Add VS2012 Express For Windows Desktop support in install-templiates-msvc.bat

This commit is contained in:
xyhl515 2013-02-23 21:21:58 +08:00
parent 634a98d19a
commit 1eed0b5663
2 changed files with 240 additions and 1 deletions

View File

@ -11,6 +11,6 @@ if exist %SCRIPT_LOG% del /Q %SCRIPT_LOG%
cscript "%SCRIPT_DIR%InstallWizardForVC2010Express.js" /quiet
cscript "%SCRIPT_DIR%InstallWizardForVS2010.js" /quiet
cscript "%SCRIPT_DIR%InstallWizardForVS2012.js" /quiet
cscript "%SCRIPT_DIR%InstallWizardForVS2012Express.js" /quiet
if exist %SCRIPT_LOG% more %SCRIPT_LOG%
if exist %SCRIPT_LOG% del /Q %SCRIPT_LOG%

View File

@ -0,0 +1,239 @@
// Setup program for the Cocos2d-win32 App Wizard for VC++ 11.0 (VC2012)
main();
function EchoInfo(bQuiet, strMsg) {
if (! bQuiet) {
WScript.Echo(strMsg);
}
else {
var FileSys = new ActiveXObject("Scripting.FileSystemObject");
var strLogPath = "InstallWizardLog.txt"
var file = FileSys.OpenTextFile(strLogPath, 8, true);
file.WriteLine(strMsg);
file.Close();
}
}
function EchoError(bQuiet, strMsg) {
strMsg = "Error: " + strMsg;
if (! bQuiet) {
WScript.Echo(strMsg);
}
else {
var FileSys = new ActiveXObject("Scripting.FileSystemObject");
var strLogPath = "InstallWizardLog.txt"
var file = FileSys.OpenTextFile(strLogPath, 8, true);
file.WriteLine(strMsg);
file.Close();
}
}
function main() {
// Decode command line arguments
var bDebug = false;
var bQuiet = false;
var bElevated = false;
var Args = WScript.Arguments;
for (var i = 0; i < Args.length; i++) {
if (Args(i) == "/debug")
bDebug = true;
else if (Args(i) == "/elevated")
bElevated = true;
else if (Args(i) == "/quiet")
bQuiet = true;
}
// See if UAC is enabled
var Shell = WScript.CreateObject("Shell.Application");
if (!bElevated && Shell.IsRestricted("System", "EnableLUA")) {
// Check that the script is being run interactively.
if (!WScript.Interactive) {
EchoError(bQuiet, "(Windows LUA) Elevation required.");
return;
}
// Now relaunch the script, using the "RunAs" verb to elevate
var strParams = "\"" + WScript.ScriptFullName + "\"";
if (bDebug)
strParams += " /debug";
strParams += " /elevated";
Shell.ShellExecute(WScript.FullName, strParams, null, "RunAs");
return;
}
// Create shell object
var WSShell = WScript.CreateObject("WScript.Shell");
// Create file system object
var FileSys = WScript.CreateObject("Scripting.FileSystemObject");
// Get the folder containing the script file
var strScriptPath = FileSys.GetParentFolderName(WScript.ScriptFullName);
if (strScriptPath == null || strScriptPath == "")
strScriptPath = ".";
// Get the folder script files copy to
var strValue = "";
try {
var strVCKey = "HKLM\\Software\\Microsoft\\VisualStudio\\11.0\\Setup\\VC\\ProductDir";
strValue = WSShell.RegRead(strVCKey);
}
catch (e) {
try {
var strVCKey_x64 = "HKLM\\Software\\Wow6432Node\\Microsoft\\VisualStudio\\11.0\\Setup\\VC\\ProductDir";
strValue = WSShell.RegRead(strVCKey_x64);
}
catch (e) {
EchoError(bQuiet, "Cannot find where Visual Studio Express 2012 for Windows Desktop is installed.");
return;
}
}
var strDestFolder = FileSys.BuildPath(strValue, "vcprojects_WDExpress");
if (bDebug)
WScript.Echo("Destination: " + strDestFolder);
if (!FileSys.FolderExists(strDestFolder)) {
EchoError(bQuiet, "Cannot find destination folder (should be: " + strDestFolder + ")");
return;
}
// Wizard Info
var nNumWizards = 1;
var astrWizardName = new Array();
astrWizardName[0] = "CCAppWiz.win32";
var nCntr;
for (nCntr = 0; nCntr < nNumWizards; nCntr++) {
var strSourceFolder = FileSys.BuildPath(strScriptPath, astrWizardName[nCntr]);
if (bDebug)
WScript.Echo("Source: " + strSourceFolder);
