mirror of https://github.com/axmolengine/axmol.git
Merge pull request #400 from minggo/iss610
[android] fixed #610: remove the support of ndk-r4
This commit is contained in:
commit
257dfb1135
|
@ -18,14 +18,6 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../../cocos2dx \
|
|||
$(LOCAL_PATH)/../../../../lua/tolua \
|
||||
$(LOCAL_PATH)/../../../../lua/cocos2dx_support
|
||||
|
||||
# it is used for ndk-r4
|
||||
# if you build with nkd-r4, uncomment it
|
||||
# LOCAL_LDLIBS := -llog -lGLESv1_CM -llog -lz \
|
||||
# -L$(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries -lcurl \
|
||||
# -lpng \
|
||||
# -lxml2 \
|
||||
# -ljpeg
|
||||
|
||||
# it is used for ndk-r5
|
||||
# if you build with ndk-r4, comment it
|
||||
# because the new Windows toolchain doesn't support Cygwin's drive
|
||||
|
|
|
@ -13,11 +13,6 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../../cocos2dx \
|
|||
$(LOCAL_PATH)/../../../../CocosDenshion/include \
|
||||
$(LOCAL_PATH)/../../..
|
||||
|
||||
# it is used for ndk-r4
|
||||
# if you build with nkd-r4, uncomment it
|
||||
# LOCAL_LDLIBS := -L$(LOCAL_PATH)/../../libs/armeabi -lcocos2d -llog -lcocosdenshion \
|
||||
# -L$(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries -lcurl
|
||||
|
||||
# it is used for ndk-r5
|
||||
# if you build with ndk-r4, comment it
|
||||
# because the new Windows toolchain doesn't support Cygwin's drive
|
||||
|
|
|
@ -107,13 +107,6 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/ \
|
|||
$(LOCAL_PATH)/platform/third_party/android/libpng \
|
||||
$(LOCAL_PATH)/platform/third_party/android/libxml2 \
|
||||
$(LOCAL_PATH)/platform/third_party/android/libjpeg
|
||||
# it is used for ndk-r4
|
||||
# if you build with nkd-r4, uncomment it
|
||||
# LOCAL_LDLIBS := -L$(LOCAL_PATH)/platform/third_party/android/libraries \
|
||||
# -lGLESv1_CM -llog -lz \
|
||||
# -lpng \
|
||||
# -lxml2 \
|
||||
# -ljpeg
|
||||
|
||||
# it is used for ndk-r5
|
||||
# if you build with ndk-r4, comment it
|
||||
|
|
|
@ -1,21 +1,16 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := game
|
||||
|
||||
LOCAL_SRC_FILES := main.cpp \
|
||||
../../../Classes/AppDelegate.cpp \
|
||||
../../../Classes/HelloWorldScene.cpp
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../../cocos2dx \
|
||||
$(LOCAL_PATH)/../../../../cocos2dx/platform \
|
||||
$(LOCAL_PATH)/../../../../cocos2dx/include \
|
||||
$(LOCAL_PATH)/../../../../CocosDenshion/include \
|
||||
$(LOCAL_PATH)/../../../Classes
|
||||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := game
|
||||
|
||||
# it is used for ndk-r4
|
||||
# if you build with nkd-r4, uncomment it
|
||||
# LOCAL_LDLIBS := -L$(LOCAL_PATH)/../../libs/armeabi -lcocos2d -llog -lcocosdenshion \
|
||||
# -L$(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries -lcurl
|
||||
LOCAL_SRC_FILES := main.cpp \
|
||||
../../../Classes/AppDelegate.cpp \
|
||||
../../../Classes/HelloWorldScene.cpp
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../../cocos2dx \
|
||||
$(LOCAL_PATH)/../../../../cocos2dx/platform \
|
||||
$(LOCAL_PATH)/../../../../cocos2dx/include \
|
||||
$(LOCAL_PATH)/../../../../CocosDenshion/include \
|
||||
$(LOCAL_PATH)/../../../Classes
|
||||
|
||||
# it is used for ndk-r5
|
||||
# if you build with ndk-r4, comment it
|
||||
|
|
|
@ -94,14 +94,6 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../../cocos2dx \
|
|||
$(LOCAL_PATH)/../../.. \
|
||||
$(LOCAL_PATH)/../../../../chipmunk/include/chipmunk \
|
||||
$(LOCAL_PATH)/../../../../CocosDenshion/include
|
||||
|
||||
# it is used for ndk-r4
|
||||
# if you build with nkd-r4, uncomment it
|
||||
# LOCAL_LDLIBS := -L$(LOCAL_PATH)/../../libs/armeabi \
|
||||
# -lGLESv1_CM \
|
||||
# -lcocos2d -lcocosdenshion -llog \
|
||||
# -lbox2d -lchipmunk \
|
||||
# -L$(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries -lcurl
|
||||
|
||||
|
||||
# it is used for ndk-r5
|
||||
|
|
Loading…
Reference in New Issue