issues #2905:Updating project configuration for folder change.

This commit is contained in:
Dhilan007 2013-10-15 10:18:37 +08:00
parent a7f9a73acd
commit 2865ad798b
10 changed files with 1654 additions and 1791 deletions

View File

@ -1,98 +1,19 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libBox2D", "external\Box2D\proj.win32\Box2D.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "audio", "..\cocos\audio\proj.win32\CocosDenshion.vcxproj", "{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\cocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "audio", "audio\proj.win32\CocosDenshion.vcxproj", "{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}"
ProjectSection(ProjectDependencies) = postProject
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
EndProjectSection
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloCpp", "..\samples\Cpp\HelloCpp\proj.win32\HelloCpp.vcxproj", "{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "cocos2dx\proj.win32\cocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libBox2D", "..\external\Box2D\proj.win32\Box2D.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liblua", "scripting\lua\proj.win32\liblua.vcxproj", "{DDC3E27F-004D-4DD4-9DD3-931A013D2159}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6} = {F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}
EndProjectSection
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "extensions\proj.win32\libExtensions.vcxproj", "{21B2C324-891F-48EA-AD1A-5AE13DE12E28}"
ProjectSection(ProjectDependencies) = postProject
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6} = {F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}
EndProjectSection
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "..\extensions\proj.win32\libExtensions.vcxproj", "{21B2C324-891F-48EA-AD1A-5AE13DE12E28}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloCpp", "samples\Cpp\HelloCpp\proj.win32\HelloCpp.vcxproj", "{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestCpp", "samples\Cpp\TestCpp\proj.win32\TestCpp.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CocosDragonJS", "samples\Javascript\CocosDragonJS\proj.win32\CocosDragonJS.vcxproj", "{68ED0B4E-2BCA-45D2-9648-CEABEBD3B9D7}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{39379840-825A-45A0-B363-C09FFEF864BD} = {39379840-825A-45A0-B363-C09FFEF864BD}
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
{929480E7-23C0-4DF6-8456-096D71547116} = {929480E7-23C0-4DF6-8456-096D71547116}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MoonWarriors", "samples\Javascript\MoonWarriors\proj.win32\MoonWarriors.vcxproj", "{1DB7C0FC-46FF-4A1B-82E0-C6244EEEC4C2}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{39379840-825A-45A0-B363-C09FFEF864BD} = {39379840-825A-45A0-B363-C09FFEF864BD}
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
{929480E7-23C0-4DF6-8456-096D71547116} = {929480E7-23C0-4DF6-8456-096D71547116}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestJavascript", "samples\Javascript\TestJavascript\proj.win32\TestJavascript.vcxproj", "{D0F06A44-A245-4D13-A498-0120C203B539}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{39379840-825A-45A0-B363-C09FFEF864BD} = {39379840-825A-45A0-B363-C09FFEF864BD}
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
{929480E7-23C0-4DF6-8456-096D71547116} = {929480E7-23C0-4DF6-8456-096D71547116}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WatermelonWithMe", "samples\Javascript\WatermelonWithMe\proj.win32\WatermelonWithMe.vcxproj", "{BE092D9E-95AE-4F86-84CE-F4519E4F3F15}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{39379840-825A-45A0-B363-C09FFEF864BD} = {39379840-825A-45A0-B363-C09FFEF864BD}
