Merge pull request #4946 from dumganhar/linux-template-fix

Linux template update
This commit is contained in:
James Chen 2014-01-06 20:57:28 -08:00
commit 2eb8691f6a
20 changed files with 140 additions and 2402 deletions

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@ -1,17 +1,17 @@
SET(KAZMATH_SOURCES
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/mat4.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/mat3.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/plane.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/vec4.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/quaternion.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/vec2.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/vec3.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/utility.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/aabb.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/ray2.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/GL/mat4stack.c
${CMAKE_SOURCE_DIR}/cocos/math/kazmath/src/GL/matrix.c
mat4.c
mat3.c
plane.c
vec4.c
quaternion.c
vec2.c
vec3.c
utility.c
aabb.c
ray2.c
GL/mat4stack.c
GL/matrix.c
)
ADD_SUBDIRECTORY(src)

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@ -1,13 +1,13 @@
set(COCOS_PHYSICS_SRC
${CMAKE_SOURCE_DIR}/cocos/physics/chipmunk/CCPhysicsContactInfo_chipmunk.cpp
${CMAKE_SOURCE_DIR}/cocos/physics/chipmunk/CCPhysicsJointInfo_chipmunk.cpp
${CMAKE_SOURCE_DIR}/cocos/physics/chipmunk/CCPhysicsShapeInfo_chipmunk.cpp
${CMAKE_SOURCE_DIR}/cocos/physics/chipmunk/CCPhysicsBodyInfo_chipmunk.cpp
${CMAKE_SOURCE_DIR}/cocos/physics/chipmunk/CCPhysicsWorldInfo_chipmunk.cpp
${CMAKE_SOURCE_DIR}/cocos/physics/CCPhysicsBody.cpp
${CMAKE_SOURCE_DIR}/cocos/physics/CCPhysicsContact.cpp
${CMAKE_SOURCE_DIR}/cocos/physics/CCPhysicsShape.cpp
${CMAKE_SOURCE_DIR}/cocos/physics/CCPhysicsJoint.cpp
${CMAKE_SOURCE_DIR}/cocos/physics/CCPhysicsWorld.cpp
../physics/chipmunk/CCPhysicsContactInfo_chipmunk.cpp
../physics/chipmunk/CCPhysicsJointInfo_chipmunk.cpp
../physics/chipmunk/CCPhysicsShapeInfo_chipmunk.cpp
../physics/chipmunk/CCPhysicsBodyInfo_chipmunk.cpp
../physics/chipmunk/CCPhysicsWorldInfo_chipmunk.cpp
../physics/CCPhysicsBody.cpp
../physics/CCPhysicsContact.cpp
../physics/CCPhysicsShape.cpp
../physics/CCPhysicsJoint.cpp
../physics/CCPhysicsWorld.cpp
)

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@ -1,389 +0,0 @@
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View File

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EXECUTABLE = HelloCpp
INCLUDES = -I.. -I../Classes
SOURCES = main.cpp \
../Classes/AppDelegate.cpp \
../Classes/HelloWorldScene.cpp
COCOS_ROOT = ../../../..
include $(COCOS_ROOT)/cocos/2d/cocos2dx.mk
SHAREDLIBS += -lcocos2d
COCOS_LIBS = $(LIB_DIR)/libcocos2d.so
$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D)
$(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS)
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$(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST)
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$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@

View File

@ -1,26 +0,0 @@
EXECUTABLE = SimpleGame
INCLUDES = -I.. -I../Classes
SOURCES = main.cpp \
../Classes/AppDelegate.cpp \
../Classes/HelloWorldScene.cpp \
../Classes/GameOverScene.cpp
COCOS_ROOT = ../../../..
include $(COCOS_ROOT)/cocos/2d/cocos2dx.mk
SHAREDLIBS += -lcocos2d -lcocosdenshion
INCLUDES += -I$(COCOS_ROOT)/cocos/audio/include
$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
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$(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS)
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$(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D)
$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@

