mirror of https://github.com/axmolengine/axmol.git
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils
This commit is contained in:
commit
294509c4c0
|
@ -15,6 +15,7 @@ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include
|
|||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \
|
||||
$(LOCAL_PATH)/../../cocos2dx \
|
||||
$(LOCAL_PATH)/../../cocos2dx/include \
|
||||
$(LOCAL_PATH)/../../cocos2dx/kazmath/include \
|
||||
$(LOCAL_PATH)/../../cocos2dx/platform/android
|
||||
|
||||
LOCAL_CFLAGS += -Wno-psabi
|
||||
|
|
|
@ -26,6 +26,7 @@ THE SOFTWARE.
|
|||
#include "jni/SimpleAudioEngineJni.h"
|
||||
#include "opensl/SimpleAudioEngineOpenSL.h"
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include <cstring>
|
||||
#include <android/log.h>
|
||||
#include <jni/JniHelper.h>
|
||||
|
@ -37,109 +38,13 @@ THE SOFTWARE.
|
|||
|
||||
static bool s_bI9100 = false;
|
||||
|
||||
USING_NS_CC;
|
||||
/**********************************************************************************
|
||||
* jni
|
||||
**********************************************************************************/
|
||||
#define CLASS_NAME "org/cocos2dx/lib/Cocos2dxHelper"
|
||||
#define METHOD_NAME "getDeviceModel"
|
||||
|
||||
typedef struct JniMethodInfo_
|
||||
{
|
||||
JNIEnv * env;
|
||||
jclass classID;
|
||||
jmethodID methodID;
|
||||
} JniMethodInfo;
|
||||
|
||||
extern "C" {
|
||||
static JNIEnv* getJNIEnv(void)
|
||||
{
|
||||
|
||||
JavaVM* jvm = cocos2d::JniHelper::getJavaVM();
|
||||
if (NULL == jvm) {
|
||||
LOGD("Failed to get JNIEnv. JniHelper::getJavaVM() is NULL");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
JNIEnv *env = NULL;
|
||||
// get jni environment
|
||||
jint ret = jvm->GetEnv((void**)&env, JNI_VERSION_1_4);
|
||||
|
||||
switch (ret) {
|
||||
case JNI_OK :
|
||||
// Success!
|
||||
return env;
|
||||
|
||||
case JNI_EDETACHED :
|
||||
// Thread not attached
|
||||
|
||||
// TODO : If calling AttachCurrentThread() on a native thread
|
||||
// must call DetachCurrentThread() in future.
|
||||
// see: http://developer.android.com/guide/practices/design/jni.html
|
||||
|
||||
if (jvm->AttachCurrentThread(&env, NULL) < 0)
|
||||
{
|
||||
LOGD("Failed to get the environment using AttachCurrentThread()");
|
||||
return NULL;
|
||||
} else {
|
||||
// Success : Attached and obtained JNIEnv!
|
||||
return env;
|
||||
}
|
||||
|
||||
case JNI_EVERSION :
|
||||
// Cannot recover from this error
|
||||
LOGD("JNI interface version 1.4 not supported");
|
||||
default :
|
||||
LOGD("Failed to get the environment using GetEnv()");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static jclass getClassID(JNIEnv *pEnv)
|
||||
{
|
||||
jclass ret = pEnv->FindClass(CLASS_NAME);
|
||||
if (! ret)
|
||||
{
|
||||
LOGD("Failed to find class of %s", CLASS_NAME);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static bool getStaticMethodInfo(JniMethodInfo &methodinfo, const char *methodName, const char *paramCode)
|
||||
{
|
||||
jmethodID methodID = 0;
|
||||
JNIEnv *pEnv = 0;
|
||||
bool bRet = false;
|
||||
|
||||
do
|
||||
{
|
||||
pEnv = getJNIEnv();
|
||||
if (! pEnv)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
jclass classID = getClassID(pEnv);
|
||||
|
||||
methodID = pEnv->GetStaticMethodID(classID, methodName, paramCode);
|
||||
if (! methodID)
|
||||
{
|
||||
LOGD("Failed to find static method id of %s", methodName);
|
||||
break;
|
||||
}
|
||||
|
||||
methodinfo.classID = classID;
|
||||
methodinfo.env = pEnv;
|
||||
methodinfo.methodID = methodID;
|
||||
|
||||
bRet = true;
|
||||
} while (0);
|
||||
|
||||
return bRet;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
namespace CocosDenshion {
|
||||
|
||||
static SimpleAudioEngine *s_pEngine = 0;
|
||||
|
@ -148,7 +53,7 @@ SimpleAudioEngine::SimpleAudioEngine()
|
|||
{
|
||||
JniMethodInfo methodInfo;
|
||||
jstring jstr;
|
||||
if (getStaticMethodInfo(methodInfo, METHOD_NAME, "()Ljava/lang/String;"))
|
||||
if (JniHelper::getStaticMethodInfo(methodInfo, CLASS_NAME, METHOD_NAME, "()Ljava/lang/String;"))
|
||||
{
|
||||
jstr = (jstring)methodInfo.env->CallStaticObjectMethod(methodInfo.classID, methodInfo.methodID);
|
||||
}
|
||||
|
@ -200,12 +105,16 @@ void SimpleAudioEngine::end()
|
|||
|
||||
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
|
||||
{
|
||||
preloadBackgroundMusicJNI(pszFilePath);
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
preloadBackgroundMusicJNI(fullPath);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::playBackgroundMusic(const char* pszFilePath, bool bLoop)
|
||||
{
|
||||
playBackgroundMusicJNI(pszFilePath, bLoop);
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
playBackgroundMusicJNI(fullPath, bLoop);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::stopBackgroundMusic(bool bReleaseData)
|
||||
|
@ -274,13 +183,15 @@ void SimpleAudioEngine::setEffectsVolume(float volume)
|
|||
|
||||
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop)
|
||||
{
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
if (s_bI9100)
|
||||
{
|
||||
return SimpleAudioEngineOpenSL::sharedEngine()->playEffect(pszFilePath, bLoop);
|
||||
return SimpleAudioEngineOpenSL::sharedEngine()->playEffect(fullPath, bLoop);
|
||||
}
|
||||
else
|
||||
{
|
||||
return playEffectJNI(pszFilePath, bLoop);
|
||||
return playEffectJNI(fullPath, bLoop);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -298,25 +209,31 @@ void SimpleAudioEngine::stopEffect(unsigned int nSoundId)
|
|||
|
||||
void SimpleAudioEngine::preloadEffect(const char* pszFilePath)
|
||||
{
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
|
||||
if (s_bI9100)
|
||||
{
|
||||
SimpleAudioEngineOpenSL::sharedEngine()->preloadEffect(pszFilePath);
|
||||
SimpleAudioEngineOpenSL::sharedEngine()->preloadEffect(fullPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
preloadEffectJNI(pszFilePath);
|
||||
preloadEffectJNI(fullPath);
|
||||
}
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
|
||||
{
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
|
||||
if (s_bI9100)
|
||||
{
|
||||
SimpleAudioEngineOpenSL::sharedEngine()->unloadEffect(pszFilePath);
|
||||
SimpleAudioEngineOpenSL::sharedEngine()->unloadEffect(fullPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
unloadEffectJNI(pszFilePath);
|
||||
unloadEffectJNI(fullPath);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -24,6 +24,8 @@ THE SOFTWARE.