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
{929480E7-23C0-4DF6-8456-096D71547116} = {929480E7-23C0-4DF6-8456-096D71547116}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloLua", "samples\Lua\HelloLua\proj.win32\HelloLua.vcxproj", "{13E55395-94A2-4CD9-BFC2-1A051F80C17D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestLua", "samples\Lua\TestLua\proj.win32\TestLua.win32.vcxproj", "{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{DDC3E27F-004D-4DD4-9DD3-931A013D2159} = {DDC3E27F-004D-4DD4-9DD3-931A013D2159}
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
{929480E7-23C0-4DF6-8456-096D71547116} = {929480E7-23C0-4DF6-8456-096D71547116}
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6} = {F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libJSBinding", "scripting\javascript\bindings\proj.win32\libJSBinding.vcxproj", "{39379840-825A-45A0-B363-C09FFEF864BD}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6} = {F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CrystalCraze", "samples\Javascript\CrystalCraze\proj.win32\CrystalCraze.vcxproj", "{9A17D9A4-4B11-4E32-94F6-895FF4909EC5}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{39379840-825A-45A0-B363-C09FFEF864BD} = {39379840-825A-45A0-B363-C09FFEF864BD}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AssetsManagerTest", "samples\Cpp\AssetsManagerTest\proj.win32\AssetsManagerTest.vcxproj", "{6D37505F-A890-441D-BD3F-A61E2C0469CE}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{39379840-825A-45A0-B363-C09FFEF864BD} = {39379840-825A-45A0-B363-C09FFEF864BD}
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
EndProjectSection
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestCpp", "..\samples\Cpp\TestCpp\proj.win32\TestCpp.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -100,14 +21,6 @@ Global
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.ActiveCfg = Debug|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.Build.0 = Debug|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.ActiveCfg = Release|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.Build.0 = Release|Win32
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Debug|Win32.ActiveCfg = Debug|Win32
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Debug|Win32.Build.0 = Debug|Win32
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Release|Win32.ActiveCfg = Release|Win32
@ -116,81 +29,30 @@ Global
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32
{DDC3E27F-004D-4DD4-9DD3-931A013D2159}.Debug|Win32.ActiveCfg = Debug|Win32
{DDC3E27F-004D-4DD4-9DD3-931A013D2159}.Debug|Win32.Build.0 = Debug|Win32
{DDC3E27F-004D-4DD4-9DD3-931A013D2159}.Release|Win32.ActiveCfg = Release|Win32
{DDC3E27F-004D-4DD4-9DD3-931A013D2159}.Release|Win32.Build.0 = Release|Win32
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Debug|Win32.ActiveCfg = Debug|Win32
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Debug|Win32.Build.0 = Debug|Win32
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Release|Win32.ActiveCfg = Release|Win32
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Release|Win32.Build.0 = Release|Win32
{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}.Debug|Win32.ActiveCfg = Debug|Win32
{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}.Debug|Win32.Build.0 = Debug|Win32
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{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.ActiveCfg = Debug|Win32
