mirror of https://github.com/axmolengine/axmol.git
Merge: f10e63c24d
f1a2c04672
Merge pull request #942 from axmolengine/remove-search-resolutions-support Remove FileUtils::searchResolutionsOrderArray
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6ddd6f0e05
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29014d0ac8
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@ -7,7 +7,7 @@
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#include "../../EffekseerRendererCommon/ModelLoader.h"
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#include "renderer/backend/metal/TextureMTL.h"
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#include "renderer/backend/metal/CommandBufferMTL.h"
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#include "renderer/backend/metal/Utils.h"
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#include "renderer/backend/metal/UtilsMTL.h"
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#include <Metal/LLGI.TextureMetal.h>
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namespace efk {
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@ -21,8 +21,9 @@ void SetMTLObjectsFromCocos2d(Effekseer::RefPtr<EffekseerRenderer::CommandList>
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// use render pass descriptor from Cocos and add depth test
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auto descriptor = d->getRenderer()->getRenderPassDescriptor();
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descriptor.depthTestEnabled = true;
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// using Cocos render pass
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bufferM->beginRenderPass(descriptor);
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// using axmol render pass
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auto target = d->getRenderer()->getRenderTarget();
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bufferM->beginRenderPass(target, descriptor);
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auto v = d->getRenderer()->getViewport();
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// important for ensuring znear and zfar are in sync with Cocos
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bufferM->setViewport(v.x, v.y, v.w, v.h);
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@ -39,7 +39,7 @@ add_subdirectory(Core)
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if (ANDROID)
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target_link_libraries(${LIB_NAME} INTERFACE Live2DCubismCore)
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else()
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target_link_libraries(${LIB_NAME} Live2DCubismCore)
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target_link_libraries(${LIB_NAME} PUBLIC Live2DCubismCore)
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endif()
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setup_ax_extension_config(${LIB_NAME})
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@ -42,7 +42,7 @@ function build_osx()
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cd $AX_ROOT
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mkdir -p build
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cmake -S . -B build -GXcode -DCMAKE_OSX_ARCHITECTURES=$BUILD_ARCH -DAX_ENABLE_EXT_IMGUI=ON -DAX_USE_ALSOFT=ON
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cmake -S . -B build -GXcode -DCMAKE_OSX_ARCHITECTURES=$BUILD_ARCH -DAX_ENABLE_EXT_IMGUI=ON -DAX_ENABLE_EXT_EFFEKSEER=ON -DAX_USE_ALSOFT=ON
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cmake --build build --config Release --target cpp_tests -- -quiet
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exit 0
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@ -54,7 +54,7 @@ function build_ios()
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cd $AX_ROOT
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cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=cmake/ios.toolchain.cmake -DPLATFORM=SIMULATOR64 -DENABLE_ARC=OFF -DDEPLOYMENT_TARGET=9.0 -DAX_USE_ALSOFT=ON
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cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=cmake/ios.toolchain.cmake -DPLATFORM=SIMULATOR64 -DENABLE_ARC=OFF -DDEPLOYMENT_TARGET=11.0 -DAX_ENABLE_EXT_EFFEKSEER=ON -DAX_USE_ALSOFT=ON
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cmake --build build --config Release --target cpp_tests -- -quiet -jobs $NUM_OF_CORES -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)"
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exit 0
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@ -66,7 +66,7 @@ function build_tvos()
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cd $AX_ROOT
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cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=cmake/ios.toolchain.cmake -DPLATFORM=SIMULATOR_TVOS -DENABLE_ARC=OFF -DDEPLOYMENT_TARGET=9.0 -DAX_USE_ALSOFT=ON
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cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=cmake/ios.toolchain.cmake -DPLATFORM=SIMULATOR_TVOS -DENABLE_ARC=OFF -DDEPLOYMENT_TARGET=11.0 -DAX_ENABLE_EXT_EFFEKSEER=ON -DAX_USE_ALSOFT=ON
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cmake --build build --config Release --target cpp_tests -- -quiet -jobs $NUM_OF_CORES -destination "platform=tvOS Simulator,name=Apple TV Simulator"
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exit 0
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@ -7,7 +7,7 @@ if($BUILD_ARCH -eq "x86") {
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$CONFIG_ALL_OPTIONS += '-A', 'Win32'
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}
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cmake -S . -B build_$BUILD_ARCH $CONFIG_ALL_OPTIONS -Thost=x64 -DAX_ENABLE_EXT_IMGUI=ON
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cmake -S . -B build_$BUILD_ARCH $CONFIG_ALL_OPTIONS -Thost=x64 -DAX_ENABLE_EXT_IMGUI=TRUE -DAX_ENABLE_EXT_LIVE2D=TRUE -DAX_ENABLE_EXT_EFFEKSEER=TRUE
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cmake --build build_$BUILD_ARCH --config Release --target cpp_tests
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