path, bool bLoop);
extern unsigned int playEffectJNI(const char* path, bool bLoop,
float pitch, float pan, float gain);
extern void stopEffectJNI(unsigned int nSoundId);
extern void endJNI();
extern float getEffectsVolumeJNI();

View File

@ -130,14 +130,50 @@ extern "C" {
#define MAX_VOLUME_MILLIBEL 0
#define RANGE_VOLUME_MILLIBEL 4000
struct AudioPlayer
class AudioPlayer
{
public:
SLDataSource audioSrc;
SLObjectItf fdPlayerObject;
SLPlayItf fdPlayerPlay;
SLSeekItf fdPlayerSeek;
SLVolumeItf fdPlayerVolume;
} musicPlayer; /* for background music */
SLVolumeItf fdPlayerVolume;
SLPlaybackRateItf fdPlaybackRate;
/// Applies global effects volume, takes effect gain into account.
/// @param volume In range 0..1.
void applyEffectsVolume(float volume)
{
SLmillibel finalVolume = int (RANGE_VOLUME_MILLIBEL * (volume * _gain)) + MIN_VOLUME_MILLIBEL;
SLresult result = (*fdPlayerVolume)->SetVolumeLevel(fdPlayerVolume, finalVolume);
assert(SL_RESULT_SUCCESS == result);
}
void applyParameters(bool isLooping, float pitch, float pan, float gain, float effectsVolume)
{
SLresult result = (*fdPlayerSeek)->SetLoop(fdPlayerSeek, (SLboolean) isLooping, 0, SL_TIME_UNKNOWN);
assert(SL_RESULT_SUCCESS == result);
SLpermille stereo = SLpermille(1000 * pan);
result = (*fdPlayerVolume)->EnableStereoPosition(fdPlayerVolume, SL_BOOLEAN_TRUE);
assert(SL_RESULT_SUCCESS == result);
result = (*fdPlayerVolume)->SetStereoPosition(fdPlayerVolume, stereo);
assert(SL_RESULT_SUCCESS == result);
SLpermille playbackRate = SLpermille(1000 * pitch);
if (fdPlaybackRate)
result = (*fdPlaybackRate)->SetRate(fdPlaybackRate, playbackRate);
assert(SL_RESULT_SUCCESS == result);
_gain = gain;
applyEffectsVolume(effectsVolume);
}
private:
float _gain;
};
static AudioPlayer s_musicPlayer; /* for background music */
typedef map<unsigned int, vector<AudioPlayer*>* > EffectList;
typedef pair<unsigned int, vector<AudioPlayer*>* > Effect;
@ -275,6 +311,10 @@ bool createAudioPlayerBySource(AudioPlayer* player)
result = (*(player->fdPlayerObject))->GetInterface(player->fdPlayerObject, getInterfaceID("SL_IID_SEEK"), &(player->fdPlayerSeek));
assert(SL_RESULT_SUCCESS == result);
// get the playback rate interface
result = (*(player->fdPlayerObject))->GetInterface(player->fdPlayerObject, getInterfaceID("SL_IID_PLAYBACKRATE"), &(player->fdPlaybackRate));
assert(SL_RESULT_SUCCESS == result);
return true;
}
@ -317,6 +357,7 @@ void destroyAudioPlayer(AudioPlayer * player)
player->fdPlayerPlay = NULL;
player->fdPlayerSeek = NULL;
player->fdPlayerVolume = NULL;
player->fdPlaybackRate = NULL;
}
}
@ -368,7 +409,7 @@ void OpenSLEngine::createEngine(void* pHandle)
void OpenSLEngine::closeEngine()
{
// destroy background players
destroyAudioPlayer(&musicPlayer);
destroyAudioPlayer(&s_musicPlayer);
// destroy effect players
vector<AudioPlayer*>* vec;
@ -432,13 +473,6 @@ void PlayOverEvent(SLPlayItf caller, void* pContext, SLuint32 playEvent)
}
}
void setSingleEffectVolume(AudioPlayer* player, SLmillibel volume)
{
SLresult result;
result = (*(player->fdPlayerVolume))->SetVolumeLevel(player->fdPlayerVolume, volume);
assert(result == SL_RESULT_SUCCESS);
}
int getSingleEffectState(AudioPlayer * player)
{
SLuint32 state = 0;
@ -500,7 +534,7 @@ bool OpenSLEngine::recreatePlayer(const char* filename)
assert(SL_RESULT_SUCCESS == result);
// set volume
setSingleEffectVolume(newPlayer, _effectVolume);
newPlayer->applyEffectsVolume(_effectVolume);
setSingleEffectState(newPlayer, SL_PLAYSTATE_STOPPED);
setSingleEffectState(newPlayer, SL_PLAYSTATE_PLAYING);
@ -525,8 +559,8 @@ unsigned int OpenSLEngine::preloadEffect(const char * filename)
return FILE_NOT_FOUND;
}
// set the new player's volume as others'
setSingleEffectVolume(player, _effectVolume);
// set the new player's volume as others'
player->applyEffectsVolume(_effectVolume);
vector<AudioPlayer*>* vec = new vector<AudioPlayer*>;
vec->push_back(player);
@ -641,9 +675,9 @@ void OpenSLEngine::resumeAllEffects()
}
}
void OpenSLEngine::setEffectLooping(unsigned int effectID, bool isLooping)
void OpenSLEngine::setEffectParameters(unsigned int effectID, bool isLooping,
float pitch, float pan, float gain)
{
SLresult result;
vector<AudioPlayer*>* vec = sharedList()[effectID];
assert(NULL != vec);
@ -653,17 +687,15 @@ void OpenSLEngine::setEffectLooping(unsigned int effectID, bool isLooping)
if (player && player->fdPlayerSeek)
{
result = (*(player->fdPlayerSeek))->SetLoop(player->fdPlayerSeek, (SLboolean) isLooping, 0, SL_TIME_UNKNOWN);
assert(SL_RESULT_SUCCESS == result);
player->applyParameters(isLooping, pitch, pan, gain, _effectVolume);
}
}
void OpenSLEngine::setEffectsVolume(float volume)
{
assert(volume <= 1.0f && volume >= 0.0f);
_effectVolume = int (RANGE_VOLUME_MILLIBEL * volume) + MIN_VOLUME_MILLIBEL;
_effectVolume = volume;
SLresult result;
EffectList::iterator p;
AudioPlayer * player;
for (p = sharedList().begin() ; p != sharedList().end() ; ++ p)
@ -672,8 +704,7 @@ void OpenSLEngine::setEffectsVolume(float volume)
for (vector<AudioPlayer*>::iterator iter = vec->begin() ; iter != vec->end() ; ++ iter)
{
player = *iter;
result = (*(player->fdPlayerVolume))->SetVolumeLevel(player->fdPlayerVolume, _effectVolume);
assert(SL_RESULT_SUCCESS == result);
player->applyEffectsVolume(_effectVolume);
}
}
}

View File

@ -62,7 +62,7 @@ public:
void resumeAllEffects();
void setEffectLooping(unsigned int effectID, bool isLooping);
void setEffectParameters(unsigned int effectID, bool isLooping, float pitch, float pan, float gain);
void setEffectsVolume(float volume);
@ -70,7 +70,7 @@ public:
private:
SLmillibel _musicVolume;
SLmillibel _effectVolume;
float _effectVolume;
};
#endif

View File

@ -86,7 +86,8 @@ void SimpleAudioEngineOpenSL::setEffectsVolume(float volume)
s_pOpenSL->setEffectsVolume(volume);
}
unsigned int SimpleAudioEngineOpenSL::playEffect(const char* pszFilePath, bool bLoop)
unsigned int SimpleAudioEngineOpenSL::playEffect(const char* pszFilePath, bool bLoop,
float pitch, float pan, float gain)
{
unsigned int soundID = s_pOpenSL->preloadEffect(pszFilePath);
@ -94,19 +95,18 @@ unsigned int SimpleAudioEngineOpenSL::playEffect(const char* pszFilePath, bool b
{
if (s_pOpenSL->getEffectState(soundID) == PLAYSTATE_PLAYING)
{
// recreate an effect player
// recreate an effect player.
if (s_pOpenSL->recreatePlayer(pszFilePath))
{
s_pOpenSL->setEffectLooping(soundID, bLoop);
s_pOpenSL->setEffectParameters(soundID, bLoop, pitch, pan, gain);
}
}
else
{
s_pOpenSL->setEffectState(soundID, PLAYSTATE_STOPPED);
s_pOpenSL->setEffectState(soundID, PLAYSTATE_PLAYING);
s_pOpenSL->setEffectLooping(soundID, bLoop);
s_pOpenSL->setEffectParameters(soundID, bLoop, pitch, pan, gain);
}
}
return soundID;

View File

@ -19,7 +19,7 @@ public:
void setEffectsVolume(float volume);
unsigned int playEffect(const char* pszFilePath, bool bLoop = false);
unsigned int playEffect(const char* pszFilePath, bool bLoop, float pitch, float pan, float gain);
void pauseEffect(unsigned int nSoundId);

