mirror of https://github.com/axmolengine/axmol.git
Merge pull request #1585 from dumganhar/iss1555-update
issue #1555: Fixed some compilation errors for marmalade and blackberry ports.
This commit is contained in:
commit
26b31b0672
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@ -54,6 +54,9 @@ PFNGLBINDVERTEXARRAYOESPROC glBindVertexArray = 0;
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PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArrays = 0;
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#endif
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PFNGLMAPBUFFEROESPROC glMapBuffer = 0;
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PFNGLUNMAPBUFFEROESPROC glUnmapBuffer = 0;
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PFNGLGETBUFFERPOINTERVOESPROC glGetBufferPointerv = 0;
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NS_CC_BEGIN
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@ -170,6 +173,11 @@ void CCEGLView::initEGLFunctions()
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}
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#endif
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glMapBuffer = (PFNGLMAPBUFFEROESPROC)eglGetProcAddress("glMapBufferOES");
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glUnmapBuffer = (PFNGLUNMAPBUFFEROESPROC)eglGetProcAddress("glUnmapBufferOES");
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glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVOESPROC)eglGetProcAddress("glGetBufferPointervOES");
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m_initializedFunctions = true;
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}
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@ -25,8 +25,10 @@ THE SOFTWARE.
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#ifndef __CCGL_H__
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#define __CCGL_H__
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#define glClearDepth glClearDepthf
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#define CC_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
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#define glClearDepth glClearDepthf
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#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
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#define GL_WRITE_ONLY GL_WRITE_ONLY_OES
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#include <EGL/egl.h>
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#include <screen/screen.h>
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@ -39,6 +41,8 @@ THE SOFTWARE.
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extern PFNGLGENVERTEXARRAYSOESPROC glGenVertexArrays;
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extern PFNGLBINDVERTEXARRAYOESPROC glBindVertexArray;
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extern PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArrays;
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extern PFNGLMAPBUFFEROESPROC glMapBuffer;
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extern PFNGLUNMAPBUFFEROESPROC glUnmapBuffer;
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extern PFNGLGETBUFFERPOINTERVOESPROC glGetBufferPointerv;
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#endif // __CCGL_H__
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@ -25,164 +25,31 @@ THE SOFTWARE.
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#ifndef __CCGL_H__ // MH: Added
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#define __CCGL_H__ // MH: Added
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//
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// Common layer for OpenGL stuff
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//
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//#include "CCEGLView.h" // MH: Removed
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#define CC_GLVIEW cocos2d::CCEGLView
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#define ccglOrtho glOrthof
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#define ccglClearDepth glClearDepthf
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#define glClearDepth glClearDepthf // MH: Added to fix compile error (glClearDepth not available under GLES 2.0)
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#define glMapBuffer glMapBufferOES
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#define glUnmapBuffer glUnmapBufferOES
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_QNX) || defined(CC_BADA_2_0)
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#define ccglGenerateMipmap CCEGLView::glGenerateMipmapOES
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#define ccglGenFramebuffers CCEGLView::glGenFramebuffersOES
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#define ccglBindFramebuffer CCEGLView::glBindFramebufferOES
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#define ccglFramebufferTexture2D CCEGLView::glFramebufferTexture2DOES
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#define ccglDeleteFramebuffers CCEGLView::glDeleteFramebuffersOES
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#define ccglCheckFramebufferStatus CCEGLView::glCheckFramebufferStatusOES
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#else
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#define ccglGenerateMipmap glGenerateMipmapOES
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#define ccglGenFramebuffers glGenFramebuffersOES
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#define ccglBindFramebuffer glBindFramebufferOES
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#define ccglFramebufferTexture2D glFramebufferTexture2DOES
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#define ccglDeleteFramebuffers glDeleteFramebuffersOES
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#define ccglCheckFramebufferStatus glCheckFramebufferStatusOES
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#endif
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#define ccglTranslate glTranslatef
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#define CC_GL_FRAMEBUFFER GL_FRAMEBUFFER_OES
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#define CC_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING_OES
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#define CC_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES
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#define CC_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_OES
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#define GL_WRITE_ONLY GL_WRITE_ONLY_OES
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#include "CCCommon.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
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#include "OpenGLES/ES1/gl.h"
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#include "OpenGLES/ES1/glext.h"
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#endif
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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// GL_GLEXT_PROTOTYPES isn't defined in glplatform.h on android ndk r7
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// we manually define it here
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#include <GLES/glplatform.h>
