mirror of https://github.com/axmolengine/axmol.git
Cleaner build script
* Quoted parameters for bash directives * Forgo the extra _LOCAL variables by testing environment variables * Better path assumptions * References * http://stackoverflow.com/questions/59895/can-a-bash-script-tell-what-directory-its-stored-in * http://stackoverflow.com/questions/228544/how-to-tell-if-a-string-is-not-defined-in-a-bash-shell-script
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@ -1,6 +1,6 @@
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# set params
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NDK_ROOT_LOCAL=/home/james/Software/android/android-ndk-r8b
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COCOS2DX_ROOT_LOCAL=/home/james/Project/cocos2d-x
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APPNAME="HelloCpp"
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# options
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buildexternalsfromsource=
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@ -8,7 +8,7 @@ usage(){
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cat << EOF
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usage: $0 [options]
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Build C/C++ native code using Android NDK
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Build C/C++ code for $APPNAME using Android NDK
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OPTIONS:
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-s Build externals from source
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@ -16,7 +16,7 @@ OPTIONS:
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EOF
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}
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while getopts "s" OPTION; do
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while getopts "sh" OPTION; do
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case "$OPTION" in
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s)
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buildexternalsfromsource=1
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@ -28,44 +28,56 @@ exit 0
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esac
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done
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# try to get global variable
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if [ $NDK_ROOT"aaa" != "aaa" ]; then
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echo "use global definition of NDK_ROOT: $NDK_ROOT"
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NDK_ROOT_LOCAL=$NDK_ROOT
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# paths
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if [ -z "${NDK_ROOT+aaa}" ]; then
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# ... if NDK_ROOT is not set, use "$HOME/bin/android-ndk"
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NDK_ROOT="$HOME/bin/android-ndk"
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fi
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if [ $COCOS2DX_ROOT"aaa" != "aaa" ]; then
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echo "use global definition of COCOS2DX_ROOT: $COCOS2DX_ROOT"
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COCOS2DX_ROOT_LOCAL=$COCOS2DX_ROOT
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if [ -z "${COCOS2DX_ROOT+aaa}" ]; then
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# ... if COCOS2DX_ROOT is not set
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# ... find current working directory
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DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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# ... use paths relative to current directory
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COCOS2DX_ROOT="$DIR/../../.."
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APP_ROOT="$DIR/.."
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APP_ANDROID_ROOT="$DIR"
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else
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APP_ROOT="$COCOS2DX_ROOT/samples/$APPNAME"
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APP_ANDROID_ROOT="$COCOS2DX_ROOT/samples/$APPNAME/proj.android"
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fi
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HELLOWORLD_ROOT=$COCOS2DX_ROOT_LOCAL/samples/HelloCpp/proj.android
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echo "NDK_ROOT = $NDK_ROOT"
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echo "COCOS2DX_ROOT = $COCOS2DX_ROOT"
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echo "APP_ROOT = $APP_ROOT"
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echo "APP_ANDROID_ROOT = $APP_ANDROID_ROOT"
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# make sure assets is exist
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if [ -d $HELLOWORLD_ROOT/assets ]; then
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rm -rf $HELLOWORLD_ROOT/assets
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if [ -d "$APP_ANDROID_ROOT/assets" ]; then
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rm -rf $APP_ANDROID_ROOT/assets
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fi
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mkdir $HELLOWORLD_ROOT/assets
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mkdir $APP_ANDROID_ROOT/assets
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# copy resources
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for file in $COCOS2DX_ROOT_LOCAL/samples/HelloCpp/Resources/*
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for file in $APP_ROOT/Resources/*
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do
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if [ -d $file ]; then
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cp -rf $file $HELLOWORLD_ROOT/assets
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if [ -d "$file" ]; then
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cp -rf $file $APP_ANDROID_ROOT/assets
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fi
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if [ -f $file ]; then
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cp $file $HELLOWORLD_ROOT/assets
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if [ -f "$file" ]; then
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cp $file $APP_ANDROID_ROOT/assets
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fi
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done
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if [[ $buildexternalsfromsource ]]; then
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echo "Building external dependencies from source"
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$NDK_ROOT_LOCAL/ndk-build -C $HELLOWORLD_ROOT $* \
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NDK_MODULE_PATH=${COCOS2DX_ROOT_LOCAL}:${COCOS2DX_ROOT_LOCAL}/cocos2dx/platform/third_party/android/source
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if [[ "$buildexternalsfromsource" ]]; then
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echo "Building external dependencies from source"
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$NDK_ROOT/ndk-build -C $APP_ANDROID_ROOT $* \
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NDK_MODULE_PATH=${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/source
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else
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echo "Using prebuilt externals"
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$NDK_ROOT_LOCAL/ndk-build -C $HELLOWORLD_ROOT $* \
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NDK_MODULE_PATH=${COCOS2DX_ROOT_LOCAL}:${COCOS2DX_ROOT_LOCAL}/cocos2dx/platform/third_party/android/prebuilt
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echo "Using prebuilt externals"
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$NDK_ROOT/ndk-build -C $APP_ANDROID_ROOT $* \
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NDK_MODULE_PATH=${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/prebuilt
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fi
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