mirror of https://github.com/axmolengine/axmol.git
[AUTO]: updating luabinding automatically
This commit is contained in:
parent
45fa2363e8
commit
30b00dadd8
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@ -66,6 +66,11 @@
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-- @field [parent=#cc] LabelAtlas#LabelAtlas LabelAtlas preloaded module
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--------------------------------------------------------
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-- the cc Scene
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-- @field [parent=#cc] Scene#Scene Scene preloaded module
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--------------------------------------------------------
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-- the cc Director
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-- @field [parent=#cc] Director#Director Director preloaded module
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@ -771,11 +776,6 @@
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-- @field [parent=#cc] LayerMultiplex#LayerMultiplex LayerMultiplex preloaded module
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--------------------------------------------------------
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-- the cc Scene
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-- @field [parent=#cc] Scene#Scene Scene preloaded module
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--------------------------------------------------------
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-- the cc TransitionEaseScene
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-- @field [parent=#cc] TransitionEaseScene#TransitionEaseScene TransitionEaseScene preloaded module
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@ -1,16 +1,6 @@
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--------------------------------
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-- @module cc
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--------------------------------------------------------
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-- the cc PhysicsWorld
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-- @field [parent=#cc] PhysicsWorld#PhysicsWorld PhysicsWorld preloaded module
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--------------------------------------------------------
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-- the cc PhysicsDebugDraw
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-- @field [parent=#cc] PhysicsDebugDraw#PhysicsDebugDraw PhysicsDebugDraw preloaded module
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--------------------------------------------------------
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-- the cc PhysicsShape
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-- @field [parent=#cc] PhysicsShape#PhysicsShape PhysicsShape preloaded module
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@ -56,6 +46,16 @@
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-- @field [parent=#cc] PhysicsBody#PhysicsBody PhysicsBody preloaded module
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--------------------------------------------------------
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-- the cc PhysicsWorld
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-- @field [parent=#cc] PhysicsWorld#PhysicsWorld PhysicsWorld preloaded module
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--------------------------------------------------------
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-- the cc PhysicsDebugDraw
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-- @field [parent=#cc] PhysicsDebugDraw#PhysicsDebugDraw PhysicsDebugDraw preloaded module
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--------------------------------------------------------
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-- the cc PhysicsContact
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-- @field [parent=#cc] PhysicsContact#PhysicsContact PhysicsContact preloaded module
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@ -11598,6 +11598,168 @@ int lua_register_cocos2dx_LabelAtlas(lua_State* tolua_S)
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return 1;
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}
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int lua_cocos2dx_Scene_getPhysicsWorld(lua_State* tolua_S)
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{
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int argc = 0;
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cocos2d::Scene* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"cc.Scene",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocos2d::Scene*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Scene_getPhysicsWorld'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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return 0;
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cocos2d::PhysicsWorld* ret = cobj->getPhysicsWorld();
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object_to_luaval<cocos2d::PhysicsWorld>(tolua_S, "cc.PhysicsWorld",(cocos2d::PhysicsWorld*)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPhysicsWorld",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Scene_getPhysicsWorld'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_Scene_createWithSize(lua_State* tolua_S)
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{
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int argc = 0;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertable(tolua_S,1,"cc.Scene",0,&tolua_err)) goto tolua_lerror;
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#endif
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argc = lua_gettop(tolua_S) - 1;
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if (argc == 1)
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{
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cocos2d::Size arg0;
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ok &= luaval_to_size(tolua_S, 2, &arg0);
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if(!ok)
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return 0;
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cocos2d::Scene* ret = cocos2d::Scene::createWithSize(arg0);
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object_to_luaval<cocos2d::Scene>(tolua_S, "cc.Scene",(cocos2d::Scene*)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "createWithSize",argc, 1);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Scene_createWithSize'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_Scene_create(lua_State* tolua_S)
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{
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int argc = 0;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertable(tolua_S,1,"cc.Scene",0,&tolua_err)) goto tolua_lerror;
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#endif
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argc = lua_gettop(tolua_S) - 1;
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if (argc == 0)
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{
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if(!ok)
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return 0;
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cocos2d::Scene* ret = cocos2d::Scene::create();
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object_to_luaval<cocos2d::Scene>(tolua_S, "cc.Scene",(cocos2d::Scene*)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "create",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Scene_create'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_Scene_createWithPhysics(lua_State* tolua_S)
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{
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int argc = 0;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertable(tolua_S,1,"cc.Scene",0,&tolua_err)) goto tolua_lerror;
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#endif
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argc = lua_gettop(tolua_S) - 1;
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if (argc == 0)
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{
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if(!ok)
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return 0;
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cocos2d::Scene* ret = cocos2d::Scene::createWithPhysics();
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object_to_luaval<cocos2d::Scene>(tolua_S, "cc.Scene",(cocos2d::Scene*)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "createWithPhysics",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Scene_createWithPhysics'.",&tolua_err);
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#endif
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return 0;
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}