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#ifndef GL_GLEXT_PROTOTYPES
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#define GL_GLEXT_PROTOTYPES 1
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#endif
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// normal process
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#endif
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WOPHONE)
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#endif
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#endif
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
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#include <GL/gl.h>
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#include "GL/glext.h"
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//declare here while define in CCEGLView_linux.cpp
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extern PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT;
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extern PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT;
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extern PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT;
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extern PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT;
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extern PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT;
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extern PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT;
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extern PFNGLGENBUFFERSARBPROC glGenBuffersARB;
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extern PFNGLBINDBUFFERARBPROC glBindBufferARB;
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extern PFNGLBUFFERDATAARBPROC glBufferDataARB;
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extern PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB;
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extern PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB;
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#undef ccglOrtho
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#undef ccglClearDepth
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#undef ccglTranslate
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#undef ccglGenerateMipmap
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#undef ccglGenFramebuffers
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#undef ccglBindFramebuffer
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#undef ccglFramebufferTexture2D
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#undef ccglDeleteFramebuffers
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#undef ccglCheckFramebufferStatus
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#undef CC_GL_FRAMEBUFFER
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#undef CC_GL_FRAMEBUFFER_BINDING
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#undef CC_GL_COLOR_ATTACHMENT0
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#undef CC_GL_FRAMEBUFFER_COMPLETE
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#define ccglOrtho glOrtho
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#define ccglClearDepth glClearDepth
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#define ccglTranslate glTranslated
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#define ccglGenerateMipmap glGenerateMipmapEXT
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#define ccglGenFramebuffers glGenFramebuffersEXT
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#define ccglBindFramebuffer glBindFramebufferEXT
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#define ccglFramebufferTexture2D glFramebufferTexture2DEXT
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#define ccglDeleteFramebuffers glDeleteFramebuffersEXT
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#define ccglCheckFramebufferStatus glCheckFramebufferStatusEXT
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#define glFrustumf glFrustum
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#define glGenBuffers glGenBuffersARB
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#define glBindBuffer glBindBufferARB
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#define glBufferData glBufferDataARB
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#define glBufferSubData glBufferSubDataARB
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#define glDeleteBuffers glDeleteBuffersARB
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#define CC_GL_FRAMEBUFFER GL_FRAMEBUFFER
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#define CC_GL_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING
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#define CC_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0
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#define CC_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE
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#define GL_POINT_SPRITE_OES GL_POINT_SPRITE_ARB
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#define GL_COORD_REPLACE_OES GL_COORD_REPLACE_ARB
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#define GL_POINT_SIZE_ARRAY_OES GL_POINT_SIZE
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#endif
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
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#include <IwGL.h>
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#define CC_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES // MH: Added, cany seem to find it anywhere, is this the correct one?
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#endif
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_BADA)
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#include "GLES/gl.h"
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#include "GLES/glext.h"
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#endif
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_QNX)
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#endif
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NS_CC_BEGIN;
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/*
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OpenGL GLU implementation
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*/
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//typedef float GLfloat;
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/** OpenGL gluLookAt implementation */
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void CC_DLL gluLookAt(GLfloat fEyeX, GLfloat fEyeY, GLfloat fEyeZ,
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GLfloat fLookAtX, GLfloat fLookAtY, GLfloat fLookAtZ,
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GLfloat fUpX, GLfloat fUpY, GLfloat fUpZ);
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/** OpenGL gluPerspective implementation */
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void CC_DLL gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar);
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NS_CC_END;
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#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES // MH: Added, cany seem to find it anywhere, is this the correct one?
