mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
This commit is contained in:
commit
243fa49c09
3
AUTHORS
3
AUTHORS
|
@ -908,6 +908,9 @@ Developers:
|
|||
Teivaz
|
||||
Custom uniform search optimization
|
||||
|
||||
chareice
|
||||
Make `setup.py` work on zsh
|
||||
|
||||
Retired Core Developers:
|
||||
WenSheng Yang
|
||||
Author of windows port, CCTextField,
|
||||
|
|
10
CHANGELOG
10
CHANGELOG
|
@ -1,7 +1,17 @@
|
|||
cocos2d-x-3.2 ??
|
||||
[FIX] GLView: cursor position is not correct if design resolution is different from device resolution
|
||||
[FIX] Label: color can not be set correctly if using system font
|
||||
[FIX] Node: setRotation3D not work based on anchor point
|
||||
[FIX] Setup.py: not work if using zsh
|
||||
[FIX] SpriteBatchNode: opacity can not work
|
||||
[FIX] Sprite3D: may crash on Android if playing animation and replace Scene after come from background
|
||||
[FIX] UIdget: opacity is wrong when replace texture
|
||||
[FIX] UITextField: keyboard can not hide if touching space outside of keyboard
|
||||
|
||||
[FIX] Others: don't release singleton objects correctly that are needed in the whole game, which will be treated
|
||||
as memory leak when using VLD.
|
||||
|
||||
|
||||
cocos2d-x-3.2rc0 Jul.7 2014
|
||||
[NEW] FastTMXTiledMap: added fast tmx, which is much more faster for static tiled map
|
||||
[NEW] GLProgramState: can use uniform location to get/set uniform values
|
||||
|
|
|
@ -25,7 +25,6 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
#include "2d/CCMenu.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "CCApplication.h"
|
||||
#include "base/CCTouch.h"
|
||||
#include "CCStdC.h"
|
||||
#include "base/CCEventListenerTouch.h"
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||||
|
|
|
@ -1635,17 +1635,19 @@ const Mat4& Node::getNodeToParentTransform() const
|
|||
|
||||
bool needsSkewMatrix = ( _skewX || _skewY );
|
||||
|
||||
Vec2 anchorPoint;
|
||||
anchorPoint.x = _anchorPointInPoints.x * _scaleX;
|
||||
anchorPoint.y = _anchorPointInPoints.y * _scaleY;
|
||||
|
||||
// optimization:
|
||||
// inline anchor point calculation if skew is not needed
|
||||
// Adjusted transform calculation for rotational skew
|
||||
if (! needsSkewMatrix && !_anchorPointInPoints.equals(Vec2::ZERO))
|
||||
{
|
||||
x += cy * -_anchorPointInPoints.x * _scaleX + -sx * -_anchorPointInPoints.y * _scaleY;
|
||||
y += sy * -_anchorPointInPoints.x * _scaleX + cx * -_anchorPointInPoints.y * _scaleY;
|
||||
x += cy * -anchorPoint.x + -sx * -anchorPoint.y;
|
||||
y += sy * -anchorPoint.x + cx * -anchorPoint.y;
|
||||
}
|
||||
|
||||
|
||||
// Build Transform Matrix
|
||||
// Adjusted transform calculation for rotational skew
|
||||
float mat[] = {
|
||||
|
@ -1656,6 +1658,11 @@ const Mat4& Node::getNodeToParentTransform() const
|
|||
|
||||
_transform.set(mat);
|
||||
|
||||
if(!_ignoreAnchorPointForPosition)
|
||||
{
|
||||
_transform.translate(anchorPoint.x, anchorPoint.y, 0);
|
||||
}
|
||||
|
||||
// XXX
|
||||
// FIX ME: Expensive operation.
|
||||
// FIX ME: It should be done together with the rotationZ
|
||||
|
@ -1670,6 +1677,11 @@ const Mat4& Node::getNodeToParentTransform() const
|
|||
_transform = _transform * rotX;
|
||||
}
|
||||
|
||||
if(!_ignoreAnchorPointForPosition)
|
||||
{
|
||||
_transform.translate(-anchorPoint.x, -anchorPoint.y, 0);
|
||||
}
|
||||
|
||||
// XXX: Try to inline skew
|
||||
// If skew is needed, apply skew and then anchor point
|
||||
if (needsSkewMatrix)
|
||||
|
|
|
@ -85,6 +85,10 @@ bool SpriteBatchNode::initWithTexture(Texture2D *tex, ssize_t capacity)
|
|||
CCASSERT(capacity>=0, "Capacity must be >= 0");
|
||||
|
||||
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||
if(tex->hasPremultipliedAlpha())
|
||||
{
|
||||
_blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED;
|
||||
}
|
||||
_textureAtlas = new TextureAtlas();
|
||||
|
||||
if (capacity == 0)
|
||||
|
|
|
@ -447,8 +447,7 @@ bool Bundle3D::loadBinary(const std::string& path)
|
|||
return false;
|
||||
}
|
||||
|
||||
// Create bundle reader
|
||||
//CC_SAFE_DELETE(_bundleReader);
|
||||
// Initialise bundle reader
|
||||
_binaryReader.init( (char*)_binaryBuffer->getBytes(), _binaryBuffer->getSize() );
|
||||
|
||||
// Read identifier info
|
||||
|
@ -463,8 +462,11 @@ bool Bundle3D::loadBinary(const std::string& path)
|
|||
|
||||
// Read version
|
||||
unsigned char ver[2];
|
||||
if (_binaryReader.read(ver, 1, 2) == 2)
|
||||
{
|
||||
if (_binaryReader.read(ver, 1, 2)!= 2){
|
||||
CCLOG("Failed to read version:");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ver[0] != 0) {
|
||||
clear();
|
||||
CCLOGINFO(false, "Unsupported version: (%d, %d)", ver[0], ver[1]);
|
||||
|
@ -476,7 +478,7 @@ bool Bundle3D::loadBinary(const std::string& path)
|
|||
CCLOGINFO(false, "Unsupported version: (%d, %d)", ver[0], ver[1]);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Read ref table size
|
||||
if (_binaryReader.read(&_referenceCount, 4, 1) != 1)
|
||||
|
@ -766,17 +768,37 @@ bool Bundle3D::loadAnimationDataBinary(Animation3DData* animationdata)
|
|||
|
||||
GLenum Bundle3D::parseGLType(const std::string& str)
|
||||
{
|
||||
if (str == "GL_FLOAT")
|
||||
if (str == "GL_BYTE")
|
||||
{
|
||||
return GL_FLOAT;
|
||||
return GL_BYTE;
|
||||
}
|
||||
else if(str == "GL_UNSIGNED_BYTE")
|
||||
{
|
||||
return GL_UNSIGNED_BYTE;
|
||||
}
|
||||
else if(str == "GL_SHORT")
|
||||
{
|
||||
return GL_SHORT;
|
||||
}
|
||||
else if(str == "GL_UNSIGNED_SHORT")
|
||||
{
|
||||
return GL_UNSIGNED_SHORT;
|
||||
}
|
||||
else if(str == "GL_INT")
|
||||
{
|
||||
return GL_INT;
|
||||
}
|
||||
else if (str == "GL_UNSIGNED_INT")
|
||||
{
|
||||
return GL_UNSIGNED_INT;
|
||||
}
|
||||
else if (str == "GL_FLOAT")
|
||||
{
|
||||
return GL_FLOAT;
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(0);
|
||||
CCASSERT(false, "Wrong GL type");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,7 +65,7 @@ char* BundleReader::readLine(int num,char* line)
|
|||
char* p = line;
|
||||
char c;
|
||||
ssize_t readNum = 0;
|
||||
while((c=*buffer) != 10 && readNum < (ssize_t)num && m_position<(long int)m_length)
|
||||
while((c=*buffer) != 10 && readNum < (ssize_t)num && m_position < m_length)
|
||||
{
|
||||
*p = c;
|
||||
p++;
|
||||
|
@ -91,7 +91,7 @@ ssize_t BundleReader::length()
|
|||
return m_length;
|
||||
}
|
||||
|
||||
long int BundleReader::tell()
|
||||
ssize_t BundleReader::tell()
|
||||
{
|
||||
if (!m_buffer)
|
||||
return -1;
|
||||
|
|
|
@ -112,7 +112,7 @@ public:
|
|||
bool readMatrix(float* m);
|
||||
|
||||
private:
|
||||
long int m_position;
|
||||
ssize_t m_position;
|
||||
ssize_t m_length;
|
||||
char* m_buffer;
|
||||
};
|
||||
|
@ -136,6 +136,7 @@ inline bool BundleReader::readArray(unsigned int *length, std::vector<T> *values
|
|||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (*length > 0 && values)
|
||||
{
|
||||
values->resize(*length);
|
||||
|
|
|
@ -192,7 +192,7 @@ bool Mesh::init(const std::vector<float>& positions, const std::vector<float>& n
|
|||
if (!bRet)
|
||||
return false;
|
||||
|
||||
restore();
|
||||
buildBuffer();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -202,7 +202,7 @@ bool Mesh::init(const std::vector<float>& vertices, int vertexSizeInFloat, const
|
|||
if (!bRet)
|
||||
return false;
|
||||
|
||||
restore();
|
||||
buildBuffer();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -242,20 +242,20 @@ void Mesh::buildBuffer()
|
|||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _indexBuffer);
|
||||
|
||||
unsigned int indexSize = 2;
|
||||
IndexFormat indexformat = IndexFormat::INDEX16;
|
||||
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexSize * _renderdata._indices.size(), &_renderdata._indices[0], GL_STATIC_DRAW);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
|
||||
_primitiveType = PrimitiveType::TRIANGLES;
|
||||
_indexFormat = indexformat;
|
||||
_indexFormat = IndexFormat::INDEX16;
|
||||
_indexCount = _renderdata._indices.size();
|
||||
}
|
||||
|
||||
void Mesh::restore()
|
||||
{
|
||||
cleanAndFreeBuffers();
|
||||
_vertexBuffer = 0;
|
||||
_indexBuffer = 0;
|
||||
buildBuffer();
|
||||
}
|
||||
|
||||
|
|
|
@ -114,8 +114,6 @@ public:
|
|||
GCController* _gcController;
|
||||
};
|
||||
|
||||
std::vector<Controller*> Controller::s_allController;
|
||||
|
||||
void Controller::startDiscoveryController()
|
||||
{
|
||||
[GCController startWirelessControllerDiscoveryWithCompletionHandler: nil];
|
||||
|
|
|
@ -177,7 +177,6 @@ Director::~Director(void)
|
|||
CC_SAFE_RELEASE(_scheduler);
|
||||
CC_SAFE_RELEASE(_actionManager);
|
||||
|
||||
|
||||
delete _eventAfterUpdate;
|
||||
delete _eventAfterDraw;
|
||||
delete _eventAfterVisit;
|
||||
|
@ -191,12 +190,11 @@ Director::~Director(void)
|
|||
|
||||
CC_SAFE_RELEASE(_eventDispatcher);
|
||||
|
||||
// clean auto release pool
|
||||
PoolManager::destroyInstance();
|
||||
|
||||
// delete _lastUpdate
|
||||
CC_SAFE_DELETE(_lastUpdate);
|
||||
|
||||
Configuration::destroyInstance();
|
||||
|
||||
s_SharedDirector = nullptr;
|
||||
}
|
||||
|
||||
|
@ -976,7 +974,6 @@ void Director::purgeDirector()
|
|||
GLProgramCache::destroyInstance();
|
||||
GLProgramStateCache::destroyInstance();
|
||||
FileUtils::destroyInstance();
|
||||
Configuration::destroyInstance();
|
||||
|
||||
// cocos2d-x specific data structures
|
||||
UserDefault::destroyInstance();
|
||||
|
|
|
@ -30,7 +30,7 @@ NS_CC_BEGIN
|
|||
EventMouse::EventMouse(MouseEventType mouseEventCode)
|
||||
: Event(Type::MOUSE)
|
||||
, _mouseEventType(mouseEventCode)
|
||||
, _mouseButton(0)
|
||||
, _mouseButton(-1)
|
||||
, _x(0.0f)
|
||||
, _y(0.0f)
|
||||
, _scrollX(0.0f)
|
||||
|
|
|
@ -261,6 +261,10 @@ THE SOFTWARE.