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{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Debug|Win32.ActiveCfg = Debug|Win32
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{13E55395-94A2-4CD9-BFC2-1A051F80C17D}.Release|Win32.ActiveCfg = Release|Win32
{13E55395-94A2-4CD9-BFC2-1A051F80C17D}.Release|Win32.Build.0 = Release|Win32
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{39379840-825A-45A0-B363-C09FFEF864BD}.Debug|Win32.Build.0 = Debug|Win32
{39379840-825A-45A0-B363-C09FFEF864BD}.Release|Win32.ActiveCfg = Release|Win32
{39379840-825A-45A0-B363-C09FFEF864BD}.Release|Win32.Build.0 = Release|Win32
{9A17D9A4-4B11-4E32-94F6-895FF4909EC5}.Debug|Win32.ActiveCfg = Debug|Win32
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{9A17D9A4-4B11-4E32-94F6-895FF4909EC5}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
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{929480E7-23C0-4DF6-8456-096D71547116} = {F51B8DCB-62CD-441F-B85D-43BD8EA432F1}
{13E55395-94A2-4CD9-BFC2-1A051F80C17D} = {69C8AC8E-8B5C-474C-950D-1DB7F367E22C}
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED} = {69C8AC8E-8B5C-474C-950D-1DB7F367E22C}
{DDC3E27F-004D-4DD4-9DD3-931A013D2159} = {69C8AC8E-8B5C-474C-950D-1DB7F367E22C}
{76A39BB2-9B84-4C65-98A5-654D86B86F2A} = {8DFE8821-1A1A-4894-9EA1-2A211F8CEDEA}
{B8BF9E81-35FD-4582-BA1C-B85FA365BABB} = {8DFE8821-1A1A-4894-9EA1-2A211F8CEDEA}
{6D37505F-A890-441D-BD3F-A61E2C0469CE} = {8DFE8821-1A1A-4894-9EA1-2A211F8CEDEA}
{1DB7C0FC-46FF-4A1B-82E0-C6244EEEC4C2} = {42FCBD79-852E-4A68-9C3F-51200BAF5732}
{D0F06A44-A245-4D13-A498-0120C203B539} = {42FCBD79-852E-4A68-9C3F-51200BAF5732}
{BE092D9E-95AE-4F86-84CE-F4519E4F3F15} = {42FCBD79-852E-4A68-9C3F-51200BAF5732}
{68ED0B4E-2BCA-45D2-9648-CEABEBD3B9D7} = {42FCBD79-852E-4A68-9C3F-51200BAF5732}
{39379840-825A-45A0-B363-C09FFEF864BD} = {42FCBD79-852E-4A68-9C3F-51200BAF5732}
{9A17D9A4-4B11-4E32-94F6-895FF4909EC5} = {42FCBD79-852E-4A68-9C3F-51200BAF5732}
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View File

@ -69,7 +69,7 @@
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<ClInclude Include="..\label_nodes\CCLabel.h" />
<ClInclude Include="..\label_nodes\CCLabelAtlas.h" />
<ClInclude Include="..\label_nodes\CCLabelBMFont.h" />
<ClInclude Include="..\label_nodes\CCLabelTextFormatProtocol.h" />
<ClInclude Include="..\label_nodes\CCLabelTextFormatter.h" />
<ClInclude Include="..\label_nodes\CCLabelTTF.h" />
<ClInclude Include="..\label_nodes\CCTextImage.h" />
<ClInclude Include="..\layers_scenes_transitions_nodes\CCLayer.h" />
<ClInclude Include="..\layers_scenes_transitions_nodes\CCScene.h" />
<ClInclude Include="..\layers_scenes_transitions_nodes\CCTransition.h" />
<ClInclude Include="..\layers_scenes_transitions_nodes\CCTransitionPageTurn.h" />
<ClInclude Include="..\layers_scenes_transitions_nodes\CCTransitionProgress.h" />
<ClInclude Include="..\menu_nodes\CCMenu.h" />
<ClInclude Include="..\menu_nodes\CCMenuItem.h" />
<ClInclude Include="..\misc_nodes\CCClippingNode.h" />
<ClInclude Include="..\misc_nodes\CCMotionStreak.h" />
<ClInclude Include="..\misc_nodes\CCProgressTimer.h" />
<ClInclude Include="..\misc_nodes\CCRenderTexture.h" />
<ClInclude Include="..\particle_nodes\CCParticleBatchNode.h" />
<ClInclude Include="..\particle_nodes\CCParticleExamples.h" />
<ClInclude Include="..\particle_nodes\CCParticleSystem.h" />
<ClInclude Include="..\particle_nodes\CCParticleSystemQuad.h" />
<ClInclude Include="..\..\external\tinyxml2\tinyxml2.h" />
<ClInclude Include="..\..\external\unzip\ioapi.h" />
