mirror of https://github.com/axmolengine/axmol.git
[Jenkins] add win32 build in pull-request-builder.py
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@ -10,6 +10,7 @@ import requests
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import sys
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import sys
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import traceback
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import traceback
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import platform
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import platform
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import subprocess
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#set Jenkins build description using submitDescription to mock browser behavior
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#set Jenkins build description using submitDescription to mock browser behavior
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#TODO: need to set parent build description
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#TODO: need to set parent build description
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@ -142,8 +143,12 @@ def main():
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#TODO: add ios build
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#TODO: add ios build
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#TODO: add mac build
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#TODO: add mac build
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#TODO: add win32 build
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#TODO: add win32 build
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node_name = os.environ['NODE_NAME']
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if(branch == 'develop'):
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if(branch == 'develop'):
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ret = os.system("python build/android-build.py -n -j10 all")
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if(node_name == 'android_mac') or (node_name == 'android_win7'):
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ret = os.system("python build/android-build.py -n -j10 all")
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elif(node_name == 'win32_win7'):
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ret = subprocess.call('"%VS110COMNTOOLS%..\IDE\devenv.com" "build\cocos2d-win32.vc2012.sln" /Build "Debug|Win32"', shell=True)
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elif(branch == 'master'):
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elif(branch == 'master'):
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ret = os.system("samples/Cpp/TestCpp/proj.android/build_native.sh")
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ret = os.system("samples/Cpp/TestCpp/proj.android/build_native.sh")
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