mirror of https://github.com/axmolengine/axmol.git
Merge pull request #2126 from sbc100/make_run_for_linux
fixed #1820: Adding 'make run' target for linux projects.
This commit is contained in:
commit
30e304961f
1
Makefile
1
Makefile
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@ -9,6 +9,7 @@ define MAKE_TARGET
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+$(MAKE) -C scripting/lua/proj.$(PLATFORM) $@
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+$(MAKE) -C samples/Cpp/HelloCpp/proj.$(PLATFORM) $@
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+$(MAKE) -C samples/Cpp/TestCpp/proj.$(PLATFORM) $@
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+$(MAKE) -C samples/Cpp/SimpleGame/proj.$(PLATFORM) $@
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+$(MAKE) -C samples/Lua/HelloLua/proj.$(PLATFORM) $@
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+$(MAKE) -C samples/Lua/TestLua/proj.$(PLATFORM) $@
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endef
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@ -99,3 +99,16 @@ clean:
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rm -f $(TARGET) core
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.PHONY: all clean
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# If the parent Makefile defines $(EXECUTABLE) then define this as the target
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# and create a 'make run' rule to run the app.
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ifdef EXECUTABLE
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TARGET := $(BIN_DIR)/$(EXECUTABLE)
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all: $(TARGET)
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run: $(TARGET)
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cd $(dir $^) && ./$(notdir $^)
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.PHONY: run
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endif
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@ -1,6 +1,6 @@
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TARGET = HelloCpp
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EXECUTABLE = HelloCpp
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INCLUDES = -I.. -I../Classes
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INCLUDES = -I.. -I../Classes
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SOURCES = main.cpp \
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../Classes/AppDelegate.cpp \
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@ -12,10 +12,6 @@ include $(COCOS_ROOT)/cocos2dx/proj.linux/cocos2dx.mk
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SHAREDLIBS += -lcocos2d
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COCOS_LIBS = $(LIB_DIR)/libcocos2d.so
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TARGET := $(BIN_DIR)/$(TARGET)
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all: $(TARGET)
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$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
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@mkdir -p $(@D)
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$(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS)
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@ -1,8 +1,6 @@
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#include "main.h"
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#include "../Classes/AppDelegate.h"
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#include "cocos2d.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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@ -1,7 +0,0 @@
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#ifndef __MAIN_H__
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#define __MAIN_H__
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// C RunTime Header Files
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#include "CCStdC.h"
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#endif // __MAIN_H__
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@ -0,0 +1,27 @@
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EXECUTABLE = SimpleGame
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INCLUDES = -I.. -I../Classes
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SOURCES = main.cpp \
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../Classes/AppDelegate.cpp \
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../Classes/HelloWorldScene.cpp \
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../Classes/GameOverScene.cpp
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COCOS_ROOT = ../../../..
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include $(COCOS_ROOT)/cocos2dx/proj.linux/cocos2dx.mk
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SHAREDLIBS += -lcocos2d -lcocosdenshion
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COCOS_LIBS = $(LIB_DIR)/libcocos2d.so $(LIB_DIR)/libcocosdenshion.so
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INCLUDES += -I$(COCOS_ROOT)/CocosDenshion/include
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$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
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@mkdir -p $(@D)
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$(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS)
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$(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST)
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@mkdir -p $(@D)
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$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
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$(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST)
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@mkdir -p $(@D)
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$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
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@ -0,0 +1,20 @@
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#include "../Classes/AppDelegate.h"
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#include "cocos2d.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <string>
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USING_NS_CC;
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int main(int argc, char **argv)
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{
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// create the application instance
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AppDelegate app;
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CCEGLView* eglView = CCEGLView::sharedOpenGLView();
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eglView->setFrameSize(800, 480);
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return CCApplication::sharedApplication()->run();
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}
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@ -1,4 +1,4 @@
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TARGET = TestCpp
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EXECUTABLE = TestCpp
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SOURCES = ../Classes/AccelerometerTest/AccelerometerTest.cpp \
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../Classes/ActionManagerTest/ActionManagerTest.cpp \
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@ -111,9 +111,6 @@ STATICLIBS += \
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DEFINES += -DCC_ENABLE_CHIPMUNK_INTEGRATION=1
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TARGET := $(BIN_DIR)/$(TARGET)
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all: $(TARGET)
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####### Build rules
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$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
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@mkdir -p $(@D)
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@ -1,5 +1,3 @@
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#include "main.h"
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#include "../Classes/AppDelegate.h"
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#include "cocos2d.h"
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#include "CCEGLView.h"
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@ -1,13 +0,0 @@
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#ifndef __MAIN_H__
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#define __MAIN_H__
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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// Windows Header Files:
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//#include <windows.h>
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//#include <tchar.h>
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// C RunTime Header Files
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#include "CCStdC.h"
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#endif // __MAIN_H__
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@ -1,4 +1,4 @@
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TARGET = HelloLua
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EXECUTABLE = HelloLua
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COCOS_ROOT = ../../../..