|
|||
//3d
|
||||
#include "3d/CCSprite3D.h"
|
||||
#include "3d/CCMesh.h"
|
||||
#include "3d/CCMeshSkin.h"
|
||||
#include "3d/CCAnimate3D.h"
|
||||
#include "3d/CCAnimation3D.h"
|
||||
#include "3d/CCSprite3DMaterial.h"
|
||||
|
||||
// Audio
|
||||
#include "audio/include/SimpleAudioEngine.h"
|
||||
|
|
|
@ -278,8 +278,8 @@ void ActionTimeline::emitFrameEvent(Frame* frame)
|
|||
|
||||
void ActionTimeline::gotoFrame(int frameIndex)
|
||||
{
|
||||
int size = _timelineList.size();
|
||||
for(int i = 0; i<size; i++)
|
||||
ssize_t size = _timelineList.size();
|
||||
for(ssize_t i = 0; i < size; i++)
|
||||
{
|
||||
_timelineList.at(i)->gotoFrame(frameIndex);
|
||||
}
|
||||
|
@ -287,8 +287,8 @@ void ActionTimeline::gotoFrame(int frameIndex)
|
|||
|
||||
void ActionTimeline::stepToFrame(int frameIndex)
|
||||
{
|
||||
int size = _timelineList.size();
|
||||
for(int i = 0; i<size; i++)
|
||||
ssize_t size = _timelineList.size();
|
||||
for(ssize_t i = 0; i < size; i++)
|
||||
{
|
||||
_timelineList.at(i)->stepToFrame(frameIndex);
|
||||
}
|
||||
|
|
|
@ -176,7 +176,7 @@ bool CocoLoader::ReadCocoBinBuff(char* pBinBuff)
|
|||
char* pDestBuff = new char[m_pFileHeader->m_nDataSize];
|
||||
uLongf dwSrcSize = m_pFileHeader->m_nCompressSize;
|
||||
uLongf dwDestSize = m_pFileHeader->m_nDataSize;
|
||||
int nRes = uncompress((Bytef*)pDestBuff,&dwDestSize,(Bytef*)m_pMemoryBuff,dwSrcSize);
|
||||
uncompress((Bytef*)pDestBuff,&dwDestSize,(Bytef*)m_pMemoryBuff,dwSrcSize);
|
||||
pStartAddr = m_pMemoryBuff = pDestBuff;
|
||||
}
|
||||
|
||||
|
|
|
@ -18,8 +18,6 @@ namespace cocostudio
|
|||
static const char* P_BallDisabledData = "ballDisabledData";
|
||||
static const char* P_ProgressBarData = "progressBarData";
|
||||
|
||||
static const char* P_BarFileName = "barFileName";
|
||||
|
||||
static SliderReader* instanceSliderReader = NULL;
|
||||
|
||||
IMPLEMENT_CLASS_WIDGET_READER_INFO(SliderReader)
|
||||
|
|
|
@ -15,9 +15,6 @@ namespace cocostudio
|
|||
static const char* P_ItemHeight = "itemHeight";
|
||||
static const char* P_StartCharMap = "startCharMap";
|
||||
|
||||
|
||||
static const char* P_CharMapFile = "charMapFile";
|
||||
|
||||
static TextAtlasReader* instanceTextAtalsReader = NULL;
|
||||
|
||||
IMPLEMENT_CLASS_WIDGET_READER_INFO(TextAtlasReader)
|
||||
|
|
|
@ -27,6 +27,8 @@ THE SOFTWARE.
|
|||
#define __CC_APPLICATION_PROTOCOL_H__
|
||||
|
||||
#include "base/CCPlatformMacros.h"
|
||||
#include "base/CCScriptSupport.h"
|
||||
#include "base/CCAutoreleasePool.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -61,7 +63,11 @@ public:
|
|||
* @js NA
|
||||
* @lua NA
|
||||
*/
|
||||
virtual ~ApplicationProtocol() {}
|
||||
virtual ~ApplicationProtocol(){
|
||||
ScriptEngineManager::destroyInstance();
|
||||
// clean auto release pool
|
||||
PoolManager::destroyInstance();
|
||||
}
|
||||
|
||||
/**
|
||||
@brief Implement Director and Scene init code here.
|
||||
|
|
|
@ -565,19 +565,21 @@ void GLView::onGLFWMouseCallBack(GLFWwindow* window, int button, int action, int
|
|||
}
|
||||
}
|
||||
|
||||
//Because OpenGL and cocos2d-x uses different Y axis, we need to convert the coordinate here
|
||||
float cursorX = (_mouseX - _viewPortRect.origin.x) / _scaleX;
|
||||
float cursorY = (_viewPortRect.origin.y + _viewPortRect.size.height - _mouseY) / _scaleY;
|
||||
|
||||
if(GLFW_PRESS == action)
|
||||
{
|
||||
EventMouse event(EventMouse::MouseEventType::MOUSE_DOWN);
|
||||
//Because OpenGL and cocos2d-x uses different Y axis, we need to convert the coordinate here
|
||||
event.setCursorPosition(_mouseX, this->getViewPortRect().size.height - _mouseY);
|
||||
event.setCursorPosition(cursorX, cursorY);
|
||||
event.setMouseButton(button);
|
||||
Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
|
||||
}
|
||||
else if(GLFW_RELEASE == action)
|
||||
{
|
||||
EventMouse event(EventMouse::MouseEventType::MOUSE_UP);
|
||||
//Because OpenGL and cocos2d-x uses different Y axis, we need to convert the coordinate here
|
||||
event.setCursorPosition(_mouseX, this->getViewPortRect().size.height - _mouseY);
|
||||
event.setCursorPosition(cursorX, cursorY);
|
||||
event.setMouseButton(button);
|
||||
Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
|
||||
}
|
||||
|
@ -606,9 +608,25 @@ void GLView::onGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y)
|
|||
this->handleTouchesMove(1, &id, &_mouseX, &_mouseY);
|
||||
}
|
||||
|
||||
EventMouse event(EventMouse::MouseEventType::MOUSE_MOVE);
|
||||
//Because OpenGL and cocos2d-x uses different Y axis, we need to convert the coordinate here
|
||||
event.setCursorPosition(_mouseX, this->getViewPortRect().size.height - _mouseY);
|
||||
float cursorX = (_mouseX - _viewPortRect.origin.x) / _scaleX;
|
||||
float cursorY = (_viewPortRect.origin.y + _viewPortRect.size.height - _mouseY) / _scaleY;
|
||||
|
||||
EventMouse event(EventMouse::MouseEventType::MOUSE_MOVE);
|
||||
// Set current button
|
||||
if (glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS)
|
||||
{
|
||||
event.setMouseButton(GLFW_MOUSE_BUTTON_LEFT);
|
||||
}
|
||||
else if (glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS)
|
||||
{
|
||||
event.setMouseButton(GLFW_MOUSE_BUTTON_RIGHT);
|
||||
}
|
||||
else if (glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS)
|
||||
{
|
||||
event.setMouseButton(GLFW_MOUSE_BUTTON_MIDDLE);
|
||||
}
|
||||
event.setCursorPosition(cursorX, cursorY);
|
||||
Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
|
||||
}
|
||||
|
||||
|
|
|
@ -172,7 +172,7 @@ void MeshCommand::genMaterialID(GLuint texID, void* glProgramState, void* mesh,
|
|||
|
||||
void MeshCommand::MatrixPalleteCallBack( GLProgram* glProgram, Uniform* uniform)
|
||||
{
|
||||
glProgram->setUniformLocationWith4fv(uniform->location, (const float*)_matrixPalette, _matrixPaletteSize);
|
||||
glUniform4fv( uniform->location, (GLsizei)_matrixPaletteSize, (const float*)_matrixPalette );
|
||||
}
|
||||
|
||||
void MeshCommand::preBatchDraw()
|
||||
|
@ -183,12 +183,11 @@ void MeshCommand::preBatchDraw()
|
|||
GL::bindTexture2D(_textureID);
|
||||
GL::blendFunc(_blendType.src, _blendType.dst);
|
||||
|
||||
if (_vao == 0)
|
||||
if (Configuration::getInstance()->supportsShareableVAO() && _vao == 0)
|
||||
buildVAO();
|
||||
if (_vao)
|
||||
{
|
||||
GL::bindVAO(_vao);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _indexBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -265,8 +264,6 @@ void MeshCommand::execute()
|
|||
void MeshCommand::buildVAO()
|
||||
{
|
||||
releaseVAO();
|
||||
if (Configuration::getInstance()->supportsShareableVAO())
|
||||
{
|
||||
glGenVertexArrays(1, &_vao);
|
||||
GL::bindVAO(_vao);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer);
|
||||
|
@ -284,11 +281,10 @@ void MeshCommand::buildVAO()
|
|||
GL::bindVAO(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
}
|
||||
}
|
||||
void MeshCommand::releaseVAO()
|
||||
{
|
||||
if (Configuration::getInstance()->supportsShareableVAO() && _vao)
|
||||
if (_vao)
|
||||
{
|
||||
glDeleteVertexArrays(1, &_vao);
|
||||
_vao = 0;
|
||||
|
@ -299,7 +295,7 @@ void MeshCommand::releaseVAO()
|
|||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
void MeshCommand::listenBackToForeground(EventCustom* event)
|
||||
{
|
||||
releaseVAO();
|
||||
_vao = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -15,7 +15,7 @@ void main(void)
|
|||
);
|
||||
|
||||
const char* cc3D_SkinPositionTex_vert = STRINGIFY(
|
||||
attribute vec4 a_position;
|
||||
attribute vec3 a_position;
|
||||
|
||||
attribute vec4 a_blendWeight;
|
||||
attribute vec4 a_blendIndex;
|
||||
|
@ -70,10 +70,11 @@ vec4 getPosition()
|
|||
|
||||
|
||||
vec4 _skinnedPosition;
|
||||
_skinnedPosition.x = dot(a_position, matrixPalette1);
|
||||
_skinnedPosition.y = dot(a_position, matrixPalette2);
|
||||
_skinnedPosition.z = dot(a_position, matrixPalette3);
|
||||
_skinnedPosition.w = a_position.w;
|
||||
vec4 postion = vec4(a_position, 1.0);
|
||||
_skinnedPosition.x = dot(postion, matrixPalette1);
|
||||
_skinnedPosition.y = dot(postion, matrixPalette2);
|
||||
_skinnedPosition.z = dot(postion, matrixPalette3);
|
||||
_skinnedPosition.w = postion.w;
|
||||
|
||||
return _skinnedPosition;
|
||||
}
|
||||
|
|
|
@ -672,12 +672,6 @@
|
|||
-- @param self
|
||||
-- @param #cc.Ref ref
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#Node] enumerateChildren
|
||||
-- @param self
|
||||
-- @param #string str
|
||||
-- @param #function func
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#Node] getonExitTransitionDidStartCallback
|
||||
-- @param self
|
||||
|
|
|
@ -1211,16 +1211,6 @@
|
|||
-- @field [parent=#cc] Mesh#Mesh Mesh preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc SimpleAudioEngine
|
||||
-- @field [parent=#cc] SimpleAudioEngine#SimpleAudioEngine SimpleAudioEngine preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc ProtectedNode
|
||||
-- @field [parent=#cc] ProtectedNode#ProtectedNode ProtectedNode preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc Animation3D
|
||||
-- @field [parent=#cc] Animation3D#Animation3D Animation3D preloaded module
|
||||
|
@ -1231,4 +1221,14 @@
|
|||
-- @field [parent=#cc] Animate3D#Animate3D Animate3D preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc SimpleAudioEngine