|
|||
|
||||
#include "SimpleAudioEngine.h"
|
||||
#include "SimpleAudioEngine_objc.h"
|
||||
#include "cocos2d.h"
|
||||
USING_NS_CC;
|
||||
|
||||
static void static_end()
|
||||
{
|
||||
|
@ -174,12 +176,16 @@ void SimpleAudioEngine::end()
|
|||
|
||||
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
|
||||
{
|
||||
static_preloadBackgroundMusic(pszFilePath);
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
static_preloadBackgroundMusic(fullPath);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::playBackgroundMusic(const char* pszFilePath, bool bLoop)
|
||||
{
|
||||
static_playBackgroundMusic(pszFilePath, bLoop);
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
static_playBackgroundMusic(fullPath, bLoop);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::stopBackgroundMusic(bool bReleaseData)
|
||||
|
@ -234,7 +240,9 @@ void SimpleAudioEngine::setEffectsVolume(float volume)
|
|||
|
||||
unsigned int SimpleAudioEngine::playEffect(const char* pszFilePath, bool bLoop)
|
||||
{
|
||||
return static_playEffect(pszFilePath, bLoop);
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
return static_playEffect(fullPath, bLoop);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::stopEffect(unsigned int nSoundId)
|
||||
|
@ -244,12 +252,16 @@ void SimpleAudioEngine::stopEffect(unsigned int nSoundId)
|
|||
|
||||
void SimpleAudioEngine::preloadEffect(const char* pszFilePath)
|
||||
{
|
||||
static_preloadEffect(pszFilePath);
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
static_preloadEffect(fullPath);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::unloadEffect(const char* pszFilePath)
|
||||
{
|
||||
static_unloadEffect(pszFilePath);
|
||||
// Changing file path to full path
|
||||
const char* fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(pszFilePath);
|
||||
static_unloadEffect(fullPath);
|
||||
}
|
||||
|
||||
void SimpleAudioEngine::pauseEffect(unsigned int uSoundId)
|
||||
|
|
|
@ -65,7 +65,7 @@
|
|||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;"$(ProjectDir)..\..\cocos2dx";"$(ProjectDir)..\..\cocos2dx\include";"$(ProjectDir)..\..\cocos2dx\kazmath\include";"$(ProjectDir)..\..\cocos2dx\platform\win32";"$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;COCOSDENSHIONWIN32_EXPORTS;_EXPORT_DLL_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
|
@ -74,28 +74,31 @@
|
|||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;libcocos2d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<ImportLibrary>$(TargetDir)$(TargetName).lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;"$(ProjectDir)..\..\cocos2dx";"$(ProjectDir)..\..\cocos2dx\include";"$(ProjectDir)..\..\cocos2dx\kazmath\include";"$(ProjectDir)..\..\cocos2dx\platform\win32";"$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;COCOSDENSHIONWIN32_EXPORTS;_EXPORT_DLL_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>winmm.lib;libcocos2d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
|
@ -103,6 +106,7 @@
|
|||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<ImportLibrary>$(TargetDir)$(TargetName).lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef _MCI_PLAYER_WIN32_H_
|
||||
#define _MCI_PLAYER_WIN32_H_
|
||||
|
||||
#include<windows.h>
|
||||
#include "CCStdC.h"
|
||||
#include <mmsystem.h>
|
||||
|
||||
namespace CocosDenshion {
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
#include <cstdlib>
|
||||
|
||||
#include "MciPlayer.h"
|
||||
#include "cocos2d.h"
|
||||
USING_NS_CC;
|
||||
|
||||
using namespace std;
|
||||
|
||||
|
@ -255,27 +257,7 @@ void SimpleAudioEngine::setEffectsVolume(float volume)
|
|||
|
||||
const char * _FullPath(const char * szPath)
|
||||
{
|
||||
if (! s_szRootPath[0])
|
||||
{
|
||||
WCHAR wszPath[MAX_PATH];
|
||||
s_dwRootLen = WideCharToMultiByte(CP_ACP, 0, wszPath,
|
||||
GetCurrentDirectoryW(sizeof(wszPath), wszPath),
|
||||
s_szRootPath, MAX_PATH, NULL, NULL);
|
||||
s_szRootPath[s_dwRootLen] = '\\';
|
||||
s_szRootPath[s_dwRootLen + 1] = 0;
|
||||
strcpy_s(s_szFullPath, sizeof(s_szFullPath), s_szRootPath);
|
||||
++s_dwRootLen;
|
||||
}
|
||||
|
||||
if (0 != szPath[0] && ':' != szPath[1])
|
||||
{
|
||||
strcpy_s(s_szFullPath + s_dwRootLen, sizeof(s_szFullPath) - s_dwRootLen, szPath);
|
||||
return s_szFullPath;
|
||||
}
|
||||
else
|
||||
{
|
||||
return szPath;
|
||||
}
|
||||
return CCFileUtils::sharedFileUtils()->fullPathForFilename(szPath);
|
||||
}
|
||||
|
||||
unsigned int _Hash(const char *key)
|
||||
|
|
|
@ -6,6 +6,9 @@ EndProject
|
|||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosDenshion", "CocosDenshion\proj.win32\CocosDenshion.vcxproj", "{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "cocos2dx\proj.win32\cocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
|
||||
EndProject
|
||||
|
|
|
@ -27,18 +27,25 @@ THE SOFTWARE.
