Minor English Spelling Corrections, etc.

This commit is contained in:
Donald Alan Morrison 2012-09-15 14:19:14 -07:00
parent 877fe86675
commit 216ebab0e1
25 changed files with 48 additions and 48 deletions

View File

@ -58,7 +58,7 @@ using the camera.
- It doesn't work on batched nodes like CCSprite objects when they are parented to a CCSpriteBatchNode object.
- It is recommended to use it ONLY if you are going to create 3D effects. For 2D effecs, use the action CCFollow or position/scale/rotate.
- It is recommended to use it ONLY if you are going to create 3D effects. For 2D effects, use the action CCFollow or position/scale/rotate.
*/
class CC_DLL CCCamera : public CCObject

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@ -70,7 +70,7 @@ using namespace std;
unsigned int g_uNumberOfDraws = 0;
NS_CC_BEGIN
// XXX it shoul be a Director ivar. Move it there once support for multiple directors is added
// XXX it should be a Director ivar. Move it there once support for multiple directors is added
// singleton stuff
static CCDisplayLinkDirector s_SharedDirector;
@ -814,7 +814,7 @@ bool CCDirector::enableRetinaDisplay(bool enabled)
return true;
}
// Already diabled?
// Already disabled?
if (!enabled && m_fContentScaleFactor == 1)
{
return false;

View File

@ -58,7 +58,7 @@ typedef enum {
/// it calls "updateProjection" on the projection delegate.
kCCDirectorProjectionCustom,
/// Detault projection is 3D projection
/// Default projection is 3D projection
kCCDirectorProjectionDefault = kCCDirectorProjection3D,
} ccDirectorProjection;

View File

@ -54,7 +54,7 @@ static void lazy_init( void )
if( ! s_bInitialized ) {
//
// Position and 1 color passed as a uniform (to similate glColor4ub )
// Position and 1 color passed as a uniform (to simulate glColor4ub )
//
s_pShader = CCShaderCache::sharedShaderCache()->programForKey(kCCShader_Position_uColor);
@ -67,7 +67,7 @@ static void lazy_init( void )
}
}
// When back to foreground on android, we want to it to inilialize again
// When back to foreground on android, we want to it to initialize again
void ccDrawInit()
{
s_bInitialized = false;

View File

@ -56,7 +56,7 @@ NS_CC_BEGIN
class CCPointArray;
/** initlialize context */
/** initialize context */
void CC_DLL ccDrawInit();
/** draws a point given x and y coordinate measured in points */
@ -78,12 +78,12 @@ void CC_DLL ccDrawRect( CCPoint origin, CCPoint destination );
*/
void CC_DLL ccDrawSolidRect( CCPoint origin, CCPoint destination, ccColor4F color );
/** draws a poligon given a pointer to CCPoint coordiantes and the number of vertices measured in points.
/** draws a polygon given a pointer to CCPoint coordinates and the number of vertices measured in points.
The polygon can be closed or open
*/
void CC_DLL ccDrawPoly( const CCPoint *vertices, unsigned int numOfVertices, bool closePolygon );
/** draws a solid polygon given a pointer to CGPoint coordiantes, the number of vertices measured in points, and a color.
/** draws a solid polygon given a pointer to CGPoint coordinates, the number of vertices measured in points, and a color.
*/
void CC_DLL ccDrawSolidPoly( const CCPoint *poli, unsigned int numberOfPoints, ccColor4F color );

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@ -375,7 +375,7 @@ void CCScheduler::priorityIn(tListEntry **ppList, CCObject *pTarget, int nPriori
pListElement->next = pListElement->prev = NULL;
pListElement->markedForDeletion = false;
// empey list ?
// empty list ?
if (! *ppList)
{
DL_APPEND(*ppList, pListElement);
@ -763,7 +763,7 @@ void CCScheduler::update(float dt)
dt *= m_fTimeScale;
}
// Iterate all over the Updates selectors
// Iterate over all the Updates' selectors
tListEntry *pEntry, *pTmp;
// updates with priority < 0
@ -799,7 +799,7 @@ void CCScheduler::update(float dt)
}
}
// Interate all over the custom selectors
// Iterate over all the custom selectors
for (tHashSelectorEntry *elt = m_pHashForSelectors; elt != NULL; )
{
m_pCurrentTarget = elt;
@ -838,7 +838,7 @@ void CCScheduler::update(float dt)
}
}
// Interate all over the script callbacks
// Iterate over all the script callbacks
if (m_pScriptHandlerEntries)
{
for (int i = m_pScriptHandlerEntries->count() - 1; i >= 0; i--)
@ -855,7 +855,7 @@ void CCScheduler::update(float dt)
}
}
// delete all updates that are morked for deletion
// delete all updates that are marked for deletion
// updates with priority < 0
DL_FOREACH_SAFE(m_pUpdatesNegList, pEntry, pTmp)
{