|
||||
-- @field [parent=#cc] SimpleAudioEngine#SimpleAudioEngine SimpleAudioEngine preloaded module
|
||||
|
||||
|
||||
--------------------------------------------------------
|
||||
-- the cc ProtectedNode
|
||||
-- @field [parent=#cc] ProtectedNode#ProtectedNode ProtectedNode preloaded module
|
||||
|
||||
|
||||
return nil
|
||||
|
|
|
@ -9245,59 +9245,6 @@ int lua_cocos2dx_Node_setUserObject(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Node_enumerateChildren(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Node* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Node",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Node*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Node_enumerateChildren'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 2)
|
||||
{
|
||||
std::string arg0;
|
||||
std::function<bool (cocos2d::Node *)> arg1;
|
||||
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0);
|
||||
|
||||
do {
|
||||
// Lambda binding for lua is not supported.
|
||||
assert(false);
|
||||
} while(0)
|
||||
;
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->enumerateChildren(arg0, arg1);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "enumerateChildren",argc, 2);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Node_enumerateChildren'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Node_getonExitTransitionDidStartCallback(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -10093,7 +10040,6 @@ int lua_register_cocos2dx_Node(lua_State* tolua_S)
|
|||
tolua_function(tolua_S,"getGlobalZOrder",lua_cocos2dx_Node_getGlobalZOrder);
|
||||
tolua_function(tolua_S,"draw",lua_cocos2dx_Node_draw);
|
||||
tolua_function(tolua_S,"setUserObject",lua_cocos2dx_Node_setUserObject);
|
||||
tolua_function(tolua_S,"enumerateChildren",lua_cocos2dx_Node_enumerateChildren);
|
||||
tolua_function(tolua_S,"getonExitTransitionDidStartCallback",lua_cocos2dx_Node_getonExitTransitionDidStartCallback);
|
||||
tolua_function(tolua_S,"removeFromParent",lua_cocos2dx_Node_removeFromParentAndCleanup);
|
||||
tolua_function(tolua_S,"setPosition3D",lua_cocos2dx_Node_setPosition3D);
|
||||
|
@ -63135,6 +63081,466 @@ int lua_register_cocos2dx_Mesh(lua_State* tolua_S)
|
|||
return 1;
|
||||
}
|
||||
|
||||
int lua_cocos2dx_Animation3D_getDuration(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animation3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animation3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animation3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animation3D_getDuration'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getDuration();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getDuration",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animation3D_getDuration'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animation3D_getOrCreate(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertable(tolua_S,1,"cc.Animation3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S) - 1;
|
||||
|
||||
if (argc == 1)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cocos2d::Animation3D* ret = cocos2d::Animation3D::getOrCreate(arg0);
|
||||
object_to_luaval<cocos2d::Animation3D>(tolua_S, "cc.Animation3D",(cocos2d::Animation3D*)ret);
|
||||
return 1;
|
||||
}
|
||||
if (argc == 2)
|
||||
{
|
||||
std::string arg0;
|
||||
std::string arg1;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0);
|
||||
ok &= luaval_to_std_string(tolua_S, 3,&arg1);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cocos2d::Animation3D* ret = cocos2d::Animation3D::getOrCreate(arg0, arg1);
|
||||
object_to_luaval<cocos2d::Animation3D>(tolua_S, "cc.Animation3D",(cocos2d::Animation3D*)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "getOrCreate",argc, 1);
|
||||
return 0;
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animation3D_getOrCreate'.",&tolua_err);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
static int lua_cocos2dx_Animation3D_finalize(lua_State* tolua_S)
|
||||
{
|
||||
printf("luabindings: finalizing LUA object (Animation3D)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_register_cocos2dx_Animation3D(lua_State* tolua_S)
|
||||
{
|
||||
tolua_usertype(tolua_S,"cc.Animation3D");
|
||||
tolua_cclass(tolua_S,"Animation3D","cc.Animation3D","cc.Ref",nullptr);
|
||||
|
||||
tolua_beginmodule(tolua_S,"Animation3D");
|
||||
tolua_function(tolua_S,"getDuration",lua_cocos2dx_Animation3D_getDuration);
|
||||
tolua_function(tolua_S,"getOrCreate", lua_cocos2dx_Animation3D_getOrCreate);
|
||||
tolua_endmodule(tolua_S);
|
||||
std::string typeName = typeid(cocos2d::Animation3D).name();
|
||||
g_luaType[typeName] = "cc.Animation3D";
|
||||
g_typeCast["Animation3D"] = "cc.Animation3D";
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_cocos2dx_Animate3D_getSpeed(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_getSpeed'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getSpeed();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getSpeed",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_getSpeed'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_setWeight(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_setWeight'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
double arg0;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setWeight(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "setWeight",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_setWeight'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_getPlayBack(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_getPlayBack'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
bool ret = cobj->getPlayBack();
|
||||
tolua_pushboolean(tolua_S,(bool)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPlayBack",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_getPlayBack'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_setPlayBack(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_setPlayBack'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
bool arg0;
|
||||
|
||||
ok &= luaval_to_boolean(tolua_S, 2,&arg0);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setPlayBack(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "setPlayBack",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_setPlayBack'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_setSpeed(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_setSpeed'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
double arg0;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setSpeed(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "setSpeed",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_setSpeed'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_getWeight(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_getWeight'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getWeight();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getWeight",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_getWeight'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_create(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
bool ok = true;
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertable(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
|
||||
do
|
||||
{
|
||||
if (argc == 3)
|
||||
{
|
||||
cocos2d::Animation3D* arg0;
|
||||
ok &= luaval_to_object<cocos2d::Animation3D>(tolua_S, 2, "cc.Animation3D",&arg0);
|
||||
if (!ok) { break; }
|
||||
double arg1;
|
||||
ok &= luaval_to_number(tolua_S, 3,&arg1);
|
||||
if (!ok) { break; }
|
||||
double arg2;
|
||||
ok &= luaval_to_number(tolua_S, 4,&arg2);
|
||||
if (!ok) { break; }
|
||||
cocos2d::Animate3D* ret = cocos2d::Animate3D::create(arg0, arg1, arg2);
|
||||
object_to_luaval<cocos2d::Animate3D>(tolua_S, "cc.Animate3D",(cocos2d::Animate3D*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
do
|
||||
{
|
||||
if (argc == 1)
|
||||
{
|
||||
cocos2d::Animation3D* arg0;
|
||||
ok &= luaval_to_object<cocos2d::Animation3D>(tolua_S, 2, "cc.Animation3D",&arg0);
|
||||
if (!ok) { break; }
|
||||
cocos2d::Animate3D* ret = cocos2d::Animate3D::create(arg0);
|
||||
object_to_luaval<cocos2d::Animate3D>(tolua_S, "cc.Animate3D",(cocos2d::Animate3D*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d", "create",argc, 1);
|
||||
return 0;
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_create'.",&tolua_err);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
static int lua_cocos2dx_Animate3D_finalize(lua_State* tolua_S)
|
||||
{
|
||||
printf("luabindings: finalizing LUA object (Animate3D)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_register_cocos2dx_Animate3D(lua_State* tolua_S)
|
||||
{
|
||||
tolua_usertype(tolua_S,"cc.Animate3D");
|
||||
tolua_cclass(tolua_S,"Animate3D","cc.Animate3D","cc.ActionInterval",nullptr);
|
||||
|
||||
tolua_beginmodule(tolua_S,"Animate3D");
|
||||
tolua_function(tolua_S,"getSpeed",lua_cocos2dx_Animate3D_getSpeed);
|
||||
tolua_function(tolua_S,"setWeight",lua_cocos2dx_Animate3D_setWeight);
|
||||
tolua_function(tolua_S,"getPlayBack",lua_cocos2dx_Animate3D_getPlayBack);
|
||||
tolua_function(tolua_S,"setPlayBack",lua_cocos2dx_Animate3D_setPlayBack);
|
||||
tolua_function(tolua_S,"setSpeed",lua_cocos2dx_Animate3D_setSpeed);
