mirror of https://github.com/axmolengine/axmol.git
Users new `// MARK: ` feature to mark sections
Instead of using `#praga mark` which was not compatible with other compilers, it uses the `// MARK:` which is compatible with all compilers
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20d22a1c8a
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@ -71,6 +71,8 @@ bool nodeComparisonLess(Node* n1, Node* n2)
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// XXX: Yes, nodes might have a sort problem once every 15 days if the game runs at 60 FPS and each frame sprites are reordered.
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int Node::s_globalOrderOfArrival = 1;
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// MARK: Constructor, Destructor, Init
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Node::Node(void)
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: _rotationX(0.0f)
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, _rotationY(0.0f)
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@ -143,6 +145,20 @@ Node::Node(void)
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_transform = _inverse = _additionalTransform = Mat4::IDENTITY;
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}
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Node * Node::create()
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{
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Node * ret = new (std::nothrow) Node();
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if (ret && ret->init())
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_DELETE(ret);
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}
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return ret;
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}
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Node::~Node()
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{
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CCLOGINFO( "deallocing Node: %p - tag: %i", this, _tag );
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@ -193,6 +209,34 @@ bool Node::init()
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return true;
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}
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void Node::cleanup()
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{
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// actions
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this->stopAllActions();
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this->unscheduleAllSelectors();
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#if CC_ENABLE_SCRIPT_BINDING
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if ( _scriptType != kScriptTypeNone)
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{
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int action = kNodeOnCleanup;
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BasicScriptData data(this,(void*)&action);
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ScriptEvent scriptEvent(kNodeEvent,(void*)&data);
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ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent);
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}
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#endif // #if CC_ENABLE_SCRIPT_BINDING
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// timers
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for( const auto &child: _children)
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child->cleanup();
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}
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std::string Node::getDescription() const
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{
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return StringUtils::format("<Node | Tag = %d", _tag);
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}
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// MARK: getters / setters
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float Node::getSkewX() const
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{
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return _skewX;
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@ -757,46 +801,7 @@ Rect Node::getBoundingBox() const
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return RectApplyAffineTransform(rect, getNodeToParentAffineTransform());
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}
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Node * Node::create()
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{
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Node * ret = new (std::nothrow) Node();
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if (ret && ret->init())
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_DELETE(ret);
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}
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return ret;
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}
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void Node::cleanup()
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{
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// actions
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this->stopAllActions();
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this->unscheduleAllSelectors();
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#if CC_ENABLE_SCRIPT_BINDING
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if ( _scriptType != kScriptTypeNone)
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{
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int action = kNodeOnCleanup;
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BasicScriptData data(this,(void*)&action);
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ScriptEvent scriptEvent(kNodeEvent,(void*)&data);
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ScriptEngineManager::getInstance()->getScriptEngine()->sendEvent(&scriptEvent);
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}
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#endif // #if CC_ENABLE_SCRIPT_BINDING
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// timers
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for( const auto &child: _children)
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child->cleanup();
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}
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std::string Node::getDescription() const
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{
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return StringUtils::format("<Node | Tag = %d", _tag);
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}
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// MARK: Children logic
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// lazy allocs
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void Node::childrenAlloc()
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@ -1183,6 +1188,8 @@ void Node::sortAllChildren()
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}
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}
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// MARK: draw / visit
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void Node::draw()
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{
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auto renderer = Director::getInstance()->getRenderer();
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@ -1291,6 +1298,8 @@ Mat4 Node::transform(const Mat4& parentTransform)
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return ret;
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}
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// MARK: events
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void Node::onEnter()
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{
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if (_onEnterCallback)
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@ -1419,6 +1428,8 @@ void Node::setActionManager(ActionManager* actionManager)
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}
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}
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// MARK: actions
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Action * Node::runAction(Action* action)
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{
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CCASSERT( action != nullptr, "Argument must be non-nil");
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@ -1459,7 +1470,7 @@ ssize_t Node::getNumberOfRunningActions() const
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return _actionManager->getNumberOfRunningActionsInTarget(this);
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}
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// Node - Callbacks
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// MARK: Callbacks
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void Node::setScheduler(Scheduler* scheduler)
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{
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@ -1590,6 +1601,8 @@ void Node::update(float fDelta)
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}
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}
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// MARK: coordinates
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AffineTransform Node::getNodeToParentAffineTransform() const
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{
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AffineTransform ret;
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@ -1844,6 +1857,8 @@ void Node::updateTransform()
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child->updateTransform();
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}
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// MARK: components
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Component* Node::getComponent(const std::string& name)
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{
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if( _componentContainer )
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@ -1881,6 +1896,9 @@ void Node::removeAllComponents()
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}
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#if CC_USE_PHYSICS
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// MARK: Physics
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void Node::updatePhysicsBodyTransform(Scene* scene)
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{
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updatePhysicsBodyScale(scene);
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@ -2034,6 +2052,8 @@ PhysicsBody* Node::getPhysicsBody() const
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}
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#endif //CC_USE_PHYSICS
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// MARK: Opacity and Color
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GLubyte Node::getOpacity(void) const
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{
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return _realOpacity;
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@ -2183,6 +2203,7 @@ void Node::disableCascadeColor()
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}
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}
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// MARK: Camera
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void Node::setCameraMask(unsigned short mask, bool applyChildren)
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{
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_cameraMask = mask;
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@ -2194,6 +2215,8 @@ void Node::setCameraMask(unsigned short mask, bool applyChildren)
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}
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}
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// MARK: Deprecated
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__NodeRGBA::__NodeRGBA()
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{
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CCLOG("NodeRGBA deprecated.");
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