<ClInclude Include="..\..\external\unzip\unzip.h" />
<ClInclude Include="..\base\atitc.h" />
<ClInclude Include="..\base\CCAffineTransform.h" />
<ClInclude Include="..\base\CCArray.h" />
<ClInclude Include="..\base\CCAutoreleasePool.h" />
<ClInclude Include="..\base\CCBool.h" />
<ClInclude Include="..\base\CCData.h" />
<ClInclude Include="..\base\CCDataVisitor.h" />
<ClInclude Include="..\base\CCDictionary.h" />
<ClInclude Include="..\base\CCDouble.h" />
<ClInclude Include="..\base\CCFloat.h" />
<ClInclude Include="..\base\CCGeometry.h" />
<ClInclude Include="..\base\CCInteger.h" />
<ClInclude Include="..\base\CCNS.h" />
<ClInclude Include="..\base\CCObject.h" />
<ClInclude Include="..\base\CCPlatformConfig.h" />
<ClInclude Include="..\base\CCPlatformMacros.h" />
<ClInclude Include="..\base\CCSet.h" />
<ClInclude Include="..\base\CCString.h" />
<ClInclude Include="..\base\etc1.h" />
<ClInclude Include="..\base\s3tc.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\aabb.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\GL\mat4stack.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\GL\matrix.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\kazmath.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\mat3.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\mat4.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\neon_matrix_impl.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\plane.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\quaternion.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\ray2.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\utility.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\vec2.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\vec3.h" />
<ClInclude Include="..\math\kazmath\include\kazmath\vec4.h" />
<ClInclude Include="..\physics\Box2D\CCPhysicsBodyInfo.h" />
<ClInclude Include="..\physics\Box2D\CCPhysicsContactInfo.h" />
<ClInclude Include="..\physics\Box2D\CCPhysicsHelper.h" />
@ -402,101 +364,147 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
<ClInclude Include="..\physics\chipmunk\CCPhysicsJointInfo.h" />
<ClInclude Include="..\physics\chipmunk\CCPhysicsShapeInfo.h" />
<ClInclude Include="..\physics\chipmunk\CCPhysicsWorldInfo.h" />
<ClInclude Include="..\platform\CCApplicationProtocol.h" />
<ClInclude Include="..\platform\CCCommon.h" />
<ClInclude Include="..\platform\CCDevice.h" />
<ClInclude Include="..\platform\CCEGLViewProtocol.h" />
<ClInclude Include="..\platform\CCFileUtils.h" />
<ClInclude Include="..\platform\CCImage.h" />
<ClInclude Include="..\platform\CCImageCommon_cpp.h" />
<ClInclude Include="..\platform\CCPlatformConfig.h" />
<ClInclude Include="..\platform\CCPlatformMacros.h" />
<ClInclude Include="..\platform\CCSAXParser.h" />
<ClInclude Include="..\platform\CCThread.h" />
<ClInclude Include="..\platform\third_party\common\atitc\atitc.h" />
<ClInclude Include="..\platform\third_party\common\etc\etc1.h" />
<ClInclude Include="..\platform\third_party\common\s3tc\s3tc.h" />
<ClInclude Include="..\platform\win32\CCApplication.h" />
<ClInclude Include="..\platform\win32\CCEGLView.h" />
<ClInclude Include="..\platform\win32\CCFileUtilsWin32.h" />
<ClInclude Include="..\platform\win32\CCGL.h" />
<ClInclude Include="..\platform\win32\CCPlatformDefine.h" />
<ClInclude Include="..\platform\win32\CCStdC.h" />
<ClInclude Include="..\shaders\CCGLProgram.h" />
<ClInclude Include="..\shaders\ccGLStateCache.h" />
<ClInclude Include="..\shaders\CCShaderCache.h" />
<ClInclude Include="..\shaders\ccShaderEx_SwitchMask_frag.h" />
