mirror of https://github.com/axmolengine/axmol.git
add .vert to project
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parent
545047e886
commit
2c6c89e0e9
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@ -3069,6 +3069,9 @@
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B375104F1823AC7B00B3BA6A /* CCPhysicsWorldInfo_chipmunk.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CCPhysicsWorldInfo_chipmunk.h; sourceTree = "<group>"; };
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B3AF019E1842FBA400A98B85 /* b2MotorJoint.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = b2MotorJoint.cpp; sourceTree = "<group>"; };
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B3AF019F1842FBA400A98B85 /* b2MotorJoint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = b2MotorJoint.h; sourceTree = "<group>"; };
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B60C5BAE19AC23A70056FBDE /* ccShader_3D_ColorNormal.frag */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.glsl; path = ccShader_3D_ColorNormal.frag; sourceTree = "<group>"; };
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B60C5BAF19AC23A70056FBDE /* ccShader_3D_ColorNormalTex.frag */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.glsl; path = ccShader_3D_ColorNormalTex.frag; sourceTree = "<group>"; };
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B60C5BB019AC23A70056FBDE /* ccShader_3D_PositionNormalTex.vert */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.glsl; path = ccShader_3D_PositionNormalTex.vert; sourceTree = "<group>"; };
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B624399119AAD0D700DE3588 /* CCLight.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CCLight.cpp; sourceTree = "<group>"; };
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B624399219AAD0D700DE3588 /* CCLight.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CCLight.h; sourceTree = "<group>"; };
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B6AAF83F19404E0D0069DE01 /* CCBundle3D.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CCBundle3D.cpp; sourceTree = "<group>"; };
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@ -4978,6 +4981,9 @@
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5034CA5D191D591900CE6051 /* shaders */ = {
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isa = PBXGroup;
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children = (
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B60C5BAE19AC23A70056FBDE /* ccShader_3D_ColorNormal.frag */,
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B60C5BAF19AC23A70056FBDE /* ccShader_3D_ColorNormalTex.frag */,
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B60C5BB019AC23A70056FBDE /* ccShader_3D_PositionNormalTex.vert */,
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B29594AF1926D5D9003EEF37 /* ccShader_3D_Color.frag */,
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B29594B01926D5D9003EEF37 /* ccShader_3D_ColorTex.frag */,
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B29594B11926D5D9003EEF37 /* ccShader_3D_PositionTex.vert */,
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