View File

@ -47,7 +47,7 @@ class CCSet;
//
// CCTimer
//
/** @brief Light weight timer */
/** @brief Light-weight timer */
class CC_DLL CCTimer : public CCObject
{
public:
@ -108,7 +108,7 @@ struct _hashUpdateEntry;
class CCArray;
/** @brief Scheduler is responsible of triggering the scheduled callbacks.
/** @brief Scheduler is responsible for triggering the scheduled callbacks.
You should not use NSTimer. Instead use this class.
There are 2 different types of callbacks (selectors):
@ -142,9 +142,9 @@ public:
/** The scheduled method will be called every 'interval' seconds.
If paused is YES, then it won't be called until it is resumed.
If 'interval' is 0, it will be called every frame, but if so, it recommened to use 'scheduleUpdateForTarget:' instead.
If 'interval' is 0, it will be called every frame, but if so, it recommended to use 'scheduleUpdateForTarget:' instead.
If the selector is already scheduled, then only the interval parameter will be updated without re-scheduling it again.
repeat let the action be repeated repeat + 1 times, use kCCRepeatForever to let the action run continiously
repeat let the action be repeated repeat + 1 times, use kCCRepeatForever to let the action run continuously
delay is the amount of time the action will wait before it'll start
@since v0.99.3, repeat and delay added in v1.1

View File

@ -53,7 +53,7 @@ void CC_DLL CCLuaLog(const char * pszFormat);
void CC_DLL CCMessageBox(const char * pszMsg, const char * pszTitle);
/**
@brief Enum the language type supportted now
@brief Enum the language type supported now
*/
typedef enum LanguageType
{

View File

@ -91,7 +91,7 @@ void CCEGLViewProtocol::setDesignResolutionSize(float width, float height, Resol
//setViewPortInPoints(0, 0,m_obScreenSize.width, m_obScreenSize.height);
// reset director's member vaviables to fit visible rect
// reset director's member variables to fit visible rect
CCDirector::sharedDirector()->createStatsLabel();
CCDirector::sharedDirector()->m_obWinSizeInPoints = CCDirector::sharedDirector()->m_obWinSizeInPixels = getSize();
CCDirector::sharedDirector()->setGLDefaultValues();

View File

@ -36,7 +36,7 @@ public:
CCEGLViewProtocol();
virtual ~CCEGLViewProtocol();
/** Force destorying EGL view, subclass must implement this method. */
/** Force destroying EGL view, subclass must implement this method. */
virtual void end() = 0;
/** Get whether opengl render system is ready, subclass must implement this method. */

View File

@ -199,7 +199,7 @@ public:
}
else if (preState == SAX_ARRAY)
{
CCAssert(! m_tArrayStack.empty(), "The state is worng!");
CCAssert(! m_tArrayStack.empty(), "The state is wrong!");
CCArray* pPreArray = m_tArrayStack.top();
pPreArray->addObject(m_pArray);
}
@ -305,7 +305,7 @@ public:
{
if (curState == SAX_DICT)
{
CCAssert(!m_sCurKey.empty(), "not found key : <integet/real>");
CCAssert(!m_sCurKey.empty(), "key not found : <integer/real>");
}
m_sCurValue.append(pText->getCString());

View File

@ -71,7 +71,7 @@ public:
bool initWithImageFile(const char * strPath, EImageFormat imageType = kFmtPng);
/*
@brief The same meaning as initWithImageFile, but it is thread safe. It is casued by
@brief The same result as with initWithImageFile, but thread safe. It is caused by
loadImage() in CCTextureCache.cpp.
@param fullpath full path of the file.
@param imageType the type of image, currently only supporting two types.
@ -120,7 +120,7 @@ public:
/**
@brief Save CCImage data to the specified file, with specified format.
@param pszFilePath the file's absolute path, including file subfix.
@param pszFilePath the file's absolute path, including file suffix.
@param bIsToRGB whether the image is saved as RGB format.
*/
bool saveToFile(const char *pszFilePath, bool bIsToRGB = true);

