fix lua compile issue

This commit is contained in:
halx99 2020-08-04 22:38:57 +08:00
parent ce9fb1c42c
commit 205d6e5fb9
2 changed files with 6 additions and 6 deletions

View File

@ -309,9 +309,9 @@ THE SOFTWARE.
#define CC_USE_WEBP 1
#endif // CC_USE_WEBP
/** Enable Script binding. v4 or engine-x already remove js, leave follow always 0 */
/** Enable Lua Script binding */
#ifndef CC_ENABLE_SCRIPT_BINDING
#define CC_ENABLE_SCRIPT_BINDING 0
#define CC_ENABLE_SCRIPT_BINDING 1
#endif
/** When CC_ENABLE_SCRIPT_BINDING and CC_ENABLE_GC_FOR_NATIVE_OBJECTS are both 1

View File

@ -211,7 +211,7 @@ void FUIContainer::setInverted(bool inverted)
void FUIContainer::onEnter()
{
#if CC_ENABLE_SCRIPT_BINDING
#if CC_ENABLE_SCRIPT_BINDING && COCOS2D_VERSION < 0x00040000
if (_scriptType == kScriptTypeJavascript)
{
if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnEnter))
@ -230,7 +230,7 @@ void FUIContainer::onEnter()
void FUIContainer::onEnterTransitionDidFinish()
{
#if CC_ENABLE_SCRIPT_BINDING
#if CC_ENABLE_SCRIPT_BINDING && COCOS2D_VERSION < 0x00040000
if (_scriptType == kScriptTypeJavascript)
{
if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnEnterTransitionDidFinish))
@ -248,7 +248,7 @@ void FUIContainer::onEnterTransitionDidFinish()
void FUIContainer::onExitTransitionDidStart()
{
#if CC_ENABLE_SCRIPT_BINDING
#if CC_ENABLE_SCRIPT_BINDING && COCOS2D_VERSION < 0x00040000
if (_scriptType == kScriptTypeJavascript)
{
if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnExitTransitionDidStart))
@ -263,7 +263,7 @@ void FUIContainer::onExitTransitionDidStart()
void FUIContainer::onExit()
{
#if CC_ENABLE_SCRIPT_BINDING
#if CC_ENABLE_SCRIPT_BINDING && COCOS2D_VERSION < 0x00040000
if (_scriptType == kScriptTypeJavascript)
{
if (ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnExit))