update changelog

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minggo 2012-05-31 11:07:08 +08:00
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cocos2d-2.0-rc0a-x-2.0 @May.31 2012
[all platforms]
Bug #1094: fix a bug that nothing will be shown when using CCParticleBatchNode
Bug #1115: fix a bug that CCFileUtils::fullPathFromRelativePath() with resolution parameter return error value with empty string
Bug #1137: fix a memory leak in CCLabelBMFont and sync the implementation of CCLabelBMFont to gles20 branch
Bug #1138: fix a memory leak in CCTextureCache::addPVRImage.
Bug #1155: revert CCDirector singleton to original implementation
Bug #1157: fix a bug that nothing is shown in TMX Orthogonal Test
Bug #1158: fix a bug in CCParticleSystemQuad
Bug #1159: update "CallFuncND + auto remove" test demo
Bug #1160: rename 'CGFloat' to 'CCFloat'
Bug #1164: add the render mode which uses VBO without VAO in CCParticleSystemQuad
Bug #1165: merge pull request #842
Bug #1187: fix a bug that spanish(Buen día) cannot be shown completely in CCLabelBMFont unicode test
Bug #1189: CCLabelBMFont updateLabel() optimizations and fixes
Bug #1212: fix a bug that TMXBug787Test crash.
Bug #1217: fix a bug that EaseActions reverse broken
Bug #1232: fix a bug that CCLayerGradient::updateColor() assign wrong value to m_pSquareColors
Bug #1244: fix memory leak in CCParticleSystem::initWithDictionary()
Bug #1273: fix a bug that app will crash after clicking closed button in TextureCacheTest
Bug #1275: fix memory leaks in tests project
Bug #1277: implement CCToggleVisibility::copyWithZone()
Feature #1114: integrate CCControlExtension and implement corresponding tests
Feature #1180: synchronize CCConfiguration
Feature #1194: merge texturewatcher contributed by NetGragon
Feature #1205: add ccbreader and test case for CocosBuilder
Feature #1240: support TIFF format picture
Feature #1258: merge Rolando's testjs into gles20 branch
Refactor #1156: synchronize CCDirector
Refactor #1166: improve CCString and CCArray, optimize CCDictionary
Refactor #1176: change linebreak symbol to UNIX format ('\n'), replace 'tab' with four spaces
Refactor #1177: refactor platform
Refactor #1178: use macro NS_CC_BEGIN instead of "namespace cocos2d {", NS_CC_END instead of "}"
Refactor #1188: refactor directory structure
Refactor #1191: update templates for all platforms
Refactor #1198: optimize CCTextureCache::removeUnusedTextures()
Refactor #1203: remove CCFileUtils::setResource(const char* pszZipFileName) and SimpleAudioEngine::setResource
Refactor #1204: refactor AppDelegate::initInstance()
Refactor #1206: remove some unused files, only supports iOS, win32 and android
Refactor #1211: translate Chinese comments to English for CCTextureWatcher and CCListView
Refactor #1246: fix CCDirector using CCLabelBMFont instead of CCLabelTTF
Refactor #1252: add CCEGLViewProtocol::getFrameSize() method for getting the real screen size of device
Refactor #1253: add static method "purgeConfiguration" for CCConfiguration to avoid memory leak
[iOS]
Bug #1109: add parentheses to remove Xcode warnings
Bug #1230: fix a bug that Calculation of string width may be wrong on iOS
Bug #1266: fix a bug that CCTextureCahce::addImageAsync() don't work correctly on iOS
Feature #1095: IOS screen resolution support
[android]
Bug #1139: fix a bug that screen becomes black when backing from background
Bug #1140: fix a bug that ParticleTest crashed
Bug #1141: fix a bug that NodeTest crashed in StressTest1 and StressTest2
Bug #1142: fix a bug that TouchesTest crashed
Bug #1143: fix a bug that MenuTest crashed
Bug #1144: fix a bug that ParallaxTest crashed
Bug #1145: fix a bug that TileMap crashed
Bug #1146: fix a bug that IntervalTest crashed
Bug #1147: fix a bug that ChipmunkAccelTouchTest crashed
Bug #1148: fix a bug that LabelTest crashed
Bug #1149: fix a bug that SpriteTest crashed when go to second test case
Bug #1150: fix a bug that RenderTextureTest crashed at second test case
Bug #1151: fix a bug that Box2DTest crashed
Bug #1152: fix a bug that PerformanceTest crashed at 1, 2, 5 test cases
Bug #1185: fix a bug that when backing to foreground, will lost texture if it uses sprite batch node
Bug #1216: fix JNI memory leaks
Bug #1229: fix a bug that android port can not be compiled on ndk android-8 level
Bug #1236: fix a bug that JniHelper::jstring2string may crash when parameter is null
Bug #1237: fix a bug that line number message printed by CCAssert is wrong
Bug #1279: fix a bug that NodeNonOpaqueTest can't be shown correctly
Feature #1247: add profiler support for android
Feature #1265: build dynamic library of spidermonkey for Android, and implement testjs for android
Refactor #1179: popup a message box when invoking CCAssert() on Android
Refactor #1201: simplify the usage of writing Android.mk
[windows]
Bug #1215: fix a bug that Win32 retina cannot work
Bug #1251: add CocosBuilderTest to the test project for VS2008
Bug #1264: fix wrong string alignment when using utf-8 encoded text with CCLabelTTF
Bug #1268: fix a bug that Testjs will crash after clicking the close button on win32
Bug #1270: fix some warning on win32
Feature #1186: add console window for Win32 application, all debug message output to this console window
Feature #1263: build dynamic library of spidermonkey for win32, and add testjs project to solution
Refactor #1170: remove win32 template of wophone
[lua]
Refactor #1190: update lua binding to 2.0
Refactor #1220: using CCString::stringWithContentsOfFile to get string from lua script files
cocos2d-1.0.1-x-0.12.0 @ Mar.5 2012
[all platforms]
Bug #925: rename HelloWorld/Resource to HelloWorld/Resources