mirror of https://github.com/axmolengine/axmol.git
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Armature
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commit
3104bfbe50
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@ -4,6 +4,7 @@ cocos2d-x-3.0alpha1 @??? 2013
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[FIX] Texture: use CCLOG to log when a texture is being decoded in software
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[FIX] Texture: use CCLOG to log when a texture is being decoded in software
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[FIX] Spine: fix memory leaks
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[FIX] Spine: fix memory leaks
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[FIX] fixed a memory leak in XMLHTTPRequest.cpp
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[FIX] fixed a memory leak in XMLHTTPRequest.cpp
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[FIX] removeSpriteFramesFromFile() crashes if file doesn't exist.
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[Android]
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[Android]
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[FIX] Added EGL_RENDERABLE_TYPE to OpenGL attributes
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[FIX] Added EGL_RENDERABLE_TYPE to OpenGL attributes
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[NEW] Added Cocos2dxHelper.runOnGLThread(Runnable) again
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[NEW] Added Cocos2dxHelper.runOnGLThread(Runnable) again
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@ -344,7 +344,11 @@ void SpriteFrameCache::removeSpriteFramesFromFile(const char* plist)
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{
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{
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
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Dictionary* dict = Dictionary::createWithContentsOfFileThreadSafe(fullPath.c_str());
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Dictionary* dict = Dictionary::createWithContentsOfFileThreadSafe(fullPath.c_str());
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if (dict == nullptr)
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{
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CCLOG("cocos2d:SpriteFrameCache:removeSpriteFramesFromFile: create dict by %s fail.",plist);
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return;
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}
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removeSpriteFramesFromDictionary((Dictionary*)dict);
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removeSpriteFramesFromDictionary((Dictionary*)dict);
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// remove it from the cache
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// remove it from the cache
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@ -1 +1 @@
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d846dfb9965fecfad1f6fe6190516035158c4d53
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381c282bed409f4b41a82505460d4d6c84ba70ab
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