mirror of https://github.com/axmolengine/axmol.git
Fix glsl attrib location out of range
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#version 310 es
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#version 310 es
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#include "base.glsl"
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layout(location = POSITION) in vec3 a_position;
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layout(location = POSITION) in vec3 a_position;
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layout(location = BLENDWEIGHT) in vec4 a_blendWeight;
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layout(location = BLENDWEIGHT) in vec4 a_blendWeight;
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