mirror of https://github.com/axmolengine/axmol.git
Merge pull request #1355 from folecr/refactor_scripting_core
Refactor scripting core
This commit is contained in:
commit
2c9399cdea
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@ -1,3 +1,6 @@
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[submodule "tools/cxx-generator"]
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path = tools/cxx-generator
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url = git://github.com/funkaster/cxx-generator.git
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[submodule "scripting/javascript/bindings/generated"]
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path = scripting/javascript/bindings/generated
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url = git://github.com/folecr/cocos2dx-autogen-bindings.git
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@ -9,8 +9,8 @@ LOCAL_MODULE_FILENAME := libscriptingcore-spidermonkey
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LOCAL_SRC_FILES := ScriptingCore.cpp \
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cocos2d_specifics.cpp \
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CCPhysicsSprite.cpp \
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cocos2dx.cpp \
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js_manual_conversions.cpp \
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cocosjs_manual_conversions.cpp \
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js_bindings_chipmunk_manual.cpp \
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js_bindings_chipmunk_functions.cpp \
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generated/cocos2dx.cpp
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@ -21,7 +21,7 @@
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#include "CCPhysicsSprite.h"
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#include "ScriptingCore.h"
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#include "js_manual_conversions.h"
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#include "cocosjs_manual_conversions.h"
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using namespace cocos2d;
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@ -0,0 +1,160 @@
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#include "jsapi.h"
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#include "jsfriendapi.h"
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#include "ScriptingCore.h"
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#include "js_bindings_config.h"
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#include "cocosjs_manual_conversions.h"
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#define JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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using namespace cocos2d;
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JSBool jsval_to_CCPoint( JSContext *cx, jsval vp, CCPoint *ret )
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{
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#ifdef JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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JSObject *jsobj;
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if( ! JS_ValueToObject( cx, vp, &jsobj ) )
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return JS_FALSE;
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JSB_PRECONDITION( jsobj, "Not a valid JS object");
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jsval valx, valy;
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JSBool ok = JS_TRUE;
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ok &= JS_GetProperty(cx, jsobj, "x", &valx);
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ok &= JS_GetProperty(cx, jsobj, "y", &valy);
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if( ! ok )
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return JS_FALSE;
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double x, y;
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ok &= JS_ValueToNumber(cx, valx, &x);
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ok &= JS_ValueToNumber(cx, valy, &y);
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if( ! ok )
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return JS_FALSE;
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ret->x = x;
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ret->y = y;
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return JS_TRUE;
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#else // #! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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JSObject *tmp_arg;
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if( ! JS_ValueToObject( cx, vp, &tmp_arg ) )
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return JS_FALSE;
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JSB_PRECONDITION( tmp_arg && JS_IsTypedArrayObject( tmp_arg, cx ), "Not a TypedArray object");
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JSB_PRECONDITION( JS_GetTypedArrayByteLength( tmp_arg, cx ) == sizeof(cpVect), "Invalid length");
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*ret = *(CCPoint*)JS_GetArrayBufferViewData( tmp_arg, cx );
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return JS_TRUE;
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#endif // #! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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}
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JSBool jsval_to_CGPoint( JSContext *cx, jsval vp, cpVect *ret )
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{
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#ifdef JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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JSObject *jsobj;