View File

@ -1,599 +0,0 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include <map>
#include <string>
#include <stdio.h>
#include <unistd.h>
#include <AL/al.h>
#include <AL/alc.h>
#include <AL/alut.h>
#include <sys/stat.h>
#include <vorbis/vorbisfile.h>
#include "SimpleAudioEngine.h"
#include "cocos2d.h"
USING_NS_CC;
using namespace std;
namespace CocosDenshion
{
struct soundData {
ALuint buffer;
ALuint source;
bool isLooped;
};
typedef map<string, soundData *> EffectsMap;
EffectsMap s_effects;
typedef enum {
PLAYING,
STOPPED,
PAUSED,
} playStatus;
static float s_volume = 1.0f;
static float s_effectVolume = 1.0f;
struct backgroundMusicData {
ALuint buffer;
ALuint source;
};
typedef map<string, backgroundMusicData *> BackgroundMusicsMap;
BackgroundMusicsMap s_backgroundMusics;
static ALuint s_backgroundSource = AL_NONE;
static SimpleAudioEngine *s_engine = 0;
static int checkALError(const char *funcName)
{
int err = alGetError();
if (err != AL_NO_ERROR)
{
switch (err)
{
case AL_INVALID_NAME:
fprintf(stderr, "AL_INVALID_NAME in %s\n", funcName);
break;
case AL_INVALID_ENUM:
fprintf(stderr, "AL_INVALID_ENUM in %s\n", funcName);
break;
case AL_INVALID_VALUE:
fprintf(stderr, "AL_INVALID_VALUE in %s\n", funcName);
break;
case AL_INVALID_OPERATION:
fprintf(stderr, "AL_INVALID_OPERATION in %s\n", funcName);
break;
case AL_OUT_OF_MEMORY:
fprintf(stderr, "AL_OUT_OF_MEMORY in %s\n", funcName);
break;
}
}
return err;
}
static void stopBackground(bool bReleaseData)
{
alSourceStop(s_backgroundSource);
if (bReleaseData)
{
for (BackgroundMusicsMap::iterator it = s_backgroundMusics.begin(); it != s_backgroundMusics.end(); ++it)
{
if (it->second->source == s_backgroundSource)
{
alDeleteBuffers(1, &it->second->buffer);
checkALError("stopBackground");
alDeleteSources(1, &it->second->source);
checkALError("stopBackground");
delete it->second;
s_backgroundMusics.erase(it);
break;
}
}
}
s_backgroundSource = AL_NONE;
}
static void setBackgroundVolume(float volume)
{
alSourcef(s_backgroundSource, AL_GAIN, volume);
}
SimpleAudioEngine::SimpleAudioEngine()
{
alutInit(0, 0);
}
SimpleAudioEngine::~SimpleAudioEngine()
{
alutExit();
}
SimpleAudioEngine* SimpleAudioEngine::sharedEngine()
{
if (!s_engine)
s_engine = new SimpleAudioEngine();
return s_engine;
}
void SimpleAudioEngine::end()
{
checkALError("end");
// clear all the sounds
EffectsMap::const_iterator end = s_effects.end();
for (EffectsMap::iterator it = s_effects.begin(); it != end; it++)
{
alSourceStop(it->second->source);
checkALError("end");
alDeleteBuffers(1, &it->second->buffer);
checkALError("end");
alDeleteSources(1, &it->second->source);
checkALError("end");
delete it->second;
}
s_effects.clear();
// and the background too
stopBackground(true);
for (BackgroundMusicsMap::iterator it = s_backgroundMusics.begin(); it != s_backgroundMusics.end(); ++it)
{
alSourceStop(it->second->source);
checkALError("end");
alDeleteBuffers(1, &it->second->buffer);
checkALError("end");
alDeleteSources(1, &it->second->source);
checkALError("end");
delete it->second;
}
s_backgroundMusics.clear();
}
//
// OGG support
//
static bool isOGGFile(const char *pszFilePath)
{
FILE *file;
OggVorbis_File ogg_file;
int result;
file = fopen(pszFilePath, "rb");
result = ov_test(file, &ogg_file, 0, 0);
ov_clear(&ogg_file);
return (result == 0);
}
static ALuint createBufferFromOGG(const char *pszFilePath)
{
ALuint buffer;
OggVorbis_File ogg_file;
vorbis_info* info;
ALenum format;
int result;
int section;
unsigned int size = 0;
if (ov_fopen(pszFilePath, &ogg_file) < 0)
{
ov_clear(&ogg_file);
fprintf(stderr, "Could not open OGG file %s\n", pszFilePath);
return -1;
}
info = ov_info(&ogg_file, -1);
if (info->channels == 1)
format = AL_FORMAT_MONO16;
else
format = AL_FORMAT_STEREO16;
// size = #samples * #channels * 2 (for 16 bit)
unsigned int data_size = ov_pcm_total(&ogg_file, -1) * info->channels * 2;
char* data = new char[data_size];
while (size < data_size)
{
result = ov_read(&ogg_file, data + size, data_size - size, 0, 2, 1, &section);
if (result > 0)
{
size += result;
}
else if (result < 0)
{
delete [] data;
fprintf(stderr, "OGG file problem %s\n", pszFilePath);
return -1;
}
else
{
break;
}
}
if (size == 0)
{
delete [] data;
fprintf(stderr, "Unable to read OGG data\n");
return -1;
}
// clear al errors
checkALError("createBufferFromOGG");
// Load audio data into a buffer.
alGenBuffers(1, &buffer);
if (checkALError("createBufferFromOGG") != AL_NO_ERROR)
{
fprintf(stderr, "Couldn't generate a buffer for OGG file\n");
delete [] data;
return buffer;
}
alBufferData(buffer, format, data, data_size, info->rate);
checkALError("createBufferFromOGG");
delete [] data;
ov_clear(&ogg_file);
return buffer;
}
//
// background audio
//
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
{
// Changing file path to full path
std::string fullPath = FileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
BackgroundMusicsMap::const_iterator it = s_backgroundMusics.find(fullPath);
if (it == s_backgroundMusics.end())
{
ALuint buffer = AL_NONE;
if (isOGGFile(fullPath.data()))
{
buffer = createBufferFromOGG(fullPath.data());
}
else
{
buffer = alutCreateBufferFromFile(fullPath.data());
}
checkALError("preloadBackgroundMusic");
if (buffer == AL_NONE)
{
fprintf(stderr, "Error loading file: '%s'\n", fullPath.data());
alDeleteBuffers(1, &buffer);
return;
}
ALuint source = AL_NONE;
alGenSources(1, &source);
checkALError("preloadBackgroundMusic");
alSourcei(source, AL_BUFFER, buffer);
checkALError("preloadBackgroundMusic");
backgroundMusicData* data = new backgroundMusicData();
data->buffer = buffer;
data->source = source;
s_backgroundMusics.insert(BackgroundMusicsMap::value_type(fullPath, data));
}
}
void SimpleAudioEngine::playBackgroundMusic(const char* pszFilePath, bool bLoop)
{
if (s_backgroundSource != AL_NONE)
stopBackgroundMusic(false);
// Changing file path to full path
std::string fullPath = FileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
BackgroundMusicsMap::const_iterator it = s_backgroundMusics.find(fullPath);
if (it == s_backgroundMusics.end())
{
preloadBackgroundMusic(fullPath.c_str());
it = s_backgroundMusics.find(fullPath);
}
if (it != s_backgroundMusics.end())
{
s_backgroundSource = it->second->source;
alSourcei(s_backgroundSource, AL_LOOPING, bLoop ? AL_TRUE : AL_FALSE);
alSourcePlay(s_backgroundSource);
checkALError("playBackgroundMusic");
}
}
void SimpleAudioEngine::stopBackgroundMusic(bool bReleaseData)
{
stopBackground(bReleaseData);
}
void SimpleAudioEngine::pauseBackgroundMusic()
{
ALint state;
alGetSourcei(s_backgroundSource, AL_SOURCE_STATE, &state);
if (state == AL_PLAYING)
alSourcePause(s_backgroundSource);
checkALError("pauseBackgroundMusic");
}
void SimpleAudioEngine::resumeBackgroundMusic()
{
ALint state;
alGetSourcei(s_backgroundSource, AL_SOURCE_STATE, &state);
if (state == AL_PAUSED)
alSourcePlay(s_backgroundSource);
checkALError("resumeBackgroundMusic");
}
void SimpleAudioEngine::rewindBackgroundMusic()
{
alSourceRewind(s_backgroundSource);
checkALError("rewindBackgroundMusic");
}
bool SimpleAudioEngine::willPlayBackgroundMusic()
{
return true;
}
bool SimpleAudioEngine::isBackgroundMusicPlaying()
{
ALint play_status;
alGetSourcei(s_backgroundSource, AL_SOURCE_STATE, &play_status);
return (play_status == AL_PLAYING);
}
float SimpleAudioEngine::getBackgroundMusicVolume()
{
return s_volume;
}
void SimpleAudioEngine::setBackgroundMusicVolume(float volume)
{
if (s_volume != volume && volume >= -0.0001 && volume <= 1.0001)
{
s_volume = volume;
setBackgroundVolume(volume);
}
}
//
// Effect audio (using OpenAL)
//
float SimpleAudioEngine::getEffectsVolume()
{
return s_effectVolume;
}
void SimpleAudioEngine::setEffectsVolume(float volume)
{
if (volume != s_effectVolume)
{
EffectsMap::const_iterator end = s_effects.end();
for (EffectsMap::const_iterator it = s_effects.begin(); it != end; it++)
{
alSourcef(it->second->source, AL_GAIN, volume);
}
s_effectVolume = volume;
}
}
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop,
float pitch, float pan, float gain)
{
// Changing file path to full path
std::string fullPath = FileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
EffectsMap::iterator iter = s_effects.find(fullPath);
if (iter == s_effects.end())
{
preloadEffect(fullPath.c_str());
// let's try again
iter = s_effects.find(fullPath);
if (iter == s_effects.end())
{
fprintf(stderr, "could not find play sound %s\n", fullPath.c_str());
return -1;
}
}
checkALError("playEffect");
iter->second->isLooped = bLoop;
alSourcei(iter->second->source, AL_LOOPING, iter->second->isLooped ? AL_TRUE : AL_FALSE);
alSourcePlay(iter->second->source);
checkALError("playEffect");
return iter->second->source;
}
void SimpleAudioEngine::stopEffect(unsigned int nSoundId)
{
alSourceStop(nSoundId);
checkALError("stopEffect");
}
void SimpleAudioEngine::preloadEffect(const char* pszFilePath)
{
// Changing file path to full path
std::string fullPath = FileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
EffectsMap::iterator iter = s_effects.find(fullPath);
// check if we have this already
if (iter == s_effects.end())
{
ALuint buffer;
ALuint source;
soundData *data = new soundData;
string path = fullPath;
checkALError("preloadEffect");
if (isOGGFile(path.data()))
{
buffer = createBufferFromOGG(path.data());
}
else
{
buffer = alutCreateBufferFromFile(path.data());
checkALError("preloadEffect");
}
if (buffer == AL_NONE)
{
fprintf(stderr, "Error loading file: '%s'\n", path.data());
alDeleteBuffers(1, &buffer);
return;
}
alGenSources(1, &source);
if (checkALError("preloadEffect") != AL_NO_ERROR)
{
alDeleteBuffers(1, &buffer);
return;
}
alSourcei(source, AL_BUFFER, buffer);
checkALError("preloadEffect");
data->isLooped = false;
data->buffer = buffer;
data->source = source;
s_effects.insert(EffectsMap::value_type(fullPath, data));
}
}
void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
{
// Changing file path to full path
std::string fullPath = FileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
EffectsMap::iterator iter = s_effects.find(fullPath);
if (iter != s_effects.end())
{
checkALError("unloadEffect");
alSourceStop(iter->second->source);
checkALError("unloadEffect");
alDeleteSources(1, &iter->second->source);
checkALError("unloadEffect");
alDeleteBuffers(1, &iter->second->buffer);
checkALError("unloadEffect");
delete iter->second;
s_effects.erase(iter);
}
}
void SimpleAudioEngine::pauseEffect(unsigned int nSoundId)
{
ALint state;
alGetSourcei(nSoundId, AL_SOURCE_STATE, &state);
if (state == AL_PLAYING)
alSourcePause(nSoundId);
checkALError("pauseEffect");
}
void SimpleAudioEngine::pauseAllEffects()
{
EffectsMap::iterator iter = s_effects.begin();
ALint state;
while (iter != s_effects.end())
{
alGetSourcei(iter->second->source, AL_SOURCE_STATE, &state);
if (state == AL_PLAYING)
alSourcePause(iter->second->source);
checkALError("pauseAllEffects");
++iter;
}
}
void SimpleAudioEngine::resumeEffect(unsigned int nSoundId)
{
ALint state;
alGetSourcei(nSoundId, AL_SOURCE_STATE, &state);
if (state == AL_PAUSED)
alSourcePlay(nSoundId);
checkALError("resumeEffect");
}
void SimpleAudioEngine::resumeAllEffects()
{
EffectsMap::iterator iter = s_effects.begin();
ALint state;
while (iter != s_effects.end())
{
alGetSourcei(iter->second->source, AL_SOURCE_STATE, &state);
if (state == AL_PAUSED)
alSourcePlay(iter->second->source);
checkALError("resumeAllEffects");
++iter;
}
}
void SimpleAudioEngine::stopAllEffects()
{
EffectsMap::iterator iter = s_effects.begin();
if (iter != s_effects.end())
{
checkALError("stopAllEffects");
alSourceStop(iter->second->source);
checkALError("stopAllEffects");
}
}
}