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INCLUDES = -I../ -I../Classes -I$(COCOS_ROOT)/CocosDenshion/include \
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@ -11,13 +11,8 @@ SOURCES = main.cpp ../Classes/AppDelegate.cpp
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SHAREDLIBS += -lcocos2d -lcocosdenshion -llua
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COCOS_LIBS = $(LIB_DIR)/libcocos2d.so $(LIB_DIR)/libcocosdenshion.so $(LIB_DIR)/liblua.so
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include $(COCOS_ROOT)/cocos2dx/proj.linux/cocos2dx.mk
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TARGET := $(BIN_DIR)/$(TARGET)
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all: $(TARGET)
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$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
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@mkdir -p $(@D)
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$(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS) $(LIBS)
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@ -1,8 +1,6 @@
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#include "main.h"
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#include "../Classes/AppDelegate.h"
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#include "cocos2d.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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|
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@ -1,7 +0,0 @@
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#ifndef __MAIN_H__
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#define __MAIN_H__
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// C RunTime Header Files
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#include "CCStdC.h"
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#endif // __MAIN_H__
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@ -1,4 +1,4 @@
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TARGET = TestLua
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EXECUTABLE = TestLua
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COCOS_ROOT = ../../../..
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INCLUDES = -I../ -I../Classes -I$(COCOS_ROOT)/CocosDenshion/include \
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@ -13,10 +13,6 @@ COCOS_LIBS = $(LIB_DIR)/libcocos2d.so $(LIB_DIR)/libcocosdenshion.so $(LIB_DIR)/
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include $(COCOS_ROOT)/cocos2dx/proj.linux/cocos2dx.mk
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TARGET := $(BIN_DIR)/$(TARGET)
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all: $(TARGET)
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$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
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@mkdir -p $(@D)
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cp -R -n ../../../../samples/Cpp/TestCpp/Resources ../../../../samples/Lua/TestLua
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@ -1,5 +1,3 @@
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#include "main.h"
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#include "../Classes/AppDelegate.h"
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#include "cocos2d.h"
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#include "CCEGLView.h"
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|
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@ -1,13 +0,0 @@
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#ifndef __MAIN_H__
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#define __MAIN_H__
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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|
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// Windows Header Files:
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//#include <windows.h>
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//#include <tchar.h>
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// C RunTime Header Files
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#include "CCStdC.h"
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#endif // __MAIN_H__
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@ -1,101 +1,25 @@
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CC = gcc
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CXX = g++
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TARGET = HelloCpp
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CCFLAGS = -Wall
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CXXFLAGS = -Wall
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VISIBILITY =
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LIBS =
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EXECUTABLE = HelloCpp
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COCOS2DX_PATH = ../../../cocos2dx
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INCLUDES = -I../ \
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-I../../ \
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-I../Classes \
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-I$(COCOS2DX_PATH) \
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-I$(COCOS2DX_PATH)/platform/third_party/linux/libfreetype2 \
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-I$(COCOS2DX_PATH)/cocoa \
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-I$(COCOS2DX_PATH)/include \
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-I$(COCOS2DX_PATH)/kazmath/include \
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-I$(COCOS2DX_PATH)/platform \
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-I$(COCOS2DX_PATH)/platform/linux \
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-I$(COCOS2DX_PATH)/platform/third_party/linux/libxml2 \
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-I$(COCOS2DX_PATH)/platform/third_party/linux/libjpeg \
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-I../../../CocosDenshion/include \
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-I../../../extensions/ \
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-I../../../external/ \
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-I../../../external/chipmunk/include/chipmunk \
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INCLUDES = -I.. -I../Classes
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SOURCES = main.cpp \
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../Classes/AppDelegate.cpp \
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../Classes/HelloWorldScene.cpp
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LBITS := $(shell getconf LONG_BIT)
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ifeq ($(LBITS),64)
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INCLUDES += -I$(COCOS2DX_PATH)/platform/third_party/linux/include64
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else
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INCLUDES += -I$(COCOS2DX_PATH)/platform/third_party/linux
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endif
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COCOS_ROOT = ../../..