|
|||
#include <string>
|
||||
#include "CCPlatformMacros.h"
|
||||
#include "ccTypes.h"
|
||||
#include "ccTypeInfo.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CCDictionary;
|
||||
/**
|
||||
* @addtogroup platform
|
||||
* @{
|
||||
*/
|
||||
|
||||
//! @brief Helper class to handle file operations
|
||||
class CC_DLL CCFileUtils
|
||||
class CC_DLL CCFileUtils : public TypeInfo
|
||||
{
|
||||
public:
|
||||
virtual long getClassTypeInfo() {
|
||||
static const long id = cocos2d::getHashCodeByString(typeid(cocos2d::CCFileUtils).name());
|
||||
return id;
|
||||
}
|
||||
|
||||
static CCFileUtils* sharedFileUtils();
|
||||
static void purgeFileUtils();
|
||||
|
||||
|
@ -70,7 +77,74 @@ public:
|
|||
If you have not set the ResourcePath, the function appends "/NEWPLUS/TDA_DATA/UserData/" by default.
|
||||
You can set ResourcePath with void setResourcePath(const char *pszResourcePath);
|
||||
*/
|
||||
const char* fullPathFromRelativePath(const char *pszRelativePath);
|
||||
CC_DEPRECATED_ATTRIBUTE const char* fullPathFromRelativePath(const char *pszRelativePath);
|
||||
|
||||
/** Returns the fullpath for a given filename.
|
||||
|
||||
First it will try to get a new filename from the "filenameLookup" dictionary. If a new filename can't be found on the dictionary, it will use the original filename.
|
||||
Then it will try obtain the full path of the filename using the CCFileUtils search rules: resources directory
|
||||
|
||||
If the filename can't be found on resource directory(e.g. Resources/iphone-hd), it will go back to the root of asset folder(e.g. Resources/) to find the filename.
|
||||
|
||||
If the filename can't be found on the file system, it will return the filename directly.
|
||||
|
||||
This method was added to simplify multiplatform support. Whether you are using cocos2d-js or any cross-compilation toolchain like StellaSDK or Apportable,
|
||||
you might need to load differerent resources for a given file in the different platforms.
|
||||
|
||||
Examples:
|
||||
|
||||
* In iOS: "image.png" -> "image.pvr" -> "/full/path/res_dir/image.pvr"
|
||||
* In Android: "image.png" -> "image.png" -> "/full/path/res_dir/image.png"
|
||||
|
||||
@since v2.1
|
||||
*/
|
||||
const char* fullPathForFilename(const char* filename);
|
||||
|
||||
/**
|
||||
* Loads the filenameLookup dictionary from the contents of a filename.
|
||||
*
|
||||
* @note The plist file name should follow the format below:
|
||||
* <?xml version="1.0" encoding="UTF-8"?>
|
||||
* <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
* <plist version="1.0">
|
||||
* <dict>
|
||||
* <key>ios</key>
|
||||
* <dict>
|
||||
* <key>sounds/click.wav</key>
|
||||
* <string>sounds/click.caf</string>
|
||||
* <key>sounds/endgame.wav</key>
|
||||
* <string>sounds/endgame.caf</string>
|
||||
* <key>sounds/gem-0.wav</key>
|
||||
* <string>sounds/gem-0.caf</string>
|
||||
* </dict>
|
||||
* <key>android</key>
|
||||
* <dict>
|
||||
* <key>sounds/click.wav</key>
|
||||
* <string>sounds/click.ogg</string>
|
||||
* <key>sounds/endgame.wav</key>
|
||||
* <string>sounds/endgame.ogg</string>
|
||||
* <key>sounds/gem-0.wav</key>
|
||||
* <string>sounds/gem-0.ogg</string>
|
||||
* </dict>
|
||||
* <key>metadata</key>
|
||||
* <dict>
|
||||
* <key>version</key>
|
||||
* <integer>1</integer>
|
||||
* </dict>
|
||||
* </dict>
|
||||
* </plist>
|
||||
*
|
||||
* @param filename The plist file name.
|
||||
*
|
||||
@since v2.1
|
||||
*/
|
||||
void loadFilenameLookupDictionaryFromFile(const char* filename);
|
||||
|
||||
/** Loads the filenameLookup dictionary from the contents of a filename.
|
||||
|
||||
@since v2.1
|
||||
*/
|
||||
void setFilenameLookupDictionary(CCDictionary* pFilenameLookupDict);
|
||||
|
||||
/// @cond
|
||||
const char* fullPathFromRelativeFile(const char *pszFilename, const char *pszRelativeFile);
|
||||
|
@ -101,10 +175,20 @@ public:
|
|||
|
||||
protected:
|
||||
CCFileUtils(void)
|
||||
: m_pFilenameLookupDict(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
std::string m_obDirectory;
|
||||
|
||||
/** Dictionary used to lookup filenames based on a key.