View File

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View File

@ -1,174 +0,0 @@
EXECUTABLE = TestCpp
DEFINES += -DCC_KEYBOARD_SUPPORT
INCLUDES = -I../../../../external \
-I../../../../cocos/editor-support \
-I../../../../cocos \
-I../Classes
SOURCES = ../Classes/AccelerometerTest/AccelerometerTest.cpp \
../Classes/ActionManagerTest/ActionManagerTest.cpp \
../Classes/ActionsEaseTest/ActionsEaseTest.cpp \
../Classes/ActionsProgressTest/ActionsProgressTest.cpp \
../Classes/ActionsTest/ActionsTest.cpp \
../Classes/Box2DTest/Box2dTest.cpp \
../Classes/Box2DTestBed/Box2dView.cpp \
../Classes/Box2DTestBed/GLES-Render.cpp \
../Classes/Box2DTestBed/Test.cpp \
../Classes/Box2DTestBed/TestEntries.cpp \
../Classes/BugsTest/Bug-1159.cpp \
../Classes/BugsTest/Bug-1174.cpp \
../Classes/BugsTest/Bug-350.cpp \
../Classes/BugsTest/Bug-422.cpp \
../Classes/BugsTest/Bug-458/Bug-458.cpp \
../Classes/BugsTest/Bug-458/QuestionContainerSprite.cpp \
../Classes/BugsTest/Bug-624.cpp \
../Classes/BugsTest/Bug-886.cpp \
../Classes/BugsTest/Bug-899.cpp \
../Classes/BugsTest/Bug-914.cpp \
../Classes/BugsTest/BugsTest.cpp \
../Classes/ChipmunkTest/ChipmunkTest.cpp \
../Classes/ClickAndMoveTest/ClickAndMoveTest.cpp \
../Classes/ClippingNodeTest/ClippingNodeTest.cpp \
../Classes/CocosDenshionTest/CocosDenshionTest.cpp \
../Classes/CurlTest/CurlTest.cpp \
../Classes/CurrentLanguageTest/CurrentLanguageTest.cpp \
../Classes/DrawPrimitivesTest/DrawPrimitivesTest.cpp \
../Classes/EffectsAdvancedTest/EffectsAdvancedTest.cpp \
../Classes/EffectsTest/EffectsTest.cpp \
../Classes/ExtensionsTest/CocosBuilderTest/ButtonTest/ButtonTestLayer.cpp \
../Classes/ExtensionsTest/CocosBuilderTest/CocosBuilderTest.cpp \
../Classes/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder/HelloCocosBuilderLayer.cpp \
../Classes/ExtensionsTest/CocosBuilderTest/AnimationsTest/AnimationsTestLayer.cpp \
../Classes/ExtensionsTest/CocosBuilderTest/MenuTest/MenuTestLayer.cpp \
../Classes/ExtensionsTest/CocosBuilderTest/TestHeader/TestHeaderLayer.cpp \
../Classes/ExtensionsTest/CocosBuilderTest/TimelineCallbackTest/TimelineCallbackTestLayer.cpp \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlButtonTest/CCControlButtonTest.cpp \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlColourPicker/CCControlColourPickerTest.cpp \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlScene.cpp \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlSceneManager.cpp \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlSwitchTest/CCControlSwitchTest.cpp \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlPotentiometerTest/CCControlPotentiometerTest.cpp \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlStepperTest/CCControlStepperTest.cpp \
../Classes/ExtensionsTest/TableViewTest/TableViewTestScene.cpp \
../Classes/ExtensionsTest/TableViewTest/CustomTableViewCell.cpp \
../Classes/ExtensionsTest/ExtensionsTest.cpp \
../Classes/ExtensionsTest/NotificationCenterTest/NotificationCenterTest.cpp \
../Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp \
../Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp \
../Classes/ExtensionsTest/CocoStudioComponentsTest/ComponentsTestScene.cpp \
../Classes/ExtensionsTest/CocoStudioComponentsTest/EnemyController.cpp \
../Classes/ExtensionsTest/CocoStudioComponentsTest/GameOverScene.cpp \
../Classes/ExtensionsTest/CocoStudioComponentsTest/PlayerController.cpp \
../Classes/ExtensionsTest/CocoStudioComponentsTest/ProjectileController.cpp \
../Classes/ExtensionsTest/CocoStudioComponentsTest/SceneController.cpp \