View File

@ -155,7 +155,7 @@ public:
/**
@brief Play sound effect
@param pszFilePath The path of the effect file,or the FileName of T_SoundResInfo
@bLoop Whether to loop the effect playing, default value is false
@param bLoop Whether to loop the effect playing, default value is false
*/
unsigned int playEffect(const char* pszFilePath, bool bLoop) {
return this->playEffect(pszFilePath, bLoop, 1.0, 0.0, 1.0);
@ -168,10 +168,14 @@ public:
/**
@brief Play sound effect with a file path, pitch, pan and gain
@param pszFilePath The path of the effect file,or the FileName of T_SoundResInfo
@bLoop Whether to loop the effect playing, default value is false
@pitch Frequency, normal value is 1.0. Will also change effect play time.
@pan Stereo effect, in range [-1..1] where -1 enables only left channel.
@gain Volume, normal value is 1.0. Works for range [0..1].
@param bLoop Whether to loop the effect playing, default value is false
@param pitch Frequency, normal value is 1.0. Will also change effect play time.
@param pan Stereo effect, in range [-1..1] where -1 enables only left channel.
@param gain Volume, normal value is 1. Works for range [0..1].
@note Full support is under development, now there are limitations:
- no pitch effect on Samsung Galaxy S2 with OpenSL backend enabled;
- no pitch/pan/gain on emscrippten, win32, marmalade.
*/
unsigned int playEffect(const char* pszFilePath, bool bLoop,
float pitch, float pan, float gain);

View File

@ -0,0 +1,443 @@
#include "OpenALDecoder.h"
#include <sys/mman.h>
#include <sys/stat.h>
#include <AL/alut.h>
#if CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN
#include <FBase.h>
#include <FBaseCol.h>
#include <FMedia.h>
using namespace Tizen::Base;
using namespace Tizen::Base::Collection;
using namespace Tizen::Media;
#endif
#ifndef DISABLE_VORBIS
#include <vorbis/vorbisfile.h>
#endif
#ifdef ENABLE_MPG123
#include <mpg123.h>
#endif
namespace CocosDenshion {
static int checkALError(const char *funcName)
{
int err = alGetError();
if (err != AL_NO_ERROR)
{
switch (err)
{
case AL_INVALID_NAME:
fprintf(stderr, "AL_INVALID_NAME in %s\n", funcName);
break;
case AL_INVALID_ENUM:
fprintf(stderr, "AL_INVALID_ENUM in %s\n", funcName);
break;
case AL_INVALID_VALUE:
fprintf(stderr, "AL_INVALID_VALUE in %s\n", funcName);
break;
case AL_INVALID_OPERATION:
fprintf(stderr, "AL_INVALID_OPERATION in %s\n", funcName);
break;
case AL_OUT_OF_MEMORY:
fprintf(stderr, "AL_OUT_OF_MEMORY in %s\n", funcName);
break;
}
}
return err;
}
class AlutDecoder : public OpenALDecoder
{
bool decode(OpenALFile &file, ALuint &result)
{
if (!ensureFileIsMemoryMapped(file))
return false;
result = alutCreateBufferFromFileImage(file.mappedFile, file.fileSize);
if (AL_NONE == result)
return false;
return true;
}
bool acceptsFormat(Format format) const
{
return Wav == format || Raw == format;
}
};
class DataRaii
{
public:
char *data;
size_t size;
DataRaii() : data(0), size(0) {}
~DataRaii() { delete [] data; }
};
#ifdef ENABLE_MPG123
class Mpg123Decoder : public OpenALDecoder
{
private:
mpg123_handle *handle;
public:
class MpgOpenRaii
{
public:
mpg123_handle *handle;
MpgOpenRaii(mpg123_handle *handle) : handle(handle) {}
~MpgOpenRaii() { mpg123_close(handle); }
};
bool getInfo(ALenum &format, ALsizei &freq, ALsizei &size) const
{
int channels = 0;
int encoding = 0;
long rate = 0;
if (MPG123_OK != mpg123_getformat(handle, &rate, &channels, &encoding))
return false;
size = mpg123_length(handle);
if (size == MPG123_ERR)
return false;
freq = rate;
if (encoding == MPG123_ENC_UNSIGNED_8) {
if (channels == 1)
format = AL_FORMAT_MONO8;
else
format = AL_FORMAT_STEREO8;
} else {
if (channels == 1)
format = AL_FORMAT_MONO16;
else
format = AL_FORMAT_STEREO16;
}
return true;
}
bool decode(OpenALFile &file, ALuint &result)
{
if (MPG123_OK != mpg123_open_fd(handle, fileno(file.file)))
return false;
MpgOpenRaii raii(handle);
ALenum format = AL_NONE;
ALsizei freq = 0;
ALsizei size = 0;
if (!getInfo(format, freq, size))
return false;
DataRaii pcm;
pcm.size = size;
if (format == AL_FORMAT_MONO16 || format == AL_FORMAT_STEREO16)
pcm.size *= 2;
pcm.data = new char[pcm.size];
size_t done = 0;
if (MPG123_DONE != mpg123_read(handle, (unsigned char*)pcm.data, pcm.size, &done))
return false;
CCLOG("MP3 BUFFER SIZE: %ld, FORMAT %i.", (long)done, (int)format);
return initALBuffer(result, format, pcm.data, done, freq);
}
bool acceptsFormat(Format format) const
{
return Mp3 == format;
}
Mpg123Decoder()
: handle(mpg123_new(NULL, NULL))
{
if (MPG123_OK != mpg123_format(handle, 44100, MPG123_MONO | MPG123_STEREO,
MPG123_ENC_UNSIGNED_8 | MPG123_ENC_SIGNED_16))
CCLOG("ERROR (CocosDenshion): cannot set specified mpg123 format.");
}
~Mpg123Decoder()
{
mpg123_delete(handle);
}
};
#endif
#ifndef DISABLE_VORBIS
class VorbisDecoder : public OpenALDecoder
{
class OggRaii
{
public:
OggVorbis_File file;
~OggRaii() { ov_clear(&file); }
};
public:
bool decode(OpenALFile &file, ALuint &result)
{
OggRaii ogg;
int status = ov_test(file.file, &ogg.file, 0, 0);
if (status != 0) {
ov_clear(&ogg.file);
return false;
}
status = ov_test_open(&ogg.file);
if (status != 0) {
fprintf(stderr, "Could not open OGG file '%s'\n", file.debugName.c_str());
return false;
}
// As vorbis documentation says, we should not fclose() file
// after successful opening by vorbis functions.
file.file = NULL;
vorbis_info *info = ov_info(&ogg.file, -1);
ALenum format = (info->channels == 1) ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
DataRaii pcm;
pcm.size = ov_pcm_total(&ogg.file, -1) * info->channels * 2;
pcm.data = new char[pcm.size];
size_t size = 0;
int section = 0;
while (size < pcm.size) {
status = ov_read(&ogg.file, pcm.data + size, pcm.size - size, 0, 2, 1, &section);
if (status > 0) {
size += status;
} else if (status < 0) {
fprintf(stderr, "OGG file decoding stopped, file '%s'\n", file.debugName.c_str());
return false;
} else {
break;
}
}
if (size == 0) {
fprintf(stderr, "Unable to read OGG data from '%s'\n", file.debugName.c_str());
return false;
}
return initALBuffer(result, format, pcm.data, pcm.size, info->rate);
}
bool acceptsFormat(Format format) const
{
return Vorbis == format;
}
};
#endif
#if CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN
class TizenDecoder : public OpenALDecoder
{
public:
static TizenDecoder *create(Format format)
{
TizenDecoder *decoder = new TizenDecoder(format);
if (decoder && !decoder->init()) {
delete decoder;
decoder = NULL;
}
return decoder;
}
bool decode(OpenALFile &file, ALuint &result)
{
if (!ensureFileIsMemoryMapped(file))
return false;
ByteBuffer inputBuffer;
inputBuffer.Construct(/*capacity*/ file.fileSize);
inputBuffer.SetArray((const byte*)file.mappedFile, 0, file.fileSize);
inputBuffer.Flip();
ByteBuffer pcm;
pcm.Construct(/*capacity*/ 2 * file.fileSize);
AudioSampleType sampleType = AUDIO_TYPE_NONE;
AudioChannelType channelType = AUDIO_CHANNEL_TYPE_NONE;
int sampleRate = 0;
if (E_SUCCESS != m_decoder.Probe(inputBuffer, sampleType, channelType, sampleRate))
return false;
while (inputBuffer.GetRemaining()) {
auto ret = m_decoder.Decode(inputBuffer, pcm);
if (ret == E_OUT_OF_MEMORY) {
pcm.ExpandCapacity(2 * pcm.GetCapacity());
} else if (IsFailed(ret)) {
AppLogTag("CocosDenshion(TizenDecoder)", "failed to decode file '%s', supported format is %s.", file.debugName.c_str(), getCodecName());
return false;
}
}
return initALBuffer(result, getALFormat(sampleType, channelType),
pcm.GetPointer(), pcm.GetPosition(), sampleRate);
}
bool acceptsFormat(Format format) const
{
return m_format == format;
}
private:
TizenDecoder(Format format)
: m_format(format)
{
}
bool init()
{
HashMap option;
option.Construct();
option.Add(*(new Integer(MEDIA_PROPERTY_AUDIO_CHANNEL_TYPE)), *(new Integer(AUDIO_CHANNEL_TYPE_NONE)));
option.Add(*(new Integer(MEDIA_PROPERTY_AUDIO_SAMPLE_RATE)), *(new Integer(44100)));
result r = m_decoder.Construct(getCodecType());
if (IsFailed(r))
return false;
else
AppLogTag("CocosDenshion", "Tizen device supports audio format %s.", getCodecName());
return true;
}
ALenum getALFormat(AudioSampleType sampleType, AudioChannelType channelType)
{
if (sampleType == AUDIO_TYPE_PCM_U8) {
if (channelType == AUDIO_CHANNEL_TYPE_MONO)
return AL_FORMAT_MONO8;
return AL_FORMAT_STEREO8;
}
if (sampleType == AUDIO_TYPE_PCM_S16_LE) {
if (channelType == AUDIO_CHANNEL_TYPE_MONO)
return AL_FORMAT_MONO16;
return AL_FORMAT_STEREO16;
}
AppLogTag("CocosDenshion(TizenDecoder)", "unsuppored sampleType=%d.", sampleType, channelType);
return AL_NONE;
}
CodecType getCodecType() const
{
switch (m_format) {
case Mp3:
return CODEC_MP3;
case Vorbis:
return CODEC_VORBIS;
case Flac:
return CODEC_FLAC;
case Midi:
return CODEC_MIDI;
case Aac:
return CODEC_AAC;
default:
break;
}
return CODEC_UNKNOWN;
}
const char *getCodecName() const
{
switch (m_format) {
case Mp3:
return "mp3";
case Vorbis:
return "vorbis";
case Flac:
return "flac";
case Midi:
return "midi";
case Aac:
return "aac";
default:
break;
}
return "unknown";
}
Format m_format;
AudioDecoder m_decoder;
};
#endif
std::vector<OpenALDecoder *> OpenALDecoder::m_decoders;
void OpenALDecoder::installDecoders()
{
#if CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN
addDecoder(TizenDecoder::create(Mp3));
addDecoder(TizenDecoder::create(Vorbis));
addDecoder(TizenDecoder::create(Flac));
addDecoder(TizenDecoder::create(Midi));
addDecoder(TizenDecoder::create(Aac));
#else
#if !defined(DISABLE_VORBIS)
addDecoder(new VorbisDecoder());
#endif
#if defined(ENABLE_MPG123)
addDecoder(new Mpg123Decoder());
#endif
#endif
addDecoder(new AlutDecoder());
}
void OpenALDecoder::addDecoder(OpenALDecoder *decoder)
{
if (decoder)
m_decoders.push_back(decoder);
}
bool OpenALDecoder::initALBuffer(ALuint &result, ALenum format,
const ALvoid *data, ALsizei size, ALsizei freq)
{
// Load audio data into a buffer.
alGenBuffers(1, &result);
if (checkALError("initALBuffer:alGenBuffers") != AL_NO_ERROR)
{
fprintf(stderr, "Couldn't generate OpenAL buffer\n");
return false;
}
alBufferData(result, format, data, size, freq);
checkALError("initALBuffer:alBufferData");
return true;
}
/// Ensures that mmap() called (and calls if it wasn't)
/// @return False if file cannot be memory mapped.
bool OpenALDecoder::ensureFileIsMemoryMapped(OpenALFile &file)
{
if (!file.file)
return false;
if (file.mappedFile != NULL)
return true;
const int fd = fileno(file.file);
struct stat fileStats;
if (0 != fstat(fd, &fileStats))
return false;
file.fileSize = fileStats.st_size;
file.mappedFile = ::mmap(NULL, file.fileSize, PROT_READ, MAP_PRIVATE, fd, 0);
if (file.mappedFile != MAP_FAILED)
return true;
file.mappedFile = NULL;
return false;
}
const std::vector<OpenALDecoder *> &OpenALDecoder::getDecoders()
{
return m_decoders;
}
void OpenALFile::clear()
{
if (mappedFile) {
::munmap(mappedFile, fileSize);
mappedFile = 0;
fileSize = 0;
}
if (file) {
fclose(file);
file = 0;
}
}
} // namespace CocosDenshion