<ClInclude Include="..\shaders\ccShaders.h" />
<ClInclude Include="..\shaders\ccShader_PositionColorLengthTexture_frag.h" />
<ClInclude Include="..\shaders\ccShader_PositionColorLengthTexture_vert.h" />
<ClInclude Include="..\shaders\ccShader_PositionColor_frag.h" />
<ClInclude Include="..\shaders\ccShader_PositionColor_vert.h" />
<ClInclude Include="..\shaders\ccShader_PositionTextureA8Color_frag.h" />
<ClInclude Include="..\shaders\ccShader_PositionTextureA8Color_vert.h" />
<ClInclude Include="..\shaders\ccShader_PositionTextureColorAlphaTest_frag.h" />
<ClInclude Include="..\shaders\ccShader_PositionTextureColor_frag.h" />
<ClInclude Include="..\shaders\ccShader_PositionTextureColor_vert.h" />
<ClInclude Include="..\shaders\ccShader_PositionTexture_frag.h" />
<ClInclude Include="..\shaders\ccShader_PositionTexture_uColor_frag.h" />
<ClInclude Include="..\shaders\ccShader_PositionTexture_uColor_vert.h" />
<ClInclude Include="..\shaders\ccShader_PositionTexture_vert.h" />
<ClInclude Include="..\shaders\ccShader_Position_uColor_frag.h" />
<ClInclude Include="..\shaders\ccShader_Position_uColor_vert.h" />
<ClInclude Include="..\sprite_nodes\CCAnimation.h" />
<ClInclude Include="..\sprite_nodes\CCAnimationCache.h" />
<ClInclude Include="..\sprite_nodes\CCSprite.h" />
<ClInclude Include="..\sprite_nodes\CCSpriteBatchNode.h" />
<ClInclude Include="..\sprite_nodes\CCSpriteFrame.h" />
<ClInclude Include="..\sprite_nodes\CCSpriteFrameCache.h" />
<ClInclude Include="..\support\base64.h" />
<ClInclude Include="..\support\CCNotificationCenter.h" />
<ClInclude Include="..\support\CCProfiling.h" />
<ClInclude Include="..\support\ccUTF8.h" />
<ClInclude Include="..\support\ccUtils.h" />
<ClInclude Include="..\support\CCVertex.h" />
<ClInclude Include="..\support\component\CCComponent.h" />
<ClInclude Include="..\support\component\CCComponentContainer.h" />
<ClInclude Include="..\support\tinyxml2\tinyxml2.h" />
<ClInclude Include="..\support\TransformUtils.h" />
<ClInclude Include="..\support\data_support\ccCArray.h" />
<ClInclude Include="..\support\data_support\uthash.h" />
<ClInclude Include="..\support\data_support\utlist.h" />
<ClInclude Include="..\support\image_support\TGAlib.h" />
<ClInclude Include="..\support\user_default\CCUserDefault.h" />
<ClInclude Include="..\support\zip_support\ioapi.h" />
<ClInclude Include="..\support\zip_support\unzip.h" />
<ClInclude Include="..\support\zip_support\ZipUtils.h" />
<ClInclude Include="..\textures\CCTexture2D.h" />
<ClInclude Include="..\textures\CCTextureAtlas.h" />
<ClInclude Include="..\textures\CCTextureCache.h" />
<ClInclude Include="..\tileMap_parallax_nodes\CCParallaxNode.h" />
<ClInclude Include="..\tileMap_parallax_nodes\CCTileMapAtlas.h" />
<ClInclude Include="..\tileMap_parallax_nodes\CCTMXLayer.h" />
<ClInclude Include="..\tileMap_parallax_nodes\CCTMXObjectGroup.h" />
<ClInclude Include="..\tileMap_parallax_nodes\CCTMXTiledMap.h" />
<ClInclude Include="..\tileMap_parallax_nodes\CCTMXXMLParser.h" />
<ClInclude Include="..\text_input_node\CCIMEDelegate.h" />
<ClInclude Include="..\text_input_node\CCIMEDispatcher.h" />
<ClInclude Include="..\text_input_node\CCTextFieldTTF.h" />
<ClInclude Include="..\script_support\CCScriptSupport.h" />
<ClInclude Include="..\kazmath\include\kazmath\aabb.h" />
<ClInclude Include="..\kazmath\include\kazmath\kazmath.h" />
<ClInclude Include="..\kazmath\include\kazmath\mat3.h" />
<ClInclude Include="..\kazmath\include\kazmath\mat4.h" />
<ClInclude Include="..\kazmath\include\kazmath\neon_matrix_impl.h" />
<ClInclude Include="..\kazmath\include\kazmath\plane.h" />