|
||||
tolua_function(tolua_S,"getWeight",lua_cocos2dx_Animate3D_getWeight);
|
||||
tolua_function(tolua_S,"create", lua_cocos2dx_Animate3D_create);
|
||||
tolua_endmodule(tolua_S);
|
||||
std::string typeName = typeid(cocos2d::Animate3D).name();
|
||||
g_luaType[typeName] = "cc.Animate3D";
|
||||
g_typeCast["Animate3D"] = "cc.Animate3D";
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_cocos2dx_SimpleAudioEngine_preloadBackgroundMusic(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -64797,466 +65203,6 @@ int lua_register_cocos2dx_ProtectedNode(lua_State* tolua_S)
|
|||
g_typeCast["ProtectedNode"] = "cc.ProtectedNode";
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_cocos2dx_Animation3D_getDuration(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animation3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animation3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animation3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animation3D_getDuration'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getDuration();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getDuration",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animation3D_getDuration'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animation3D_getOrCreate(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertable(tolua_S,1,"cc.Animation3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S) - 1;
|
||||
|
||||
if (argc == 1)
|
||||
{
|
||||
std::string arg0;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cocos2d::Animation3D* ret = cocos2d::Animation3D::getOrCreate(arg0);
|
||||
object_to_luaval<cocos2d::Animation3D>(tolua_S, "cc.Animation3D",(cocos2d::Animation3D*)ret);
|
||||
return 1;
|
||||
}
|
||||
if (argc == 2)
|
||||
{
|
||||
std::string arg0;
|
||||
std::string arg1;
|
||||
ok &= luaval_to_std_string(tolua_S, 2,&arg0);
|
||||
ok &= luaval_to_std_string(tolua_S, 3,&arg1);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cocos2d::Animation3D* ret = cocos2d::Animation3D::getOrCreate(arg0, arg1);
|
||||
object_to_luaval<cocos2d::Animation3D>(tolua_S, "cc.Animation3D",(cocos2d::Animation3D*)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "getOrCreate",argc, 1);
|
||||
return 0;
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animation3D_getOrCreate'.",&tolua_err);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
static int lua_cocos2dx_Animation3D_finalize(lua_State* tolua_S)
|
||||
{
|
||||
printf("luabindings: finalizing LUA object (Animation3D)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_register_cocos2dx_Animation3D(lua_State* tolua_S)
|
||||
{
|
||||
tolua_usertype(tolua_S,"cc.Animation3D");
|
||||
tolua_cclass(tolua_S,"Animation3D","cc.Animation3D","cc.Ref",nullptr);
|
||||
|
||||
tolua_beginmodule(tolua_S,"Animation3D");
|
||||
tolua_function(tolua_S,"getDuration",lua_cocos2dx_Animation3D_getDuration);
|
||||
tolua_function(tolua_S,"getOrCreate", lua_cocos2dx_Animation3D_getOrCreate);
|
||||
tolua_endmodule(tolua_S);
|
||||
std::string typeName = typeid(cocos2d::Animation3D).name();
|
||||
g_luaType[typeName] = "cc.Animation3D";
|
||||
g_typeCast["Animation3D"] = "cc.Animation3D";
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua_cocos2dx_Animate3D_getSpeed(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_getSpeed'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getSpeed();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getSpeed",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_getSpeed'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_setWeight(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_setWeight'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
double arg0;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setWeight(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "setWeight",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_setWeight'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_getPlayBack(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_getPlayBack'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
bool ret = cobj->getPlayBack();
|
||||
tolua_pushboolean(tolua_S,(bool)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPlayBack",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_getPlayBack'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_setPlayBack(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_setPlayBack'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
bool arg0;
|
||||
|
||||
ok &= luaval_to_boolean(tolua_S, 2,&arg0);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setPlayBack(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "setPlayBack",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_setPlayBack'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_setSpeed(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_setSpeed'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
double arg0;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setSpeed(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "setSpeed",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_setSpeed'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_getWeight(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Animate3D* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Animate3D*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Animate3D_getWeight'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getWeight();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getWeight",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_getWeight'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Animate3D_create(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
bool ok = true;
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertable(tolua_S,1,"cc.Animate3D",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
|
||||
do
|
||||
{
|
||||
if (argc == 3)
|
||||
{
|
||||
cocos2d::Animation3D* arg0;
|
||||
ok &= luaval_to_object<cocos2d::Animation3D>(tolua_S, 2, "cc.Animation3D",&arg0);
|
||||
if (!ok) { break; }
|
||||
double arg1;
|
||||
ok &= luaval_to_number(tolua_S, 3,&arg1);
|
||||
if (!ok) { break; }
|
||||
double arg2;
|
||||
ok &= luaval_to_number(tolua_S, 4,&arg2);
|
||||
if (!ok) { break; }
|
||||
cocos2d::Animate3D* ret = cocos2d::Animate3D::create(arg0, arg1, arg2);
|
||||
object_to_luaval<cocos2d::Animate3D>(tolua_S, "cc.Animate3D",(cocos2d::Animate3D*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
do
|
||||
{
|
||||
if (argc == 1)
|
||||
{
|
||||
cocos2d::Animation3D* arg0;
|
||||
ok &= luaval_to_object<cocos2d::Animation3D>(tolua_S, 2, "cc.Animation3D",&arg0);
|
||||
if (!ok) { break; }
|
||||
cocos2d::Animate3D* ret = cocos2d::Animate3D::create(arg0);
|
||||
object_to_luaval<cocos2d::Animate3D>(tolua_S, "cc.Animate3D",(cocos2d::Animate3D*)ret);
|
||||
return 1;
|
||||
}
|
||||
} while (0);
|
||||
ok = true;
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d", "create",argc, 1);
|
||||
return 0;
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Animate3D_create'.",&tolua_err);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
static int lua_cocos2dx_Animate3D_finalize(lua_State* tolua_S)
|
||||
{
|
||||
printf("luabindings: finalizing LUA object (Animate3D)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua_register_cocos2dx_Animate3D(lua_State* tolua_S)
|
||||
{
|
||||
tolua_usertype(tolua_S,"cc.Animate3D");
|
||||
tolua_cclass(tolua_S,"Animate3D","cc.Animate3D","cc.ActionInterval",nullptr);
|
||||
|
||||
tolua_beginmodule(tolua_S,"Animate3D");
|
||||
tolua_function(tolua_S,"getSpeed",lua_cocos2dx_Animate3D_getSpeed);
|
||||
tolua_function(tolua_S,"setWeight",lua_cocos2dx_Animate3D_setWeight);
|
||||
tolua_function(tolua_S,"getPlayBack",lua_cocos2dx_Animate3D_getPlayBack);
|
||||
tolua_function(tolua_S,"setPlayBack",lua_cocos2dx_Animate3D_setPlayBack);
|
||||
tolua_function(tolua_S,"setSpeed",lua_cocos2dx_Animate3D_setSpeed);
|
||||
tolua_function(tolua_S,"getWeight",lua_cocos2dx_Animate3D_getWeight);
|
||||
tolua_function(tolua_S,"create", lua_cocos2dx_Animate3D_create);
|
||||
tolua_endmodule(tolua_S);
|
||||
std::string typeName = typeid(cocos2d::Animate3D).name();
|
||||
g_luaType[typeName] = "cc.Animate3D";
|
||||
g_typeCast["Animate3D"] = "cc.Animate3D";
|
||||
return 1;
|
||||
}
|
||||
TOLUA_API int register_all_cocos2dx(lua_State* tolua_S)
|
||||
{
|
||||
tolua_open(tolua_S);
|
||||
|
|
|
@ -1574,7 +1574,6 @@ int register_all_cocos2dx(lua_State* tolua_S);
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // __cocos2dx_h__
|
||||
|
|
|
@ -2604,7 +2604,7 @@ static int tolua_Cocos2d_glLineWidth00(lua_State* tolua_S)
|
|||
#endif
|
||||
{
|
||||
float arg0 = (float)tolua_tonumber(tolua_S, 1, 0);
|
||||
glLineWidth((GLfloat)arg0 );
|
||||
glLineWidth(arg0);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -2684,9 +2684,9 @@ static int tolua_Cocos2d_glPolygonOffset00(lua_State* tolua_S)
|
|||
else
|
||||
#endif
|
||||
{
|
||||
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
||||
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
glPolygonOffset((GLfloat)arg0 , (GLfloat)arg1 );
|
||||
float arg0 = (float)tolua_tonumber(tolua_S, 1, 0);
|
||||
float arg1 = (float)tolua_tonumber(tolua_S, 2, 0);
