mirror of https://github.com/axmolengine/axmol.git
Update android build tools to 27.0.3 (#18952)
* Update gradle and android gradle plugin * Update android build tools to 27.0.3
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01f5b19ebf
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@ -2,7 +2,6 @@ apply plugin: 'com.android.library'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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minSdkVersion PROP_MIN_SDK_VERSION
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@ -2,7 +2,6 @@ apply plugin: 'com.android.library'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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minSdkVersion PROP_MIN_SDK_VERSION
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@ -2,7 +2,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.hellocpp"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi-v7a | arm64-v8a | x86)
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@ -4,7 +4,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.hellojavascript"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi-v7a | arm64-v8a | x86)
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@ -4,7 +4,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.hellolua"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi-v7a | arm64-v8a | x86)
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@ -2,7 +2,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.cpp_empty_test"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi-v7a | arm64-v8a | x86)
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@ -2,7 +2,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.cpp_tests"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi-v7a | arm64-v8a | x86)
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@ -2,7 +2,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.game_controller_test"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi | armeabi-v7a | arm64-v8a | x86)
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@ -4,7 +4,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.js_tests"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi-v7a | arm64-v8a | x86)
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@ -4,7 +4,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.lua_empty_test"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi-v7a | arm64-v8a | x86)
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@ -2,7 +2,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.LuaGameControllerTest"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi | armeabi-v7a | arm64-v8a | x86)
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@ -4,7 +4,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.lua_tests"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi-v7a | arm64-v8a | x86)
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@ -2,7 +2,6 @@ apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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buildToolsVersion PROP_BUILD_TOOLS_VERSION
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defaultConfig {
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applicationId "org.cocos2dx.performance_tests"
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@ -26,8 +26,6 @@ PROP_MIN_SDK_VERSION=14
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# Android SDK version that will be used as the latest version of android this application has been tested on
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PROP_TARGET_SDK_VERSION=27
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# Android Build Tools version that will be used as the compile project
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PROP_BUILD_TOOLS_VERSION=27.0.1
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# List of CPU Archtexture to build that application with
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# Available architextures (armeabi | armeabi-v7a | arm64-v8a | x86)
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@ -83,7 +83,7 @@ def install_android_sdk():
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cmd1 = SDK_MANAGER + switches
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packages = [
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"platforms;android-27",
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"build-tools;27.0.1",
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"build-tools;27.0.3",
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"platform-tools",
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"tools"
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]
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