<ClInclude Include="..\kazmath\include\kazmath\quaternion.h" />
<ClInclude Include="..\kazmath\include\kazmath\ray2.h" />
<ClInclude Include="..\kazmath\include\kazmath\utility.h" />
<ClInclude Include="..\kazmath\include\kazmath\vec2.h" />
<ClInclude Include="..\kazmath\include\kazmath\vec3.h" />
<ClInclude Include="..\kazmath\include\kazmath\vec4.h" />
<ClInclude Include="..\kazmath\include\kazmath\GL\mat4stack.h" />
<ClInclude Include="..\kazmath\include\kazmath\GL\matrix.h" />
<ClInclude Include="..\CCCamera.h" />
<ClInclude Include="..\CCConfiguration.h" />
<ClInclude Include="..\CCDirector.h" />
<ClInclude Include="..\CCScheduler.h" />
<ClInclude Include="base64.h" />
<ClInclude Include="CCAction.h" />
<ClInclude Include="CCActionCamera.h" />
<ClInclude Include="CCActionCatmullRom.h" />
<ClInclude Include="CCActionEase.h" />
<ClInclude Include="CCActionGrid.h" />
<ClInclude Include="CCActionGrid3D.h" />
<ClInclude Include="CCActionInstant.h" />
<ClInclude Include="CCActionInterval.h" />
<ClInclude Include="CCActionManager.h" />
<ClInclude Include="CCActionPageTurn3D.h" />
<ClInclude Include="CCActionProgressTimer.h" />
<ClInclude Include="CCActionTiledGrid.h" />
<ClInclude Include="CCActionTween.h" />
<ClInclude Include="CCAnimation.h" />
<ClInclude Include="CCAnimationCache.h" />
<ClInclude Include="CCAtlasNode.h" />
<ClInclude Include="CCCamera.h" />
<ClInclude Include="ccCArray.h" />
<ClInclude Include="CCClippingNode.h" />
<ClInclude Include="CCComponent.h" />
<ClInclude Include="CCComponentContainer.h" />
<ClInclude Include="ccConfig.h" />
<ClInclude Include="CCConfiguration.h" />
<ClInclude Include="CCDeprecated.h" />
<ClInclude Include="CCDirector.h" />
<ClInclude Include="CCDrawingPrimitives.h" />
<ClInclude Include="CCDrawNode.h" />
<ClInclude Include="CCEvent.h" />
<ClInclude Include="CCEventAcceleration.h" />
<ClInclude Include="CCEventCustom.h" />
<ClInclude Include="CCEventDispatcher.h" />
<ClInclude Include="CCEventKeyboard.h" />
<ClInclude Include="CCEventListener.h" />
<ClInclude Include="CCEventListenerAcceleration.h" />
<ClInclude Include="CCEventListenerCustom.h" />
<ClInclude Include="CCEventListenerKeyboard.h" />
<ClInclude Include="CCEventListenerTouch.h" />
<ClInclude Include="CCEventTouch.h" />
<ClInclude Include="CCEventType.h" />
<ClInclude Include="CCFont.h" />
<ClInclude Include="CCFontAtlas.h" />
<ClInclude Include="CCFontAtlasCache.h" />
<ClInclude Include="CCFontAtlasFactory.h" />
<ClInclude Include="CCFontDefinition.h" />
<ClInclude Include="CCFontFNT.h" />
<ClInclude Include="CCFontFreeType.h" />
<ClInclude Include="ccFPSImages.h" />
<ClInclude Include="CCGLProgram.h" />
<ClInclude Include="ccGLStateCache.h" />
<ClInclude Include="CCGrabber.h" />
<ClInclude Include="CCGrid.h" />
<ClInclude Include="CCIMEDelegate.h" />
<ClInclude Include="CCIMEDispatcher.h" />
<ClInclude Include="CCLabel.h" />
<ClInclude Include="CCLabelAtlas.h" />
<ClInclude Include="CCLabelBMFont.h" />
<ClInclude Include="CCLabelTextFormatProtocol.h" />
<ClInclude Include="CCLabelTextFormatter.h" />
<ClInclude Include="CCLabelTTF.h" />
<ClInclude Include="CCLayer.h" />
<ClInclude Include="ccMacros.h" />
<ClInclude Include="CCMenu.h" />
<ClInclude Include="CCMenuItem.h" />
<ClInclude Include="CCMotionStreak.h" />
<ClInclude Include="CCNode.h" />
<ClInclude Include="CCNotificationCenter.h" />
<ClInclude Include="CCParallaxNode.h" />
<ClInclude Include="CCParticleBatchNode.h" />
<ClInclude Include="CCParticleExamples.h" />
<ClInclude Include="CCParticleSystem.h" />
<ClInclude Include="CCParticleSystemQuad.h" />
