mirror of https://github.com/axmolengine/axmol.git
=cocos2d namespace added macros
This commit is contained in:
parent
1d83229956
commit
2957263c9d
|
@ -124,7 +124,7 @@ do { \
|
|||
*/
|
||||
#define CC_DIRECTOR_END() \
|
||||
do { \
|
||||
Director *__director = Director::getInstance(); \
|
||||
Director *__director = cocos2d::Director::getInstance(); \
|
||||
__director->end(); \
|
||||
} while(0)
|
||||
|
||||
|
@ -132,7 +132,7 @@ do { \
|
|||
On Mac it returns 1;
|
||||
On iPhone it returns 2 if RetinaDisplay is On. Otherwise it returns 1
|
||||
*/
|
||||
#define CC_CONTENT_SCALE_FACTOR() Director::getInstance()->getContentScaleFactor()
|
||||
#define CC_CONTENT_SCALE_FACTOR() cocos2d::Director::getInstance()->getContentScaleFactor()
|
||||
|
||||
/****************************/
|
||||
/** RETINA DISPLAY ENABLED **/
|
||||
|
@ -257,7 +257,7 @@ It should work same as apples CFSwapInt32LittleToHost(..)
|
|||
Increments the GL Draws counts by one.
|
||||
The number of calls per frame are displayed on the screen when the Director's stats are enabled.
|
||||
*/
|
||||
#define CC_INCREMENT_GL_DRAWS(__n__) Director::getInstance()->getRenderer()->addDrawnBatches(__n__)
|
||||
#define CC_INCREMENT_GL_DRAWS(__n__) cocos2d::Director::getInstance()->getRenderer()->addDrawnBatches(__n__)
|
||||
#define CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(__drawcalls__, __vertices__) \
|
||||
do { \
|
||||
auto __renderer__ = cocos2d::Director::getInstance()->getRenderer(); \
|
||||
|
|
Loading…
Reference in New Issue