mirror of https://github.com/axmolengine/axmol.git
Merge pull request #2536 from sunzhuoshi/master
fixed #2106: Adding compile tool of JS bytecode for win32.
This commit is contained in:
commit
22823d6ce8
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@ -1,7 +1,11 @@
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jsbcc stands for JavasSript Byte Code Compiler.
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jsbcc stands for JavasSript Byte Code Compiler.
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it compiles javascript files to SpiderMonkey byte code files
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It compiles javascript files to SpiderMonkey byte code files. It supports Mac and win32 now.
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Usage:
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Usage:
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jsbcc input_js_file [byte_code_file]
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jsbcc input_js_file [byte_code_file]
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Note: it also supports pipeline on Mac, so you can use it like this:
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Note: it also supports pipeline, so you can use it like this:
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ls *.js | jsbcc
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ls *.js | jsbcc
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Furthermore, 2 scripts supplied to help: "jsbcc.sh" on Mac and "jsbcc.bat" on win32
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jsbcc.sh/jsbcc.bat js_root_dir
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js_root_dir is the root directory of js source files. The scripts search and compile js source files recrusively.
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{BD6738AE-6468-4881-B32B-5749DCF95511}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>jsbcc</RootNamespace>
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<ProjectName>jsbcc</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;XP_WIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\scripting\javascript\spidermonkey-win32\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>..\..\scripting\javascript\spidermonkey-win32\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>Ws2_32.lib;mozjs.lib</AdditionalDependencies>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(ProjectDir)..\..\scripting\javascript\spidermonkey-win32\lib\mozjs.dll" "$(TargetDir)"
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copy "$(ProjectDir)src\jsbcc.bat" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;XP_WIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>..\..\scripting\javascript\spidermonkey-win32\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalLibraryDirectories>..\..\scripting\javascript\spidermonkey-win32\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>Ws2_32.lib;mozjs.lib</AdditionalDependencies>
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</Link>
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<PostBuildEvent>
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<Command>copy "$(ProjectDir)..\..\scripting\javascript\spidermonkey-win32\lib\mozjs.dll" "$(TargetDir)"
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copy "$(ProjectDir)src\jsbcc.bat" "$(TargetDir)"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="src\main.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\main.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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@ -0,0 +1 @@
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for /f %%f in ('dir %1\*.js /s/b') do jsbcc.exe %%f
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@ -9,15 +9,25 @@
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#include <iostream>
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#include <iostream>
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#include <sstream>
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#include <sstream>
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#include <sys/select.h>
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#include <stdio.h>
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#include <stdio.h>
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#ifdef WIN32
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#include <Winsock2.h>
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#define STDIN_FILENO 0
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#else
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#include <unistd.h>
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#include <unistd.h>
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#include <sys/select.h>
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#endif
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#include "jsapi.h"
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#include "jsapi.h"
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#ifdef WIN32
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const char *USAGE = "Usage: jsbcc input_js_file [byte_code_file]";
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#else
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const char *USAGE = "Usage: jsbcc input_js_file [byte_code_file]\n"\
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const char *USAGE = "Usage: jsbcc input_js_file [byte_code_file]\n"\
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" Or\n"\
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" Or\n"\
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" ls *.js | jsbcc -p";
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" ls *.js | jsbcc -p";
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#endif
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const char *BYTE_CODE_FILE_EXT = ".jsc";
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const char *BYTE_CODE_FILE_EXT = ".jsc";
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enum ErrorCode {
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enum ErrorCode {
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@ -84,7 +94,6 @@ bool CompileFile(const std::string &inputFilePath, const std::string &outputFile
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JS::CompileOptions options(context);
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JS::CompileOptions options(context);
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options.setUTF8(true);
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options.setUTF8(true);
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options.setSourcePolicy(JS::CompileOptions::NO_SOURCE);
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options.setSourcePolicy(JS::CompileOptions::NO_SOURCE);
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js::RootedObject rootedObject(context, global);
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js::RootedObject rootedObject(context, global);
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std::cout << "Compiling ..." << std::endl;
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std::cout << "Compiling ..." << std::endl;
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JSScript *script = JS::Compile(context, rootedObject, options, inputFilePath.c_str());
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JSScript *script = JS::Compile(context, rootedObject, options, inputFilePath.c_str());
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@ -102,7 +111,6 @@ bool CompileFile(const std::string &inputFilePath, const std::string &outputFile
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}
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}
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}
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}
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Exit:
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if (context) {
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if (context) {
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JS_DestroyContext(context);
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JS_DestroyContext(context);
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context = NULL;
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context = NULL;
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