|
||||
It is used internally by the following methods:
|
||||
|
||||
const char* fullPathForFilename(const char* )key;
|
||||
|
||||
@since v2.1
|
||||
*/
|
||||
CCDictionary* m_pFilenameLookupDict;
|
||||
};
|
||||
|
||||
// end of platform group
|
||||
|
|
|
@ -386,6 +386,13 @@ const char* CCFileUtils::getResourceDirectory()
|
|||
return m_obDirectory.c_str();
|
||||
}
|
||||
|
||||
void CCFileUtils::setFilenameLookupDictionary(CCDictionary* pFilenameLookupDict)
|
||||
{
|
||||
CC_SAFE_RELEASE(m_pFilenameLookupDict);
|
||||
m_pFilenameLookupDict = pFilenameLookupDict;
|
||||
CC_SAFE_RETAIN(m_pFilenameLookupDict);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Notification support when getFileData from invalid file path.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
@ -66,7 +66,30 @@ void CCFileUtils::purgeCachedEntries()
|
|||
|
||||
const char* CCFileUtils::fullPathFromRelativePath(const char *pszRelativePath)
|
||||
{
|
||||
return pszRelativePath;
|
||||
return fullPathForFilename(pszRelativePath);
|
||||
}
|
||||
|
||||
static const char* getFilenameForLookupDictionary(CCDictionary* pDict, const char* pszFileName)
|
||||
{
|
||||
const char* pszNewFileName = NULL;
|
||||
// in Lookup Filename dictionary ?
|
||||
CCString* fileNameFound = pDict ? (CCString*)pDict->objectForKey(pszFileName) : NULL;
|
||||
if( NULL == fileNameFound || fileNameFound->length() == 0) {
|
||||
pszNewFileName = pszFileName;
|
||||
}
|
||||
else {
|
||||
pszNewFileName = fileNameFound->getCString();
|
||||
}
|
||||
return pszNewFileName;
|
||||
}
|
||||
|
||||
const char* CCFileUtils::fullPathForFilename(const char* pszFileName)
|
||||
{
|
||||
if (pszFileName == NULL || pszFileName[0] == '\0') {
|
||||
return pszFileName;
|
||||
}
|
||||
|
||||
return getFilenameForLookupDictionary(m_pFilenameLookupDict, pszFileName);
|
||||
}
|
||||
|
||||
const char* CCFileUtils::fullPathFromRelativeFile(const char *pszFilename, const char *pszRelativeFile)
|
||||
|
@ -75,20 +98,43 @@ const char* CCFileUtils::fullPathFromRelativeFile(const char *pszFilename, const
|
|||
CCString *pRet = new CCString();
|
||||
pRet->autorelease();
|
||||
pRet->m_sString = relativeFile.substr(0, relativeFile.rfind('/')+1);
|
||||
pRet->m_sString += pszFilename;
|
||||
pRet->m_sString += getFilenameForLookupDictionary(m_pFilenameLookupDict, pszFilename);
|
||||
return pRet->m_sString.c_str();
|
||||
}
|
||||
|
||||
void CCFileUtils::loadFilenameLookupDictionaryFromFile(const char* filename)
|
||||
{
|
||||
const char* pFullPath = this->fullPathForFilename(filename);
|
||||
if (pFullPath)
|
||||
{
|
||||
CCDictionary* pDict = CCDictionary::createWithContentsOfFile(filename);
|
||||
if (pDict)
|
||||
{
|
||||
CCDictionary* pMetadata = (CCDictionary*)pDict->objectForKey("metadata");
|
||||
int version = ((CCString*)pMetadata->objectForKey("version"))->intValue();
|
||||
if (version != 1)
|
||||
{
|
||||
CCLOG("cocos2d: ERROR: Invalid filenameLookup dictionary version: %ld. Filename: %s", (long)version, filename);
|
||||
return;
|
||||
}
|
||||
|
||||
setFilenameLookupDictionary((CCDictionary*)pDict->objectForKey("android"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
unsigned char* CCFileUtils::getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize)
|
||||
{
|
||||
unsigned char * pData = 0;
|
||||
string fullPath(pszFileName);
|
||||
|
||||
if ((! pszFileName) || (! pszMode))
|
||||
if ((! pszFileName) || (! pszMode) || 0 == strlen(pszFileName))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
string fullPath(pszFileName);
|
||||
|
||||
if (pszFileName[0] != '/')
|
||||
{
|
||||
// read from apk
|
||||
|
|
|
@ -165,7 +165,7 @@ void CCFileUtils::purgeFileUtils()
|
|||
|
||||
void CCFileUtils::purgeCachedEntries()
|
||||
{
|
||||
|
||||
CC_SAFE_RELEASE(s_pFileUtils->m_pFilenameLookupDict);
|
||||
}
|
||||
|
||||
void CCFileUtils::setResourceDirectory(const char *pszDirectoryName)
|
||||
|
@ -184,18 +184,39 @@ const char* CCFileUtils::getResourceDirectory()
|
|||
|
||||
const char* CCFileUtils::fullPathFromRelativePath(const char *pszRelativePath)
|
||||
{
|
||||
CCAssert(pszRelativePath != NULL, "CCFileUtils: Invalid path");
|
||||
return fullPathForFilename(pszRelativePath);
|
||||
}
|
||||
|
||||
static const char* getFilenameForLookupDictionary(CCDictionary* pDict, const char* pszFileName)
|
||||
{
|
||||
const char* pszNewFileName = NULL;
|
||||
// in Lookup Filename dictionary ?