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#define GL_BGRA GL_BGRA_EXT
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#endif // __CCGL_H__ // Mh: Added
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@ -199,10 +199,12 @@
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<entry flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name="support"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name="text_input_node"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name="textures"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name="tileMap_parallax_nodes"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name="touch_dispatcher"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name="extensions"/>
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<entry excluding="actions|base_nodes|cocoa|effects|include|kazmath|keypad_dispatcher|label_nodes|layers_scenes_transitions_nodes|menu_nodes|misc_nodes|particle_nodes|platform|script_support|shaders|sprite_nodes|support|text_input_node|textures|tileMap_parallax_nodes|touch_dispatcher|extensions" flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name=""/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name="draw_nodes"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name="physics_nodes"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name="tilemap_parallax_nodes"/>
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<entry excluding="actions|base_nodes|cocoa|effects|include|kazmath|keypad_dispatcher|label_nodes|layers_scenes_transitions_nodes|menu_nodes|misc_nodes|particle_nodes|platform|script_support|shaders|sprite_nodes|support|text_input_node|textures|touch_dispatcher|extensions|draw_nodes|physics_nodes|tilemap_parallax_nodes" flags="VALUE_WORKSPACE_PATH" kind="sourcePath" name=""/>
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</sourceEntries>
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</configuration>
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</storageModule>
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@ -27,7 +27,7 @@
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.buildLocation</key>
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<value>${workspace_loc:/cocos2dx/Device-Debug}</value>
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<value>${workspace_loc:/cocos2dx/Device-Release}</value>
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</dictionary>
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<dictionary>
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<key>org.eclipse.cdt.make.core.contents</key>
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@ -95,11 +95,6 @@
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<type>1</type>
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<locationURI>PARENT-1-PROJECT_LOC/CCDirector.cpp</locationURI>
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</link>
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<link>
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<name>CCDrawingPrimitives.cpp</name>
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<type>1</type>
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<locationURI>PARENT-1-PROJECT_LOC/CCDrawingPrimitives.cpp</locationURI>
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</link>
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<link>
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<name>CCScheduler.cpp</name>
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<type>1</type>
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@ -125,6 +120,11 @@
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<type>1</type>
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<locationURI>PARENT-1-PROJECT_LOC/cocos2d.cpp</locationURI>
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</link>
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<link>
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<name>draw_nodes</name>
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<type>2</type>
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<locationURI>PARENT-1-PROJECT_LOC/draw_nodes</locationURI>
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</link>
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<link>
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<name>effects</name>
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<type>2</type>
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@ -170,6 +170,11 @@
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<type>2</type>
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<locationURI>PARENT-1-PROJECT_LOC/particle_nodes</locationURI>
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</link>
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<link>
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<name>physics_nodes</name>
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<type>2</type>
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<locationURI>PARENT-1-PROJECT_LOC/physics_nodes</locationURI>
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</link>
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<link>
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<name>platform</name>
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<type>2</type>
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@ -31,6 +31,7 @@ includepaths
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"../actions"
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"../base_nodes"
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"../cocoa"
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"../draw_nodes"
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"../effects"
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"../kazmath/include"
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# "../keyboard_dispatcher"
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@ -40,6 +41,7 @@ includepaths
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"../menu_nodes"
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"../misc_nodes"
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"../particle_nodes"
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"../physics_nodes"
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"../shaders"
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"../script_support"
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"../sprite_nodes"