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if( ! JS_ValueToObject( cx, vp, &jsobj ) )
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return JS_FALSE;
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JSB_PRECONDITION( jsobj, "Not a valid JS object");
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jsval valx, valy;
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JSBool ok = JS_TRUE;
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ok &= JS_GetProperty(cx, jsobj, "x", &valx);
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ok &= JS_GetProperty(cx, jsobj, "y", &valy);
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if( ! ok )
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return JS_FALSE;
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double x, y;
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ok &= JS_ValueToNumber(cx, valx, &x);
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ok &= JS_ValueToNumber(cx, valy, &y);
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if( ! ok )
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return JS_FALSE;
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ret->x = x;
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ret->y = y;
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return JS_TRUE;
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#else // #! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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JSObject *tmp_arg;
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if( ! JS_ValueToObject( cx, vp, &tmp_arg ) )
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return JS_FALSE;
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JSB_PRECONDITION( tmp_arg && JS_IsTypedArrayObject( tmp_arg, cx ), "Not a TypedArray object");
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JSB_PRECONDITION( JS_GetTypedArrayByteLength( tmp_arg, cx ) == sizeof(cpVect), "Invalid length");
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*ret = *(cpVect*)JS_GetArrayBufferViewData( tmp_arg, cx );
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return JS_TRUE;
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#endif // #! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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}
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jsval CGPoint_to_jsval( JSContext *cx, cpVect p)
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{
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#ifdef JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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JSObject *object = JS_NewObject(cx, NULL, NULL, NULL );
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if (!object)
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return JSVAL_VOID;
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if (!JS_DefineProperty(cx, object, "x", DOUBLE_TO_JSVAL(p.x), NULL, NULL, JSPROP_ENUMERATE | JSPROP_PERMANENT) ||
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!JS_DefineProperty(cx, object, "y", DOUBLE_TO_JSVAL(p.y), NULL, NULL, JSPROP_ENUMERATE | JSPROP_PERMANENT) )
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return JSVAL_VOID;
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return OBJECT_TO_JSVAL(object);
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#else // JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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#ifdef __LP64__
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JSObject *typedArray = JS_NewFloat64Array( cx, 2 );
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#else
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JSObject *typedArray = JS_NewFloat32Array( cx, 2 );
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#endif
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cpVect *buffer = (cpVect*)JS_GetArrayBufferViewData(typedArray, cx );
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*buffer = p;
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return OBJECT_TO_JSVAL(typedArray);
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#endif // ! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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}
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JSBool jsval_to_cpBB( JSContext *cx, jsval vp, cpBB *ret )
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{
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JSObject *tmp_arg;
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if( ! JS_ValueToObject( cx, vp, &tmp_arg ) )
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return JS_FALSE;
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JSB_PRECONDITION( JS_IsTypedArrayObject( tmp_arg, cx ), "Not a TypedArray object");
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JSB_PRECONDITION( JS_GetTypedArrayByteLength( tmp_arg, cx ) == sizeof(cpFloat)*4, "Invalid length");
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*ret = *(cpBB*)JS_GetArrayBufferViewData( tmp_arg, cx);
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return JS_TRUE;
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}
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jsval cpBB_to_jsval(JSContext *cx, cpBB bb )
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{
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#ifdef __LP64__
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JSObject *typedArray = JS_NewFloat64Array( cx, 4 );
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#else
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JSObject *typedArray = JS_NewFloat32Array( cx, 4 );
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#endif
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cpBB *buffer = (cpBB*)JS_GetArrayBufferViewData(typedArray, cx);
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*buffer = bb;
