Fix glsl attrib location out of range

This commit is contained in:
halx99 2023-07-28 11:48:59 +08:00
parent 0f642ddb2e
commit 1d0c79b697
1 changed files with 3 additions and 0 deletions

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@ -1,4 +1,7 @@
#version 310 es
#include "base.glsl"
layout(location = POSITION) in vec3 a_position;
layout(location = BLENDWEIGHT) in vec4 a_blendWeight;