|
||||
glPolygonOffset(arg0, arg1);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -3165,7 +3165,7 @@ static int tolua_Cocos2d_glTexParameterf00(lua_State* tolua_S)
|
|||
{
|
||||
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
||||
unsigned int arg1 = (unsigned int)tolua_tonumber(tolua_S, 2, 0);
|
||||
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
||||
float arg2 = (float)tolua_tonumber(tolua_S, 3, 0);
|
||||
glTexParameterf((GLenum)arg0 , (GLenum)arg1 , (GLfloat)arg2 );
|
||||
}
|
||||
return 0;
|
||||
|
@ -3287,8 +3287,8 @@ static int tolua_Cocos2d_glUniform1f00(lua_State* tolua_S)
|
|||
#endif
|
||||
{
|
||||
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
||||
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
glUniform1f((GLint)arg0 , (GLfloat)arg1 );
|
||||
float arg1 = (float)tolua_tonumber(tolua_S, 2, 0);
|
||||
glUniform1f(arg0,arg1);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -3426,9 +3426,9 @@ static int tolua_Cocos2d_glUniform2f00(lua_State* tolua_S)
|
|||
#endif
|
||||
{
|
||||
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
||||
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
||||
glUniform2f((GLint)arg0 , (GLfloat)arg1 , (GLfloat)arg2);
|
||||
float arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
float arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
||||
glUniform2f(arg0, arg1, arg2);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -3569,10 +3569,10 @@ static int tolua_Cocos2d_glUniform3f00(lua_State* tolua_S)
|
|||
#endif
|
||||
{
|
||||
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
||||
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
||||
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
||||
glUniform3f((GLint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 , (GLfloat)arg3 );
|
||||
float arg1 = (float)tolua_tonumber(tolua_S, 2, 0);
|
||||
float arg2 = (float)tolua_tonumber(tolua_S, 3, 0);
|
||||
float arg3 = (float)tolua_tonumber(tolua_S, 4, 0);
|
||||
glUniform3f(arg0, arg1, arg2, arg3);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -3716,11 +3716,11 @@ static int tolua_Cocos2d_glUniform4f00(lua_State* tolua_S)
|
|||
#endif
|
||||
{
|
||||
int arg0 = (int)tolua_tonumber(tolua_S, 1, 0);
|
||||
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
||||
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
||||
int arg4 = (int)tolua_tonumber(tolua_S, 5, 0);
|
||||
glUniform4f((GLint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 , (GLfloat)arg3 , (GLfloat)arg4 );
|
||||
float arg1 = (float)tolua_tonumber(tolua_S, 2, 0);
|
||||
float arg2 = (float)tolua_tonumber(tolua_S, 3, 0);
|
||||
float arg3 = (float)tolua_tonumber(tolua_S, 4, 0);
|
||||
float arg4 = (float)tolua_tonumber(tolua_S, 5, 0);
|
||||
glUniform4f(arg0 , arg1, arg2, arg3, arg4);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -4042,8 +4042,8 @@ static int tolua_Cocos2d_glVertexAttrib1f00(lua_State* tolua_S)
|
|||
#endif
|
||||
{
|
||||
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
||||
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
glVertexAttrib1f((GLuint)arg0 , (GLfloat)arg1 );
|
||||
float arg1 = (float)tolua_tonumber(tolua_S, 2, 0);
|
||||
glVertexAttrib1f(arg0 , arg1);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -4113,9 +4113,9 @@ static int tolua_Cocos2d_glVertexAttrib2f00(lua_State* tolua_S)
|
|||
#endif
|
||||
{
|
||||
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
||||
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
||||
glVertexAttrib2f((GLuint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 );
|
||||
float arg1 = (float)tolua_tonumber(tolua_S, 2, 0);
|
||||
float arg2 = (float)tolua_tonumber(tolua_S, 3, 0);
|
||||
glVertexAttrib2f(arg0, arg1, arg2);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -4186,10 +4186,10 @@ static int tolua_Cocos2d_glVertexAttrib3f00(lua_State* tolua_S)
|
|||
#endif
|
||||
{
|
||||
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
||||
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
||||
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
||||
glVertexAttrib3f((GLuint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 , (GLfloat)arg3 );
|
||||
float arg1 = (float)tolua_tonumber(tolua_S, 2, 0);
|
||||
float arg2 = (float)tolua_tonumber(tolua_S, 3, 0);
|
||||
float arg3 = (float)tolua_tonumber(tolua_S, 4, 0);
|
||||
glVertexAttrib3f(arg0 , arg1, arg2, arg3);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -4261,11 +4261,11 @@ static int tolua_Cocos2d_glVertexAttrib4f00(lua_State* tolua_S)
|
|||
#endif
|
||||
{
|
||||
unsigned int arg0 = (unsigned int)tolua_tonumber(tolua_S, 1, 0);
|
||||
int arg1 = (int)tolua_tonumber(tolua_S, 2, 0);
|
||||
int arg2 = (int)tolua_tonumber(tolua_S, 3, 0);
|
||||
int arg3 = (int)tolua_tonumber(tolua_S, 4, 0);
|
||||
int arg4 = (int)tolua_tonumber(tolua_S, 5, 0);
|
||||
glVertexAttrib4f((GLuint)arg0 , (GLfloat)arg1 , (GLfloat)arg2 , (GLfloat)arg3 , (GLfloat)arg4 );
|
||||
float arg1 = (float)tolua_tonumber(tolua_S, 2, 0);
|
||||
float arg2 = (float)tolua_tonumber(tolua_S, 3, 0);
|
||||
float arg3 = (float)tolua_tonumber(tolua_S, 4, 0);
|
||||
float arg4 = (float)tolua_tonumber(tolua_S, 5, 0);
|
||||
glVertexAttrib4f(arg0, arg1, arg2, arg3, arg4);
|
||||
}
|
||||
return 0;
|
||||
#ifndef TOLUA_RELEASE
|
||||
|
@ -5031,10 +5031,10 @@ static int tolua_cocos2d_DrawPrimitives_drawColor4F00(lua_State* tolua_S)
|
|||
else
|
||||
#endif
|
||||
{
|
||||
unsigned char r = (( unsigned char) tolua_tonumber(tolua_S,1,0));
|
||||
unsigned char g = (( unsigned char) tolua_tonumber(tolua_S,2,0));
|
||||
unsigned char b = (( unsigned char) tolua_tonumber(tolua_S,3,0));
|
||||
unsigned char a = (( unsigned char) tolua_tonumber(tolua_S,4,0));
|
||||
float r = (float)tolua_tonumber(tolua_S,1,0);
|
||||
float g = (float)tolua_tonumber(tolua_S,2,0);
|
||||
float b = (float)tolua_tonumber(tolua_S,3,0);
|
||||
float a = (float)tolua_tonumber(tolua_S,4,0);
|
||||
DrawPrimitives::setDrawColor4F(r,g,b,a);
|
||||
}
|
||||
return 0;
|
||||
|
|
|
@ -176,7 +176,7 @@ static int lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc(lua_State* L)
|
|||
|
||||
ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
|
||||
|
||||
self->setFrameEventCallFunc([=](Bone *bone, const std::string& frameEventName, int originFrameIndex, int currentFrameIndex){
|
||||
self->setFrameEventCallFunc([=](cocostudio::Bone *bone, const std::string& frameEventName, int originFrameIndex, int currentFrameIndex){
|
||||
|
||||
if (0 != handler)
|
||||
{
|
||||
|
|
|
@ -2215,6 +2215,66 @@ tolua_lerror:
|
|||
#endif
|
||||
}
|
||||
|
||||
static int lua_cocos2dx_Node_enumerateChildren(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Node* cobj = nullptr;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Node",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Node*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Node_enumerateChildren'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 2)
|
||||
{
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isstring(tolua_S, 2, 0, &tolua_err) ||
|
||||
!toluafix_isfunction(tolua_S,3,"LUA_FUNCTION",0,&tolua_err))
|
||||
{
|
||||
goto tolua_lerror;
|
||||
}
|
||||
#endif
|
||||
|
||||
std::string name = (std::string)tolua_tocppstring(tolua_S,2,0);
|
||||
LUA_FUNCTION handler = toluafix_ref_function(tolua_S,3,0);
|
||||
|
||||
cobj->enumerateChildren(name, [=](Node* node)->bool{
|
||||
int id = node ? (int)node->_ID : -1;
|
||||
int* luaID = node ? &node->_luaID : nullptr;
|
||||
toluafix_pushusertype_ccobject(tolua_S, id, luaID, (void*)node,"cc.Node");
|
||||
bool ret = LuaEngine::getInstance()->getLuaStack()->executeFunctionByHandler(handler, 1);
|
||||
LuaEngine::getInstance()->removeScriptHandler(handler);
|
||||
return ret;
|
||||
});
|
||||
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "enumerateChildren",argc, 2);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Node_enumerateChildren'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int tolua_cocos2d_Spawn_create(lua_State* tolua_S)
|
||||
{
|
||||
if (NULL == tolua_S)
|
||||
|
@ -3920,6 +3980,9 @@ static void extendNode(lua_State* tolua_S)
|
|||
lua_pushstring(tolua_S, "setAnchorPoint");
|
||||
lua_pushcfunction(tolua_S, tolua_cocos2d_Node_setAnchorPoint);
|
||||
lua_rawset(tolua_S, -3);
|
||||
lua_pushstring(tolua_S, "enumerateChildren");
|
||||
lua_pushcfunction(tolua_S, lua_cocos2dx_Node_enumerateChildren);
|
||||
lua_rawset(tolua_S, -3);
|
||||
}
|
||||
lua_pop(tolua_S, 1);
|
||||
}
|
||||
|
|
|
@ -561,5 +561,13 @@ end
|
|||
|
||||
cc.KeyCode.KEY_BACK = cc.KeyCode.KEY_ESCAPE
|
||||
|
||||
cc.EventCode =
|
||||
{
|
||||
BEGAN = 0,
|
||||
MOVED = 1,
|
||||
ENDED = 2,
|
||||
CANCELLED = 3,
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -263,9 +263,6 @@ void Button::loadTextureNormal(const std::string& normal,TextureResType texType)
|
|||
updateFlippedX();
|
||||
updateFlippedY();
|
||||
|
||||
_buttonNormalRenderer->setColor(this->getColor());
|
||||
_buttonNormalRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
updateContentSizeWithTextureSize(_normalTextureSize);
|
||||
_normalTextureLoaded = true;
|
||||
_normalTextureAdaptDirty = true;
|
||||
|