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include $(COCOS_ROOT)/cocos2dx/proj.linux/cocos2dx.mk
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DEFINES = -DLINUX
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SHAREDLIBS += -lcocos2d
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COCOS_LIBS = $(LIB_DIR)/libcocos2d.so
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OBJECTS = ../Classes/AppDelegate.o \
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../Classes/HelloWorldScene.o \
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./main.o
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$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
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@mkdir -p $(@D)
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$(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS)
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ifeq ($(LBITS),64)
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STATICLIBS_DIR = ../../../cocos2dx/platform/third_party/linux/libraries/lib64
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else
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STATICLIBS_DIR = ../../../cocos2dx/platform/third_party/linux/libraries
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endif
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STATICLIBS =
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STATICLIBS = $(STATICLIBS_DIR)/libfreetype.a \
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$(STATICLIBS_DIR)/libcurl.a \
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$(STATICLIBS_DIR)/libxml2.a \
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$(STATICLIBS_DIR)/libpng.a \
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$(STATICLIBS_DIR)/libjpeg.a \
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$(STATICLIBS_DIR)/libtiff.a \
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../../../lib/linux/Debug/libextension.a \
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../../../lib/linux/Debug/libbox2d.a \
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../../../lib/linux/Debug/libchipmunk.a
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$(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST)
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@mkdir -p $(@D)
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$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
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|
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SHAREDLIBS =
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ifeq ($(LBITS),64)
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SHAREDLIBS_DIR = ../../../CocosDenshion/third_party/fmod/lib64/api/lib
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SHAREDLIBS = -L$(SHAREDLIBS_DIR) -lfmodex64
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else
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SHAREDLIBS_DIR = ../../../CocosDenshion/third_party/fmod/api/lib
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SHAREDLIBS = -L$(SHAREDLIBS_DIR) -lfmodex
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endif
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SHAREDLIBS += -Wl,-rpath,../../$(SHAREDLIBS_DIR)
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SHAREDLIBS += -lglfw -lGLEW -lcurl
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|
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BIN_DIR_ROOT=bin
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BIN_DIR = BIN_DIR_ROOT