|
||||
CCString* fileNameFound = pDict ? (CCString*)pDict->objectForKey(pszFileName) : NULL;
|
||||
if( NULL == fileNameFound || fileNameFound->length() == 0) {
|
||||
pszNewFileName = pszFileName;
|
||||
}
|
||||
else {
|
||||
pszNewFileName = fileNameFound->getCString();
|
||||
}
|
||||
return pszNewFileName;
|
||||
}
|
||||
|
||||
const char* CCFileUtils::fullPathForFilename(const char* filename)
|
||||
{
|
||||
CCAssert(filename != NULL, "CCFileUtils: Invalid path");
|
||||
|
||||
NSString *fullpath = nil;
|
||||
NSString *relPath = [NSString stringWithUTF8String:pszRelativePath];
|
||||
NSString *relPath = [NSString stringWithUTF8String:filename];
|
||||
|
||||
// only if it is not an absolute path
|
||||
if( ! [relPath isAbsolutePath] ) {
|
||||
|
||||
// pathForResource also searches in .lproj directories. issue #1230
|
||||
NSString *lastPathComponent = [relPath lastPathComponent];
|
||||
NSString* newfilename = [NSString stringWithUTF8String: getFilenameForLookupDictionary(m_pFilenameLookupDict, filename)];
|
||||
|
||||
NSString *imageDirectory = [relPath stringByDeletingLastPathComponent];
|
||||
// pathForResource also searches in .lproj directories. issue #1230
|
||||
NSString *lastPathComponent = [newfilename lastPathComponent];
|
||||
|
||||
NSString *imageDirectory = [newfilename stringByDeletingLastPathComponent];
|
||||
NSMutableString *imageDirectoryByAppendDirectory = [NSMutableString stringWithUTF8String:m_obDirectory.c_str()];
|
||||
[imageDirectoryByAppendDirectory appendString:imageDirectory];
|
||||
|
||||
|
@ -220,13 +241,41 @@ const char* CCFileUtils::fullPathFromRelativePath(const char *pszRelativePath)
|
|||
return [fullpath UTF8String];
|
||||
}
|
||||
|
||||
void CCFileUtils::loadFilenameLookupDictionaryFromFile(const char* filename)
|
||||
{
|
||||
const char* pFullPath = this->fullPathForFilename(filename);
|
||||
if (pFullPath)
|
||||
{
|
||||
CCDictionary* pDict = CCDictionary::createWithContentsOfFile(filename);
|
||||
if (pDict)
|
||||
{
|
||||
CCDictionary* pMetadata = (CCDictionary*)pDict->objectForKey("metadata");
|
||||
int version = ((CCString*)pMetadata->objectForKey("version"))->intValue();
|
||||
if (version != 1)
|
||||
{
|
||||
CCLOG("cocos2d: ERROR: Invalid filenameLookup dictionary version: %ld. Filename: %s", (long)version, filename);
|
||||
return;
|
||||
}
|
||||
|
||||
setFilenameLookupDictionary((CCDictionary*)pDict->objectForKey("ios"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CCFileUtils::setFilenameLookupDictionary(CCDictionary* pFilenameLookupDict)
|
||||
{
|
||||
CC_SAFE_RELEASE(m_pFilenameLookupDict);
|
||||
m_pFilenameLookupDict = pFilenameLookupDict;
|
||||
CC_SAFE_RETAIN(m_pFilenameLookupDict);
|
||||
}
|
||||
|
||||
const char *CCFileUtils::fullPathFromRelativeFile(const char *pszFilename, const char *pszRelativeFile)
|
||||
{
|
||||
std::string relativeFile = fullPathFromRelativePath(pszRelativeFile);
|
||||
CCString *pRet = new CCString();
|
||||
pRet->autorelease();
|
||||
pRet->m_sString = relativeFile.substr(0, relativeFile.rfind('/')+1);
|
||||
pRet->m_sString += pszFilename;
|
||||
pRet->m_sString += getFilenameForLookupDictionary(m_pFilenameLookupDict, pszFilename);
|
||||
return pRet->m_sString.c_str();
|
||||
}
|
||||
|
||||
|
|
|
@ -74,43 +74,64 @@ void CCFileUtils::purgeCachedEntries()
|
|||
}
|
||||
|
||||
const char* CCFileUtils::fullPathFromRelativePath(const char *pszRelativePath)
|
||||
{
|
||||
return fullPathForFilename(pszRelativePath);
|
||||
}
|
||||
|
||||
static const char* getFilenameForLookupDictionary(CCDictionary* pDict, const char* pszFileName)
|
||||
{
|
||||
const char* pszNewFileName = NULL;
|
||||
// in Lookup Filename dictionary ?
|
||||
CCString* fileNameFound = pDict ? (CCString*)pDict->objectForKey(pszFileName) : NULL;
|
||||
if( NULL == fileNameFound || fileNameFound->length() == 0) {
|
||||
pszNewFileName = pszFileName;
|
||||
}
|
||||
else {
|
||||
pszNewFileName = fileNameFound->getCString();
|
||||
}
|
||||
return pszNewFileName;
|
||||
}
|
||||
|
||||
const char* CCFileUtils::fullPathForFilename(const char* pszFileName)
|
||||
{
|
||||
bool bFileExist = true;
|
||||
const char* resDir = m_obDirectory.c_str();
|
||||
CCString* pRet = CCString::create("");
|
||||
|
||||
const char* pszNewFileName = getFilenameForLookupDictionary(m_pFilenameLookupDict, pszFileName);
|
||||
|
||||
const std::string& resourceRootPath = CCApplication::sharedApplication()->getResourceRootPath();
|
||||
if ((strlen(pszRelativePath) > 1 && pszRelativePath[1] == ':'))
|
||||
if ((strlen(pszNewFileName) > 1 && pszNewFileName[1] == ':'))
|
||||
{
|
||||
// path start with "x:", is absolute path
|
||||
pRet->m_sString = pszRelativePath;
|
||||
pRet->m_sString = pszNewFileName;
|
||||
}
|
||||
else if (strlen(pszRelativePath) > 0
|
||||
&& ('/' == pszRelativePath[0] || '\\' == pszRelativePath[0]))
|
||||
else if (strlen(pszNewFileName) > 0
|
||||
&& ('/' == pszNewFileName[0] || '\\' == pszNewFileName[0]))
|
||||
{
|
||||
// path start with '/' or '\', is absolute path without driver name
|
||||
char szDriver[3] = {s_pszResourcePath[0], s_pszResourcePath[1], 0};
|
||||
pRet->m_sString = szDriver;
|
||||
pRet->m_sString += pszRelativePath;
|
||||
pRet->m_sString += pszNewFileName;
|
||||
}
|
||||
else if (resourceRootPath.length() > 0)
|
||||
{
|
||||
pRet->m_sString = resourceRootPath.c_str();
|
||||
pRet->m_sString += m_obDirectory.c_str();
|
||||
pRet->m_sString += pszRelativePath;
|
||||
pRet->m_sString += pszNewFileName;
|
||||
}
|
||||
else
|
||||
{
|
||||
pRet->m_sString = s_pszResourcePath;
|
||||
pRet->m_sString += resDir;
|
||||
pRet->m_sString += pszRelativePath;
|
||||
pRet->m_sString += pszNewFileName;
|
||||
}
|
||||
|
||||
// If file or directory doesn't exist, try to find it in the root path.
