mirror of https://github.com/axmolengine/axmol.git
Fix cpp-tests material texture path
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@ -34,7 +34,7 @@ material spaceship
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// the Id of the sampler is the uniform name
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sampler u_sampler0
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{
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path = Sprite3DTest/boss.png
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path = MeshRendererTest/boss.png
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}
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}
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}
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@ -94,7 +94,7 @@ material spaceship
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fragmentShader = Shaders3D/3d_color_tex.frag
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sampler u_sampler0
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{
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path = Sprite3DTest/boss.png
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path = MeshRendererTest/boss.png
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}
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}
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}
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@ -113,7 +113,7 @@ material spaceship
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fragmentShader = Shaders3D/3d_color_normal_tex.frag
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sampler u_sampler0
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{
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path = Sprite3DTest/boss.png
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path = MeshRendererTest/boss.png
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}
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}
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}
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