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return OBJECT_TO_JSVAL(typedArray);
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}
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@ -0,0 +1,19 @@
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#include "chipmunk.h"
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#include "cocos2d.h"
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#include "js_manual_conversions.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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JSBool jsval_to_CGPoint( JSContext *cx, jsval vp, cpVect *out );
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jsval CGPoint_to_jsval( JSContext *cx, cpVect p );
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JSBool jsval_to_cpBB( JSContext *cx, jsval vp, cpBB *ret );
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jsval cpBB_to_jsval(JSContext *cx, cpBB bb );
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#ifdef __cplusplus
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}
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#endif
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#define cpVect_to_jsval CGPoint_to_jsval
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#define jsval_to_cpVect jsval_to_CGPoint
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@ -0,0 +1 @@
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Subproject commit 2d18305596b4da4b260bb2fd6d5ed8e878d0b129
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@ -1 +1 @@
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02ec34ee0597673f01d3cc72224a3f0f52d8c06b
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c40aaf99dc1fe3345c11bc4952c69810483ea5d7
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@ -6,7 +6,7 @@
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#include "js_bindings_chipmunk_manual.hpp"
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#include "jsapi.h"
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#include "js_manual_conversions.h"
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#include "cocosjs_manual_conversions.h"
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#include "uthash.h"
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#include "ccConfig.h"
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#include "ScriptingCore.h"
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@ -9,135 +9,6 @@
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#include "js_bindings_config.h"
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#include "js_manual_conversions.h"
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#define JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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//#include "js_bindings_NS_manual.h"
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JSBool jsval_to_CCPoint( JSContext *cx, jsval vp, CCPoint *ret )
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{
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#ifdef JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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JSObject *jsobj;
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if( ! JS_ValueToObject( cx, vp, &jsobj ) )
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return JS_FALSE;
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JSB_PRECONDITION( jsobj, "Not a valid JS object");
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jsval valx, valy;
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JSBool ok = JS_TRUE;
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ok &= JS_GetProperty(cx, jsobj, "x", &valx);
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ok &= JS_GetProperty(cx, jsobj, "y", &valy);
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if( ! ok )
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return JS_FALSE;
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double x, y;
|
||||
ok &= JS_ValueToNumber(cx, valx, &x);
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ok &= JS_ValueToNumber(cx, valy, &y);
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if( ! ok )
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return JS_FALSE;
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ret->x = x;
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ret->y = y;
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||||
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return JS_TRUE;
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#else // #! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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||||
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||||
JSObject *tmp_arg;
|
||||
if( ! JS_ValueToObject( cx, vp, &tmp_arg ) )
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return JS_FALSE;
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|
||||
JSB_PRECONDITION( tmp_arg && JS_IsTypedArrayObject( tmp_arg, cx ), "Not a TypedArray object");
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||||
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JSB_PRECONDITION( JS_GetTypedArrayByteLength( tmp_arg, cx ) == sizeof(cpVect), "Invalid length");
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||||
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||||
*ret = *(CCPoint*)JS_GetArrayBufferViewData( tmp_arg, cx );
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||||
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return JS_TRUE;
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#endif // #! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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||||
}
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||||
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||||
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||||
