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[Lua] update HelloLua
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@ -38,7 +38,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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pDirector->setAnimationInterval(1.0 / 60);
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// register lua engine
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CCLuaEngine* pEngine = CCLuaEngine::create();
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CCLuaEngine* pEngine = CCLuaEngine::defaultEngine();
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CCScriptEngineManager::sharedManager()->setScriptEngine(pEngine);
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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