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debug: SHAREDLIBS += -L../../../lib/linux/Debug -lcocos2d -lrt -lz -lcocosdenshion -Wl,-rpath,../../../../../lib/linux/Debug
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debug: CCFLAGS += -g3 -O0
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debug: CXXFLAGS += -g3 -O0
|
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debug: DEFINES += -DDEBUG -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCOCOS2D_DEBUG=1
|
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debug: BIN_DIR = $(BIN_DIR_ROOT)/debug
|
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debug: $(TARGET)
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||||
|
||||
release: SHAREDLIBS += -L../../../lib/linux/Release -lcocos2d -lrt -lz -lcocosdenshion -Wl,-rpath,../../../../../lib/linux/Release
|
||||
release: CCFLAGS += -O3
|
||||
release: CXXFLAGS += -O3
|
||||
release: DEFINES += -DNDEBUG -DCC_ENABLE_CHIPMUNK_INTEGRATION=1
|
||||
release: BIN_DIR = $(BIN_DIR_ROOT)/release
|
||||
release: $(TARGET)
|
||||
|
||||
####### Build rules
|
||||
$(TARGET): $(OBJECTS)
|
||||
mkdir -p $(BIN_DIR)
|
||||
$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(OBJECTS) -o $(BIN_DIR)/$(TARGET) $(SHAREDLIBS) $(STATICLIBS) $(LIBS)
|
||||
|
||||
|
||||
####### Compile
|
||||
%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
|
||||
|
||||
%.o: %.c
|
||||
$(CC) $(CCFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
|
||||
|
||||
|
||||
clean:
|
||||
rm -f $(OBJECTS) $(TARGET) core
|
||||
$(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST)
|
||||
@mkdir -p $(@D)
|
||||
$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
#include "main.h"
|
||||
|
||||
#include "../Classes/AppDelegate.h"
|
||||
#include "cocos2d.h"
|
||||
#include "CCEGLView.h"
|
||||
|
|
|
@ -1,13 +0,0 @@
|
|||
#ifndef __MAIN_H__
|
||||
#define __MAIN_H__
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
|
||||
// Windows Header Files:
|
||||
//#include <windows.h>
|
||||
//#include <tchar.h>
|
||||
|
||||
// C RunTime Header Files
|
||||
#include "CCStdC.h"
|
||||
|
||||
#endif // __MAIN_H__
|
|
@ -1,93 +1,26 @@
|
|||
CC = gcc
|
||||
CXX = g++
|
||||
TARGET = HelloLua
|
||||
CCFLAGS = -Wall
|
||||
CXXFLAGS = -Wall
|
||||
VISIBILITY =
|
||||
EXECUTABLE = HelloLua
|
||||
|
||||
COCOS2DX_PATH = ../../../cocos2dx
|
||||
INCLUDES = -I../ \
|
||||
-I../Classes \
|
||||
-I$(COCOS2DX_PATH) \
|
||||
-I$(COCOS2DX_PATH)/platform/third_party/linux \
|
||||
-I$(COCOS2DX_PATH)/platform/third_party/linux/libfreetype2 \
|
||||
-I$(COCOS2DX_PATH)/cocoa \
|
||||
-I$(COCOS2DX_PATH)/include \
|
||||
-I$(COCOS2DX_PATH)/platform \
|
||||
-I$(COCOS2DX_PATH)/platform/linux \
|
||||
-I$(COCOS2DX_PATH)/kazmath/include \
|
||||
-I$(COCOS2DX_PATH)/platform/third_party/linux/libxml2 \
|
||||
-I$(COCOS2DX_PATH)/platform/third_party/linux/libjpeg \
|
||||
-I../../../CocosDenshion/include \
|
||||
-I../../../scripting/lua/lua \
|
||||
-I../../../scripting/lua/tolua \
|
||||
-I../../../scripting/lua/cocos2dx_support
|
||||
COCOS_ROOT = ../../..
|
||||
INCLUDES = -I../ -I../Classes -I$(COCOS_ROOT)/CocosDenshion/include \
|
||||
-I$(COCOS_ROOT)/scripting/lua/lua \
|
||||
-I$(COCOS_ROOT)/scripting/lua/tolua \
|
||||
-I$(COCOS_ROOT)/scripting/lua/cocos2dx_support
|
||||
|
||||
SOURCES = main.cpp ../Classes/AppDelegate.cpp
|
||||
|
||||
DEFINES = -DLINUX
|
||||
SHAREDLIBS += -lcocos2d -lcocosdenshion -llua
|
||||
COCOS_LIBS = $(LIB_DIR)/libcocos2d.so $(LIB_DIR)/libcocosdenshion.so $(LIB_DIR)/liblua.so