@ -314,9 +311,6 @@ void Button::loadTexturePressed(const std::string& selected,TextureResType texTy
|
|||
updateFlippedX();
|
||||
updateFlippedY();
|
||||
|
||||
_buttonDisableRenderer->setColor(this->getColor());
|
||||
_buttonDisableRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
_pressedTextureLoaded = true;
|
||||
_pressedTextureAdaptDirty = true;
|
||||
}
|
||||
|
@ -363,8 +357,6 @@ void Button::loadTextureDisabled(const std::string& disabled,TextureResType texT
|
|||
_disabledTextureSize = _buttonDisableRenderer->getContentSize();
|
||||
updateFlippedX();
|
||||
updateFlippedY();
|
||||
_buttonDisableRenderer->setColor(this->getColor());
|
||||
_buttonDisableRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
_disabledTextureLoaded = true;
|
||||
_disabledTextureAdaptDirty = true;
|
||||
|
|
|
@ -184,8 +184,6 @@ void CheckBox::loadTextureBackGround(const std::string& backGround,TextureResTyp
|
|||
}
|
||||
updateFlippedX();
|
||||
updateFlippedY();
|
||||
_backGroundBoxRenderer->setColor(this->getColor());
|
||||
_backGroundBoxRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
updateContentSizeWithTextureSize(_backGroundBoxRenderer->getContentSize());
|
||||
_backGroundBoxRendererAdaptDirty = true;
|
||||
|
@ -212,8 +210,7 @@ void CheckBox::loadTextureBackGroundSelected(const std::string& backGroundSelect
|
|||
}
|
||||
updateFlippedX();
|
||||
updateFlippedY();
|
||||
_backGroundSelectedBoxRenderer->setColor(this->getColor());
|
||||
_backGroundSelectedBoxRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
_backGroundSelectedBoxRendererAdaptDirty = true;
|
||||
}
|
||||
|
||||
|
@ -238,8 +235,7 @@ void CheckBox::loadTextureFrontCross(const std::string& cross,TextureResType tex
|
|||
}
|
||||
updateFlippedX();
|
||||
updateFlippedY();
|
||||
_frontCrossRenderer->setColor(this->getColor());
|
||||
_frontCrossRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
_frontCrossRendererAdaptDirty = true;
|
||||
}
|
||||
|
||||
|
@ -264,8 +260,6 @@ void CheckBox::loadTextureBackGroundDisabled(const std::string& backGroundDisabl
|
|||
}
|
||||
updateFlippedX();
|
||||
updateFlippedY();
|
||||
_backGroundBoxDisabledRenderer->setColor(this->getColor());
|
||||
_backGroundBoxDisabledRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
_backGroundBoxDisabledRendererAdaptDirty = true;
|
||||
}
|
||||
|
@ -291,8 +285,6 @@ void CheckBox::loadTextureFrontCrossDisabled(const std::string& frontCrossDisabl
|
|||
}
|
||||
updateFlippedX();
|
||||
updateFlippedY();
|
||||
_frontCrossDisabledRenderer->setColor(this->getColor());
|
||||
_frontCrossDisabledRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
_frontCrossDisabledRendererAdaptDirty = true;
|
||||
}
|
||||
|
|
|
@ -154,8 +154,6 @@ void ImageView::loadTexture(const std::string& fileName, TextureResType texType)
|
|||
_imageTextureSize = _imageRenderer->getContentSize();
|
||||
updateFlippedX();
|
||||
updateFlippedY();
|
||||
_imageRenderer->setColor(this->getColor());
|
||||
_imageRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
updateContentSizeWithTextureSize(_imageTextureSize);
|
||||
_imageRendererAdaptDirty = true;
|
||||
|
|
|
@ -160,8 +160,6 @@ void LoadingBar::loadTexture(const std::string& texture,TextureResType texType)
|
|||
default:
|
||||
break;
|
||||
}
|
||||
_barRenderer->setColor(this->getColor());
|
||||
_barRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
_barRendererTextureSize = _barRenderer->getContentSize();
|
||||
|
||||
|
|
|
@ -148,8 +148,6 @@ void Slider::loadBarTexture(const std::string& fileName, TextureResType texType)
|
|||
default:
|
||||
break;
|
||||
}
|
||||
_barRenderer->setColor(this->getColor());
|
||||
_barRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
_barRendererAdaptDirty = true;
|
||||
_progressBarRendererDirty = true;
|
||||
|
@ -190,9 +188,6 @@ void Slider::loadProgressBarTexture(const std::string& fileName, TextureResType
|
|||
break;
|
||||
}
|
||||
|
||||
_progressBarRenderer->setColor(this->getColor());
|
||||
_progressBarRenderer->setOpacity(this->getOpacity());
|
||||
|
||||
_progressBarRenderer->setAnchorPoint(Vec2(0.0f, 0.5f));
|
||||
_progressBarTextureSize = _progressBarRenderer->getContentSize();
|
||||
_progressBarRendererDirty = true;
|
||||
|
@ -314,8 +309,6 @@ void Slider::loadSlidBallTextureNormal(const std::string& normal,TextureResType
|
|||
default:
|
||||
break;
|
||||
}
|
||||
_slidBallNormalRenderer->setColor(this->getColor());
|
||||
_slidBallNormalRenderer->setOpacity(this->getOpacity());
|
||||
}
|
||||
|
||||
void Slider::loadSlidBallTexturePressed(const std::string& pressed,TextureResType texType)
|
||||
|
@ -337,8 +330,6 @@ void Slider::loadSlidBallTexturePressed(const std::string& pressed,TextureResTyp
|
|||
default:
|
||||
break;
|
||||
}
|
||||
_slidBallPressedRenderer->setColor(this->getColor());
|
||||
_slidBallPressedRenderer->setOpacity(this->getOpacity());
|
||||
}
|
||||
|
||||
void Slider::loadSlidBallTextureDisabled(const std::string& disabled,TextureResType texType)
|
||||
|
@ -360,8 +351,6 @@ void Slider::loadSlidBallTexturePressed(const std::string& pressed,TextureResTyp
|
|||
default:
|
||||
break;
|
||||
}
|
||||
_slidBallDisabledRenderer->setColor(this->getColor());
|
||||
_slidBallDisabledRenderer->setOpacity(this->getOpacity());
|
||||
}
|
||||
|
||||
void Slider::setPercent(int percent)
|
||||
|
|
|
@ -88,8 +88,6 @@ void TextBMFont::setFntFile(const std::string& fileName)
|
|||
_fntFileName = fileName;
|
||||
_labelBMFontRenderer->setBMFontFilePath(fileName);
|
||||
|
||||
_labelBMFontRenderer->setColor(this->getColor());
|
||||
_labelBMFontRenderer->setOpacity(this->getOpacity());
|
||||
_fntFileHasInit = true;
|
||||
setString(_stringValue);
|
||||
}
|
||||
|
|
21
setup.py
21
setup.py
|
@ -79,6 +79,7 @@ class SetEnvVar(object):
|
|||
|
||||
MAC_CHECK_FILES = [ '.bash_profile', '.bash_login', '.profile' ]
|
||||
LINUX_CHECK_FILES = [ '.bashrc' ]
|
||||
ZSH_CHECK_FILES = ['.zshrc' ]
|
||||
RE_FORMAT = r'^export[ \t]+%s=(.+)'
|
||||
|
||||
def __init__(self):
|
||||
|
@ -96,14 +97,24 @@ class SetEnvVar(object):
|
|||
def _is_mac(self):
|
||||
return sys.platform == 'darwin'
|
||||
|
||||
def _get_filepath_for_setup(self):
|
||||
def _is_zsh(self):
|
||||
return os.environ.get('SHELL')[-3:] == "zsh"
|
||||
|
||||
def _get_unix_file_list(self):
|
||||
file_list = None
|
||||
if self._isLinux():
|
||||
|
||||
if self._is_zsh():
|
||||
file_list = SetEnvVar.ZSH_CHECK_FILES
|
||||
elif self._isLinux():
|
||||
file_list = SetEnvVar.LINUX_CHECK_FILES
|
||||
elif self._is_mac():
|
||||
file_list = SetEnvVar.MAC_CHECK_FILES
|
||||
|
||||
return file_list
|
||||
|
||||
def _get_filepath_for_setup(self):
|
||||
file_list = self._get_unix_file_list();
|
||||
|
||||
file_to_write = None
|
||||
if file_list is None:
|
||||
return ''
|
||||
|
@ -213,11 +224,7 @@ class SetEnvVar(object):
|
|||
ret = os.environ[var]
|
||||
except Exception:
|
||||
if not self._isWindows():
|
||||
file_list = None
|
||||
if self._isLinux():
|
||||
file_list = SetEnvVar.LINUX_CHECK_FILES
|
||||
elif self._is_mac():
|
||||
file_list = SetEnvVar.MAC_CHECK_FILES
|
||||
file_list = self._get_unix_file_list()
|
||||
|
||||
if file_list is not None:
|
||||
home = os.path.expanduser('~')
|
||||
|
|
|
@ -591,7 +591,7 @@ std::string TestFrameEvent::title() const
|
|||
{
|
||||
return "Test Frame Event";
|
||||
}
|
||||
void TestFrameEvent::onFrameEvent(Bone *bone, const std::string& evt, int originFrameIndex, int currentFrameIndex)
|
||||
void TestFrameEvent::onFrameEvent(cocostudio::Bone *bone, const std::string& evt, int originFrameIndex, int currentFrameIndex)
|
||||
{
|
||||
CCLOG("(%s) emit a frame event (%s) at frame index (%d).", bone->getName().c_str(), evt.c_str(), currentFrameIndex);
|
||||
|
||||
|
@ -633,7 +633,7 @@ void TestParticleDisplay::onEnter()
|
|||
ParticleSystem *p1 = CCParticleSystemQuad::create("Particles/SmallSun.plist");
|
||||
ParticleSystem *p2 = CCParticleSystemQuad::create("Particles/SmallSun.plist");
|
||||
|
||||
Bone *bone = Bone::create("p1");
|
||||
cocostudio::Bone *bone = cocostudio::Bone::create("p1");
|
||||
bone->addDisplay(p1, 0);
|
||||
bone->changeDisplayWithIndex(0, true);
|
||||
bone->setIgnoreMovementBoneData(true);
|
||||
|
@ -641,7 +641,7 @@ void TestParticleDisplay::onEnter()
|
|||
bone->setScale(1.2f);
|
||||
armature->addBone(bone, "bady-a3");
|
||||
|
||||
bone = Bone::create("p2");
|
||||
bone = cocostudio::Bone::create("p2");
|
||||
bone->addDisplay(p2, 0);
|
||||
bone->changeDisplayWithIndex(0, true);
|
||||
bone->setIgnoreMovementBoneData(true);
|
||||
|
@ -773,7 +773,7 @@ std::string TestColliderDetector::title() const
|
|||
{
|
||||
return "Test Collider Detector";
|
||||
}
|
||||
void TestColliderDetector::onFrameEvent(Bone *bone, const std::string& evt, int originFrameIndex, int currentFrameIndex)
|
||||
void TestColliderDetector::onFrameEvent(cocostudio::Bone *bone, const std::string& evt, int originFrameIndex, int currentFrameIndex)
|
||||
{
|
||||
CCLOG("(%s) emit a frame event (%s) at frame index (%d).", bone->getName().c_str(), evt.c_str(), currentFrameIndex);
|
||||
|
||||
|
@ -1025,10 +1025,10 @@ void TestColliderDetector::update(float delta)
|
|||
|
||||
// This code is just telling how to get the vertex.