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@ -0,0 +1,62 @@
#ifndef COCOSDENSHION_OPENALLOADER_H
#define COCOSDENSHION_OPENALLOADER_H
#include <vector>
#include <string>
#include <stdio.h>
#include <AL/al.h>
#include "cocos2d.h"
#if CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN
#define DISABLE_VORBIS
#endif
namespace CocosDenshion {
struct OpenALFile
{
std::string debugName; ///< For logging.
FILE *file;
void *mappedFile; ///< Reserved by decoders.
size_t fileSize; ///< Reserved by decoders.
OpenALFile() : file(0), mappedFile(0), fileSize(0) {}
~OpenALFile() { clear(); }
void clear();
};
class OpenALDecoder
{
public:
enum Format {
Mp3 = 0,
Vorbis,
Wav,
Raw,
Flac,
Midi,
Aac
};
virtual ~OpenALDecoder() {}
/// Returns true if such format is supported and decoding was successful.
virtual bool decode(OpenALFile &file, ALuint &result) = 0;
virtual bool acceptsFormat(Format format) const = 0;
static const std::vector<OpenALDecoder *> &getDecoders();
static void installDecoders();
protected:
static void addDecoder(OpenALDecoder *decoder);
bool initALBuffer(ALuint &result, ALenum format,
const ALvoid* data, ALsizei size, ALsizei freq);
bool ensureFileIsMemoryMapped(OpenALFile &file);
static std::vector<OpenALDecoder *> m_decoders;
};
} // namespace CocosDenshion
#endif // COCOSDENSHION_OPENALLOADER_H

View File

@ -24,20 +24,20 @@ THE SOFTWARE.
#include <map>
#include <string>
#include <vector>
#include <stdio.h>
#include <unistd.h>
#include <AL/al.h>
#include <AL/alc.h>
#include <AL/alut.h>
#include <sys/stat.h>
#include "OpenALDecoder.h"
#include "SimpleAudioEngine.h"
#ifndef DISABLE_VORBIS
#include <vorbis/vorbisfile.h>
#ifdef ENABLE_MPG123
#include <mpg123.h>
#endif
#include "SimpleAudioEngine.h"
#include "cocos2d.h"
USING_NS_CC;
using namespace std;
@ -141,11 +141,18 @@ namespace CocosDenshion
SimpleAudioEngine::SimpleAudioEngine()
{
alutInit(0, 0);
checkALError("SimpleAudioEngine:alutInit");
#ifdef ENABLE_MPG123
mpg123_init();
#endif
checkALError("SimpleAudioEngine:alutInit");
OpenALDecoder::installDecoders();
}
SimpleAudioEngine::~SimpleAudioEngine()
{
#ifdef ENABLE_MPG123
mpg123_exit();
#endif
alutExit();
}
@ -189,102 +196,7 @@ namespace CocosDenshion
delete it->second;
}
s_backgroundMusics.clear();
}
#ifndef DISABLE_VORBIS
//
// OGG support
//
static bool isOGGFile(const char *pszFilePath)
{
FILE *file;
OggVorbis_File ogg_file;
int result;
file = fopen(pszFilePath, "rb");
result = ov_test(file, &ogg_file, 0, 0);
ov_clear(&ogg_file);
return (result == 0);
}
static ALuint createBufferFromOGG(const char *pszFilePath)
{
ALuint buffer;
OggVorbis_File ogg_file;
vorbis_info* info;
ALenum format;
int result;
int section;
unsigned int size = 0;
if (ov_fopen(pszFilePath, &ogg_file) < 0)
{
ov_clear(&ogg_file);
fprintf(stderr, "Could not open OGG file %s\n", pszFilePath);
return -1;
}
info = ov_info(&ogg_file, -1);
if (info->channels == 1)
format = AL_FORMAT_MONO16;
else
format = AL_FORMAT_STEREO16;
// size = #samples * #channels * 2 (for 16 bit)
unsigned int data_size = ov_pcm_total(&ogg_file, -1) * info->channels * 2;
char* data = new char[data_size];
while (size < data_size)
{
result = ov_read(&ogg_file, data + size, data_size - size, 0, 2, 1, &section);
if (result > 0)
{
size += result;
}
else if (result < 0)
{
delete [] data;
fprintf(stderr, "OGG file problem %s\n", pszFilePath);
return -1;
}
else
{
break;
}
}
if (size == 0)
{
delete [] data;
fprintf(stderr, "Unable to read OGG data\n");
return -1;
}
// clear al errors
checkALError("createBufferFromOGG:init");
// Load audio data into a buffer.
alGenBuffers(1, &buffer);
if (checkALError("createBufferFromOGG:alGenBuffers") != AL_NO_ERROR)
{
fprintf(stderr, "Couldn't generate a buffer for OGG file\n");
delete [] data;
return buffer;
}
alBufferData(buffer, format, data, data_size, info->rate);
checkALError("createBufferFromOGG:alBufferData");
delete [] data;
ov_clear(&ogg_file);
return buffer;
}
#endif
}
//
// background audio
@ -297,25 +209,21 @@ namespace CocosDenshion
BackgroundMusicsMap::const_iterator it = s_backgroundMusics.find(fullPath);
if (it == s_backgroundMusics.end())
{
ALuint buffer = AL_NONE;
#ifndef DISABLE_VORBIS
if (isOGGFile(fullPath.data()))
{
buffer = createBufferFromOGG(fullPath.data());
}
else
#endif
buffer = alutCreateBufferFromFile(fullPath.data());
ALuint buffer = AL_NONE;
bool success = false;
OpenALFile file;
file.debugName = pszFilePath;
file.file = fopen(fullPath.c_str(), "rb");
if (!file.file) {
fprintf(stderr, "Cannot read file: '%s'\n", fullPath.data());
return;
}
checkALError("preloadBackgroundMusic:createBuffer");
if (buffer == AL_NONE)
{
fprintf(stderr, "Error loading file: '%s'\n", fullPath.data());
alDeleteBuffers(1, &buffer);
return;
}
/// TODO: check that there are no AL buffer leaks.
const std::vector<OpenALDecoder *> &decoders = OpenALDecoder::getDecoders();
for (size_t i = 0, n = decoders.size(); !success && i < n; ++i)
success = decoders[i]->decode(file, buffer);
file.clear();
ALuint source = AL_NONE;
alGenSources(1, &source);
@ -357,7 +265,10 @@ namespace CocosDenshion
void SimpleAudioEngine::stopBackgroundMusic(bool bReleaseData)
{
stopBackground(bReleaseData);
ALint state;
alGetSourcei(s_backgroundSource, AL_SOURCE_STATE, &state);
if (state == AL_PLAYING)
stopBackground(bReleaseData);
}
void SimpleAudioEngine::pauseBackgroundMusic()
@ -376,13 +287,19 @@ namespace CocosDenshion
if (state == AL_PAUSED)
alSourcePlay(s_backgroundSource);
checkALError("resumeBackgroundMusic:alSourcePlay");
}
}
void SimpleAudioEngine::rewindBackgroundMusic()
{
alSourceRewind(s_backgroundSource);
checkALError("rewindBackgroundMusic:alSourceRewind");
}
void SimpleAudioEngine::rewindBackgroundMusic()
{
ALint state;
alGetSourcei(s_backgroundSource, AL_SOURCE_STATE, &state);
if (state == AL_PLAYING)
{
alSourceRewind(s_backgroundSource);
alSourcePlay(s_backgroundSource);
}
checkALError("rewindBackgroundMusic:alSourceRewind");
}
bool SimpleAudioEngine::willPlayBackgroundMusic()
{
@ -426,8 +343,8 @@ namespace CocosDenshion
{
EffectsMap::const_iterator end = s_effects.end();
for (EffectsMap::const_iterator it = s_effects.begin(); it != end; it++)
{
alSourcef(it->second->source, AL_GAIN, volume);
{
alSourcef(it->second->source, AL_GAIN, volume * it->second->gain);
}
s_effectVolume = volume;
@ -462,7 +379,7 @@ namespace CocosDenshion
d.pan = pan;
d.gain = gain;
alSourcei(d.source, AL_LOOPING, d.isLooped ? AL_TRUE : AL_FALSE);
alSourcef(d.source, AL_GAIN, d.gain);
alSourcef(d.source, AL_GAIN, s_effectVolume * d.gain);
alSourcef(d.source, AL_PITCH, d.pitch);
float sourcePosAL[] = {d.pan, 0.0f, 0.0f};//Set position - just using left and right panning
alSourcefv(d.source, AL_POSITION, sourcePosAL);
@ -488,30 +405,25 @@ namespace CocosDenshion
// check if we have this already
if (iter == s_effects.end())
{
ALuint buffer;
ALuint source;
ALuint buffer = AL_NONE;
ALuint source = AL_NONE;
soundData *data = new soundData;
string path = fullPath;
checkALError("preloadEffect:init");
#ifndef DISABLE_VORBIS
if (isOGGFile(path.data()))
{
buffer = createBufferFromOGG(path.data());
}
else
#endif
{
buffer = alutCreateBufferFromFile(path.data());
checkALError("preloadEffect:createBufferFromFile");
}
checkALError("preloadEffect:init");
OpenALFile file;
file.debugName = pszFilePath;
file.file = fopen(fullPath.c_str(), "rb");
if (!file.file) {
fprintf(stderr, "Cannot read file: '%s'\n", fullPath.data());
return;
}
if (buffer == AL_NONE)
{
fprintf(stderr, "Error loading file: '%s'\n", path.data());
alDeleteBuffers(1, &buffer);
return;
}
bool success = false;
/// TODO: check that there are no AL buffer leaks.
const std::vector<OpenALDecoder *> &decoders = OpenALDecoder::getDecoders();
for (size_t i = 0, n = decoders.size(); !success && i < n; ++i)
success = decoders[i]->decode(file, buffer);
file.clear();
alGenSources(1, &source);
@ -527,6 +439,9 @@ namespace CocosDenshion
data->isLooped = false;
data->buffer = buffer;
data->source = source;
data->pitch = 1.0;
data->pan = 0.0;
data->gain = 1.0;
s_effects.insert(EffectsMap::value_type(fullPath, data));
}
@ -614,5 +529,4 @@ namespace CocosDenshion
checkALError("stopAllEffects:alSourceStop");
}
}
}