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static int lua_cocos2dx_Scene_finalize(lua_State* tolua_S)
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{
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printf("luabindings: finalizing LUA object (Scene)");
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return 0;
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}
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int lua_register_cocos2dx_Scene(lua_State* tolua_S)
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{
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tolua_usertype(tolua_S,"cc.Scene");
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tolua_cclass(tolua_S,"Scene","cc.Scene","cc.Node",nullptr);
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tolua_beginmodule(tolua_S,"Scene");
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tolua_function(tolua_S,"getPhysicsWorld",lua_cocos2dx_Scene_getPhysicsWorld);
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tolua_function(tolua_S,"createWithSize", lua_cocos2dx_Scene_createWithSize);
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tolua_function(tolua_S,"create", lua_cocos2dx_Scene_create);
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tolua_function(tolua_S,"createWithPhysics", lua_cocos2dx_Scene_createWithPhysics);
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tolua_endmodule(tolua_S);
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std::string typeName = typeid(cocos2d::Scene).name();
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g_luaType[typeName] = "cc.Scene";
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g_typeCast["Scene"] = "cc.Scene";
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return 1;
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}
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int lua_cocos2dx_Director_pause(lua_State* tolua_S)
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{
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int argc = 0;
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@ -36291,168 +36453,6 @@ int lua_register_cocos2dx_LayerMultiplex(lua_State* tolua_S)
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return 1;
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}
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int lua_cocos2dx_Scene_getPhysicsWorld(lua_State* tolua_S)
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{
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int argc = 0;
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cocos2d::Scene* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"cc.Scene",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocos2d::Scene*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Scene_getPhysicsWorld'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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return 0;
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cocos2d::PhysicsWorld* ret = cobj->getPhysicsWorld();
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object_to_luaval<cocos2d::PhysicsWorld>(tolua_S, "cc.PhysicsWorld",(cocos2d::PhysicsWorld*)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "getPhysicsWorld",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Scene_getPhysicsWorld'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_Scene_createWithSize(lua_State* tolua_S)
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{
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int argc = 0;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertable(tolua_S,1,"cc.Scene",0,&tolua_err)) goto tolua_lerror;
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#endif
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argc = lua_gettop(tolua_S) - 1;
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if (argc == 1)
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{
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cocos2d::Size arg0;
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ok &= luaval_to_size(tolua_S, 2, &arg0);
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if(!ok)
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return 0;
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cocos2d::Scene* ret = cocos2d::Scene::createWithSize(arg0);
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object_to_luaval<cocos2d::Scene>(tolua_S, "cc.Scene",(cocos2d::Scene*)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "createWithSize",argc, 1);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Scene_createWithSize'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_Scene_create(lua_State* tolua_S)
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{
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int argc = 0;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertable(tolua_S,1,"cc.Scene",0,&tolua_err)) goto tolua_lerror;
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#endif
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argc = lua_gettop(tolua_S) - 1;
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if (argc == 0)
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{
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if(!ok)
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return 0;
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cocos2d::Scene* ret = cocos2d::Scene::create();
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object_to_luaval<cocos2d::Scene>(tolua_S, "cc.Scene",(cocos2d::Scene*)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "create",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Scene_create'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_Scene_createWithPhysics(lua_State* tolua_S)
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{
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int argc = 0;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertable(tolua_S,1,"cc.Scene",0,&tolua_err)) goto tolua_lerror;
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#endif
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argc = lua_gettop(tolua_S) - 1;
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if (argc == 0)
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{
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if(!ok)
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return 0;
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cocos2d::Scene* ret = cocos2d::Scene::createWithPhysics();
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object_to_luaval<cocos2d::Scene>(tolua_S, "cc.Scene",(cocos2d::Scene*)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "createWithPhysics",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Scene_createWithPhysics'.",&tolua_err);
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#endif
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return 0;
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}
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static int lua_cocos2dx_Scene_finalize(lua_State* tolua_S)
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{
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printf("luabindings: finalizing LUA object (Scene)");
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return 0;
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}
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int lua_register_cocos2dx_Scene(lua_State* tolua_S)
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{
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tolua_usertype(tolua_S,"cc.Scene");
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tolua_cclass(tolua_S,"Scene","cc.Scene","cc.Node",nullptr);
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tolua_beginmodule(tolua_S,"Scene");
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tolua_function(tolua_S,"getPhysicsWorld",lua_cocos2dx_Scene_getPhysicsWorld);
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tolua_function(tolua_S,"createWithSize", lua_cocos2dx_Scene_createWithSize);
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tolua_function(tolua_S,"create", lua_cocos2dx_Scene_create);
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tolua_function(tolua_S,"createWithPhysics", lua_cocos2dx_Scene_createWithPhysics);
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tolua_endmodule(tolua_S);
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std::string typeName = typeid(cocos2d::Scene).name();
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g_luaType[typeName] = "cc.Scene";
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g_typeCast["Scene"] = "cc.Scene";
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return 1;
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}
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int lua_cocos2dx_TransitionEaseScene_easeActionWithAction(lua_State* tolua_S)
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{
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int argc = 0;
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