|
||||
// For a more accurate collider detection, you need to implemente yourself.
|
||||
const Map<std::string, Bone*>& map = armature2->getBoneDic();
|
||||
const Map<std::string, cocostudio::Bone*>& map = armature2->getBoneDic();
|
||||
for(const auto& element : map)
|
||||
{
|
||||
Bone *bone = element.second;
|
||||
cocostudio::Bone *bone = element.second;
|
||||
ColliderDetector *detector = bone->getColliderDetector();
|
||||
|
||||
if (!detector)
|
||||
|
@ -1243,7 +1243,7 @@ void Hero::changeMount(Armature *armature)
|
|||
removeFromParentAndCleanup(false);
|
||||
|
||||
//Get the hero bone
|
||||
Bone *bone = armature->getBone("hero");
|
||||
cocostudio::Bone *bone = armature->getBone("hero");
|
||||
//Add hero as a display to this bone
|
||||
bone->addDisplay(this, 0);
|
||||
//Change this bone's display
|
||||
|
|
|
@ -131,6 +131,7 @@ static std::function<Layer*()> createFunctions[] =
|
|||
CL(AnimationCacheFile),
|
||||
CL(SpriteCullTest1),
|
||||
CL(SpriteCullTest2),
|
||||
CL(Sprite3DRotationTest),
|
||||
};
|
||||
|
||||
#define MAX_LAYER (sizeof(createFunctions) / sizeof(createFunctions[0]))
|
||||
|
@ -4995,3 +4996,48 @@ std::string SpriteCullTest2::subtitle() const
|
|||
{
|
||||
return "Look at the GL calls";
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------
|
||||
//
|
||||
// Sprite 3D rotation test
|
||||
//
|
||||
//------------------------------------------------------------------
|
||||
Sprite3DRotationTest::Sprite3DRotationTest()
|
||||
{
|
||||
Size s = Director::getInstance()->getWinSize();
|
||||
|
||||
//Create reference sprite that's rotating based on there anchor point
|
||||
auto s1 = Sprite::create("Images/grossini.png");
|
||||
s1->setPosition(s.width/4, s.height/4 * 3);
|
||||
s1->setAnchorPoint(Vec2(0, 0));
|
||||
s1->runAction(RepeatForever::create(RotateBy::create(6, 360)));
|
||||
addChild(s1);
|
||||
|
||||
auto s2 = Sprite::create("Images/grossini.png");
|
||||
s2->setPosition(s.width/4 * 3, s.height/4 * 3);
|
||||
s2->runAction(RepeatForever::create(RotateBy::create(6, 360)));
|
||||
addChild(s2);
|
||||
|
||||
sprite1 = Sprite::create("Images/grossini.png");
|
||||
sprite1->setPosition(s.width/4, s.height/4);
|
||||
sprite1->setAnchorPoint(Vec2(0,0));
|
||||
|
||||
addChild(sprite1);
|
||||
|
||||
sprite2 = Sprite::create("Images/grossini.png");
|
||||
sprite2->setPosition(s.width/4 * 3, s.height/4);
|
||||
|
||||
addChild(sprite2);
|
||||
|
||||
scheduleUpdate();
|
||||
}
|
||||
|
||||
void Sprite3DRotationTest::update(float delta)
|
||||
{
|
||||
rotation.y += 1;
|
||||
sprite1->setRotation3D(rotation);
|
||||
sprite2->setRotation3D(rotation);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -749,6 +749,22 @@ public:
|
|||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class Sprite3DRotationTest : public SpriteTestDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(Sprite3DRotationTest);
|
||||
Sprite3DRotationTest();
|
||||
virtual std::string title() const override { return "3D Rotation Test"; };
|
||||
virtual std::string subtitle() const override { return "Rotation should based on the anchor point"; };
|
||||
virtual void update(float delta) override;
|
||||
|
||||
protected:
|
||||
Sprite* sprite1;
|
||||
Sprite* sprite2;
|
||||
|
||||
Vec3 rotation;
|
||||
};
|
||||
|
||||
class SpriteTestScene : public TestScene
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -43,6 +43,17 @@ bool UIButtonTest::init()
|
|||
button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest::touchEvent, this));
|
||||
_uiLayer->addChild(button);
|
||||
|
||||
// Create the imageview
|
||||
ImageView* imageView = ImageView::create();
|
||||
|
||||
imageView->setPosition(Vec2(widgetSize.width / 2.0f + 50+ button->getContentSize().width/2,
|
||||
widgetSize.height / 2.0f));
|
||||
imageView->setTag(12);
|
||||
|
||||
_uiLayer->addChild(imageView);
|
||||
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
@ -61,7 +72,15 @@ void UIButtonTest::touchEvent(Ref *pSender, Widget::TouchEventType type)
|
|||
break;
|
||||
|
||||
case Widget::TouchEventType::ENDED:
|
||||
{
|
||||
_displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString());
|
||||
ImageView* imageView = (ImageView*)_uiLayer->getChildByTag(12);
|
||||
imageView->setVisible(false);
|
||||
imageView->loadTexture("cocosui/ccicon.png");
|
||||
imageView->setOpacity(0);
|
||||
imageView->setVisible(true);
|
||||
imageView->runAction(Sequence::create(FadeIn::create(0.5),DelayTime::create(1.0),FadeOut::create(0.5), NULL));
|
||||
}
|
||||
break;
|
||||
|
||||
case Widget::TouchEventType::CANCELED:
|
||||
|
@ -111,10 +130,18 @@ bool UIButtonTest_Scale9::init()
|
|||
button->setScale9Enabled(true);
|
||||
button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
|
||||
button->setContentSize(Size(150, 70));
|
||||
// button->addTouchEventListener(this, toucheventselector(UIButtonTest_Scale9::touchEvent));
|
||||
button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Scale9::touchEvent, this));
|
||||
_uiLayer->addChild(button);
|
||||
|
||||
// Create the imageview
|
||||
Button* button2 = Button::create();
|
||||
button2->setPosition(Vec2(widgetSize.width / 2.0f + button->getContentSize().width + 20, widgetSize.height / 2.0f));
|
||||
button2->setName("normal");
|
||||
_uiLayer->addChild(button2);
|
||||
|
||||
Sprite *sprite = Sprite::create("cocosui/animationbuttonnormal.png");
|
||||
button2->addChild(sprite);
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
@ -133,7 +160,13 @@ void UIButtonTest_Scale9::touchEvent(Ref *pSender, Widget::TouchEventType type)
|
|||
break;
|
||||
|
||||
case Widget::TouchEventType::ENDED:
|
||||
{
|
||||
_displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString());
|
||||
Button *btn = (Button*)_uiLayer->getChildByName("normal");
|
||||
btn->loadTextureNormal("cocosui/animationbuttonnormal.png");
|
||||
btn->loadTexturePressed("cocosui/animationbuttonpressed.png");
|
||||
btn->runAction(Sequence::create(FadeIn::create(0.5),DelayTime::create(1.0),FadeOut::create(0.5), NULL));
|
||||
}
|
||||
break;
|
||||
|
||||
case Widget::TouchEventType::CANCELED:
|
||||
|
@ -180,8 +213,10 @@ bool UIButtonTest_PressedAction::init()
|
|||
Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
|
||||
button->setPressedActionEnabled(true);
|
||||
button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
|
||||
// button->addTouchEventListener(this, toucheventselector(UIButtonTest_PressedAction::touchEvent));
|
||||
button->setColor(Color3B::GREEN);
|
||||
button->setOpacity(30);
|
||||
button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_PressedAction::touchEvent, this));
|
||||
button->setName("button");
|
||||
_uiLayer->addChild(button);
|
||||
|
||||
return true;
|
||||
|
@ -202,7 +237,11 @@ void UIButtonTest_PressedAction::touchEvent(Ref *pSender, Widget::TouchEventType
|
|||
break;
|
||||
|
||||
case Widget::TouchEventType::ENDED:
|
||||
{
|
||||
_displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString());
|
||||
Button* btn = (Button*)_uiLayer->getChildByName("button");
|
||||
btn->loadTextureNormal("cocosui/animationbuttonnormal.png");
|
||||
}
|
||||
break;
|
||||
|
||||
case Widget::TouchEventType::CANCELED:
|
||||
|
@ -255,6 +294,16 @@ bool UIButtonTest_Title::init()
|
|||
button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Title::touchEvent, this));
|
||||
_uiLayer->addChild(button);
|
||||
|
||||
|
||||
TextBMFont *text = TextBMFont::create("BMFont", "cocosui/bitmapFontTest2.fnt");
|
||||
text->setPosition(button->getPosition() + Vec2(button->getContentSize().width/2 + 50,0));
|
||||
text->setColor(Color3B::YELLOW);
|
||||
text->setOpacity(50);
|
||||
text->setName("text");
|
||||
|
||||
|
||||
_uiLayer->addChild(text);
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
@ -274,7 +323,17 @@ void UIButtonTest_Title::touchEvent(Ref *pSender, Widget::TouchEventType type)
|
|||
break;
|
||||
|
||||
case Widget::TouchEventType::ENDED:
|
||||
{
|
||||
_displayValueLabel->setString(String::createWithFormat("Touch Up")->getCString());
|
||||
TextBMFont *text = (TextBMFont*)_uiLayer->getChildByName("text");
|
||||
text->setFntFile("cocosui/bitmapFontTest2.fnt");
|
||||
if (text->getString() == "BMFont") {
|
||||
text->setString("Hello");
|
||||
}
|
||||
else{
|
||||
text->setString("BMFont");
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case Widget::TouchEventType::CANCELED:
|
||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 49 KiB |
|
@ -1,162 +0,0 @@
|
|||
{
|
||||
"version": "1.2",
|
||||
"file_type": "c3t",
|
||||
"mesh_data": [
|
||||
{
|
||||
"version": "1.2",
|
||||
"mesh_vertex_attribute": [
|
||||
{
|
||||
"size":3,
|
||||
"type":"GL_FLOAT",
|
||||
"vertex_attribute":"VERTEX_ATTRIB_POSITION"
|
||||
},
|
||||
{
|
||||
"size":3,
|
||||
"type":"GL_FLOAT",
|
||||
"vertex_attribute":"VERTEX_ATTRIB_NORMAL"