|
||||
if (GetFileAttributesA(pRet->m_sString.c_str()) == -1)
|
||||
{
|
||||
pRet->m_sString = s_pszResourcePath;
|
||||
pRet->m_sString += pszRelativePath;
|
||||
pRet->m_sString += pszNewFileName;
|
||||
|
||||
if (GetFileAttributesA(pRet->m_sString.c_str()) == -1)
|
||||
{
|
||||
|
@ -120,19 +141,40 @@ const char* CCFileUtils::fullPathFromRelativePath(const char *pszRelativePath)
|
|||
|
||||
if (!bFileExist)
|
||||
{ // Can't find the file, return the relative path.
|
||||
pRet->m_sString = pszRelativePath;
|
||||
pRet->m_sString = pszNewFileName;
|
||||
}
|
||||
|
||||
return pRet->m_sString.c_str();
|
||||
}
|
||||
|
||||
void CCFileUtils::loadFilenameLookupDictionaryFromFile(const char* filename)
|
||||
{
|
||||
const char* pFullPath = this->fullPathForFilename(filename);
|
||||
if (pFullPath)
|
||||
{
|
||||
CCDictionary* pDict = CCDictionary::createWithContentsOfFile(filename);
|
||||
if (pDict)
|
||||
{
|
||||
CCDictionary* pMetadata = (CCDictionary*)pDict->objectForKey("metadata");
|
||||
int version = ((CCString*)pMetadata->objectForKey("version"))->intValue();
|
||||
if (version != 1)
|
||||
{
|
||||
CCLOG("cocos2d: ERROR: Invalid filenameLookup dictionary version: %ld. Filename: %s", (long)version, filename);
|
||||
return;
|
||||
}
|
||||
|
||||
setFilenameLookupDictionary((CCDictionary*)pDict->objectForKey("win32"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const char *CCFileUtils::fullPathFromRelativeFile(const char *pszFilename, const char *pszRelativeFile)
|
||||
{
|
||||
//std::string relativeFile = fullPathFromRelativePath(pszRelativeFile);
|
||||
std::string relativeFile = pszRelativeFile;
|
||||
CCString *pRet = CCString::create("");
|
||||
pRet->m_sString = relativeFile.substr(0, relativeFile.find_last_of("/\\") + 1);
|
||||
pRet->m_sString += pszFilename;
|
||||
pRet->m_sString += getFilenameForLookupDictionary(m_pFilenameLookupDict, pszFilename);
|
||||
return pRet->m_sString.c_str();
|
||||
}
|
||||
|
||||
|
|
|
@ -247,12 +247,12 @@ void CCSpriteFrameCache::addSpriteFramesWithFile(const char *pszPlist)
|
|||
if (! texturePath.empty())
|
||||
{
|
||||
// build texture path relative to plist file
|
||||
texturePath = CCFileUtils::sharedFileUtils()->fullPathFromRelativeFile(texturePath.c_str(), pszPath);
|
||||
texturePath = CCFileUtils::sharedFileUtils()->fullPathFromRelativeFile(texturePath.c_str(), pszPlist);
|
||||
}
|
||||
else
|
||||
{
|
||||
// build texture path by replacing file extension
|
||||
texturePath = pszPath;
|
||||
texturePath = pszPlist;
|
||||
|
||||
// remove .xxx
|
||||
size_t startPos = texturePath.find_last_of(".");
|
||||
|
|
|
@ -407,7 +407,7 @@ CCTexture2D * CCTextureCache::addImage(const char * path)
|
|||
std::string fullpath = pathKey; // (CCFileUtils::sharedFileUtils()->fullPathFromRelativePath(path));
|
||||
if( ! texture )
|
||||
{
|
||||
std::string lowerCase(path);
|
||||
std::string lowerCase(pathKey);
|
||||
for (unsigned int i = 0; i < lowerCase.length(); ++i)
|
||||
{
|
||||
lowerCase[i] = tolower(lowerCase[i]);
|
||||
|
|
|
@ -34,17 +34,18 @@ bool AppDelegate::applicationDidFinishLaunching()
|
|||
CCSize designSize = CCSizeMake(320, 480);
|
||||
CCSize resourceSize = CCSizeMake(320, 480);
|
||||
|
||||
if (screenSize.height > 1024)
|
||||
{
|
||||
resourceSize = CCSizeMake(1536, 2048);
|
||||
CCFileUtils::sharedFileUtils()->setResourceDirectory("resources-ipadhd");
|
||||
}
|
||||
else if (screenSize.height > 960)
|
||||
{
|
||||
resourceSize = CCSizeMake(768, 1536);
|
||||
CCFileUtils::sharedFileUtils()->setResourceDirectory("resources-ipad");
|
||||
}
|
||||
else if (screenSize.height > 480)
|
||||
// if (screenSize.height > 1024)
|
||||
// {
|
||||
// resourceSize = CCSizeMake(1536, 2048);
|
||||
// CCFileUtils::sharedFileUtils()->setResourceDirectory("resources-ipadhd");
|
||||
// }
|
||||
// else if (screenSize.height > 960)
|
||||
// {
|
||||
// resourceSize = CCSizeMake(768, 1536);
|
||||
// CCFileUtils::sharedFileUtils()->setResourceDirectory("resources-ipad");
|
||||
// }
|
||||
// else
|
||||
if (screenSize.height > 480)
|
||||
{
|
||||
resourceSize = CCSizeMake(640, 960);
|
||||
CCFileUtils::sharedFileUtils()->setResourceDirectory("resources-iphonehd");
|
||||
|
@ -57,7 +58,7 @@ bool AppDelegate::applicationDidFinishLaunching()
|
|||
|
||||
pDirector->setContentScaleFactor(resourceSize.height/designSize.height);
|
||||
|
||||
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionNoBorder);
|
||||
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionShowAll);
|
||||
|
||||
// turn on display FPS
|
||||
pDirector->setDisplayStats(true);
|
||||
|
|
|
@ -49,7 +49,7 @@ DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
|
|||
COCOS2DX_ROOT="$DIR/../../../.."
