updated win32 projects configuration release version.

This commit is contained in:
James Chen 2012-04-10 23:09:58 +08:00
parent ba37e0e42f
commit 2b5af66974
3 changed files with 5 additions and 5 deletions

View File

@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories=""$(SolutionDir)cocos2dx\platform";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";..\Classes"
AdditionalIncludeDirectories=""$(SolutionDir)cocos2dx\platform";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)cocos2dx\kazmath\include";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";..\Classes"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"

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@ -124,7 +124,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\platform;..\platform\third_party\win32\iconv;..\platform\third_party\win32\zlib;..\platform\third_party\win32\libpng;..\platform\third_party\win32\libjpeg;..\platform\third_party\win32\libxml2;..\platform\third_party\win32\pthread;..\platform\third_party\win32\OGLES;..\include;.."
AdditionalIncludeDirectories="..\platform;..\platform\third_party\win32\iconv;..\platform\third_party\win32\zlib;..\platform\third_party\win32\libpng;..\platform\third_party\win32\libjpeg;..\platform\third_party\win32\libxml2;..\platform\third_party\win32\pthread;..\platform\third_party\win32\OGLES;..\include;..;..\kazmath\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
@ -145,7 +145,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libEGL.lib libgles_cm.lib libxml2.lib libzlib.lib libpng.lib libjpeg.lib libiconv.lib pthreadVCE2.lib"
AdditionalDependencies="libEGL.lib libGLESv2.lib libxml2.lib libzlib.lib libpng.lib libjpeg.lib libiconv.lib pthreadVCE2.lib"
OutputFile="$(OutDir)\$(ProjectName).dll"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;$(OutDir)&quot;"

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@ -120,7 +120,7 @@
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="&quot;$(SolutionDir)cocos2dx\platform\third_party\win32&quot;;&quot;$(SolutionDir)cocos2dx\platform&quot;;&quot;$(SolutionDir)cocos2dx&quot;;&quot;$(SolutionDir)cocos2dx\include&quot;;&quot;$(SolutionDir)&quot;;&quot;$(SolutionDir)chipmunk\include\chipmunk&quot;;&quot;$(SolutionDir)CocosDenshion\include&quot;;..\tests;&quot;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES&quot;;..\;.\"
AdditionalIncludeDirectories="&quot;$(SolutionDir)cocos2dx\platform\third_party\win32&quot;;&quot;$(SolutionDir)cocos2dx\platform&quot;;&quot;$(SolutionDir)cocos2dx\kazmath\include&quot;;&quot;$(SolutionDir)cocos2dx&quot;;&quot;$(SolutionDir)cocos2dx\include&quot;;&quot;$(SolutionDir)&quot;;&quot;$(SolutionDir)chipmunk\include\chipmunk&quot;;&quot;$(SolutionDir)CocosDenshion\include&quot;;..\tests;&quot;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES&quot;;..\;.\"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
@ -140,7 +140,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libcocos2d.lib libgles_cm.lib libBox2d.lib libchipmunk.lib libcurl_imp.lib"
AdditionalDependencies="libcocos2d.lib libGLESv2.lib libBox2d.lib libchipmunk.lib libcurl_imp.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(OutDir)&quot;"