if (!FileSys.FolderExists(strSourceFolder)) {
EchoError(bQuiet, "Cannot find Wizard folder (should be: " + strSourceFolder + ")");
return;
}
// Copy files
try {
var strSrc = FileSys.BuildPath(strSourceFolder, astrWizardName[nCntr] + ".ico");
var strDest = FileSys.BuildPath(strDestFolder, astrWizardName[nCntr] + ".ico");
FileSys.CopyFile(strSrc, strDest);
strSrc = FileSys.BuildPath(strSourceFolder, astrWizardName[nCntr] + ".vsdir");
strDest = FileSys.BuildPath(strDestFolder, astrWizardName[nCntr] + ".vsdir");
FileSys.CopyFile(strSrc, strDest);
}
catch (e) {
var strError = "no info";
if (e.description.length != 0)
strError = e.description;
EchoError(bQuiet, "Cannot copy file (" + strError + ")");
return;
}
// Read and write CCAppWiz.vsz, add engine version and replace path when found
try {
var strSrc = FileSys.BuildPath(strSourceFolder, astrWizardName[nCntr] + ".vsz");
var strDest = FileSys.BuildPath(strDestFolder, astrWizardName[nCntr] + ".vsz");
var ForReading = 1;
var fileSrc = FileSys.OpenTextFile(strSrc, ForReading);
if (fileSrc == null) {
EchoError(bQuiet, "Cannot open source file: " + strSrc);
return;
}
var ForWriting = 2;
var fileDest = FileSys.OpenTextFile(strDest, ForWriting, true);
if (fileDest == null) {
EchoError(bQuiet, " Cannot open destination file: " + strDest);
return;
}
while (!fileSrc.AtEndOfStream) {
var strLine = fileSrc.ReadLine();
if (strLine.indexOf("Wizard=VsWizard.VsWizardEngine") != -1)
strLine += ".11.0";
else if (strLine.indexOf("WIZARD_VERSION") != -1)
strLine = "Param=\"WIZARD_VERSION = 11.0\"";
else if (strLine.indexOf("ABSOLUTE_PATH") != -1)
strLine = "Param=\"ABSOLUTE_PATH = " + strSourceFolder + "\"";
fileDest.WriteLine(strLine);
}
fileSrc.Close();
fileDest.Close();
}
catch (e) {
var strError = "no info";
if (e.description.length != 0)
strError = e.description;
EchoError(bQuiet, "Cannot read and write CCAppWiz.vsz (" + strError + ")");
return;
}
}
// Create Cocos2d-x folder
var strDestCCFolder = "";
try {
strDestCCFolder = FileSys.BuildPath(strDestFolder, "Cocos2d-x");
if (!FileSys.FolderExists(strDestCCFolder))
FileSys.CreateFolder(strDestCCFolder);
if (bDebug)
WScript.Echo("Cocos2d-x Folder: " + strDestCCFolder);
}
catch (e) {
var strError = "no info";
if (e.description.length != 0)
strError = e.description;
EchoError(bQuiet, "Cannot create Cocos2d-x folder (" + strError + ")");
return;
}
// Read and write additional CCAppWiz.vsdir, add path to the wizard location
try {
var strDest = FileSys.BuildPath(strDestCCFolder, "Cocos2d-x.vsdir");
var ForWriting = 2;
var fileDest = FileSys.OpenTextFile(strDest, ForWriting, true);
if (fileDest == null) {
EchoError(bQuiet, "Cannot open destination file: " + strDest);
return;
}
var nCntr;
for (nCntr = 0; nCntr < nNumWizards; nCntr++) {
var strSourceFolder = FileSys.BuildPath(strScriptPath, astrWizardName[nCntr]);
var strSrc = FileSys.BuildPath(strSourceFolder, astrWizardName[nCntr] + ".vsdir");
var ForReading = 1;
var fileSrc = FileSys.OpenTextFile(strSrc, ForReading);
if (fileSrc == null) {
EchoError(bQuiet, "Cannot open source file: " + strSrc);
return;
}
while (!fileSrc.AtEndOfStream) {
var strLine = fileSrc.ReadLine();
if (strLine.indexOf(astrWizardName[nCntr] + ".vsz|") != -1)
strLine = "..\\" + strLine;
fileDest.WriteLine(strLine);
}
fileSrc.Close();
}
fileDest.Close();
}
catch (e) {
var strError = "no info";
if (e.description.length != 0)
strError = e.description;
EchoError(bQuiet, "Cannot read and write Cocos2d-x\\CCAppWiz.vsdir (" + strError + ")");
return;
}
EchoInfo(bQuiet, "App Wizard successfully installed for VS2012 Express!");
}