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@ -76,6 +78,11 @@ files
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"*.h"
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"*.cpp"
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("../draw_nodes")
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[draw_nodes]
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"*.h"
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"*.cpp"
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("../effects")
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[effects]
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"*.h"
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@ -154,6 +161,11 @@ files
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"*.h"
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"*.cpp"
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("../physics_nodes")
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[physics_nodes]
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"*.h"
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"*.cpp"
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("../platform")
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[platforms]
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"*.h"
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@ -143,7 +143,7 @@ bool CCGLProgram::compileShader(GLuint * shader, GLenum type, const GLchar* sour
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}
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const GLchar *sources[] = {
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32 && CC_TARGET_PLATFORM != CC_PLATFORM_LINUX && CC_TARGET_PLATFORM != CC_PLATFORM_MAC)
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(type == GL_VERTEX_SHADER ? "precision highp float;\n" : "precision mediump float;\n"),
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#endif
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"uniform mat4 CC_PMatrix;\n"
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@ -68,7 +68,7 @@
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</option>
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<option id="com.qnx.qcc.option.linker.security.1794064552" name="Enhanced Security (-Wl,-z,relro -Wl,-z,now)" superClass="com.qnx.qcc.option.linker.security" value="true" valueType="boolean"/>
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<option id="com.qnx.qcc.option.linker.libraryPaths.1757627798" name="Library Paths (-L)" superClass="com.qnx.qcc.option.linker.libraryPaths" valueType="libPaths">
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<listOptionValue builtIn="false" value=""${workspace_loc:/cocos2dx/Device-Debug}""/>
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<listOptionValue builtIn="false" value=""${workspace_loc:/cocos2dx/Device-Release}""/>
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<listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/${CPUVARDIR}/lib"/>
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<listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/${CPUVARDIR}/usr/lib"/>
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<listOptionValue builtIn="false" value="../../../../cocos2dx/proj.blackberry/${ConfigName}"/>
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@ -97,7 +97,7 @@
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<externalSettings containerId="cocos2dx;" factoryId="org.eclipse.cdt.core.cfg.export.settings.sipplier">
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<externalSetting>
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<entry flags="VALUE_WORKSPACE_PATH" kind="includePath" name="/cocos2dx"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="libraryPath" name="/cocos2dx/Device-Debug"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="libraryPath" name="/cocos2dx/Device-Release"/>
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<entry flags="RESOLVED" kind="libraryFile" name="cocos2dx"/>
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</externalSetting>
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</externalSettings>
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@ -76,7 +76,7 @@
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</option>
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<option id="com.qnx.qcc.option.linker.security.1794064552" name="Enhanced Security (-Wl,-z,relro -Wl,-z,now)" superClass="com.qnx.qcc.option.linker.security" value="true" valueType="boolean"/>
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<option id="com.qnx.qcc.option.linker.libraryPaths.1757627798" name="Library Paths (-L)" superClass="com.qnx.qcc.option.linker.libraryPaths" valueType="libPaths">
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<listOptionValue builtIn="false" value=""${workspace_loc:/cocos2dx/Device-Debug}""/>
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<listOptionValue builtIn="false" value=""${workspace_loc:/cocos2dx/Device-Release}""/>
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<listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/${CPUVARDIR}/lib"/>
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<listOptionValue builtIn="false" value="${QNX_TARGET}/../target-override/${CPUVARDIR}/usr/lib"/>
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<listOptionValue builtIn="false" value="../../../../cocos2dx/proj.blackberry/${ConfigName}"/>
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@ -108,7 +108,7 @@
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<externalSettings containerId="cocos2dx;" factoryId="org.eclipse.cdt.core.cfg.export.settings.sipplier">
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<externalSetting>
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<entry flags="VALUE_WORKSPACE_PATH" kind="includePath" name="/cocos2dx"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="libraryPath" name="/cocos2dx/Device-Debug"/>
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<entry flags="VALUE_WORKSPACE_PATH" kind="libraryPath" name="/cocos2dx/Device-Release"/>
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<entry flags="RESOLVED" kind="libraryFile" name="cocos2dx"/>
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</externalSetting>
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</externalSettings>
|
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