View File

@ -80,9 +80,9 @@
</natures>
<linkedResources>
<link>
<name>blackberry</name>
<name>openal</name>
<type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/blackberry</locationURI>
<locationURI>PARENT-1-PROJECT_LOC/openal</locationURI>
</link>
<link>
<name>include</name>

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@ -4,9 +4,15 @@ INCLUDES += -I.. -I../include
##Using OpenAL
ifeq ($(OPENAL),1)
SOURCES = ../linux/SimpleAudioEngineOpenAL.cpp
SOURCES = ../openal/OpenALDecoder.cpp \
../openal/SimpleAudioEngineOpenAL.cpp
SHAREDLIBS += -lopenal -lalut
ifeq ($(OPENAL_MP3),1)
DEFINES += -DENABLE_MPG123
SHAREDLIBS += -lmpg123
endif
ifneq ($(NOVORBIS),1)
SHAREDLIBS += -logg -lvorbis -lvorbisfile
else

View File

@ -2,7 +2,8 @@ COCOS_ROOT = ../..
INCLUDES = -I../include
SOURCES = ../blackberry/SimpleAudioEngine.cpp
SOURCES = ../openal/OpenALDecoder.cpp \
../openal/SimpleAudioEngine.cpp
include $(COCOS_ROOT)/cocos2dx/proj.nacl/cocos2dx.mk

View File

@ -87,19 +87,19 @@
</natures>
<linkedResources>
<link>
<name>src/OspPlayer.cpp</name>
<name>src/OpenALDecoder.cpp</name>
<type>1</type>
<locationURI>PARENT-1-PROJECT_LOC/tizen/OspPlayer.cpp</locationURI>
<locationURI>PARENT-1-PROJECT_LOC/openal/OpenALDecoder.cpp</locationURI>
</link>
<link>
<name>src/OspPlayer.h</name>
<name>src/OpenALDecoder.h</name>
<type>1</type>
<locationURI>PARENT-1-PROJECT_LOC/tizen/OspPlayer.h</locationURI>
<locationURI>PARENT-1-PROJECT_LOC/openal/OpenALDecoder.h</locationURI>
</link>
<link>
<name>src/SimpleAudioEngine.cpp</name>
<name>src/SimpleAudioEngineOpenAL.cpp</name>
<type>1</type>
<locationURI>PARENT-1-PROJECT_LOC/tizen/SimpleAudioEngine.cpp</locationURI>
<locationURI>PARENT-1-PROJECT_LOC/openal/SimpleAudioEngineOpenAL.cpp</locationURI>
</link>
</linkedResources>
</projectDescription>

View File

@ -1,246 +0,0 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
Copyright (c) 2013 Lee, Jae-Hong
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "OspPlayer.h"
using namespace Tizen::Media;
OspPlayer::OspPlayer()
: __pPlayer(null)
, _soundID(0)
{
Initialize();
}
OspPlayer::~OspPlayer()
{
Close();
}
result
OspPlayer::Initialize()
{
result r = E_SUCCESS;
__pPlayer = new (std::nothrow) Player();
if (__pPlayer == null)
{
AppLogException("pPlyaer = new (std::nothrow) Player() has failed");
return E_FAILURE;
}
r = __pPlayer->Construct(*this, null);
if (IsFailed(r))
{
AppLog("pPlayer->Construct has failed\n");
return E_FAILURE;
}
return r;
}
void
OspPlayer::Open(const char* pFileName, unsigned int uId)
{
result r = E_SUCCESS;
Close();
r = __pPlayer->OpenFile(pFileName);
if (IsFailed(r))
{
AppLog("pPlayer->OpenFile has failed\n");
}
_soundID = uId;
}
void
OspPlayer::Play(bool bLoop)
{
result r = E_SUCCESS;
r = __pPlayer->SetLooping(bLoop);
if (IsFailed(r))
{
AppLog("pPlayer->SetLooping has failed\n");
return;
}
r = __pPlayer->Play();
if (IsFailed(r))
{
AppLog("pPlayer->Play has failed\n");
}
}
void
OspPlayer::Pause()
{
result r = E_SUCCESS;
r = __pPlayer->Pause();
if (IsFailed(r))
{
AppLog("pPlayer->Pause has failed\n");
}
}
void
OspPlayer::Stop()
{
result r = E_SUCCESS;
r = __pPlayer->Stop();
if (IsFailed(r))
{
AppLog("pPlayer->Stop has failed\n");
}
}
void
OspPlayer::Resume()
{
result r = E_SUCCESS;
if (__pPlayer->GetState() == PLAYER_STATE_PAUSED)
{
r = __pPlayer->Play();
if (IsFailed(r))
{
AppLog("pPlayer->Play has failed\n");
}
}
}
void
OspPlayer::Rewind()
{
result r = E_SUCCESS;
r = __pPlayer->SeekTo(0);
if (IsFailed(r))
{
AppLog("pPlayer->SeekTo has failed\n");
}
}
bool
OspPlayer::IsPlaying()
{
PlayerState state = __pPlayer->GetState();
return (state == PLAYER_STATE_PLAYING) ? true : false;
}
void
OspPlayer::Close()
{
result r = E_SUCCESS;
if (__pPlayer->GetState() == PLAYER_STATE_PLAYING)
{
r = __pPlayer->Stop();
if (IsFailed(r))
{
AppLog("pPlayer->Stop has failed\n");
}
}
r = __pPlayer->Close();
if (IsFailed(r))
{
AppLog("pPlayer->Close has failed\n");
}
}
unsigned int
OspPlayer::GetSoundID()
{
return _soundID;
}
void
OspPlayer::SetVolume(int volume)
{
result r = E_SUCCESS;
if (volume > 100 || volume < 0)
{
return;
}
r = __pPlayer->SetVolume(volume);
if (IsFailed(r))
{
AppLog("pPlayer->SetVolume has failed\n");
}
}
int
OspPlayer::GetVolume()
{
return __pPlayer->GetVolume();
}
void
OspPlayer::OnPlayerOpened(result r)
{
}
void
OspPlayer::OnPlayerEndOfClip(void)
{
}
void
OspPlayer::OnPlayerBuffering(int percent)
{
}
void
OspPlayer::OnPlayerErrorOccurred(Tizen::Media::PlayerErrorReason r)
{
}
void
OspPlayer::OnPlayerInterrupted(void)
{
}
void
OspPlayer::OnPlayerReleased(void)
{
}
void
OspPlayer::OnPlayerSeekCompleted(result r)
{
}
void
OspPlayer::OnPlayerAudioFocusChanged(void)
{
}

View File

@ -1,65 +0,0 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
Copyright (c) 2013 Lee, Jae-Hong
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef _OSP_PLAYER_H_
#define _OSP_PLAYER_H_
#include <FMedia.h>
class OspPlayer : public Tizen::Media::IPlayerEventListener
{
public:
OspPlayer();
~OspPlayer();
result Initialize();
void Open(const char* pFileName, unsigned int uId);
void Play(bool bLoop);
void Pause();
void Stop();
void Resume();
void Rewind();
bool IsPlaying();
void SetVolume(int volume);
int GetVolume();
void Close();
unsigned int GetSoundID();
protected:
void OnPlayerOpened(result r);
void OnPlayerEndOfClip(void);
void OnPlayerBuffering(int percent);
void OnPlayerErrorOccurred(Tizen::Media::PlayerErrorReason r);
void OnPlayerInterrupted(void);
void OnPlayerReleased(void);
void OnPlayerSeekCompleted(result r);
void OnPlayerAudioFocusChanged(void);
private:
Tizen::Media::Player* __pPlayer;
unsigned int _soundID;
};
#endif // _OSP_PLAYER_H_