|
||||
|
||||
OBJECTS = ./main.o \
|
||||
../Classes/AppDelegate.o
|
||||
include $(COCOS_ROOT)/cocos2dx/proj.linux/cocos2dx.mk
|
||||
|
||||
LBITS := $(shell getconf LONG_BIT)
|
||||
ifeq ($(LBITS),64)
|
||||
STATICLIBS_DIR = ../../../cocos2dx/platform/third_party/linux/libraries/lib64
|
||||
else
|
||||
STATICLIBS_DIR = ../../../cocos2dx/platform/third_party/linux/libraries
|
||||
endif
|
||||
$(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST)
|
||||
@mkdir -p $(@D)
|
||||
$(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS) $(LIBS)
|
||||
|
||||
STATICLIBS = $(STATICLIBS_DIR)/libfreetype.a \
|
||||
$(STATICLIBS_DIR)/libcurl.a \
|
||||
$(STATICLIBS_DIR)/libxml2.a \
|
||||
$(STATICLIBS_DIR)/libpng.a \
|
||||
$(STATICLIBS_DIR)/libjpeg.a \
|
||||
$(STATICLIBS_DIR)/libtiff.a \
|
||||
# $(STATICLIBS_DIR)/libGLEW.a \
|
||||
../../../lib/linux/Debug/libbox2d.a \
|
||||
../../../lib/linux/Debug/libchipmunk.a
|
||||
$(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST)
|
||||
@mkdir -p $(@D)
|
||||
$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
|
||||
|
||||
SHAREDLIBS += -lglfw -lcurl -llua -lGLEW
|
||||
SHAREDLIBS += -Wl,-rpath,../../../../lib/linux/Debug
|
||||
|
||||
ifeq ($(LBITS),64)
|
||||
SHAREDLIBS += -L../../../CocosDenshion/third_party/fmod/lib64/api/lib -lfmodex64 -Wl,-rpath,../../../../CocosDenshion/third_party/fmod/lib64/api/lib
|
||||
else
|
||||
SHAREDLIBS += -L../../../CocosDenshion/third_party/fmod/api/lib -lfmodex -Wl,-rpath,../../../../CocosDenshion/third_party/fmod/api/lib
|
||||
endif
|
||||
|
||||
#$(shell ../../build-linux.sh $<)
|
||||
|
||||
BIN_DIR_ROOT=bin
|
||||
BIN_DIR = $(BIN_DIR_ROOT)
|
||||
|
||||
debug: BIN_DIR = $(BIN_DIR_ROOT)/debug
|
||||
debug: CCFLAGS += -g3 -O0
|
||||
debug: CXXFLAGS += -g3 -O0
|
||||
debug: SHAREDLIBS += -L../../../lib/linux/Debug -lcocos2d -lrt -lz -lcocosdenshion
|
||||
debug: SHAREDLIBS += -Wl,-rpath,../../../../lib/linux/Debug/
|
||||
debug: DEFINES += -DDEBUG
|
||||
debug: $(TARGET)
|
||||
|
||||
release: BIN_DIR = $(BIN_DIR_ROOT)/release
|
||||
release: CCFLAGS += -O3
|
||||
release: CXXFLAGS += -O3
|
||||
release: SHAREDLIBS += -L../../../lib/linux/Release -lcocos2d -lrt -lz -lcocosdenshion
|
||||
release: SHAREDLIBS += -Wl,-rpath,../../../../lib/linux/Release/
|
||||
release: DEFINES += -DNDEBUG
|
||||
release: $(TARGET)
|
||||
|
||||
####### Build rules
|
||||
$(TARGET): $(OBJECTS)
|
||||
mkdir -p $(BIN_DIR)
|
||||
cp -R -n ../../../samples/Cpp/TestCpp/Resources ../../../samples/Lua/HelloLua
|
||||
$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(OBJECTS) -o $(BIN_DIR)/$(TARGET) $(SHAREDLIBS) $(STATICLIBS)
|
||||
|
||||
####### Compile
|
||||
%.o: %.cpp
|
||||
$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
|
||||
|
||||
%.o: %.c
|
||||
$(CC) $(CCFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
|
||||
|
||||
clean:
|
||||
rm -f $(OBJECTS) $(TARGET) core
|
||||
$(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST)
|
||||
@mkdir -p $(@D)
|
||||
$(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
#include "main.h"
|
||||
|
||||
#include "../Classes/AppDelegate.h"
|
||||
#include "cocos2d.h"
|
||||
#include "CCEGLView.h"
|
||||
|
|
|
@ -1,13 +0,0 @@
|
|||
#ifndef __MAIN_H__
|
||||
#define __MAIN_H__
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
|
||||
// Windows Header Files:
|
||||
//#include <windows.h>
|
||||
//#include <tchar.h>
|
||||
|
||||
// C RunTime Header Files
|
||||
#include "CCStdC.h"
|
||||
|
||||
#endif // __MAIN_H__
|
Loading…
Reference in New Issue