mirror of https://github.com/axmolengine/axmol.git
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into modify_prompt
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commit
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72
CHANGELOG
72
CHANGELOG
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cocos2d-1.0.1-x-0.11.0 @ Jan.13 2012
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[blackberry]
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Feature #907: support blackberry playbook
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[all platforms]
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Bug #752: fix a bug that enable and disable touch more times in touch handler callback function may cause memory leak
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Bug #911: fix a bug that TextureCache::addUIImage() cannot create texture when key is null
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Bug #920: export export functions in CCAffineTransform with CC_DLL
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Bug #922: make CCTexture2D::setPVRImagesHavePremultipliedAlpha() to be a static function
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Bug #926: fix a crash caused by RTTI when running TouchesTest
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Bug #936: fix a bug that touch menu item may crash when selector is null
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Feature #892: use RTTI to simplify the codes
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Feature #903: add touch index for CCTouch
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Refactor #934: add 'isEqual' function for CCString, make CCObject::isEqual to a virtual function
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Refactor #940: use new icons and new background pictures with new logo of cocos2d-x
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[android]
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Bug #923: fix a bug that CCTextureCache::addImageAsync() crashes when a game enters foreground from background
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Bug #906: remove unneeded codes in CCImage_android.cpp
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Bug #910: fix a bug that create-android-project.bat may erase exist folder with appointed name
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Bug #884: fix a crash error caused by CocosDenshion on android simulator
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Bug #921: fix a bug that accelerometer axes inverted in Motorola Xoom tablet
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Bug #928: fix a bug that 16-bit texture is changed to 32-bit after application enter foreground
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Bug #935: fix a bug that terminateProcessJNI() invoke wrong jni function
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Bug #937: fix a compiling error on android x86
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Bug #941: fix a bug that volume of background music may not in [0, 1.0]
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Feature #887: define GL_GLEXT_PROTOTYPES = 1 automatically when compile on ndk r7
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Feature #919: improve build_native.sh and create-android-project.sh
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Refactor #924: make loading music resources thread safe
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Document #837: Write a document describes how to use jni
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Document #914: update document to fit android r5~r7
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[iOS]
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Bug #917: implement CCFileUtils::getFileDataFromZip()
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Feature #893: remove cached data when receiving memory warning on iOS
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[bada]
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Bug #918: fix a compiling error after renaming airplay to marmalade
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Bug #927: fix a crash caused by invoking unloadEffect after invoking stopEffect
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Bug #938: fix a bug that glGenFramebuffersOES isn't supported on wave m device
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Bug #943: fix a bug that box2d can't be compiled successfully on bada sdk 1.2.1
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Refactor #904: Recreate bada 2.0 projects
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[win32]
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Bug #915: fix a bug that msvc template uses old version of .cpp files
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[linux]
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Bug #888: fix compiling error with eclipse
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Bug #930: fix a crash caused by load jpg format files
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[marmalade]
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Refactor #908: merge marmalade to latest cocos2d-x source
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cocos2d-1.0.1-x-0.10.0 @ Dec.2 2011
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[bada]
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Feature #223 integrate cocos2d-bada branch to master
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Bug #852 fix a bug that CCSpriteBatchNode cannot be drawn correctly
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[all platforms]
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Feature #854 integrate pthread and write a test case on all platforms
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Feature #465 implement CCTextureCache::addImageAsync()
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Feature #850 upgrade box2d from 2.1.2 to last 2.2.1
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Feature #781 add functions for effects
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Feature #760 add methods to get/set CCDirector::m_pNotificationNode
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Bug #883 fix the crash of SpriteTest
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Refactor #879 use CCAssert() instead of assert()
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Feature #854 integrate pthread and write a test case on all platforms
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Feature #465 implement CCTextureCache::addImageAsync()
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Feature #850 upgrade box2d from 2.1.2 to last 2.2.1
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Feature #781 add functions for effects
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Feature #760 add methods to get/set CCDirector::m_pNotificationNode
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Bug #883 fix the crash of SpriteTest
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Refactor #879 use CCAssert() instead of assert()
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Document #882 Write a document describes some cautions about using pthread
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[android]
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Feature #838 support android x86 platform
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Bug #758 fix a bug that custom TTF fonts causing low memory
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Bug #848 fix a bug that accelerometer values are wrong if the content is scaled
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Bug #885 fix a bug that SimpleAudioEngine::setEffectVolume() don't take effect immediately
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Document #864 write a describe how to build on sdk 4.0 & ndk-r7
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Document #878 write a document describe how to build project for x86 android
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Feature #838 support android x86 platform
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Bug #758 fix a bug that custom TTF fonts causing low memory
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Bug #848 fix a bug that accelerometer values are wrong if the content is scaled
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Bug #885 fix a bug that SimpleAudioEngine::setEffectVolume() don't take effect immediately
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Document #864 write a describe how to build on sdk 4.0 & ndk-r7
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Document #878 write a document describe how to build project for x86 android
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Document #881 write a document describes building android ndk project with ndk-r7
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[linux]
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Bug #780 fix build error on ubuntu 11.0
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@ -419,6 +419,6 @@ public:
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static CCEaseBackInOut* actionWithAction(CCActionInterval* pAction);
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};
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#endif // __ACTION_CCEASE_ACTION_H__
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}
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#endif // __ACTION_CCEASE_ACTION_H__
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@ -38,7 +38,7 @@ move_eclipse_configures_into(){
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sed -i "s/HelloWorld/$APP_NAME/" $APP_DIR/Linux/.project
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sed -i "s:\.\./\.\./\.\./:$COCOS2DX_ROOT:;s:helloworld:$APP_NAME:" $APP_DIR/Linux/.cproject
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sed -i "s/HelloWorld/$APP_NAME/" $APP_DIR/Linux/.cproject
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}
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move_files_into_linux
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