Merge pull request #4801 from minggo/namespace

fix compiling errors because of new namespace of network module
This commit is contained in:
minggo 2014-01-02 04:03:03 -08:00
commit 2b5be1bacf
4 changed files with 10 additions and 10 deletions

View File

@ -167,7 +167,7 @@ void MinXmlHttpRequest::_setHttpRequestHeader()
* @param sender Object which initialized callback * @param sender Object which initialized callback
* @param respone Response object * @param respone Response object
*/ */
void MinXmlHttpRequest::handle_requestResponse(network::HttpClient *sender, network::HttpResponse *response) void MinXmlHttpRequest::handle_requestResponse(cocos2d::network::HttpClient *sender, cocos2d::network::HttpResponse *response)
{ {
if (0 != strlen(response->getHttpRequest()->getTag())) if (0 != strlen(response->getHttpRequest()->getTag()))
{ {
@ -247,7 +247,7 @@ void MinXmlHttpRequest::handle_requestResponse(network::HttpClient *sender, netw
void MinXmlHttpRequest::_sendRequest(JSContext *cx) void MinXmlHttpRequest::_sendRequest(JSContext *cx)
{ {
_httpRequest->setResponseCallback(this, httpresponse_selector(MinXmlHttpRequest::handle_requestResponse)); _httpRequest->setResponseCallback(this, httpresponse_selector(MinXmlHttpRequest::handle_requestResponse));
network::HttpClient::getInstance()->send(_httpRequest); cocos2d::network::HttpClient::getInstance()->send(_httpRequest);
_httpRequest->release(); _httpRequest->release();
} }
@ -264,7 +264,7 @@ MinXmlHttpRequest::MinXmlHttpRequest()
_requestHeader.clear(); _requestHeader.clear();
_withCredentialsValue = true; _withCredentialsValue = true;
_cx = ScriptingCore::getInstance()->getGlobalContext(); _cx = ScriptingCore::getInstance()->getGlobalContext();
_httpRequest = new network::HttpRequest(); _httpRequest = new cocos2d::network::HttpRequest();
} }
/** /**
@ -627,11 +627,11 @@ JS_BINDED_FUNC_IMPL(MinXmlHttpRequest, open)
if (_meth.compare("post") == 0 || _meth.compare("POST") == 0) if (_meth.compare("post") == 0 || _meth.compare("POST") == 0)
{ {
_httpRequest->setRequestType(network::HttpRequest::Type::POST); _httpRequest->setRequestType(cocos2d::network::HttpRequest::Type::POST);
} }
else else
{ {
_httpRequest->setRequestType(network::HttpRequest::Type::GET); _httpRequest->setRequestType(cocos2d::network::HttpRequest::Type::GET);
} }
_httpRequest->setUrl(_url.c_str()); _httpRequest->setUrl(_url.c_str());

View File

@ -80,7 +80,7 @@ public:
JS_BINDED_FUNC(MinXmlHttpRequest, setRequestHeader); JS_BINDED_FUNC(MinXmlHttpRequest, setRequestHeader);
JS_BINDED_FUNC(MinXmlHttpRequest, overrideMimeType); JS_BINDED_FUNC(MinXmlHttpRequest, overrideMimeType);
void handle_requestResponse(network::HttpClient *sender, network::HttpResponse *response); void handle_requestResponse(cocos2d::network::HttpClient *sender, cocos2d::network::HttpResponse *response);
private: private:

View File

@ -12,7 +12,7 @@ extern "C" {
#endif #endif
#include "network/WebSocket.h" #include "network/WebSocket.h"
class LuaWebSocket: public network::WebSocket,public network::WebSocket::Delegate class LuaWebSocket: public cocos2d::network::WebSocket,public cocos2d::network::WebSocket::Delegate
{ {
public: public:
virtual ~LuaWebSocket(); virtual ~LuaWebSocket();

View File

@ -34,7 +34,7 @@ public:
LuaMinXmlHttpRequest(); LuaMinXmlHttpRequest();
~LuaMinXmlHttpRequest(); ~LuaMinXmlHttpRequest();
void handle_requestResponse(network::HttpClient *sender, network::HttpResponse *response); void handle_requestResponse(cocos2d::network::HttpClient *sender, cocos2d::network::HttpResponse *response);
inline void setResponseType(ResponseType type) { _responseType = type; } inline void setResponseType(ResponseType type) { _responseType = type; }
inline ResponseType getResponseType() {return _responseType; } inline ResponseType getResponseType() {return _responseType; }
@ -48,7 +48,7 @@ public:
inline void setReadyState(int readyState) { _readyState = readyState; } inline void setReadyState(int readyState) { _readyState = readyState; }
inline int getReadyState() { return _readyState ;} inline int getReadyState() { return _readyState ;}
inline network::HttpRequest* getHttpRequest() { return _httpRequest; } inline cocos2d::network::HttpRequest* getHttpRequest() { return _httpRequest; }
inline int getStatus() { return _status; } inline int getStatus() { return _status; }
inline std::string getStatusText() { return _statusText ;} inline std::string getStatusText() { return _statusText ;}
@ -88,7 +88,7 @@ private:
ResponseType _responseType; ResponseType _responseType;
unsigned _timeout; unsigned _timeout;
bool _isAsync; bool _isAsync;
network::HttpRequest* _httpRequest; cocos2d::network::HttpRequest* _httpRequest;
bool _isNetwork; bool _isNetwork;
bool _withCredentialsValue; bool _withCredentialsValue;
std::map<std::string, std::string> _httpHeader; std::map<std::string, std::string> _httpHeader;