mirror of https://github.com/axmolengine/axmol.git
add pixel format I8
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@ -208,6 +208,9 @@ bool CCTexture2D::initWithData(const void *data, CCTexture2DPixelFormat pixelFor
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case kCCTexture2DPixelFormat_A8:
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case kCCTexture2DPixelFormat_A8:
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glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, (GLsizei)pixelsWide, (GLsizei)pixelsHigh, 0, GL_ALPHA, GL_UNSIGNED_BYTE, data);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, (GLsizei)pixelsWide, (GLsizei)pixelsHigh, 0, GL_ALPHA, GL_UNSIGNED_BYTE, data);
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break;
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break;
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case kCCTexture2DPixelFormat_I8:
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glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, (GLsizei)pixelsWide, (GLsizei)pixelsHigh, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
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break;
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default:
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default:
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CCAssert(0, "NSInternalInconsistencyException");
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CCAssert(0, "NSInternalInconsistencyException");
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