JSBool jsval_to_CGPoint( JSContext *cx, jsval vp, cpVect *ret )
|
||||
{
|
||||
#ifdef JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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||||
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||||
JSObject *jsobj;
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if( ! JS_ValueToObject( cx, vp, &jsobj ) )
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return JS_FALSE;
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JSB_PRECONDITION( jsobj, "Not a valid JS object");
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jsval valx, valy;
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JSBool ok = JS_TRUE;
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ok &= JS_GetProperty(cx, jsobj, "x", &valx);
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ok &= JS_GetProperty(cx, jsobj, "y", &valy);
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if( ! ok )
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return JS_FALSE;
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||||
double x, y;
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ok &= JS_ValueToNumber(cx, valx, &x);
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ok &= JS_ValueToNumber(cx, valy, &y);
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|
||||
if( ! ok )
|
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return JS_FALSE;
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ret->x = x;
|
||||
ret->y = y;
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||||
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return JS_TRUE;
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||||
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||||
#else // #! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
|
||||
|
||||
JSObject *tmp_arg;
|
||||
if( ! JS_ValueToObject( cx, vp, &tmp_arg ) )
|
||||
return JS_FALSE;
|
||||
|
||||
JSB_PRECONDITION( tmp_arg && JS_IsTypedArrayObject( tmp_arg, cx ), "Not a TypedArray object");
|
||||
|
||||
JSB_PRECONDITION( JS_GetTypedArrayByteLength( tmp_arg, cx ) == sizeof(cpVect), "Invalid length");
|
||||
|
||||
*ret = *(cpVect*)JS_GetArrayBufferViewData( tmp_arg, cx );
|
||||
|
||||
return JS_TRUE;
|
||||
#endif // #! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
|
||||
}
|
||||
|
||||
|
||||
jsval CGPoint_to_jsval( JSContext *cx, cpVect p)
|
||||
{
|
||||
|
||||
#ifdef JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
|
||||
|
||||
JSObject *object = JS_NewObject(cx, NULL, NULL, NULL );
|
||||
if (!object)
|
||||
return JSVAL_VOID;
|
||||
|
||||
if (!JS_DefineProperty(cx, object, "x", DOUBLE_TO_JSVAL(p.x), NULL, NULL, JSPROP_ENUMERATE | JSPROP_PERMANENT) ||
|
||||
!JS_DefineProperty(cx, object, "y", DOUBLE_TO_JSVAL(p.y), NULL, NULL, JSPROP_ENUMERATE | JSPROP_PERMANENT) )
|
||||
return JSVAL_VOID;
|
||||
|
||||
return OBJECT_TO_JSVAL(object);
|
||||
|
||||
#else // JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
|
||||
|
||||
#ifdef __LP64__
|
||||
JSObject *typedArray = JS_NewFloat64Array( cx, 2 );
|
||||
#else
|
||||
JSObject *typedArray = JS_NewFloat32Array( cx, 2 );
|
||||
#endif
|
||||
|
||||
cpVect *buffer = (cpVect*)JS_GetArrayBufferViewData(typedArray, cx );
|
||||
*buffer = p;
|
||||
return OBJECT_TO_JSVAL(typedArray);
|
||||
#endif // ! JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
|
||||
}
|
||||
|
||||
|
||||
JSBool jsval_to_opaque( JSContext *cx, jsval vp, void **r)
|
||||
{
|
||||
#ifdef __LP64__
|
||||
|
@ -261,34 +132,6 @@ jsval long_to_jsval( JSContext *cx, long number )
|
|||
#endif
|
||||
}
|
||||
|
||||
JSBool jsval_to_cpBB( JSContext *cx, jsval vp, cpBB *ret )
|
||||
{
|
||||
JSObject *tmp_arg;
|
||||
if( ! JS_ValueToObject( cx, vp, &tmp_arg ) )
|
||||
return JS_FALSE;
|
||||
|
||||
JSB_PRECONDITION( JS_IsTypedArrayObject( tmp_arg, cx ), "Not a TypedArray object");
|
||||
|
||||
JSB_PRECONDITION( JS_GetTypedArrayByteLength( tmp_arg, cx ) == sizeof(cpFloat)*4, "Invalid length");
|
||||
|
||||
*ret = *(cpBB*)JS_GetArrayBufferViewData( tmp_arg, cx);
|
||||
|
||||
return JS_TRUE;
|
||||
}
|
||||
|
||||
jsval cpBB_to_jsval(JSContext *cx, cpBB bb )
|
||||
{
|
||||
#ifdef __LP64__
|
||||
JSObject *typedArray = JS_NewFloat64Array( cx, 4 );
|
||||
#else
|
||||
JSObject *typedArray = JS_NewFloat32Array( cx, 4 );
|
||||
#endif
|
||||
cpBB *buffer = (cpBB*)JS_GetArrayBufferViewData(typedArray, cx);
|
||||
|
||||
*buffer = bb;
|
||||
return OBJECT_TO_JSVAL(typedArray);
|
||||
}
|
||||
|
||||
jsval longlong_to_jsval( JSContext *cx, long long number )
|
||||
{
|
||||
//NSCAssert( sizeof(long long)==8, @"Error!");
|
||||
|
|
|
@ -3,10 +3,8 @@
|
|||
// Copyright (c) 2012 Zynga Inc. All rights reserved.
|
||||
//
|
||||
|
||||
#include "chipmunk.h"
|
||||
#include "cocos2d.h"
|
||||
#include "jsapi.h"
|
||||
|
||||
using namespace cocos2d;
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
@ -15,23 +13,11 @@ JSBool jsval_to_opaque( JSContext *cx, jsval vp, void **out );
|
|||
JSBool jsval_to_int( JSContext *cx, jsval vp, int *out);
|
||||
JSBool jsval_to_long( JSContext *cx, jsval vp, long *out);
|
||||
JSBool jsval_to_longlong( JSContext *cx, jsval vp, long long *out);
|
||||
|
||||
JSBool jsval_to_CGPoint( JSContext *cx, jsval vp, cpVect *out );
|
||||
|
||||
jsval CGPoint_to_jsval( JSContext *cx, cpVect p );
|
||||
|
||||
jsval int_to_jsval( JSContext *cx, int l);
|
||||
jsval long_to_jsval( JSContext *cx, long l);
|
||||
jsval longlong_to_jsval( JSContext *cx, long long l);
|
||||
jsval opaque_to_jsval( JSContext *cx, void* opaque);
|
||||
|
||||
|
||||
JSBool jsval_to_cpBB( JSContext *cx, jsval vp, cpBB *ret );
|
||||
jsval cpBB_to_jsval(JSContext *cx, cpBB bb );
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#define cpVect_to_jsval CGPoint_to_jsval
|
||||
#define jsval_to_cpVect jsval_to_CGPoint
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit db61f8399655dd90f09d550259b45ae8289364fe