View File

@ -40,7 +40,7 @@ NS_CC_BEGIN
// premultiply alpha, or the effect will wrong when want to use other pixel format in CCTexture2D,
// such as RGB888, RGB5A1
#define CC_RGB_PREMULTIPLY_APLHA(vr, vg, vb, va) \
#define CC_RGB_PREMULTIPLY_ALPHA(vr, vg, vb, va) \
(unsigned)(((unsigned)((unsigned char)(vr) * ((unsigned char)(va) + 1)) >> 8) | \
((unsigned)((unsigned char)(vg) * ((unsigned char)(va) + 1) >> 8) << 8) | \
((unsigned)((unsigned char)(vb) * ((unsigned char)(va) + 1) >> 8) << 16) | \
@ -71,7 +71,7 @@ static void pngReadCallback(png_structp png_ptr, png_bytep data, png_size_t leng
}
//////////////////////////////////////////////////////////////////////////
// Impliment CCImage
// Implement CCImage
//////////////////////////////////////////////////////////////////////////
CCImage::CCImage()
@ -325,7 +325,7 @@ bool CCImage::_initWithPngData(void * pData, int nDatalen)
{
png_set_palette_to_rgb(png_ptr);
}
// low-bit-depth grayscale iamges are to be expanded to 8 bits
// low-bit-depth grayscale images are to be expanded to 8 bits
if (color_type == PNG_COLOR_TYPE_GRAY && m_nBitsPerComponent < 8)
{
png_set_expand_gray_1_2_4_to_8(png_ptr);
@ -376,7 +376,7 @@ bool CCImage::_initWithPngData(void * pData, int nDatalen)
{
for(unsigned int j = 0; j < rowbytes; j += 4)
{
*tmp++ = CC_RGB_PREMULTIPLY_APLHA( row_pointers[i][j], row_pointers[i][j + 1],
*tmp++ = CC_RGB_PREMULTIPLY_ALPHA( row_pointers[i][j], row_pointers[i][j + 1],
row_pointers[i][j + 2], row_pointers[i][j + 3] );
}
}
@ -553,7 +553,7 @@ bool CCImage::_initWithTiffData(void* pData, int nDataLen)
after invoking TIFFReadRGBAImageOriented
for(int j = 0; j < m_nWidth * m_nHeight * 4; j += 4)
{
*tmp++ = CC_RGB_PREMULTIPLY_APLHA( src[j], src[j + 1],
*tmp++ = CC_RGB_PREMULTIPLY_ALPHA( src[j], src[j + 1],
src[j + 2], src[j + 3] );
}
*/
@ -585,7 +585,7 @@ bool CCImage::_initWithRawData(void * pData, int nDatalen, int nWidth, int nHeig
m_nWidth = (short)nWidth;
m_bHasAlpha = true;
// only RGBA8888 surported
// only RGBA8888 supported
int nBytesPerComponent = 4;
int nSize = nHeight * nWidth * nBytesPerComponent;
m_pData = new unsigned char[nSize];

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@ -44,7 +44,7 @@ Config of cocos2d-x project, per target platform.
#define CC_PLATFORM_BLACKBERRY 7
#define CC_PLATFORM_MAC 8
// Determine tartet platform by compile environment macro.
// Determine target platform by compile environment macro.
#define CC_TARGET_PLATFORM CC_PLATFORM_UNKNOWN
// iphone

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@ -49,7 +49,7 @@ bool CCSAXParser::init(const char *pszEncoding)
bool CCSAXParser::parse(const char* pXMLData, unsigned int uDataLength)
{
/*
* this initialize the library and check potential ABI mismatches
* this initializes the library and checks potential ABI mismatches
* between the version it was compiled for and the actual shared
* library used.
*/

View File

@ -15,8 +15,8 @@ public:
virtual ~CCApplication();
/**
@brief Callback by CCDirector for limit FPS.
@interval The time, which expressed in second in second, between current frame and next.
@brief Callback by CCDirector to limit FPS.
@interval The time, expressed in seconds, between current frame and next.
*/
void setAnimationInterval(double interval);
@ -33,8 +33,8 @@ public:
} Orientation;
/**
@brief Callback by CCDirector for change device orientation.
@orientation The defination of orientation which CCDirector want change to.
@brief Callback by CCDirector to change device orientation.
@orientation The desired orientation.
@return The actual orientation of the application.
*/
Orientation setOrientation(Orientation orientation);
@ -45,7 +45,7 @@ public:
int run();
/**
@brief Get current applicaiton instance.
@brief Get current application instance.
@return Current application instance pointer.
*/
static CCApplication* sharedApplication();