../Classes/ExtensionsTest/CocoStudioSceneTest/SceneEditorTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UIScene.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UISceneManager.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UIDragPanelTest/UIDragPanelTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UILabelAtlasTest/UILabelAtlasTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UILabelBMFontTest/UILabelBMFontTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UILabelTest/UILabelTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UIListViewTest/UIListViewTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UILoadingBarTest/UILoadingBarTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UINodeContainerTest/UINodeContainerTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UIPageViewTest/UIPageViewTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UIPanelTest/UIPanelTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UISliderTest/UISliderTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UITextAreaTest/UITextAreaTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UITextButtonTest/UITextButtonTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp \
../Classes/ExtensionsTest/CocoStudioGUITest/CocosGUIScene.cpp \
../Classes/ExtensionsTest/Scale9SpriteTest/Scale9SpriteTest.cpp \
../Classes/NewEventDispatcherTest/NewEventDispatcherTest.cpp \
../Classes/FontTest/FontTest.cpp \
../Classes/IntervalTest/IntervalTest.cpp \
../Classes/KeyboardTest/KeyboardTest.cpp \
../Classes/InputTest/MouseTest.cpp \
../Classes/KeypadTest/KeypadTest.cpp \
../Classes/LabelTest/LabelTest.cpp \
../Classes/LabelTest/LabelTestNew.cpp \
../Classes/LayerTest/LayerTest.cpp \
../Classes/MenuTest/MenuTest.cpp \
../Classes/MotionStreakTest/MotionStreakTest.cpp \
../Classes/MutiTouchTest/MutiTouchTest.cpp \
../Classes/NodeTest/NodeTest.cpp \
../Classes/ParallaxTest/ParallaxTest.cpp \
../Classes/ParticleTest/ParticleTest.cpp \
../Classes/PerformanceTest/PerformanceAllocTest.cpp \
../Classes/PerformanceTest/PerformanceNodeChildrenTest.cpp \
../Classes/PerformanceTest/PerformanceParticleTest.cpp \
../Classes/PerformanceTest/PerformanceSpriteTest.cpp \
../Classes/PerformanceTest/PerformanceTest.cpp \
../Classes/PerformanceTest/PerformanceTextureTest.cpp \
../Classes/PerformanceTest/PerformanceTouchesTest.cpp \
../Classes/PhysicsTest/PhysicsTest.cpp \
../Classes/RenderTextureTest/RenderTextureTest.cpp \
../Classes/RotateWorldTest/RotateWorldTest.cpp \
../Classes/SceneTest/SceneTest.cpp \
../Classes/SchedulerTest/SchedulerTest.cpp \
../Classes/ShaderTest/ShaderTest.cpp \
../Classes/ShaderTest/ShaderTest2.cpp \
../Classes/SpriteTest/SpriteTest.cpp \
../Classes/TextInputTest/TextInputTest.cpp \
../Classes/Texture2dTest/Texture2dTest.cpp \
../Classes/TexturePackerEncryptionTest/TextureAtlasEncryptionTest.cpp \
../Classes/TextureCacheTest/TextureCacheTest.cpp \
../Classes/TileMapTest/TileMapTest.cpp \
../Classes/TouchesTest/Ball.cpp \
../Classes/TouchesTest/Paddle.cpp \
../Classes/TouchesTest/TouchesTest.cpp \
../Classes/TransitionsTest/TransitionsTest.cpp \
../Classes/UserDefaultTest/UserDefaultTest.cpp \
../Classes/ZwoptexTest/ZwoptexTest.cpp \
../Classes/FileUtilsTest/FileUtilsTest.cpp \
../Classes/SpineTest/SpineTest.cpp \
../Classes/DataVisitorTest/DataVisitorTest.cpp \
../Classes/ConfigurationTest/ConfigurationTest.cpp \
../Classes/controller.cpp \
../Classes/testBasic.cpp \
../Classes/AppDelegate.cpp \
../Classes/BaseTest.cpp \
../Classes/VisibleRect.cpp \
main.cpp
SHAREDLIBS = -lcocos2d -lcocosdenshion -lcurl -lpng
COCOS_LIBS = $(LIB_DIR)/libcocos2d.so $(LIB_DIR)/libcocosdenshion.so
include ../../../../cocos/2d/cocos2dx.mk
STATICLIBS += \
$(STATICLIBS_DIR)/curl/prebuilt/linux/$(POSTFIX)/libcurl.a \
$(LIB_DIR)/libextension.a \
$(LIB_DIR)/libbox2d.a \
$(LIB_DIR)/libchipmunk.a \
$(LIB_DIR)/libgui.a \
$(LIB_DIR)/libcocosbuilder.a \
$(LIB_DIR)/libspine.a \
$(LIB_DIR)/libcocostudio.a \
$(LIB_DIR)/libnetwork.a
####### Build rules
$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D)
$(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS) $(LIBS)
####### Compile
$(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D)
$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) -c $< -o $@
$(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D)
$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) -c $< -o $@
$(OBJ_DIR)/%.o: %.c $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D)
$(LOG_CC)$(CC) $(CCFLAGS) $(INCLUDES) $(DEFINES) -c $< -o $@

