mirror of https://github.com/axmolengine/axmol.git
* remove needless code
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f1351610d8
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31b47c3fc6
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@ -288,7 +288,8 @@ void CCDirector::setOpenGLView(CC_GLVIEW *pobOpenGLView)
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// set size
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m_obWinSizeInPoints = m_pobOpenGLView->getSize();
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m_obWinSizeInPixels = CCSizeMake(m_obWinSizeInPoints.width * m_fContentScaleFactor, m_obWinSizeInPoints.height * m_fContentScaleFactor);
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m_obWinSizeInPixels = CCSizeMake(m_obWinSizeInPoints.width * m_fContentScaleFactor,
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m_obWinSizeInPoints.height * m_fContentScaleFactor);
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setGLDefaultValues();
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if (m_fContentScaleFactor != 1)
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@ -789,7 +790,8 @@ void CCDirector::setContentScaleFactor(CGFloat scaleFactor)
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if (scaleFactor != m_fContentScaleFactor)
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{
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m_fContentScaleFactor = scaleFactor;
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m_obWinSizeInPixels = CCSizeMake(m_obWinSizeInPoints.width * scaleFactor, m_obWinSizeInPoints.height * scaleFactor);
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m_obWinSizeInPixels = CCSizeMake(m_obWinSizeInPoints.width * scaleFactor,
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m_obWinSizeInPoints.height * scaleFactor);
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if (m_pobOpenGLView)
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{
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@ -863,7 +865,8 @@ void CCDirector::setDeviceOrientation(ccDeviceOrientation kDeviceOrientation)
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// On win32,the return value of CCApplication::setDeviceOrientation is always kCCDeviceOrientationPortrait
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// So,we should calculate the Projection and window size again.
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m_obWinSizeInPoints = m_pobOpenGLView->getSize();
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m_obWinSizeInPixels = CCSizeMake(m_obWinSizeInPoints.width * m_fContentScaleFactor, m_obWinSizeInPoints.height * m_fContentScaleFactor);
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m_obWinSizeInPixels = CCSizeMake(m_obWinSizeInPoints.width * m_fContentScaleFactor,
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m_obWinSizeInPoints.height * m_fContentScaleFactor);
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setProjection(m_eProjection);
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}
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}
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@ -94,11 +94,7 @@ public:
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/**
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@brief Run the message loop.
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*/
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int run(int initOrientation);
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int getInitOrientation() {
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return m_initOrientation;
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}
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int run();
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/**
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@brief Get current applicaiton instance.
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@ -114,8 +110,6 @@ public:
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protected:
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static CCApplication * sm_pSharedApplication;
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int m_initOrientation;
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};
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NS_CC_END;
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@ -34,7 +34,6 @@ NS_CC_BEGIN;
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CCApplication* CCApplication::sm_pSharedApplication = 0;
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CCApplication::CCApplication()
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: m_initOrientation(0)
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{
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CC_ASSERT(! sm_pSharedApplication);
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sm_pSharedApplication = this;
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@ -46,9 +45,8 @@ CCApplication::~CCApplication()
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sm_pSharedApplication = 0;
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}
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int CCApplication::run(int initOrientation)
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int CCApplication::run()
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{
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m_initOrientation = initOrientation;
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if (initInstance() && applicationDidFinishLaunching())
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{
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[[CCDirectorCaller sharedDirectorCaller] startMainLoop];
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