|
||||
APP_ROOT="$DIR/.."
|
||||
APP_ANDROID_ROOT="$DIR"
|
||||
RESROUCE_ROOT="$APP_ROOT/../Shared/games/CrystalCraze/Published-iOS"
|
||||
RESROUCE_ROOT="$APP_ROOT/../Shared/games/CrystalCraze/Published-Cocos2d-x"
|
||||
BINDINGS_JS_ROOT="$APP_ROOT/../../../scripting/javascript/bindings/js"
|
||||
|
||||
echo
|
||||
|
@ -76,6 +76,12 @@ cp -rf "$RESROUCE_ROOT"/* "$APP_ANDROID_ROOT"/assets
|
|||
# copy bindings/*.js into assets' root
|
||||
cp -f "$BINDINGS_JS_ROOT"/*.js "$APP_ANDROID_ROOT"/assets
|
||||
|
||||
# remove test_image_rgba4444.pvr.gz
|
||||
rm -f "$APP_ANDROID_ROOT"/assets/resources-iphone/*.pvr.gz
|
||||
rm -f "$APP_ANDROID_ROOT"/assets/resources-iphonehd/*.pvr.gz
|
||||
rm -f "$APP_ANDROID_ROOT"/assets/resources-iphone/gamescene/*.pvr.gz
|
||||
rm -f "$APP_ANDROID_ROOT"/assets/resources-iphonehd/gamescene/*.pvr.gz
|
||||
|
||||
echo "Using prebuilt externals"
|
||||
echo
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
745aa683d87ef9e600ad3592f86adeb2bb981bf8
|
||||
536303877833596433c1e0a8337600dc52a88013
|
|
@ -108,7 +108,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\scripting\javascript\spidermonkey-win32\li
|
|||
if exist "$(OutDir)\CrystalCrazeRes" rd /s /q "$(OutDir)\CrystalCrazeRes"
|
||||
mkdir "$(OutDir)\CrystalCrazeRes"
|
||||
xcopy "$(ProjectDir)..\..\..\..\scripting\javascript\bindings\js\*.js" "$(OutDir)\CrystalCrazeRes" /e /Y
|
||||
xcopy "$(ProjectDir)..\..\Shared\games\CrystalCraze\Published-iOS" "$(OutDir)\CrystalCrazeRes\" /e /Y</Command>
|
||||
xcopy "$(ProjectDir)..\..\Shared\games\CrystalCraze\Published-Cocos2d-x" "$(OutDir)\CrystalCrazeRes\" /e /Y</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Copy js and resource files.</Message>
|
||||
|
@ -161,7 +161,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\scripting\javascript\spidermonkey-win32\li
|
|||
if exist "$(OutDir)\CrystalCrazeRes" rd /s /q "$(OutDir)\CrystalCrazeRes"
|
||||
mkdir "$(OutDir)\CrystalCrazeRes"
|
||||
xcopy "$(ProjectDir)..\..\..\..\scripting\javascript\bindings\js\*.js" "$(OutDir)\CrystalCrazeRes" /e /Y
|
||||
xcopy "$(ProjectDir)..\..\Shared\games\CrystalCraze\Published-iOS" "$(OutDir)\CrystalCrazeRes\" /e /Y</Command>
|
||||
xcopy "$(ProjectDir)..\..\Shared\games\CrystalCraze\Published-Cocos2d-x" "$(OutDir)\CrystalCrazeRes\" /e /Y</Command>
|
||||
<Message>Copy js and resource files.</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 76f9185e8cf78ea92554892c0fe6bea98491122e
|
||||
Subproject commit da6020e5c5528b4bf6b1f27d53f76947ca1993ce
|
|
@ -117,7 +117,8 @@ rename_functions = CCDirector::[sharedDirector=getInstance],
|
|||
CCCamera.*::[setUpXYZ=setUp getUpXYZ=getUp setEyeXYZ=setEye getEyeXYZ=getEye setCenterXYZ=setCenter getCenterXYZ=getCenter],
|
||||
CCBReader::[getAnimationManager=getActionManager setAnimationManager=setActionManager],
|
||||
CCTMXTiledMap::[layerNamed=getLayer objectGroupNamed=getObjectGroup propertyNamed=getProperty],
|
||||
CCTexture2D::[defaultAlphaPixelFormat=getDefaultAlphaPixelFormat]
|
||||
CCTexture2D::[defaultAlphaPixelFormat=getDefaultAlphaPixelFormat],
|
||||
CCFileUtils::[sharedFileUtils=getInstance loadFilenameLookupDictionaryFromFile=loadFilenameLookup]
|
||||
|
||||
rename_classes = CCParticleSystemQuad::CCParticleSystem,
|
||||
SimpleAudioEngine::AudioEngine,
|
||||
|
@ -128,8 +129,8 @@ rename_classes = CCParticleSystemQuad::CCParticleSystem,
|
|||
remove_prefix = CC
|
||||
|
||||
# objects for which there will be no "parent" lookup
|
||||
base_objects = CCNode CCDirector SimpleAudioEngine
|
||||
base_objects = CCNode CCDirector SimpleAudioEngine CCFileUtils
|
||||
|
||||
# classes that create no constructor
|
||||
# CCSet is special and we will use a hand-written constructor
|
||||
abstract_classes = CCDirector CCSpriteFrameCache CCTransitionEaseScene CCSet SimpleAudioEngine
|
||||
abstract_classes = CCDirector CCSpriteFrameCache CCTransitionEaseScene CCSet SimpleAudioEngine CCFileUtils
|
||||
|
|
|
@ -26,7 +26,7 @@ headers = %(cocosdir)s/cocos2dx/include/cocos2d.h %(cocosdir)s/CocosDenshion/inc