<ClInclude Include="CCProfiling.h" />
<ClInclude Include="CCProgressTimer.h" />
<ClInclude Include="CCProtocols.h" />
<ClInclude Include="CCRenderTexture.h" />
<ClInclude Include="CCScene.h" />
<ClInclude Include="CCScheduler.h" />
<ClInclude Include="CCScriptSupport.h" />
<ClInclude Include="CCShaderCache.h" />
<ClInclude Include="ccShaderEx_SwitchMask_frag.h" />
<ClInclude Include="ccShaders.h" />
<ClInclude Include="ccShader_PositionColorLengthTexture_frag.h" />
<ClInclude Include="ccShader_PositionColorLengthTexture_vert.h" />
<ClInclude Include="ccShader_PositionColor_frag.h" />
<ClInclude Include="ccShader_PositionColor_vert.h" />
<ClInclude Include="ccShader_PositionTextureA8Color_frag.h" />
<ClInclude Include="ccShader_PositionTextureA8Color_vert.h" />
<ClInclude Include="ccShader_PositionTextureColorAlphaTest_frag.h" />
<ClInclude Include="ccShader_PositionTextureColor_frag.h" />
<ClInclude Include="ccShader_PositionTextureColor_vert.h" />
<ClInclude Include="ccShader_PositionTexture_frag.h" />
<ClInclude Include="ccShader_PositionTexture_uColor_frag.h" />
<ClInclude Include="ccShader_PositionTexture_uColor_vert.h" />
<ClInclude Include="ccShader_PositionTexture_vert.h" />
<ClInclude Include="ccShader_Position_uColor_frag.h" />
<ClInclude Include="ccShader_Position_uColor_vert.h" />
<ClInclude Include="CCSprite.h" />
<ClInclude Include="CCSpriteBatchNode.h" />
<ClInclude Include="CCSpriteFrame.h" />
<ClInclude Include="CCSpriteFrameCache.h" />
<ClInclude Include="CCTextFieldTTF.h" />
<ClInclude Include="CCTextImage.h" />
<ClInclude Include="CCTexture2D.h" />
<ClInclude Include="CCTextureAtlas.h" />
<ClInclude Include="CCTextureCache.h" />
<ClInclude Include="CCTileMapAtlas.h" />
<ClInclude Include="CCTMXLayer.h" />
<ClInclude Include="CCTMXObjectGroup.h" />
<ClInclude Include="CCTMXTiledMap.h" />
<ClInclude Include="CCTMXXMLParser.h" />
<ClInclude Include="CCTouch.h" />
<ClInclude Include="CCTransition.h" />
<ClInclude Include="CCTransitionPageTurn.h" />
<ClInclude Include="CCTransitionProgress.h" />
<ClInclude Include="ccTypes.h" />
<ClInclude Include="CCUserDefault.h" />
<ClInclude Include="ccUTF8.h" />
<ClInclude Include="ccUtils.h" />
<ClInclude Include="CCVertex.h" />
<ClInclude Include="cocos2d.h" />
<ClInclude Include="platform\CCApplicationProtocol.h" />
<ClInclude Include="platform\CCCommon.h" />
<ClInclude Include="platform\CCDevice.h" />
<ClInclude Include="platform\CCEGLViewProtocol.h" />
<ClInclude Include="platform\CCFileUtils.h" />
<ClInclude Include="platform\CCImage.h" />
<ClInclude Include="platform\CCImageCommon_cpp.h" />
<ClInclude Include="platform\CCSAXParser.h" />
<ClInclude Include="platform\CCThread.h" />
<ClInclude Include="platform\win32\CCApplication.h" />
<ClInclude Include="platform\win32\CCEGLView.h" />
<ClInclude Include="platform\win32\CCFileUtilsWin32.h" />
<ClInclude Include="platform\win32\CCGL.h" />
<ClInclude Include="platform\win32\CCPlatformDefine.h" />
<ClInclude Include="platform\win32\CCStdC.h" />
<ClInclude Include="TGAlib.h" />
<ClInclude Include="TransformUtils.h" />
<ClInclude Include="uthash.h" />
<ClInclude Include="utlist.h" />
<ClInclude Include="ZipUtils.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

File diff suppressed because it is too large Load Diff

View File

@ -26,7 +26,7 @@ THE SOFTWARE.
#include "CCSet.h"
#include "ccMacros.h"
#include "CCDirector.h"
#include "/CCIMEDispatcher.h"
#include "CCIMEDispatcher.h"
#include "CCApplication.h"
#include "CCTouch.h"
#include "CCEventDispatcher.h"

View File

@ -30,7 +30,7 @@ THE SOFTWARE.
