mirror of https://github.com/axmolengine/axmol.git
updated win32 projects configuration release version.
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@ -119,7 +119,7 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories=""$(SolutionDir)cocos2dx\platform";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";..\Classes"
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AdditionalIncludeDirectories=""$(SolutionDir)cocos2dx\platform";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)cocos2dx\kazmath\include";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";..\Classes"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\platform;..\platform\third_party\win32\iconv;..\platform\third_party\win32\zlib;..\platform\third_party\win32\libpng;..\platform\third_party\win32\libjpeg;..\platform\third_party\win32\libxml2;..\platform\third_party\win32\pthread;..\platform\third_party\win32\OGLES;..\include;.."
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AdditionalIncludeDirectories="..\platform;..\platform\third_party\win32\iconv;..\platform\third_party\win32\zlib;..\platform\third_party\win32\libpng;..\platform\third_party\win32\libjpeg;..\platform\third_party\win32\libxml2;..\platform\third_party\win32\pthread;..\platform\third_party\win32\OGLES;..\include;..;..\kazmath\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libEGL.lib libgles_cm.lib libxml2.lib libzlib.lib libpng.lib libjpeg.lib libiconv.lib pthreadVCE2.lib"
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AdditionalDependencies="libEGL.lib libGLESv2.lib libxml2.lib libzlib.lib libpng.lib libjpeg.lib libiconv.lib pthreadVCE2.lib"
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OutputFile="$(OutDir)\$(ProjectName).dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""$(OutDir)""
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@ -120,7 +120,7 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories=""$(SolutionDir)cocos2dx\platform\third_party\win32";"$(SolutionDir)cocos2dx\platform";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)";"$(SolutionDir)chipmunk\include\chipmunk";"$(SolutionDir)CocosDenshion\include";..\tests;"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";..\;.\"
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AdditionalIncludeDirectories=""$(SolutionDir)cocos2dx\platform\third_party\win32";"$(SolutionDir)cocos2dx\platform";"$(SolutionDir)cocos2dx\kazmath\include";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)";"$(SolutionDir)chipmunk\include\chipmunk";"$(SolutionDir)CocosDenshion\include";..\tests;"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";..\;.\"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libcocos2d.lib libgles_cm.lib libBox2d.lib libchipmunk.lib libcurl_imp.lib"
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AdditionalDependencies="libcocos2d.lib libGLESv2.lib libBox2d.lib libchipmunk.lib libcurl_imp.lib"
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OutputFile="$(OutDir)\$(ProjectName).exe"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""$(OutDir)""
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