View File

@ -1,436 +0,0 @@
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<scannerConfigBuildInfo instanceId="cdt.managedbuild.config.gnu.exe.debug.684675641;cdt.managedbuild.config.gnu.exe.debug.684675641.;cdt.managedbuild.tool.gnu.cpp.compiler.exe.debug.889157849;cdt.managedbuild.tool.gnu.cpp.compiler.input.103685015">
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId=""/>
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<scannerConfigBuildInfo instanceId="cdt.managedbuild.config.gnu.exe.debug.684675641.877862202;cdt.managedbuild.config.gnu.exe.debug.684675641.877862202.;cdt.managedbuild.tool.gnu.cpp.compiler.exe.debug.1579483265;cdt.managedbuild.tool.gnu.cpp.compiler.input.601282888">
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="org.eclipse.cdt.managedbuilder.core.GCCManagedMakePerProjectProfileCPP"/>
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<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId=""/>
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<scannerConfigBuildInfo instanceId="cdt.managedbuild.config.gnu.exe.debug.684675641.877862202;cdt.managedbuild.config.gnu.exe.debug.684675641.877862202.;cdt.managedbuild.tool.gnu.c.compiler.exe.debug.470861430;cdt.managedbuild.tool.gnu.c.compiler.input.1965017009">
<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId="org.eclipse.cdt.managedbuilder.core.GCCManagedMakePerProjectProfileC"/>
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<autodiscovery enabled="true" problemReportingEnabled="true" selectedProfileId=""/>
</scannerConfigBuildInfo>
</storageModule>
</cproject>

View File

@ -1,56 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>TestLua</name>
<comment></comment>
<projects>
<project>libBox2D</project>
<project>libChipmunk</project>
<project>libcocos2d</project>
<project>libCocosDenshion</project>
<project>libextension</project>
<project>liblua</project>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.cdt.managedbuilder.core.genmakebuilder</name>
<triggers>clean,full,incremental,</triggers>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.cdt.managedbuilder.core.ScannerConfigBuilder</name>
<triggers>full,incremental,</triggers>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.cdt.core.cnature</nature>
<nature>org.eclipse.cdt.core.ccnature</nature>
<nature>org.eclipse.cdt.managedbuilder.core.managedBuildNature</nature>
<nature>org.eclipse.cdt.managedbuilder.core.ScannerConfigNature</nature>
</natures>
<linkedResources>
<link>
<name>Classes</name>
<type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/Classes</locationURI>
</link>
<link>
<name>cocos2dx_support</name>
<type>2</type>
<locationURI>PARENT-4-PROJECT_LOC/scripting/lua/cocos2dx_support</locationURI>
</link>
</linkedResources>
<filteredResources>
<filter>
<id>1373360472191</id>
<name></name>
<type>22</type>
<matcher>
<id>org.eclipse.ui.ide.multiFilter</id>
<arguments>1.0-name-matches-false-false-Lua_web_socket.*</arguments>
</matcher>
</filter>
</filteredResources>
</projectDescription>

