Merge pull request #1274 from dumganhar/iss1454_javascript

issue #1454: fixed bugs in test-particles.js.
This commit is contained in:
James Chen 2012-08-31 08:30:46 -07:00
commit 1deabca65b
1 changed files with 25 additions and 25 deletions

View File

@ -161,7 +161,7 @@ var BaseLayer = cc.LayerGradient.extend({
onEnter:function () {
// don't call super_.this()
var pLabel = this.getChildByTag(1000);
//cjh pLabel.setString(this.title());
pLabel.setString(this.title());
},
title:function () {
return "No title";
@ -240,7 +240,7 @@ var BaseLayer = cc.LayerGradient.extend({
var DemoFirework = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleFireworks.create();
this._background.addChild(this._emitter, 10);
@ -255,7 +255,7 @@ var DemoFirework = BaseLayer.extend({
var DemoFire = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleFire.create();
this._background.addChild(this._emitter, 10);
@ -273,7 +273,7 @@ var DemoFire = BaseLayer.extend({
var DemoSun = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleSun.create();
this._background.addChild(this._emitter, 10);
@ -288,7 +288,7 @@ var DemoSun = BaseLayer.extend({
var DemoGalaxy = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleGalaxy.create();
this._background.addChild(this._emitter, 10);
@ -306,7 +306,7 @@ var DemoFlower = BaseLayer.extend({
this._super();
},
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleFlower.create();
this._background.addChild(this._emitter, 10);
@ -322,7 +322,7 @@ var DemoFlower = BaseLayer.extend({
var DemoBigFlower = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleSystem.createWithTotalParticles(50);
//this._emitter.autorelease();
@ -397,7 +397,7 @@ var DemoBigFlower = BaseLayer.extend({
var DemoRotFlower = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleSystem.createWithTotalParticles( 150 );
@ -471,7 +471,7 @@ var DemoRotFlower = BaseLayer.extend({
var DemoMeteor = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleMeteor.create();
this._background.addChild(this._emitter, 10);
@ -486,7 +486,7 @@ var DemoMeteor = BaseLayer.extend({
var DemoSpiral = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleSpiral.create();
this._background.addChild(this._emitter, 10);
@ -501,7 +501,7 @@ var DemoSpiral = BaseLayer.extend({
var DemoExplosion = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleExplosion.create();
this._background.addChild(this._emitter, 10);
@ -518,7 +518,7 @@ var DemoExplosion = BaseLayer.extend({
var DemoSmoke = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleSmoke.create();
this._background.addChild(this._emitter, 10);
@ -536,7 +536,7 @@ var DemoSmoke = BaseLayer.extend({
var DemoSnow = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleSnow.create();
this._background.addChild(this._emitter, 10);
@ -577,7 +577,7 @@ var DemoSnow = BaseLayer.extend({
var DemoRain = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleRain.create();
this._background.addChild(this._emitter, 10);
@ -596,7 +596,7 @@ var DemoRain = BaseLayer.extend({
var DemoModernArt = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleSystem.createWithTotalParticles( 200 );
@ -668,7 +668,7 @@ var DemoModernArt = BaseLayer.extend({
var DemoRing = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._emitter = cc.ParticleFlower.create();
@ -691,7 +691,7 @@ var DemoRing = BaseLayer.extend({
var ParallaxParticle = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this._background.getParent().removeChild(this._background, true);
this._background = null;
@ -729,17 +729,17 @@ var ParallaxParticle = BaseLayer.extend({
var DemoFileParticle = BaseLayer.extend({
_title:"",
ctor:function (filename) {
this._super();
this._title = filename;
this._super();
},
onEnter:function () {
this._super();
//this._super();
this.removeChild(this._background, true);
this._background = null;
var filename = "Particles/" + this._title + ".plist";
this._emitter = cc.ParticleSystem.create( filename );
this._emitter = cc.ParticleSystemQuad.create( filename );
this.addChild(this._emitter, 10);
this.setEmitterPosition();
@ -829,7 +829,7 @@ var DemoFileGalaxy= DemoFileParticle.extend({
var RadiusMode1 = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this.removeChild(this._background, true);
this._background = null;
@ -904,7 +904,7 @@ var RadiusMode1 = BaseLayer.extend({
var RadiusMode2 = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this.removeChild(this._background, true);
this._background = null;
@ -979,7 +979,7 @@ var RadiusMode2 = BaseLayer.extend({
var Issue704 = BaseLayer.extend({
onEnter:function () {
this._super();
//this._super();
this.removeChild(this._background, true);
this._background = null;
@ -1062,12 +1062,12 @@ var Issue870 = BaseLayer.extend({
_index:0,
_elapsedTime:0,
onEnter:function () {
this._super();
//this._super();
this.removeChild(this._background, true);
this._background = null;
var system = cc.ParticleSystem.create( "Particles/SpinningPeas.plist" );
var system = cc.ParticleSystemQuad.create( "Particles/SpinningPeas.plist" );
system.setTextureWithRect(cc.TextureCache.getInstance().addImage("Images/particles.png"), cc.rect(0, 0, 32, 32));
this.addChild(system, 10);
this._emitter = system;