|
|||
|
||||
# what classes to produce code for. You can use regular expressions here. When testing the regular
|
||||
# expression, it will be enclosed in "^$", like this: "^CCMenu*$".
|
||||
classes = CCSprite.* CCScene CCNode CCDirector CCLayer.* CCMenu.* CCTouch CC.*Action.* CCMove.* CCRotate.* CCBlink.* CCTint.* CCSequence CCRepeat.* CCFade.* CCEase.* CCScale.* CCTransition.* CCSpawn CCSequence CCAnimat.* CCFlip.* CCDelay.* CCSkew.* CCJump.* CCPlace.* CCShow.* CCProgress.* CCPointArray CCToggleVisibility.* CCHide CCParticle.* CCLabel.* CCAtlas.* CCTextureCache.* CCTexture2D CCCardinal.* CCCatmullRom.* CCParallaxNode CCTileMap.* CCTMX.* CCCallFunc CCRenderTexture CCGridAction CCGrid3DAction CCShaky3D CCWaves3D CCFlipX3D CCFlipY3D CCSpeed CCActionManager CCBReader.* CCBAnimationManager.* CCSet SimpleAudioEngine CCScheduler CCTimer CCOrbit.* CCFollow.* CCBezier.* CCCardinalSpline.* CCControlButton.* CCCamera.* CCDrawNode CC.*3D$ CCLiquid$ CCWaves$ CCShuffleTiles$ CCTurnOffTiles$ CCSplit.* CCTwirl$
|
||||
classes = CCSprite.* CCScene CCNode CCDirector CCLayer.* CCMenu.* CCTouch CC.*Action.* CCMove.* CCRotate.* CCBlink.* CCTint.* CCSequence CCRepeat.* CCFade.* CCEase.* CCScale.* CCTransition.* CCSpawn CCSequence CCAnimat.* CCFlip.* CCDelay.* CCSkew.* CCJump.* CCPlace.* CCShow.* CCProgress.* CCPointArray CCToggleVisibility.* CCHide CCParticle.* CCLabel.* CCAtlas.* CCTextureCache.* CCTexture2D CCCardinal.* CCCatmullRom.* CCParallaxNode CCTileMap.* CCTMX.* CCCallFunc CCRenderTexture CCGridAction CCGrid3DAction CCShaky3D CCWaves3D CCFlipX3D CCFlipY3D CCSpeed CCActionManager CCBReader.* CCBAnimationManager.* CCSet SimpleAudioEngine CCScheduler CCTimer CCOrbit.* CCFollow.* CCBezier.* CCCardinalSpline.* CCControlButton.* CCCamera.* CCDrawNode CC.*3D$ CCLiquid$ CCWaves$ CCShuffleTiles$ CCTurnOffTiles$ CCSplit.* CCTwirl$ CCFileUtils$
|
||||
|
||||
# what should we skip? in the format ClassName::[function function]
|
||||
# ClassName is a regular expression, but will be used like this: "^ClassName$" functions are also
|
||||
|
@ -120,7 +120,8 @@ rename_functions = CCDirector::[sharedDirector=getInstance],
|
|||
CCCamera.*::[setUpXYZ=setUp getUpXYZ=getUp setEyeXYZ=setEye getEyeXYZ=getEye setCenterXYZ=setCenter getCenterXYZ=getCenter],
|
||||
CCBReader::[getAnimationManager=getActionManager setAnimationManager=setActionManager],
|
||||
CCTMXTiledMap::[layerNamed=getLayer objectGroupNamed=getObjectGroup propertyNamed=getProperty],
|
||||
CCTexture2D::[defaultAlphaPixelFormat=getDefaultAlphaPixelFormat]
|
||||
CCTexture2D::[defaultAlphaPixelFormat=getDefaultAlphaPixelFormat],
|
||||
CCFileUtils::[sharedFileUtils=getInstance loadFilenameLookupDictionaryFromFile=loadFilenameLookup]
|
||||
|
||||
rename_classes = CCParticleSystemQuad::CCParticleSystem,
|
||||
SimpleAudioEngine::AudioEngine,
|
||||
|
@ -131,8 +132,8 @@ rename_classes = CCParticleSystemQuad::CCParticleSystem,
|
|||
remove_prefix = CC
|
||||
|
||||
# objects for which there will be no "parent" lookup
|
||||
base_objects = CCNode CCDirector SimpleAudioEngine
|
||||
base_objects = CCNode CCDirector SimpleAudioEngine CCFileUtils
|
||||
|
||||
# classes that create no constructor
|
||||
# CCSet is special and we will use a hand-written constructor
|
||||
abstract_classes = CCDirector CCSpriteFrameCache CCTransitionEaseScene CCSet SimpleAudioEngine
|
||||
abstract_classes = CCDirector CCSpriteFrameCache CCTransitionEaseScene CCSet SimpleAudioEngine CCFileUtils
|
||||
|
|
Loading…
Reference in New Issue