View File

@ -1,294 +0,0 @@
/****************************************************************************
Copyright (c) 2013 cocos2d-x.org
Copyright (c) 2013 Lee, Jae-Hong
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "SimpleAudioEngine.h"
#include "OspPlayer.h"
#include "cocos2d.h"
#include <map>
USING_NS_CC;
using namespace std;
namespace CocosDenshion {
typedef map<unsigned int, OspPlayer *> EffectList;
typedef pair<unsigned int, OspPlayer *> Effect;
static std::string _FullPath(const char * szPath);
static unsigned int _Hash(const char *key);
#define BREAK_IF(cond) if (cond) break;
static EffectList& sharedList()
{
static EffectList s_List;
return s_List;
}
static OspPlayer& sharedMusic()
{
static OspPlayer s_Music;
return s_Music;
}
SimpleAudioEngine::SimpleAudioEngine()
{
}
SimpleAudioEngine::~SimpleAudioEngine()
{
}
SimpleAudioEngine* SimpleAudioEngine::sharedEngine()
{
static SimpleAudioEngine s_SharedEngine;
return &s_SharedEngine;
}
void SimpleAudioEngine::end()
{
sharedMusic().Close();
EffectList::iterator p = sharedList().begin();
while (p != sharedList().end())
{
delete p->second;
p->second = NULL;
p++;
}
sharedList().clear();
}
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
{
}
void SimpleAudioEngine::playBackgroundMusic(const char* pszFilePath, bool bLoop)
{
if (!pszFilePath)
{
return;
}
sharedMusic().Open(_FullPath(pszFilePath).c_str(), _Hash(pszFilePath));
sharedMusic().Play(bLoop);
}
void SimpleAudioEngine::stopBackgroundMusic(bool bReleaseData)
{
if (bReleaseData)
{
sharedMusic().Close();
}
else
{
sharedMusic().Stop();
}
}
void SimpleAudioEngine::pauseBackgroundMusic()
{
sharedMusic().Pause();
}
void SimpleAudioEngine::resumeBackgroundMusic()
{
sharedMusic().Resume();
}
void SimpleAudioEngine::rewindBackgroundMusic()
{
sharedMusic().Rewind();
}
bool SimpleAudioEngine::willPlayBackgroundMusic()
{
return false;
}
bool SimpleAudioEngine::isBackgroundMusicPlaying()
{
return sharedMusic().IsPlaying();
}
float SimpleAudioEngine::getBackgroundMusicVolume()
{
return float(sharedMusic().GetVolume()) / 100.f;
}
void SimpleAudioEngine::setBackgroundMusicVolume(float volume)
{
sharedMusic().SetVolume(int(volume * 100));
}
float SimpleAudioEngine::getEffectsVolume()
{
EffectList::iterator iter;
iter = sharedList().begin();
if (iter != sharedList().end())
{
return float(iter->second->GetVolume()) / 100.f;
}
}
void SimpleAudioEngine::setEffectsVolume(float volume)
{
EffectList::iterator iter;
for (iter = sharedList().begin(); iter != sharedList().end(); iter++)
{
iter->second->SetVolume(int(volume * 100));
}
}
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop,
float pitch, float pan, float gain)
{
unsigned int nRet = _Hash(pszFilePath);
preloadEffect(pszFilePath);
EffectList::iterator p = sharedList().find(nRet);
if (p != sharedList().end())
{
p->second->Play(bLoop);
}
return nRet;
}
void SimpleAudioEngine::stopEffect(unsigned int nSoundId)
{
EffectList::iterator p = sharedList().find(nSoundId);
if (p != sharedList().end())
{
p->second->Stop();
}
}
void SimpleAudioEngine::preloadEffect(const char* pszFilePath)
{
int nRet = 0;
do
{
BREAK_IF(! pszFilePath);
nRet = _Hash(pszFilePath);
BREAK_IF(sharedList().end() != sharedList().find(nRet));
sharedList().insert(Effect(nRet, new (std::nothrow) OspPlayer()));
OspPlayer * pPlayer = sharedList()[nRet];
pPlayer->Open(_FullPath(pszFilePath).c_str(), nRet);
BREAK_IF(nRet == pPlayer->GetSoundID());
sharedList().erase(nRet);
nRet = 0;
}
while (0);
}
void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
{
unsigned nId = _Hash(pszFilePath);
EffectList::iterator p = sharedList().find(nId);
if (p != sharedList().end())
{
delete p->second;
p->second = NULL;
sharedList().erase(nId);
}
}
void SimpleAudioEngine::pauseEffect(unsigned int nSoundId)
{
EffectList::iterator p = sharedList().find(nSoundId);
if (p != sharedList().end())
{
p->second->Pause();
}
}
void SimpleAudioEngine::pauseAllEffects()
{
EffectList::iterator iter;
for (iter = sharedList().begin(); iter != sharedList().end(); iter++)
{
iter->second->Pause();
}
}
void SimpleAudioEngine::resumeEffect(unsigned int nSoundId)
{
EffectList::iterator p = sharedList().find(nSoundId);
if (p != sharedList().end())
{
p->second->Resume();
}
}
void SimpleAudioEngine::resumeAllEffects()
{
EffectList::iterator iter;
for (iter = sharedList().begin(); iter != sharedList().end(); iter++)
{
iter->second->Resume();
}
}
void SimpleAudioEngine::stopAllEffects()
{
EffectList::iterator iter;
for (iter = sharedList().begin(); iter != sharedList().end(); iter++)
{
iter->second->Stop();
}
}
//////////////////////////////////////////////////////////////////////////
// static function
//////////////////////////////////////////////////////////////////////////
static std::string _FullPath(const char * szPath)
{
return FileUtils::sharedFileUtils()->fullPathForFilename(szPath);
}
unsigned int _Hash(const char *key)
{
unsigned int len = strlen(key);
const char *end=key+len;
unsigned int hash;
for (hash = 0; key < end; key++)
{
hash *= 16777619;
hash ^= (unsigned int) (unsigned char) toupper(*key);
}
return (hash);
}
}

View File

@ -77,7 +77,7 @@ public class Cocos2dxHelper {
Cocos2dxHelper.nativeSetAssetManager(sAssetManager);
Cocos2dxBitmap.setContext(pContext);
Cocos2dxETCLoader.setContext(pContext);
Cocos2dxETCLoader.setContext(pContext);
}
// ===========================================================
@ -173,8 +173,8 @@ public class Cocos2dxHelper {
Cocos2dxHelper.sCocos2dSound.preloadEffect(path);
}
public static int playEffect(final String path, final boolean isLoop) {
return Cocos2dxHelper.sCocos2dSound.playEffect(path, isLoop);
public static int playEffect(final String path, final boolean isLoop, final float pitch, final float pan, final float gain) {
return Cocos2dxHelper.sCocos2dSound.playEffect(path, isLoop, pitch, pan, gain);
}
public static void resumeEffect(final int soundId) {

View File

@ -83,7 +83,7 @@ public class Cocos2dxSound {
private void initData() {
this.mSoundPool = new SoundPool(Cocos2dxSound.MAX_SIMULTANEOUS_STREAMS_DEFAULT, AudioManager.STREAM_MUSIC, Cocos2dxSound.SOUND_QUALITY);
this.mSoundPool.setOnLoadCompleteListener(new OnLoadCompletedListener());
this.mSoundPool.setOnLoadCompleteListener(new OnLoadCompletedListener());
this.mLeftVolume = 0.5f;
this.mRightVolume = 0.5f;
@ -135,13 +135,15 @@ public class Cocos2dxSound {
}
}
public int playEffect(final String pPath, final boolean pLoop) {
public int playEffect(final String pPath, final boolean pLoop, float pitch, float pan, float gain){
Integer soundID = this.mPathSoundIDMap.get(pPath);
int streamID = Cocos2dxSound.INVALID_STREAM_ID;
if (soundID != null) {
// parameters; pan = -1 for left channel, 1 for right channel, 0 for both channels
// play sound
streamID = this.doPlayEffect(pPath, soundID.intValue(), pLoop);
streamID = this.doPlayEffect(pPath, soundID.intValue(), pLoop, pitch, pan, gain);
} else {
// the effect is not prepared
soundID = this.preloadEffect(pPath);
@ -153,7 +155,8 @@ public class Cocos2dxSound {
// only allow one playEffect at a time, or the semaphore will not work correctly
synchronized(this.mSoundPool) {
// add this effect into mEffecToPlayWhenLoadedArray, and it will be played when loaded completely
mEffecToPlayWhenLoadedArray.add(new SoundInfoForLoadedCompleted(pPath, soundID.intValue(), pLoop));
mEffecToPlayWhenLoadedArray.add(new SoundInfoForLoadedCompleted(pPath, soundID.intValue(), pLoop,
pitch, pan, gain));
try {
// wait OnloadedCompleteListener to set streamID
@ -285,9 +288,17 @@ public class Cocos2dxSound {
return soundID;
}
private int doPlayEffect(final String pPath, final int soundId, final boolean pLoop) {
private float clamp(float value, float min, float max) {
return Math.max(min, (Math.min(value, max)));
}
private int doPlayEffect(final String pPath, final int soundId, final boolean pLoop, float pitch, float pan, float gain) {
float leftVolume = this.mLeftVolume * gain * (1.0f - this.clamp(pan, 0.0f, 1.0f));
float rightVolume = this.mRightVolume * gain * (1.0f - this.clamp(-pan, 0.0f, 1.0f));
float soundRate = this.clamp(SOUND_RATE * pitch, 0.5f, 2.0f);
// play sound
int streamID = this.mSoundPool.play(soundId, this.mLeftVolume, this.mRightVolume, Cocos2dxSound.SOUND_PRIORITY, pLoop ? -1 : 0, Cocos2dxSound.SOUND_RATE);
int streamID = this.mSoundPool.play(soundId, this.clamp(leftVolume, 0.0f, 1.0f), this.clamp(rightVolume, 0.0f, 1.0f), Cocos2dxSound.SOUND_PRIORITY, pLoop ? -1 : 0, soundRate);
// record stream id
ArrayList<Integer> streamIDs = this.mPathStreamIDsMap.get(pPath);
@ -306,14 +317,21 @@ public class Cocos2dxSound {
public class SoundInfoForLoadedCompleted {
public int soundID;
public boolean isLoop;
public String path;
public boolean isLoop;
public float pitch;
public float pan;
public float gain;
public String path;
public SoundInfoForLoadedCompleted(String path, int soundId, boolean isLoop) {
this.path = path;
this.soundID = soundId;
this.isLoop = isLoop;
}
public SoundInfoForLoadedCompleted(String path, int soundId, boolean isLoop,
float pitch, float pan, float gain) {
this.path = path;
this.soundID = soundId;
this.isLoop = isLoop;
this.pitch = pitch;
this.pan = pan;
this.gain = gain;
}
}
public class OnLoadCompletedListener implements SoundPool.OnLoadCompleteListener {
@ -326,7 +344,7 @@ public class Cocos2dxSound {
for ( SoundInfoForLoadedCompleted info : mEffecToPlayWhenLoadedArray) {
if (sampleId == info.soundID) {
// set the stream id which will be returned by playEffect()
mStreamIdSyn = doPlayEffect(info.path, info.soundID, info.isLoop);
mStreamIdSyn = doPlayEffect(info.path, info.soundID, info.isLoop, info.pitch, info.pan, info.gain);
// remove it from array, because we will break here
// so it is safe to do

