issue #2087: Adding new EventDispatcher Test.

1) RemoveListenerWhenDispatching
   2) CustomEventTest
   3) LabelKeyboardEventTest
   4) SpriteAccelerationEventTest
This commit is contained in:
James Chen 2013-09-18 22:23:02 +08:00
parent 3985574c30
commit 32089fa517
2 changed files with 267 additions and 4 deletions

View File

@ -7,13 +7,18 @@
//
#include "NewEventDispatcherTest.h"
#include "testResource.h"
namespace {
std::function<Layer*()> createFunctions[] =
{
CL(TouchableSpriteTest),
CL(FixedPriorityTest)
CL(FixedPriorityTest),
CL(RemoveListenerWhenDispatching),
CL(CustomEventTest),
CL(LabelKeyboardEventTest),
CL(SpriteAccelerationEventTest)
};
unsigned int TEST_CASE_COUNT = sizeof(createFunctions) / sizeof(createFunctions[0]);
@ -148,7 +153,7 @@ void TouchableSpriteTest::onEnter()
if (rect.containsPoint(locationInNode))
{
log("sprite tag %d, began... x = %f, y = %f", target->getTag(), locationInNode.x, locationInNode.y);
log("sprite began... x = %f, y = %f", locationInNode.x, locationInNode.y);
target->setOpacity(180);
return true;
}
@ -162,7 +167,7 @@ void TouchableSpriteTest::onEnter()
listener1->onTouchEnded = [=](Touch* touch, Event* event){
auto target = static_cast<Sprite*>(event->getCurrentTarget());
log("sprite tag %d onTouchesEnded.. ", target->getTag());
log("sprite onTouchesEnded.. ");
target->setOpacity(255);
if (target == sprite2)
{
@ -186,7 +191,7 @@ std::string TouchableSpriteTest::title()
std::string TouchableSpriteTest::subtitle()
{
return "";
return "Please drag the blocks";
}
// FixedPriorityChangedTest
@ -299,3 +304,227 @@ std::string FixedPriorityTest::subtitle()
{
return "Fixed Priority, Blue: 30, Red: 20, Yellow: 10\n The lower value the higher priority will be.";
}
// RemoveListenerWhenDispatching
void RemoveListenerWhenDispatching::onEnter()
{
EventDispatcherTestDemo::onEnter();
auto dispatcher = EventDispatcher::getInstance();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto sprite1 = Sprite::create("Images/CyanSquare.png");
sprite1->setPosition(origin+Point(size.width/2, size.height/2));
addChild(sprite1, 10);
// Make sprite1 touchable
auto listener1 = TouchEventListener::create(Touch::DispatchMode::ONE_BY_ONE);
listener1->setSwallowTouches(true);
setUserObject(listener1);
std::shared_ptr<bool> firstClick(new bool(true));
listener1->onTouchBegan = [=](Touch* touch, Event* event){
Point locationInNode = sprite1->convertToNodeSpace(touch->getLocation());
Size s = sprite1->getContentSize();
Rect rect = Rect(0, 0, s.width, s.height);
if (rect.containsPoint(locationInNode))
{
sprite1->setColor(Color3B::RED);
return true;
}
return false;
};
listener1->onTouchEnded = [=](Touch* touch, Event* event){
sprite1->setColor(Color3B::WHITE);
};
dispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
auto statusLabel = LabelTTF::create("The sprite could be touched!", "", 20);
statusLabel->setPosition(origin + Point(size.width/2, size.height-90));
addChild(statusLabel);
std::shared_ptr<bool> enable(new bool(true));
// Enable/Disable item
auto toggleItem = MenuItemToggle::createWithCallback([=](Object* sender){
if (*enable)
{
dispatcher->removeEventListener(listener1);
statusLabel->setString("The sprite could not be touched!");
(*enable) = false;
}
else
{
dispatcher->addEventListenerWithSceneGraphPriority(listener1, sprite1);
statusLabel->setString("The sprite could be touched!");
(*enable) = true;
}
}, MenuItemFont::create("Enabled"), MenuItemFont::create("Disabled"), NULL);
toggleItem->setPosition(origin + Point(size.width/2, 80));
auto menu = Menu::create(toggleItem, nullptr);
menu->setPosition(Point(0, 0));
menu->setAnchorPoint(Point(0, 0));
addChild(menu, -1);
}
std::string RemoveListenerWhenDispatching::title()
{
return "Add and remove listener\n when dispatching event";
}
std::string RemoveListenerWhenDispatching::subtitle()
{
return "";
}
// CustomEventTest
void CustomEventTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
auto dispatcher = EventDispatcher::getInstance();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto statusLabel = LabelTTF::create("No custom event received!", "", 20);
statusLabel->setPosition(origin + Point(size.width/2, size.height-90));
addChild(statusLabel);
_listener = EventListener::create("game_custom_event", [=](Event* event){
std::string str("Custom event received, ");