#include "CCGeometry.h"
#include "platform/CCEGLViewProtocol.h"
#include "platform/third_party/win32/GLFW/glfw3.h"
#include "glfw3.h"
NS_CC_BEGIN

View File

@ -11,7 +11,7 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>libCocosDenshion</ProjectName>
<ProjectName>audio</ProjectName>
<ProjectGuid>{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}</ProjectGuid>
<RootNamespace>CocosDenshion.win32</RootNamespace>
<Keyword>Win32Proj</Keyword>
@ -65,7 +65,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;$(ProjectDir)..\..\cocos2dx;$(ProjectDir)..\..\cocos2dx\include;$(ProjectDir)..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES;$(ProjectDir)..\..\external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;$(ProjectDir)..\..\physics;$(ProjectDir)..\..\base;$(ProjectDir)..\..\2d;$(ProjectDir)..\..\2d\platform\win32;$(ProjectDir)..\..\math\kazmath\include;$(ProjectDir)..\..\..\external\glfw3\include\win32;$(ProjectDir)..\..\..\external\win32-specific\gles\include\OGLES;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>

View File

@ -92,36 +92,48 @@
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\AssetsManager\AssetsManager.cpp" />
<ClCompile Include="..\CCBReader\CCBAnimationManager.cpp" />
<ClCompile Include="..\CCBReader\CCBFileLoader.cpp" />
<ClCompile Include="..\CCBReader\CCBKeyframe.cpp" />
<ClCompile Include="..\CCBReader\CCBReader.cpp" />
<ClCompile Include="..\CCBReader\CCBSequence.cpp" />
<ClCompile Include="..\CCBReader\CCBSequenceProperty.cpp" />
<ClCompile Include="..\CCBReader\CCBValue.cpp" />
<ClCompile Include="..\CCBReader\CCControlButtonLoader.cpp" />
<ClCompile Include="..\CCBReader\CCControlLoader.cpp" />
<ClCompile Include="..\CCBReader\CCLabelBMFontLoader.cpp" />
<ClCompile Include="..\CCBReader\CCLabelTTFLoader.cpp" />
<ClCompile Include="..\CCBReader\CCLayerColorLoader.cpp" />
<ClCompile Include="..\CCBReader\CCLayerGradientLoader.cpp" />
<ClCompile Include="..\CCBReader\CCLayerLoader.cpp" />
<ClCompile Include="..\CCBReader\CCMenuItemImageLoader.cpp" />
<ClCompile Include="..\CCBReader\CCMenuItemLoader.cpp" />
<ClCompile Include="..\CCBReader\CCNode+CCBRelativePositioning.cpp" />
<ClCompile Include="..\CCBReader\CCNodeLoader.cpp" />
<ClCompile Include="..\CCBReader\CCNodeLoaderLibrary.cpp" />
<ClCompile Include="..\CCBReader\CCParticleSystemQuadLoader.cpp" />
<ClCompile Include="..\CCBReader\CCScale9SpriteLoader.cpp" />
<ClCompile Include="..\CCBReader\CCScrollViewLoader.cpp" />
<ClCompile Include="..\CCBReader\CCSpriteLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCBAnimationManager.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCBFileLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCBKeyframe.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCBReader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCBSequence.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCBSequenceProperty.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCBValue.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCControlButtonLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCControlLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCLabelBMFontLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCLabelTTFLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCLayerColorLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCLayerGradientLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCLayerLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCMenuItemImageLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCMenuItemLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCNode+CCBRelativePositioning.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCNodeLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCNodeLoaderLibrary.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCParticleSystemQuadLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCScale9SpriteLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCScrollViewLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocosbuilder\CCSpriteLoader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\action\CCActionFrame.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\action\CCActionFrameEasing.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\action\CCActionManagerEx.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\action\CCActionNode.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\action\CCActionObject.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\components\CCComAttribute.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\components\CCComAudio.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\components\CCComController.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\components\CCComRender.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\components\CCInputDelegate.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\json\CSContentJsonDictionary.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\json\DictionaryHelper.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\reader\CCSGUIReader.cpp" />
<ClCompile Include="..\..\cocos\editor-support\cocostudio\reader\CCSSceneReader.cpp" />
<ClCompile Include="..\..\external\jsoncpp\json_reader.cpp" />
<ClCompile Include="..\..\external\jsoncpp\json_value.cpp" />
<ClCompile Include="..\..\external\jsoncpp\json_writer.cpp" />
<ClCompile Include="..\assets-manager\AssetsManager.cpp" />
<ClCompile Include="..\CCDeprecated-ext.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCActionFrame.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCActionFrameEasing.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCActionManagerEx.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCActionNode.cpp" />
<ClCompile Include="..\CocoStudio\Action\CCActionObject.cpp" />
<ClCompile Include="..\CocoStudio\Armature\animation\CCArmatureAnimation.cpp" />
<ClCompile Include="..\CocoStudio\Armature\animation\CCProcessBase.cpp" />
<ClCompile Include="..\CocoStudio\Armature\animation\CCTween.cpp" />
@ -141,11 +153,6 @@
<ClCompile Include="..\CocoStudio\Armature\utils\CCTransformHelp.cpp" />
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