mirror of https://github.com/axmolengine/axmol.git
fix effect test (#20286)
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@ -243,11 +243,11 @@ void ShuffleTiles::shuffle(unsigned int *array, unsigned int len)
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Size ShuffleTiles::getDelta(const Size& pos) const
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{
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unsigned int idx = static_cast<unsigned int>(pos.width * _gridSize.height + pos.height);
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Vec2 pos2;
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pos2.x = (float)(_tilesOrder[idx] / (int)_gridSize.height);
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pos2.y = (float)(_tilesOrder[idx] % (int)_gridSize.height);
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float x = _tilesOrder[idx] / (_gridSize.height - pos.width);
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float y = (float)(_tilesOrder[idx] % (int)(_gridSize.height - pos.height));
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return Size(x, y);
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return Size((int)(pos2.x - pos.width), (int)(pos2.y - pos.height));
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}
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void ShuffleTiles::placeTile(const Vec2& pos, Tile *t)
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@ -811,7 +811,7 @@ void TiledGrid3D::updateVertexAndTexCoordinate()
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memcpy((char*)_vertexBuffer + offset, &tempVecPointer[i], sizeof(Vec3));
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memcpy((char*)_vertexBuffer + offset + sizeof(Vec3), &tempTexPointer[i], sizeof(Vec2));
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}
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_drawCommand.createVertexBuffer((unsigned int)(sizeof(Vec3) + sizeof(Vec2) ), numOfPoints, CustomCommand::BufferUsage::DYNAMIC);
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_drawCommand.createVertexBuffer((sizeof(Vec3) + sizeof(Vec2) ), numOfPoints, CustomCommand::BufferUsage::DYNAMIC);
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_drawCommand.updateVertexBuffer(_vertexBuffer, numOfPoints * sizeof(Vec3) + numOfPoints * sizeof(Vec2));
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_drawCommand.createIndexBuffer(CustomCommand::IndexFormat::U_SHORT, gradSize * 6, CustomCommand::BufferUsage::DYNAMIC);
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