|
||||
Subproject commit 40ad79373b6c041a3312afb36da6985b91f0a3dc
|
|
@ -27,8 +27,7 @@ headers = %(cocosdir)s/cocos2dx/include/cocos2d.h
|
|||
|
||||
# what classes to produce code for. You can use regular expressions here. When testing the regular
|
||||
# expression, it will be enclosed in "^$", like this: "^CCMenu*$".
|
||||
|
||||
classes = CCSprite.* CCScene CCNode CCDirector CCLayer.* CCMenu.* CCTouch CC.*Action.* CCMove.* CCRotate.* CCBlink.* CCTint.* CCSequence CCRepeat.* CCFade.* CCEase.* CCScale.* CCTransition.* CCSpawn CCSequence CCAnimat.* CCFlip.* CCDelay.* CCSkew.* CCJump.* CCPlace.* CCShow.* CCProgress.* CCToggleVisibility.* CCHide CCParticle.* CCLabel.* CCAtlas.* CCTextureCache.* CCTexture2D CCParallaxNode CCTileMap.* CCTMX.* CCCallFunc CCRenderTexture CCGridAction CCGrid3DAction CCShaky3D CCWaves3D CCFlipX3D CCFlipY3D CCSpeed CCSet CCObject
|
||||
classes = CCSprite.* CCScene CCNode CCDirector CCLayer.* CCMenu.* CCTouch CC.*Action.* CCMove.* CCRotate.* CCBlink.* CCTint.* CCSequence CCRepeat.* CCFade.* CCEase.* CCScale.* CCTransition.* CCSpawn CCSequence CCAnimat.* CCFlip.* CCDelay.* CCSkew.* CCJump.* CCPlace.* CCShow.* CCProgress.* CCPointArray CCToggleVisibility.* CCHide CCParticle.* CCLabel.* CCAtlas.* CCTextureCache.* CCTexture2D CCCardinal.* CCCatmullRom.* CCParallaxNode CCTileMap.* CCTMX.* CCCallFunc CCRenderTexture CCGridAction CCGrid3DAction CCShaky3D CCWaves3D CCFlipX3D CCFlipY3D CCSpeed CCActionManager CCSet
|
||||
|
||||
# what should we skip? in the format ClassName::[function function]
|
||||
# ClassName is a regular expression, but will be used like this: "^ClassName$" functions are also
|
||||
|
@ -47,6 +46,8 @@ skip = CCNode::[.*Transform convertToWindowSpace getChildren getGrid setGLServer
|
|||
CC.*Protocol::[*],
|
||||
CC.*Delegate::[*],
|
||||
CCPoolManager::[*],
|
||||
CCTexture2D::[initWithPVRTCData releaseData setTexParameters initWithData keepData],
|
||||
CCSet::[begin end],
|
||||
CCIMEDispatcher::[*],
|
||||
CCSAXParser::[*],
|
||||
CCThread::[*],
|
||||
|
@ -86,11 +87,14 @@ skip = CCNode::[.*Transform convertToWindowSpace getChildren getGrid setGLServer
|
|||
*::[copyWith.* onEnter.* onExit.* description getObjectType .*RGB.* .*HSV.*]
|
||||
|
||||
rename_functions = CCDirector::[sharedDirector=getInstance],
|
||||
CCSpriteFrameCache::[sharedSpriteFrameCache=getInstance addSpriteFramesWithFile=addSpriteFrames],
|
||||
CCSpriteFrameCache::[sharedSpriteFrameCache=getInstance addSpriteFramesWithFile=addSpriteFrames spriteFrameByName=getSpriteFrame],
|
||||
CCMenuItemFont::[setFontNameObj=setFontName setFontSizeObj=setFontSize fontSizeObj=fontSize fontNameObj=fontName],
|
||||
CCProgressTimer::[setReverseProgress=setReverseDirection],
|
||||
CCTextureCache::[sharedTextureCache=getInstance],
|
||||
CCMenuItem::[setEnabled=setIsEnabled]
|
||||
CCMenuItem::[setEnabled=setIsEnabled],
|
||||
CCAnimation::[addSpriteFrameWithFileName=addSpriteFrameWithFilename],
|
||||
CCAnimationCache::[sharedAnimationCache=getInstance addAnimationsWithFile=addAnimations animationByName=getAnimation],
|
||||
CCLayerGradient::[initWithColor=init]
|
||||
|
||||
rename_classes = CCParticleSystemQuad::CCParticleSystem
|
||||
|
||||
|
@ -101,4 +105,7 @@ remove_prefix = CC
|
|||
base_objects = CCNode CCDirector
|
||||
|
||||
# classes that create no constructor
|
||||
# CCSet is special and we will use a hand-written constructor
|
||||
abstract_classes = CCDirector CCSpriteFrameCache CCTransitionEaseScene CCSet
|
||||
|
||||
rename_classes =
|
||||
|
|
Loading…
Reference in New Issue