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Fix actions with zero duration on NDK 16. (#18596)
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@ -126,9 +126,9 @@ void ActionInterval::step(float dt)
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}
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float updateDt = MAX (0, // needed for rewind. elapsed could be negative
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MIN(1, _elapsed / _duration)
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);
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float updateDt = std::max(0.0f, // needed for rewind. elapsed could be negative
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std::min(1.0f, _elapsed / _duration)
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);
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if (sendUpdateEventToScript(updateDt, this)) return;
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