mirror of https://github.com/axmolengine/axmol.git
simplify code
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@ -322,11 +322,7 @@ void Director::drawScene()
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popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
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popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
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}
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}
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_currentCamera = nullptr;
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_currentCamera = nullptr;
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}
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// draw the scene
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if (_runningScene)
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{
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_eventDispatcher->dispatchEvent(_eventAfterVisit);
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_eventDispatcher->dispatchEvent(_eventAfterVisit);
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}
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}
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