[AUTO]: updating luabinding automatically

This commit is contained in:
CocosRobot 2014-06-16 02:49:38 +00:00
parent 111e08062f
commit 30c91729eb
2 changed files with 39 additions and 2 deletions

View File

@ -64,14 +64,15 @@
-- @param self
--------------------------------
-- overload function: saveToFile(string, cc.Image::Format)
-- overload function: saveToFile(string, cc.Image::Format, bool)
--
-- overload function: saveToFile(string)
-- overload function: saveToFile(string, bool)
--
-- @function [parent=#RenderTexture] saveToFile
-- @param self
-- @param #string str
-- @param #cc.Image::Format format
-- @param #bool bool
-- @return bool#bool ret (retunr value: bool)
--------------------------------

View File

@ -48007,6 +48007,26 @@ int lua_cocos2dx_RenderTexture_saveToFile(lua_State* tolua_S)
}
}while(0);
ok = true;
do{
if (argc == 3) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0);
if (!ok) { break; }
cocos2d::Image::Format arg1;
ok &= luaval_to_int32(tolua_S, 3,(int *)&arg1);
if (!ok) { break; }
bool arg2;
ok &= luaval_to_boolean(tolua_S, 4,&arg2);
if (!ok) { break; }
bool ret = cobj->saveToFile(arg0, arg1, arg2);
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
}while(0);
ok = true;
do{
if (argc == 1) {
std::string arg0;
@ -48019,6 +48039,22 @@ int lua_cocos2dx_RenderTexture_saveToFile(lua_State* tolua_S)
}
}while(0);
ok = true;
do{
if (argc == 2) {
std::string arg0;
ok &= luaval_to_std_string(tolua_S, 2,&arg0);
if (!ok) { break; }
bool arg1;
ok &= luaval_to_boolean(tolua_S, 3,&arg1);
if (!ok) { break; }
bool ret = cobj->saveToFile(arg0, arg1);
tolua_pushboolean(tolua_S,(bool)ret);
return 1;
}
}while(0);
ok = true;
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "saveToFile",argc, 1);
return 0;