char* buf = static_cast<char*>(event->getUserData());
str += buf;
str += " times";
statusLabel->setString(str.c_str());
delete[] buf;
});
dispatcher->addEventListenerWithFixedPriority(_listener, 1);
auto sendItem = MenuItemFont::create("Send Custom Event", [=](Object* sender){
static int count = 0;
++count;
char* buf = new char[10];
sprintf(buf, "%d", count);
Event event("game_custom_event");
event.setUserData(buf);
dispatcher->dispatchEvent(&event);
});
sendItem->setPosition(origin + Point(size.width/2, size.height/2));
auto menu = Menu::create(sendItem, nullptr);
menu->setPosition(Point(0, 0));
menu->setAnchorPoint(Point(0, 0));
addChild(menu, -1);
}
void CustomEventTest::onExit()
{
EventDispatcher::getInstance()->removeEventListener(_listener);
EventDispatcherTestDemo::onExit();
}
std::string CustomEventTest::title()
{
return "Send custom event";
}
std::string CustomEventTest::subtitle()
{
return "";
}
// LabelKeyboardEventTest
void LabelKeyboardEventTest::onEnter()
{
EventDispatcherTestDemo::onEnter();
auto dispatcher = EventDispatcher::getInstance();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto statusLabel = LabelTTF::create("No keyboard event received!", "", 20);
statusLabel->setPosition(origin + Point(size.width/2, size.height/2));
addChild(statusLabel);
auto listener = KeyboardEventListener::create();
listener->onKeyPressed = [](KeyboardEvent::KeyCode keyCode, Event* event){
char buf[100] = {0};
sprintf(buf, "Key %d was pressed!", (int)keyCode);
auto label = static_cast<LabelTTF*>(event->getCurrentTarget());
label->setString(buf);
};
listener->onKeyReleased = [](KeyboardEvent::KeyCode keyCode, Event* event){
char buf[100] = {0};
sprintf(buf, "Key %d was released!", (int)keyCode);
auto label = static_cast<LabelTTF*>(event->getCurrentTarget());
label->setString(buf);
};
dispatcher->addEventListenerWithSceneGraphPriority(listener, statusLabel);
}
std::string LabelKeyboardEventTest::title()
{
return "Label Receives Keyboard Event";
}
std::string LabelKeyboardEventTest::subtitle()
{
return "Please click keyboard\n(Only available on Desktop and Android)";
}
// SpriteAccelerationEventTest
void SpriteAccelerationEventTest::onEnter()
{
#define FIX_POS(_pos, _min, _max) \
if (_pos < _min) \
_pos = _min; \
else if (_pos > _max) \
_pos = _max; \
EventDispatcherTestDemo::onEnter();
auto dispatcher = EventDispatcher::getInstance();
Point origin = Director::getInstance()->getVisibleOrigin();
Size size = Director::getInstance()->getVisibleSize();
auto sprite = Sprite::create(s_Ball);
sprite->setPosition(origin + Point(size.width/2, size.height/2));
addChild(sprite);
auto listener = AccelerationEventListener::create([=](Acceleration* acc, Event* event){
auto ballSize = sprite->getContentSize();
auto ptNow = sprite->getPosition();
ptNow.x -= acc->x ;
ptNow.y -= acc->y ;
FIX_POS(ptNow.x, (VisibleRect::left().x+ballSize.width / 2.0), (VisibleRect::right().x - ballSize.width / 2.0));
FIX_POS(ptNow.y, (VisibleRect::bottom().y+ballSize.height / 2.0), (VisibleRect::top().y - ballSize.height / 2.0));
sprite->setPosition(ptNow);
});
dispatcher->addEventListenerWithSceneGraphPriority(listener, sprite);
}
std::string SpriteAccelerationEventTest::title()
{
return "Sprite Receives Acceleration Event";
}
std::string SpriteAccelerationEventTest::subtitle()
{
return "Please move your device\n(Only available on mobile)";
}

View File

@ -47,5 +47,39 @@ public:
virtual std::string subtitle();
};
class RemoveListenerWhenDispatching : public EventDispatcherTestDemo
{
public:
virtual void onEnter();
virtual std::string title();
virtual std::string subtitle();
};
class CustomEventTest : public EventDispatcherTestDemo
{
public:
virtual void onEnter() override;
virtual void onExit() override;
virtual std::string title() override;
virtual std::string subtitle() override;
private:
EventListener* _listener;
};
class LabelKeyboardEventTest : public EventDispatcherTestDemo
{
public:
virtual void onEnter() override;
virtual std::string title() override;
virtual std::string subtitle() override;
};
class SpriteAccelerationEventTest : public EventDispatcherTestDemo
{
public:
virtual void onEnter() override;
virtual std::string title() override;
virtual std::string subtitle() override;
};
#endif /* defined(__samples__NewEventDispatcherTest__) */