View File

@ -1,31 +0,0 @@
EXECUTABLE = TestLua
COCOS_ROOT = ../../../..
INCLUDES = -I../Classes \
-I$(COCOS_ROOT)/audio/include \
-I$(COCOS_ROOT)/cocos/scripting/lua/bindings \
-I$(COCOS_ROOT)/external/lua/lua \
-I$(COCOS_ROOT)/external/lua/tolua \
-I$(COCOS_ROOT)/extensions
SOURCES = main.cpp \
../Classes/AppDelegate.cpp \
../Classes/lua_assetsmanager_test_sample.cpp
SHAREDLIBS += -lcocos2d -lcocosdenshion -llua
include $(COCOS_ROOT)/cocos/2d/cocos2dx.mk
$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D)
cp -R -n ../../../../samples/Cpp/TestCpp/Resources ../../../../samples/Lua/TestLua
cp -n ../../../../cocos/scripting/lua/script/* ../../../../samples/Lua/TestLua/Resources
$(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS) $(LIBS)
$(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D)
$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
$(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST)
@mkdir -p $(@D)
$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@

View File

@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 2.6)
set(APP_NAME HelloCpp)
set(APP_NAME MyGame)
project (${APP_NAME})
include(cocos2d/build/BuildHelpers.CMakeLists.txt)
@ -76,7 +76,6 @@ include_directories(
link_directories(
/usr/local/lib
${COCOS2D_ROOT}/lib
${COCOS2D_ROOT}/external/jpeg/prebuilt/linux/${ARCH_DIR}
${COCOS2D_ROOT}/external/tiff/prebuilt/linux/${ARCH_DIR}
${COCOS2D_ROOT}/external/webp/prebuilt/linux/${ARCH_DIR}
@ -85,6 +84,50 @@ link_directories(
${COCOS2D_ROOT}/external/linux-specific/fmod/prebuilt/${ARCH_DIR}
)
# kazmath
add_subdirectory(${COCOS2D_ROOT}/cocos/math/kazmath)
# chipmunk library
add_subdirectory(${COCOS2D_ROOT}/external/chipmunk/src)
# box2d library
add_subdirectory(${COCOS2D_ROOT}/external/Box2D)
# unzip library
add_subdirectory(${COCOS2D_ROOT}/external/unzip)
# tinyxml2 library
add_subdirectory(${COCOS2D_ROOT}/external/tinyxml2)
# audio
add_subdirectory(${COCOS2D_ROOT}/cocos/audio)
# cocos base library
add_subdirectory(${COCOS2D_ROOT}/cocos/base)
# cocos 2d library
add_subdirectory(${COCOS2D_ROOT}/cocos/2d)
# gui
add_subdirectory(${COCOS2D_ROOT}/cocos/gui)
# network
add_subdirectory(${COCOS2D_ROOT}/cocos/network)
# extensions
add_subdirectory(${COCOS2D_ROOT}/extensions)
## Editor Support
# spine
add_subdirectory(${COCOS2D_ROOT}/cocos/editor-support/spine)
# cocosbuilder
add_subdirectory(${COCOS2D_ROOT}/cocos/editor-support/cocosbuilder)
# cocostudio
add_subdirectory(${COCOS2D_ROOT}/cocos/editor-support/cocostudio)
# add the executable
add_executable(${APP_NAME}
${GAME_SRC}
@ -99,37 +142,12 @@ endif()
target_link_libraries(${APP_NAME}
gui
network
curl
ldap
lber
idn
rtmp
spine
cocostudio
cocosbuilder
extensions
box2d
audio
${FMOD_LIB}
cocos2d
cocosbase
chipmunk
tinyxml2
kazmath
unzip
jpeg
webp
tiff
freetype
fontconfig
png
pthread
glfw
GLEW
GL
X11
rt
z
)
set(APP_BIN_DIR "${CMAKE_SOURCE_DIR}/bin")

View File

@ -14,6 +14,6 @@ int main(int argc, char **argv)
// create the application instance
AppDelegate app;
EGLView eglView;
eglView.init("TestCPP",900,640);
eglView.init("Cocos2d-x Game",900,640);
return Application::getInstance()->run();
}