View File

@ -1,77 +1,231 @@
#include "CocosDenshionTest.h"
#include "cocos2d.h"
#include "SimpleAudioEngine.h"
#include "GUI/CCControlExtension/CCControlSlider.h"
// android effect only support ogg
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#if (CC_TARGET_PLATFORM == CC_PLATFOR_ANDROID)
#define EFFECT_FILE "effect2.ogg"
#elif( CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
#elif( CC_TARGET_PLATFORM == CC_PLATFOR_MARMALADE)
#define EFFECT_FILE "effect1.raw"
#else
#define EFFECT_FILE "effect1.wav"
#endif // CC_PLATFORM_ANDROID
#endif // CC_PLATFOR_ANDROID
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
#if (CC_TARGET_PLATFORM == CC_PLATFOR_WIN32)
#define MUSIC_FILE "music.mid"
#elif (CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY || CC_TARGET_PLATFORM == CC_PLATFORM_LINUX )
#elif (CC_TARGET_PLATFORM == CC_PLATFOR_BLACKBERRY || CC_TARGET_PLATFORM == CC_PLATFOR_LINUX )
#define MUSIC_FILE "background.ogg"
#else
#define MUSIC_FILE "background.mp3"
#endif // CC_PLATFORM_WIN32
#endif // CC_PLATFOR_WIN32
USING_NS_CC;
using namespace CocosDenshion;
#define LINE_SPACE 40
CocosDenshionTest::CocosDenshionTest()
: _itmeMenu(NULL),
_beginPos(PointZero),
_soundId(0)
class Button : public Node, public TargetedTouchDelegate
{
std::string testItems[] = {
"play background music",
"stop background music",
"pause background music",
"resume background music",
"rewind background music",
"is background music playing",
"play effect",
"play effect repeatly",
"stop effect",
"unload effect",
"add background music volume",
"sub background music volume",
"add effects volume",
"sub effects volume",
"pause effect",
"resume effect",
"pause all effects",
"resume all effects",
"stop all effects"
};
// add menu items for tests
_itmeMenu = Menu::create();
_testCount = sizeof(testItems) / sizeof(testItems[0]);
for (int i = 0; i < _testCount; ++i)
public:
static Button *createWithSprite(const char *filePath)
{
//#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
// LabelBMFont* label = LabelBMFont::create(testItems[i].c_str(), "fonts/arial16.fnt");
//#else
LabelTTF* label = LabelTTF::create(testItems[i].c_str(), "Arial", 24);
//#endif
MenuItemLabel* pMenuItem = MenuItemLabel::create(label, CC_CALLBACK_1(CocosDenshionTest::menuCallback, this));
_itmeMenu->addChild(pMenuItem, i + 10000);
pMenuItem->setPosition( ccp( VisibleRect::center().x, (VisibleRect::top().y - (i + 1) * LINE_SPACE) ));
auto b = new Button();
if (b && !b->initSpriteButton(filePath)) {
delete b;
b = NULL;
}
return b;
}
_itmeMenu->setContentSize(CCSizeMake(VisibleRect::getVisibleRect().size.width, (_testCount + 1) * LINE_SPACE));
_itmeMenu->setPosition(PointZero);
addChild(_itmeMenu);
static Button *createWithText(const char *text)
{
auto b = new Button();
if (b && !b->initTextButton(text)) {
delete b;
b = NULL;
}
return b;
}
~Button()
{
Director::sharedDirector()->getTouchDispatcher()->removeDelegate(this);
}
void onTriggered(const std::function<void(void)> &onTriggered)
{
_onTriggered = onTriggered;
}
private:
Button()
: _child(NULL)
{
Director::sharedDirector()->getTouchDispatcher()->addTargetedDelegate(this, 100, true);
}
bool initSpriteButton(const char *filePath)
{
_child = Sprite::create(filePath);
addChild(_child);
return true;
}
bool initTextButton(const char *text)
{
_child = LabelTTF::create(text, "Arial", 16);
addChild(_child);
return true;
}
bool touchHits(Touch *pTouch)
{
const Rect area(0, 0, _child->getContentSize().width, _child->getContentSize().height);
return area.containsPoint(_child->convertToNodeSpace(pTouch->getLocation()));
}
virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent)
{
CC_UNUSED_PARAM(pEvent);
const bool hits = touchHits(pTouch);
if (hits)
scaleButtonTo(0.9);
return hits;
}
virtual void ccTouchEnded(Touch *pTouch, Event *pEvent)
{
CC_UNUSED_PARAM(pEvent);
const bool hits = touchHits(pTouch);
if (hits && _onTriggered)
_onTriggered();
scaleButtonTo(1);
}
virtual void ccTouchCancelled(Touch *pTouch, Event *pEvent)
{
CC_UNUSED_PARAM(pEvent);
scaleButtonTo(1);
}
void scaleButtonTo(float scale)
{
auto action = ScaleTo::create(0.1, scale);
action->setTag(900);
stopActionByTag(900);
runAction(action);
}
Node *_child;
std::function<void(void)> _onTriggered;
};
class AudioSlider : public Node
{
public:
enum Direction {
Vertical,
Horizontal
};
static AudioSlider *create(Direction direction)
{
auto ret = new AudioSlider(direction);
if (ret && !ret->init()) {
delete ret;
ret = NULL;
}
return ret;
}
float getValue() const
{
return _slider->getValue();
}
void setValue(float minValue, float maxValue, float value)
{
_slider->setMinimumValue(minValue);
_slider->setMaximumValue(maxValue);
_slider->setValue(value);
char buffer[32];
sprintf(buffer, "%.2f", minValue);
if (!_lblMinValue) {
_lblMinValue = LabelTTF::create(buffer, "Arial", 8);
addChild(_lblMinValue);
if (_direction == Vertical)
_lblMinValue->setPosition(ccp(12.0, -50.0));
else
_lblMinValue->setPosition(ccp(-50, 12.0));
} else {
_lblMinValue->setString(buffer);
}
sprintf(buffer, "%.2f", maxValue);
if (!_lblMaxValue) {
_lblMaxValue = LabelTTF::create(buffer, "Arial", 8);
addChild(_lblMaxValue);
if (_direction == Vertical)
_lblMaxValue->setPosition(ccp(12.0, 50.0));
else
_lblMaxValue->setPosition(ccp(50, 12.0));
} else {
_lblMaxValue->setString(buffer);
}
}
private:
AudioSlider(Direction direction)
: _direction(direction)
, _slider(NULL)
, _lblMinValue(NULL)
, _lblMaxValue(NULL)
{
}
bool init()
{
_slider = extension::ControlSlider::create("extensions/sliderTrack.png","extensions/sliderProgress.png" ,"extensions/sliderThumb.png");
_slider->setScale(0.5);
if (_direction == Vertical)
_slider->setRotation(-90.0);
addChild(_slider);
return true;
}
Direction _direction;
extension::ControlSlider *_slider;
LabelTTF *_lblMinValue;
LabelTTF *_lblMaxValue;
};
CocosDenshionTest::CocosDenshionTest()
: _soundId(0),
_musicVolume(1),
_effectsVolume(1),
_sliderPitch(NULL),
_sliderPan(NULL),
_sliderGain(NULL),
_sliderEffectsVolume(NULL),
_sliderMusicVolume(NULL)
{
addButtons();
addSliders();
schedule(schedule_selector(CocosDenshionTest::updateVolumes));
// SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
// std::string testItems[] = {
// "unload effect",
// "pause effect",
// "resume effect",
// "pause all effects",
// "resume all effects",
// "stop all effects"
// };
setTouchEnabled(true);
@ -95,128 +249,167 @@ void CocosDenshionTest::onExit()
SimpleAudioEngine::sharedEngine()->end();
}
void CocosDenshionTest::menuCallback(Object * pSender)
void CocosDenshionTest::addButtons()
{
// get the userdata, it's the index of the menu item clicked
MenuItem* pMenuItem = (MenuItem *)(pSender);
int nIdx = pMenuItem->getZOrder() - 10000;
switch(nIdx)
{
// play background music
case 0:
LabelTTF *lblMusic = LabelTTF::create("Control Music", "Arial", 24);
addChildAt(lblMusic, 0.25, 1);
Button *btnPlay = Button::createWithText("play");
btnPlay->onTriggered([]() {
SimpleAudioEngine::sharedEngine()->playBackgroundMusic(MUSIC_FILE, true);
break;
// stop background music
case 1:
});
addChildAt(btnPlay, 0.1, 0.7);
Button *btnStop = Button::createWithText("stop");
btnStop->onTriggered([]() {
SimpleAudioEngine::sharedEngine()->stopBackgroundMusic();
break;
// pause background music
case 2:
SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
break;
// resume background music
case 3:
SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
break;
// rewind background music
case 4:
});
addChildAt(btnStop, 0.25, 0.7);
Button *btnRewindMusic = Button::createWithText("rewind");
btnRewindMusic->onTriggered([]() {
SimpleAudioEngine::sharedEngine()->rewindBackgroundMusic();
break;
// is background music playing
case 5:
});
addChildAt(btnRewindMusic, 0.4, 0.7);
Button *btnPause = Button::createWithText("pause");
btnPause->onTriggered([]() {
SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
});
addChildAt(btnPause, 0.1, 0.55);
Button *btnResumeMusic = Button::createWithText("resume");
btnResumeMusic->onTriggered([]() {
SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
});
addChildAt(btnResumeMusic, 0.25, 0.55);
Button *btnIsPlayingMusic = Button::createWithText("is playing");
btnIsPlayingMusic->onTriggered([]() {
if (SimpleAudioEngine::sharedEngine()->isBackgroundMusicPlaying())
{
CCLOG("background music is playing");
}
else
{
CCLOG("background music is not playing");
}
break;
// play effect
case 6:
_soundId = SimpleAudioEngine::sharedEngine()->playEffect(EFFECT_FILE);
break;
// play effect
case 7:
_soundId = SimpleAudioEngine::sharedEngine()->playEffect(EFFECT_FILE, true);
break;
// stop effect
case 8:
});
addChildAt(btnIsPlayingMusic, 0.4, 0.55);
LabelTTF *lblSound = LabelTTF::create("Control Effects", "Arial", 24);
addChildAt(lblSound, 0.75, 1);
Button *btnPlayEffect = Button::createWithText("play");
btnPlayEffect->onTriggered([this]() {
const float pitch = _sliderPitch->getValue();
const float pan = _sliderPan->getValue();
const float gain = _sliderGain->getValue();
_soundId = SimpleAudioEngine::sharedEngine()->playEffect(EFFECT_FILE, false, pitch, pan, gain);
});
addChildAt(btnPlayEffect, 0.6, 0.9);
Button *btnPlayEffectInLoop = Button::createWithText("play in loop");
btnPlayEffectInLoop->onTriggered([this]() {
const float pitch = _sliderPitch->getValue();
const float pan = _sliderPan->getValue();
const float gain = _sliderGain->getValue();
_soundId = SimpleAudioEngine::sharedEngine()->playEffect(EFFECT_FILE, true, pitch, pan, gain);
});
addChildAt(btnPlayEffectInLoop, 0.75, 0.9);
Button *btnStopEffect = Button::createWithText("stop");
btnStopEffect->onTriggered([this]() {
SimpleAudioEngine::sharedEngine()->stopEffect(_soundId);
break;
// unload effect
case 9:
});
addChildAt(btnStopEffect, 0.9, 0.9);
Button *btnUnloadEffect = Button::createWithText("unload");
btnUnloadEffect->onTriggered([this]() {
SimpleAudioEngine::sharedEngine()->unloadEffect(EFFECT_FILE);
break;
// add bakcground music volume
case 10:
SimpleAudioEngine::sharedEngine()->setBackgroundMusicVolume(SimpleAudioEngine::sharedEngine()->getBackgroundMusicVolume() + 0.1f);
break;
// sub backgroud music volume
case 11:
SimpleAudioEngine::sharedEngine()->setBackgroundMusicVolume(SimpleAudioEngine::sharedEngine()->getBackgroundMusicVolume() - 0.1f);
break;
// add effects volume
case 12:
SimpleAudioEngine::sharedEngine()->setEffectsVolume(SimpleAudioEngine::sharedEngine()->getEffectsVolume() + 0.1f);
break;
// sub effects volume
case 13:
SimpleAudioEngine::sharedEngine()->setEffectsVolume(SimpleAudioEngine::sharedEngine()->getEffectsVolume() - 0.1f);
break;
case 14:
});
addChildAt(btnUnloadEffect, 0.6, 0.8);
Button *btnPauseEffect = Button::createWithText("pause");
btnPauseEffect->onTriggered([this]() {
SimpleAudioEngine::sharedEngine()->pauseEffect(_soundId);
break;
case 15:
});
addChildAt(btnPauseEffect, 0.75, 0.8);
Button *btnResumeEffect = Button::createWithText("resume");
btnResumeEffect->onTriggered([this]() {
SimpleAudioEngine::sharedEngine()->resumeEffect(_soundId);
break;
case 16:
});
addChildAt(btnResumeEffect, 0.9, 0.8);
Button *btnPauseAll = Button::createWithText("pause all");
btnPauseAll->onTriggered([this]() {
SimpleAudioEngine::sharedEngine()->pauseAllEffects();
break;
case 17:
});
addChildAt(btnPauseAll, 0.6, 0.7);
Button *btnResumeAll = Button::createWithText("resume all");
btnResumeAll->onTriggered([this]() {
SimpleAudioEngine::sharedEngine()->resumeAllEffects();
break;
case 18:
});
addChildAt(btnResumeAll, 0.75, 0.7);
Button *btnStopAll = Button::createWithText("stop all");
btnStopAll->onTriggered([this]() {
SimpleAudioEngine::sharedEngine()->stopAllEffects();
break;
}
});
addChildAt(btnStopAll, 0.9, 0.7);
}
void CocosDenshionTest::ccTouchesBegan(Set *pTouches, Event *pEvent)
void CocosDenshionTest::addSliders()
{
Touch* touch = (Touch*)pTouches->anyObject();
auto lblPitch = LabelTTF::create("Pitch", "Arial", 14);
addChildAt(lblPitch, 0.67, 0.6);
_sliderPitch = AudioSlider::create(AudioSlider::Horizontal);
_sliderPitch->setValue(0.5, 2, 1);
addChildAt(_sliderPitch, 0.85, 0.6);
_beginPos = touch->getLocation();
auto lblPan = LabelTTF::create("Pan", "Arial", 14);
addChildAt(lblPan, 0.67, 0.5);
_sliderPan = AudioSlider::create(AudioSlider::Horizontal);
_sliderPan->setValue(-1, 1, 0);
addChildAt(_sliderPan, 0.85, 0.5);
auto lblGain = LabelTTF::create("Gain", "Arial", 14);
addChildAt(lblGain, 0.67, 0.4);
_sliderGain = AudioSlider::create(AudioSlider::Horizontal);
_sliderGain->setValue(0, 1, 1);
addChildAt(_sliderGain, 0.85, 0.4);
auto lblEffectsVolume = LabelTTF::create("Effects Volume", "Arial", 14);
addChildAt(lblEffectsVolume, 0.62, 0.3);
_sliderEffectsVolume = AudioSlider::create(AudioSlider::Horizontal);
_sliderEffectsVolume->setValue(0, 1, 1);
addChildAt(_sliderEffectsVolume, 0.85, 0.3);
auto lblMusicVolume = LabelTTF::create("Music Volume", "Arial", 14);
addChildAt(lblMusicVolume, 0.12, 0.3);
_sliderMusicVolume = AudioSlider::create(AudioSlider::Horizontal);
_sliderMusicVolume->setValue(0, 1, 1);
addChildAt(_sliderMusicVolume, 0.35, 0.3);
}
void CocosDenshionTest::ccTouchesMoved(Set *pTouches, Event *pEvent)
void CocosDenshionTest::addChildAt(Node *node, float percentageX, float percentageY)
{
Touch* touch = (Touch*)pTouches->anyObject();
const Size size = VisibleRect::getVisibleRect().size;
node->setPosition(Point(percentageX * size.width, percentageY * size.height));
addChild(node);
}
Point touchLocation = touch->getLocation();
float nMoveY = touchLocation.y - _beginPos.y;
Point curPos = _itmeMenu->getPosition();
Point nextPos = ccp(curPos.x, curPos.y + nMoveY);
if (nextPos.y < 0.0f)
{
_itmeMenu->setPosition(PointZero);
return;
void CocosDenshionTest::updateVolumes(float)
{
const float musicVolume = _sliderMusicVolume->getValue();
if (fabs(musicVolume - _musicVolume) > 0.001) {
_musicVolume = musicVolume;
SimpleAudioEngine::sharedEngine()->setBackgroundMusicVolume(_musicVolume);
}
if (nextPos.y > ((_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
{
_itmeMenu->setPosition(ccp(0, ((_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
return;
const float effectsVolume = _sliderEffectsVolume->getValue();
if (fabs(effectsVolume - _effectsVolume) > 0.001) {
_effectsVolume = effectsVolume;
SimpleAudioEngine::sharedEngine()->setEffectsVolume(_effectsVolume);
}
_itmeMenu->setPosition(nextPos);
_beginPos = touchLocation;
}
void CocosDenshionTestScene::runThisTest()

