mirror of https://github.com/axmolengine/axmol.git
Merge pull request #761 from peoronoob/linux
fixed #1051:Fixed and improved building on Linux
This commit is contained in:
commit
287e4c2845
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@ -38,7 +38,7 @@ THE SOFTWARE.
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#elif (CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE)
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#include "marmalade/CCApplication_marmalade.h"
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#elif (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
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#include "linux/CCAplication_linux.h"
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#include "linux/CCApplication_linux.h"
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#elif (CC_TARGET_PLATFORM == CC_PLATFORM_BADA)
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#include "bada/CCApplication_bada.h"
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#elif (CC_TARGET_PLATFORM == CC_PLATFORM_QNX)
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@ -1,5 +1,5 @@
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/*
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* CCAplication_linux.cpp
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* CCApplication_linux.cpp
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*
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* Created on: Aug 8, 2011
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* Author: laschweinski
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@ -1,12 +1,12 @@
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/*
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* CCAplication_linux.h
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* CCApplication_linux.h
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*
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* Created on: Aug 8, 2011
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* Author: laschweinski
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*/
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#ifndef CCAPLICATION_LINUX_H_
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#define CCAPLICATION_LINUX_H_
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#ifndef CCAPPLICATION_LINUX_H_
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#define CCAPPLICATION_LINUX_H_
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#include "CCCommon.h"
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@ -96,4 +96,4 @@ protected:
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NS_CC_END;
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#endif /* CCAPLICATION_LINUX_H_ */
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#endif /* CCAPPLICATION_LINUX_H_ */
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@ -156,7 +156,7 @@ void mousePosEventHandle(int iPosX,int iPosY) {
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if (iButtonState == GLFW_PRESS) {
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if (iPosX!=(int)s_pMainWindow->m_mousePoint.x||iPosY!=(int)s_pMainWindow->m_mousePoint.y) {
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//it movies
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s_pMainWindow->m_pTouch->SetTouchInfo(0, (float)(iPosX- s_pMainWindow->m_rcViewPort.origin.x) / s_pMainWindow->m_fScreenScaleFactor,
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s_pMainWindow->m_pTouch->SetTouchInfo((float)(iPosX- s_pMainWindow->m_rcViewPort.origin.x) / s_pMainWindow->m_fScreenScaleFactor,
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(float)(iPosY - s_pMainWindow->m_rcViewPort.origin.y) / s_pMainWindow->m_fScreenScaleFactor);
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s_pMainWindow->m_pDelegate->touchesMoved(s_pMainWindow->m_pSet, NULL);
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//update new mouse pos
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@ -66,8 +66,8 @@ OBJECTS = ../actions/CCAction.o \
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../platform/CCStdC.o \
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../platform/CCThread.o \
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../platform/platform.o \
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../platform/Linux/CCAplication_linux.o \
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../platform/Linux/CCEGLView_linux.o \
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../platform/linux/CCApplication_linux.o \
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../platform/linux/CCEGLView_linux.o \
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../script_support/CCScriptSupport.o \
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../sprite_nodes/CCAnimation.o \
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../sprite_nodes/CCAnimationCache.o \
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