mirror of https://github.com/axmolengine/axmol.git
Merge pull request #9809 from Dhilan007/v3-3d-missfile
Add miss file for win32 project
This commit is contained in:
commit
1edc3c6ebd
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@ -766,9 +766,6 @@
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<ClCompile Include="..\base\ccRandom.cpp">
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<ClCompile Include="..\base\ccRandom.cpp">
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<Filter>base</Filter>
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<Filter>base</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\3d\CCAABB.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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<ClCompile Include="..\3d\CCAnimate3D.cpp">
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<ClCompile Include="..\3d\CCAnimate3D.cpp">
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<Filter>3d</Filter>
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<Filter>3d</Filter>
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</ClCompile>
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</ClCompile>
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@ -1319,6 +1316,11 @@
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<ClCompile Include="..\ui\shaders\UIShaders.cpp">
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<ClCompile Include="..\ui\shaders\UIShaders.cpp">
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<Filter>ui\shaders</Filter>
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<Filter>ui\shaders</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\3d\CCFrustum.cpp" />
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<ClCompile Include="..\3d\CCPlane.cpp" />
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<ClCompile Include="..\3d\CCAABB.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\physics\CCPhysicsBody.h">
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<ClInclude Include="..\physics\CCPhysicsBody.h">
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@ -2577,6 +2579,8 @@
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<ClInclude Include="..\ui\shaders\UIShaders.h">
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<ClInclude Include="..\ui\shaders\UIShaders.h">
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<Filter>ui\shaders</Filter>
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<Filter>ui\shaders</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\3d\CCFrustum.h" />
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<ClInclude Include="..\3d\CCPlane.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="..\math\Mat4.inl">
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<None Include="..\math\Mat4.inl">
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