View File

@ -3,22 +3,31 @@
#include "../testBasic.h"
class AudioSlider;
class CocosDenshionTest : public Layer
{
public:
CocosDenshionTest(void);
~CocosDenshionTest(void);
void menuCallback(Object * pSender);
virtual void ccTouchesMoved(Set *pTouches, Event *pEvent);
virtual void ccTouchesBegan(Set *pTouches, Event *pEvent);
virtual void onExit();
private:
Menu* _itmeMenu;
Point _beginPos;
int _testCount;
void addButtons();
void addSliders();
void addChildAt(Node *node, float percentageX, float percentageY);
void updateVolumes(float);
unsigned int _soundId;
float _musicVolume;
float _effectsVolume;
AudioSlider *_sliderPitch;
AudioSlider *_sliderPan;
AudioSlider *_sliderGain;
AudioSlider *_sliderEffectsVolume;
AudioSlider *_sliderMusicVolume;
};
class CocosDenshionTestScene : public TestScene

View File

@ -25,7 +25,7 @@
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@ -53,7 +53,7 @@
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@ -70,7 +70,7 @@
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@ -90,7 +90,7 @@
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@ -105,7 +105,7 @@
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@ -155,6 +155,8 @@
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@ -179,7 +181,7 @@
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@ -245,7 +247,7 @@
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@ -260,7 +262,7 @@
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@ -279,7 +281,7 @@
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@ -294,7 +296,7 @@
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@ -367,7 +369,7 @@
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<tool id="org.tizen.nativeide.tool.sbi.gnu.c.linker.base.1133646727" name="C Linker" superClass="org.tizen.nativeide.tool.sbi.gnu.c.linker.base"/>
<tool command="clang++.exe" id="org.tizen.nativecpp.tool.sbi.gnu.cpp.linker.da.2117661012" name="C++ Linker" superClass="org.tizen.nativecpp.tool.sbi.gnu.cpp.linker.da">
<tool command="clang++" id="org.tizen.nativecpp.tool.sbi.gnu.cpp.linker.da.2117661012" name="C++ Linker" superClass="org.tizen.nativecpp.tool.sbi.gnu.cpp.linker.da">
<option id="gnu.cpp.link.option.libs.2040317904" name="Libraries (-l)" superClass="gnu.cpp.link.option.libs" valueType="libs">
<listOptionValue builtIn="false" value="daprobe"/>
</option>
@ -746,7 +748,7 @@
<listOptionValue builtIn="false" value="&quot;${workspace_loc:/${ProjName}/lib}&quot;"/>
</option>
<option id="sbi.gnu.cpp.linker.option.frameworks_lflags.cpp.1399940831" name="Tizen-Frameworks-Other-Lflags" superClass="sbi.gnu.cpp.linker.option.frameworks_lflags.cpp" valueType="stringList">
<listOptionValue builtIn="false" value="-target arm-tizen-linux-gnueabi -gcc-toolchain &quot;C:/tizen-sdk/tools/smart-build-interface/../arm-linux-gnueabi-gcc-4.5/&quot; -ccc-gcc-name arm-linux-gnueabi-g++ -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16 -mtune=cortex-a8 -Xlinker --as-needed"/>
<listOptionValue builtIn="false" value="-target arm-tizen-linux-gnueabi -gcc-toolchain /home/sergey/Applications/tizen-sdk/tools/smart-build-interface/../arm-linux-gnueabi-gcc-4.5/ -ccc-gcc-name arm-linux-gnueabi-g++ -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16 -mtune=cortex-a8 -Xlinker --as-needed"/>
<listOptionValue builtIn="false" value="-pie -lpthread "/>
<listOptionValue builtIn="false" value="-Xlinker -rpath=&quot;/opt/usr/apps/k1gyBVhF9L/lib&quot;"/>
<listOptionValue builtIn="false" value="-Xlinker -rpath=&quot;/home/developer/sdk_tools/lib&quot;"/>
@ -784,7 +786,7 @@
<additionalInput kind="additionalinput" paths="$(LIBS)"/>
</inputType>
</tool>
<tool command="arm-linux-gnueabi-as.exe" id="org.tizen.nativeapp.tool.sbi.gnu.assembler.base.1408351650" name="Assembler" superClass="org.tizen.nativeapp.tool.sbi.gnu.assembler.base">
<tool command="arm-linux-gnueabi-as" id="org.tizen.nativeapp.tool.sbi.gnu.assembler.base.1408351650" name="Assembler" superClass="org.tizen.nativeapp.tool.sbi.gnu.assembler.base">
<inputType id="cdt.managedbuild.tool.gnu.assembler.input.855126109" superClass="cdt.managedbuild.tool.gnu.assembler.input"/>
</tool>
<tool id="org.tizen.nativecpp.tool.sbi.po.compiler.330081702" name="PO Resource Compiler" superClass="org.tizen.nativecpp.tool.sbi.po.compiler"/>
@ -803,12 +805,17 @@
<storageModule moduleId="cdtBuildSystem" version="4.0.0">
<project id="TestCpp.org.tizen.nativecpp.target.sbi.gcc45.app.484750264" name="Tizen Application" projectType="org.tizen.nativecpp.target.sbi.gcc45.app"/>
</storageModule>
<storageModule moduleId="com.samsung.tizen.nativeapp.projectInfo" version="1.0.0"/>
<storageModule moduleId="refreshScope" versionNumber="1">
<resource resourceType="PROJECT" workspacePath="/proj.tizen"/>
</storageModule>
<storageModule moduleId="org.eclipse.cdt.internal.ui.text.commentOwnerProjectMappings"/>
<storageModule moduleId="scannerConfiguration">
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId=""/>
<scannerConfigBuildInfo instanceId="org.tizen.nativecpp.config.sbi.gcc45.app.debug.emulator.905958591">
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="org.tizen.nativecommon.TizenGCCManagedMakePerProjectProfileCPP"/>
</scannerConfigBuildInfo>
<scannerConfigBuildInfo instanceId="org.tizen.nativecpp.config.sbi.gcc45.app.debug.emulator.da.173822686">
<scannerConfigBuildInfo instanceId="org.tizen.nativecpp.config.sbi.gcc45.app.debug.device.1055543585">
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="org.tizen.nativecommon.TizenGCCManagedMakePerProjectProfileCPP"/>
</scannerConfigBuildInfo>
<scannerConfigBuildInfo instanceId="org.tizen.nativecpp.config.sbi.gcc45.app.debug.device.da.836493868">
@ -817,13 +824,8 @@
<scannerConfigBuildInfo instanceId="org.tizen.nativecpp.config.sbi.gcc45.app.release.783254993">
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="org.tizen.nativecommon.TizenGCCManagedMakePerProjectProfileCPP"/>
</scannerConfigBuildInfo>
<scannerConfigBuildInfo instanceId="org.tizen.nativecpp.config.sbi.gcc45.app.debug.device.1055543585">
<scannerConfigBuildInfo instanceId="org.tizen.nativecpp.config.sbi.gcc45.app.debug.emulator.da.173822686">
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="org.tizen.nativecommon.TizenGCCManagedMakePerProjectProfileCPP"/>
</scannerConfigBuildInfo>
</storageModule>
<storageModule moduleId="com.samsung.tizen.nativeapp.projectInfo" version="1.0.0"/>
<storageModule moduleId="refreshScope" versionNumber="1">
<resource resourceType="PROJECT" workspacePath="/proj.tizen"/>
</storageModule>
<storageModule moduleId="org.eclipse.cdt.internal.ui.text.commentOwnerProjectMappings"/>
</cproject>