View File

@ -79,7 +79,6 @@ include_directories(
link_directories(
/usr/local/lib
${COCOS2D_ROOT}/lib
${COCOS2D_ROOT}/external/jpeg/prebuilt/linux/${ARCH_DIR}
${COCOS2D_ROOT}/external/tiff/prebuilt/linux/${ARCH_DIR}
${COCOS2D_ROOT}/external/webp/prebuilt/linux/${ARCH_DIR}
@ -88,6 +87,60 @@ link_directories(
${COCOS2D_ROOT}/external/linux-specific/fmod/prebuilt/${ARCH_DIR}
)
# kazmath
add_subdirectory(${COCOS2D_ROOT}/cocos/math/kazmath)
# chipmunk library
add_subdirectory(${COCOS2D_ROOT}/external/chipmunk/src)
# box2d library
add_subdirectory(${COCOS2D_ROOT}/external/Box2D)
# unzip library
add_subdirectory(${COCOS2D_ROOT}/external/unzip)
# tinyxml2 library
add_subdirectory(${COCOS2D_ROOT}/external/tinyxml2)
# audio
add_subdirectory(${COCOS2D_ROOT}/cocos/audio)
# cocos base library
add_subdirectory(${COCOS2D_ROOT}/cocos/base)
# cocos 2d library
add_subdirectory(${COCOS2D_ROOT}/cocos/2d)
# gui
add_subdirectory(${COCOS2D_ROOT}/cocos/gui)
# network
add_subdirectory(${COCOS2D_ROOT}/cocos/network)
# extensions
add_subdirectory(${COCOS2D_ROOT}/extensions)
## Editor Support
# spine
add_subdirectory(${COCOS2D_ROOT}/cocos/editor-support/spine)
# cocosbuilder
add_subdirectory(${COCOS2D_ROOT}/cocos/editor-support/cocosbuilder)
# cocostudio
add_subdirectory(${COCOS2D_ROOT}/cocos/editor-support/cocostudio)
## Scripting
# lua
add_subdirectory(${COCOS2D_ROOT}/external/lua/lua)
# tolua
add_subdirectory(${COCOS2D_ROOT}/external/lua/tolua)
# luabinding
add_subdirectory(${COCOS2D_ROOT}/cocos/scripting)
# add the executable
add_executable(${APP_NAME}
${GAME_SRC}
@ -101,41 +154,14 @@ endif()
target_link_libraries(${APP_NAME}
luabinding
tolua
lua
gui
network
curl
ldap
lber
idn
rtmp
spine
cocostudio
cocosbuilder
extensions
box2d
audio
${FMOD_LIB}
cocos2d
cocosbase
chipmunk
tinyxml2
kazmath
unzip
jpeg
webp
tiff
freetype
fontconfig
png
pthread
glfw
GLEW
GL
X11
rt
z
)
set(APP_BIN_DIR "${CMAKE_SOURCE_DIR}/bin")
@ -146,5 +172,6 @@ set_target_properties(${APP_NAME} PROPERTIES
pre_build(${APP_NAME}
COMMAND ${CMAKE_COMMAND} -E remove_directory ${APP_BIN_DIR}/Resources
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/Resources ${APP_BIN_DIR}/Resources
COMMAND ${CMAKE_COMMAND} -E copy_directory ${COCOS2D_ROOT}/cocos/scripting/lua/script ${APP_BIN_DIR}/Resources
)

View File

@ -14,6 +14,6 @@ int main(int argc, char **argv)
// create the application instance
AppDelegate app;
EGLView eglView;
eglView.init("TestCPP",900,640);
eglView.init("Cocos2d-x Game Using LUA",900,640);
return Application::getInstance()->run();
}

View File

@ -76,6 +76,22 @@ elif [ "$PLATFORM"x = "linux"x ]; then
cd linux-build
cmake ../..
make -j10
# build template
echo "Building template projects for linux ..."
cd $COCOS2DX_ROOT/tools/project-creator
./create_project.py -n MyGameCpp -k com.MyCompany.AwesomeGameCpp -l cpp -p $HOME
./create_project.py -n MyGameLua -k com.MyCompany.AwesomeGameLua -l lua -p $HOME
cd $HOME/MyGameCpp
mkdir build
cd build
cmake ..
make -j10
cd $HOME/MyGameLua
mkdir build
cd build
cmake ..
make -j10
elif [ "$PLATFORM"x = "emscripten"x ]; then
# Generate binding glue codes