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@ -41,7 +41,7 @@ THE SOFTWARE.
// normal process
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
// gl2.h don't define GLchar on Android
// gl2.h doesn't define GLchar on Android
typedef char GLchar;
//declare here while define in CCEGLView_android.cpp

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@ -69,7 +69,7 @@ public:
* this method call Cococs2dx.createBitmap()(java code) to create the bitmap, the java code
* will call Java_org_cocos2dx_lib_Cocos2dxBitmap_nativeInitBitmapDC() to init the width, height
* and data.
* use this appoach to decrease the jni call number
* use this approach to decrease the jni call number
*/
jstring jstrText = methodInfo.env->NewStringUTF(text);
jstring jstrFont = methodInfo.env->NewStringUTF(pFontName);

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@ -66,7 +66,7 @@ static id s_sharedDirectorCaller;
-(void) startMainLoop
{
// CCDirector::setAnimationInterval() is called, we should invalide it first
// CCDirector::setAnimationInterval() is called, we should invalidate it first
[displayLink invalidate];
displayLink = nil;
@ -77,7 +77,7 @@ static id s_sharedDirectorCaller;
-(void) setAnimationInterval:(double)intervalNew
{
// CCDirector::setAnimationInterval() is called, we should invalide it first
// CCDirector::setAnimationInterval() is called, we should invalidate it first
[displayLink invalidate];
displayLink = nil;

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@ -264,7 +264,7 @@ CCArray* ccFileUtils_arrayWithContentsOfFileThreadSafe(const char* pFileName)
unsigned char* CCFileUtils::getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize)
{
unsigned char * pBuffer = NULL;
CCAssert(pszFileName != NULL && pSize != NULL && pszMode != NULL, "Invaild parameters.");
CCAssert(pszFileName != NULL && pSize != NULL && pszMode != NULL, "Invalid parameters.");
*pSize = 0;
do
{

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@ -437,7 +437,7 @@ bool CCImage::_initWithRawData(void *pData, int nDatalen, int nWidth, int nHeigh
m_nWidth = (short)nWidth;
m_bHasAlpha = true;
// only RGBA8888 surported
// only RGBA8888 supported
int nBytesPerComponent = 4;
int nSize = nHeight * nWidth * nBytesPerComponent;
m_pData = new unsigned char[nSize];

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@ -577,7 +577,7 @@ static EAGLView *view = 0;
/* If text can be selected, it can be marked. Marked text represents provisionally
* inserted text that has yet to be confirmed by the user. It requires unique visual
* treatment in its display. If there is any marked text, the selection, whether a
* caret or an extended range, always resides witihin.
* caret or an extended range, always resides within.
*
* Setting marked text either replaces the existing marked text or, if none is present,
* inserts it from the current selection. */

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@ -113,7 +113,7 @@
- (ZAttributedString *)attributedSubstringFromRange:(NSRange)aRange {
if (NSMaxRange(aRange) > [_buffer length]) {
@throw [NSException exceptionWithName:NSRangeException reason:@"range was outisde of the attributed string" userInfo:nil];
@throw [NSException exceptionWithName:NSRangeException reason:@"range was outside of the attributed string" userInfo:nil];
}
ZMutableAttributedString *newStr = [self mutableCopy];
if (aRange.location > 0) {

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@ -24,7 +24,7 @@
@end
// override UIAccelerometer behaviour
// override UIAccelerometer behavior
@interface UIAccelerometer (Simulation)
+ (UIAccelerometer *)sharedAccelerometer;
@end

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@ -167,7 +167,7 @@ static AccelerometerSimulation *sharedAccelerometer = NULL;
accObject = [UIAccelerationSimulation alloc];
isExiting = false;
// couldn't get the CFSocket version to work with UDP and runloop, so used Berkely sockets and a thread instead
// couldn't get the CFSocket version to work with UDP and runloop, so used Berkeley sockets and a thread instead
udpSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
struct sockaddr_in sin;