|
||||
},
|
||||
{
|
||||
"size":2,
|
||||
"type":"GL_FLOAT",
|
||||
"vertex_attribute":"VERTEX_ATTRIB_TEX_COORD"
|
||||
},
|
||||
{
|
||||
"size":4,
|
||||
"type":"GL_FLOAT",
|
||||
"vertex_attribute":"VERTEX_ATTRIB_BLEND_WEIGHT"
|
||||
},
|
||||
{
|
||||
"size":4,
|
||||
"type":"GL_FLOAT",
|
||||
"vertex_attribute":"VERTEX_ATTRIB_BLEND_INDEX"
|
||||
}
|
||||
],
|
||||
"body":[
|
||||
{
|
||||
"vertices": [
|
||||
0.000000, -2.259414, -2.259414, 0.000000, 0.000000, -1.000000, 0.582997, 0.456003, 0.500033, 0.499967, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
-5.314565, -2.259414, -2.259414, 0.000000, 0.000000, -1.000000, 0.582997, 0.168971, 0.933581, 0.066419, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, 2.259414, -2.259414, 0.000000, 0.000000, -1.000000, 0.827052, 0.456003, 0.500111, 0.499889, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
-5.314565, 2.259414, -2.259414, 0.000000, 0.000000, -1.000000, 0.827052, 0.168971, 0.932199, 0.067801, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, -2.259414, 2.259414, 0.000000, -1.000000, 0.000000, 0.253258, 0.705932, 0.500033, 0.499967, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
-5.314565, -2.259414, 2.259414, 0.000000, -1.000000, 0.000000, 0.253258, 0.418900, 0.933581, 0.066419, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
-5.314565, -2.259414, -2.259414, 0.000000, -1.000000, 0.000000, 0.497313, 0.418900, 0.933581, 0.066419, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, -2.259414, -2.259414, 0.000000, -1.000000, 0.000000, 0.497313, 0.705932, 0.500033, 0.499967, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
-5.314565, 2.259414, 2.259414, -1.000000, 0.000000, 0.000000, 0.753117, 0.748774, 0.932199, 0.067801, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
-5.314565, -2.259414, -2.259414, -1.000000, 0.000000, 0.000000, 0.997172, 0.992829, 0.933581, 0.066419, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
-5.314565, -2.259414, 2.259414, -1.000000, 0.000000, 0.000000, 0.753117, 0.992829, 0.933581, 0.066419, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
-5.314565, 2.259414, -2.259414, -1.000000, 0.000000, 0.000000, 0.997172, 0.748774, 0.932199, 0.067801, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
5.314565, -2.259414, -2.259414, 0.000000, 0.000000, -1.000000, 0.582997, 0.743034, 0.932057, 0.067943, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, 2.259414, -2.259414, 0.000000, 0.000000, -1.000000, 0.827052, 0.743034, 0.938571, 0.061429, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, -2.259414, 2.259414, 0.000000, -1.000000, 0.000000, 0.253258, 0.992964, 0.932057, 0.067943, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, -2.259414, -2.259414, 0.000000, -1.000000, 0.000000, 0.497313, 0.992964, 0.932057, 0.067943, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, 2.259414, 2.259414, 1.000000, 0.000000, 0.000000, 0.503187, 0.992829, 0.938571, 0.061429, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, -2.259414, 2.259414, 1.000000, 0.000000, 0.000000, 0.503187, 0.748774, 0.932057, 0.067943, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, -2.259414, -2.259414, 1.000000, 0.000000, 0.000000, 0.747243, 0.748774, 0.932057, 0.067943, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, 2.259414, -2.259414, 1.000000, 0.000000, 0.000000, 0.747243, 0.992829, 0.938571, 0.061429, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
0.000000, 2.259414, 2.259414, 0.000000, 1.000000, 0.000000, 0.003328, 0.705932, 0.500111, 0.499889, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
-5.314565, 2.259414, -2.259414, 0.000000, 1.000000, 0.000000, 0.247384, 0.992964, 0.932199, 0.067801, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
-5.314565, 2.259414, 2.259414, 0.000000, 1.000000, 0.000000, 0.003328, 0.992964, 0.932199, 0.067801, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, 2.259414, -2.259414, 0.000000, 1.000000, 0.000000, 0.247384, 0.705932, 0.500111, 0.499889, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, 2.259414, 2.259414, 0.000000, 1.000000, 0.000000, 0.003328, 0.418900, 0.938571, 0.061429, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, 2.259414, -2.259414, 0.000000, 1.000000, 0.000000, 0.247384, 0.418900, 0.938571, 0.061429, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
0.000000, 2.259414, 2.259414, 0.000000, 0.000000, 1.000000, 0.290226, 0.413161, 0.500111, 0.499889, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
-5.314565, 2.259414, 2.259414, 0.000000, 0.000000, 1.000000, 0.003194, 0.413161, 0.932199, 0.067801, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
-5.314565, -2.259414, 2.259414, 0.000000, 0.000000, 1.000000, 0.003194, 0.169105, 0.933581, 0.066419, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, -2.259414, 2.259414, 0.000000, 0.000000, 1.000000, 0.290226, 0.169105, 0.500033, 0.499967, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, 2.259414, 2.259414, 0.000000, 0.000000, 1.000000, 0.577257, 0.413161, 0.938571, 0.061429, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000,
|
||||
5.314565, -2.259414, 2.259414, 0.000000, 0.000000, 1.000000, 0.577257, 0.169105, 0.932057, 0.067943, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000
|
||||
],
|
||||
"vertex_size": 512,
|
||||
"indices": [
|
||||
0, 1, 2, 1, 3, 2, 4, 5, 6, 4, 6, 7,
|
||||
8, 9, 10, 9, 8, 11, 12, 0, 13, 0, 2, 13,
|
||||
14, 4, 7, 14, 7, 15, 16, 17, 18, 16, 18, 19,
|
||||
20, 21, 22, 21, 20, 23, 24, 23, 20, 23, 24, 25,
|
||||
26, 27, 28, 26, 28, 29, 30, 26, 29, 30, 29, 31
|
||||
],
|
||||
"index_number": 60
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"material_data": [
|
||||
{
|
||||
"file_name": "Sprite3DTest/checkboard.png"
|
||||
}
|
||||
],
|
||||
"skin_data": [
|
||||
{
|
||||
"id": "cubeanim:cube",
|
||||
"bind_shape": [ 0.393701, 0.000000, 0.000000, 0.000000, 0.000000, 0.393701, 0.000000, 0.000000, 0.000000, -0.000000, 0.393701, 0.000000, 0.100748, 0.000000, -0.457948, 1.000000],
|
||||
"bones": [
|
||||
{
|
||||
"node": "bone1",
|
||||
"bind_pos": [ 0.999989, 0.004613, 0.000000, 0.000000, -0.004613, 0.999989, 0.000000, 0.000000, -0.000000, -0.000000, 1.000000, 0.000000, -0.036861, 0.049203, 0.000000, 1.000000]
|
||||
},
|
||||
{
|
||||
"node": "bone",
|
||||
"bind_pos": [ 0.999958, 0.009184, 0.000000, 0.000000, -0.009184, 0.999958, 0.000000, 0.000000, -0.000000, -0.000000, 1.000000, 0.000000, -5.393930, -0.000000, -0.000000, 1.000000]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "root",
|
||||
"children": [
|
||||
{
|
||||
"id": "bone",
|
||||
"children": [
|
||||
{
|
||||
"id": "bone1",
|
||||
"children": [
|
||||
{
|
||||
"id": "eff"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"animation_data": [
|
||||
{
|
||||
"id": "Take 001",
|
||||
"bones": [
|
||||
{
|
||||
"id": "bone1",
|
||||
"keyframes": [
|
||||
{
|
||||
"rotation":[
|
||||
{
|
||||
"keytime": 0.000000,
|
||||
"value": [ 0.000000, -0.000000, -0.002285, 0.999997]
|
||||
},
|
||||
{
|
||||
"keytime": 0.333332,
|
||||
"value": [ 0.000000, -0.000000, -0.002285, 0.999997]
|
||||
},
|
||||
{
|
||||
"keytime": 0.666664,
|
||||
"value": [ 0.000000, -0.000000, 0.089457, 0.995991]
|
||||
},
|
||||
{
|
||||
"keytime": 0.800000,
|
||||
"value": [ 0.000000, -0.000000, 0.184131, 0.982902]
|
||||
},
|
||||
{
|
||||
"keytime": 0.933328,
|
||||
"value": [ 0.000000, -0.000000, 0.274421, 0.961610]
|
||||
},
|
||||
{
|
||||
"keytime": 1.000000,
|
||||
"value": [ 0.000000, -0.000000, 0.362349, 0.932043]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
|
@ -35,7 +35,7 @@ classes = New.* Sprite.* Scene Node.* Director Layer.* Menu.* Touch .*Action.* M
|
|||
# will apply to all class names. This is a convenience wildcard to be able to skip similar named
|
||||
# functions from all classes.
|
||||
|
||||
skip = Node::[setGLServerState description getUserObject .*UserData getGLServerState .*schedule getPosition$ setContentSize setAnchorPoint],
|
||||
skip = Node::[setGLServerState description getUserObject .*UserData getGLServerState .*schedule getPosition$ setContentSize setAnchorPoint enumerateChildren],
|
||||
Sprite::[getQuad getBlendFunc ^setPosition$ setBlendFunc],
|
||||
SpriteBatchNode::[getBlendFunc setBlendFunc getDescendants],
|
||||
MotionStreak::[getBlendFunc setBlendFunc draw update],
|
||||
|
@ -129,7 +129,8 @@ skip = Node::[setGLServerState description getUserObject .*UserData getGLServerS
|
|||
Mesh::[create],
|
||||
Sprite3D::[getSkin],
|
||||
Animation3D::[getBoneCurveByName],
|
||||
Animation3DCache::[*]
|
||||
Animation3DCache::[*],
|
||||
Sprite3DMaterialCache::[*]
|
||||
|
||||
rename_functions = SpriteFrameCache::[addSpriteFramesWithFile=addSpriteFrames getSpriteFrameByName=getSpriteFrame],
|
||||
ProgressTimer::[setReverseProgress=setReverseDirection],
|
||||
|
|
Loading…
Reference in New Issue