From 32ba5f2873684b5b7d7ff6ade014fbf0e1b79bc3 Mon Sep 17 00:00:00 2001 From: yangxiao Date: Thu, 5 Jun 2014 16:47:03 +0800 Subject: [PATCH] change comment --- cocos/3d/CCBundle3D.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/cocos/3d/CCBundle3D.h b/cocos/3d/CCBundle3D.h index e8ded6cb4a..0f8e991bb5 100644 --- a/cocos/3d/CCBundle3D.h +++ b/cocos/3d/CCBundle3D.h @@ -76,27 +76,27 @@ public: // /** * load mesh data from bundle - * @param id The ID of the mesh, load the first Mesh in the bundle + * @param id The ID of the mesh, load the first Mesh in the bundle if it is empty */ bool loadMeshData(const std::string& id, MeshData* meshdata); // /** * load skin data from bundle - * @param id The ID of the skin, load the first Skin in the bundle + * @param id The ID of the skin, load the first Skin in the bundle if it is empty */ bool loadSkinData(const std::string& id, SkinData* skindata); // /** * load material data from bundle - * @param id The ID of the material, load the first Material in the bundle + * @param id The ID of the material, load the first Material in the bundle if it is empty */ bool loadMaterialData(const std::string& id, MaterialData* materialdata); /** * load material data from bundle - * @param id The ID of the animation, load the first animation in the bundle + * @param id The ID of the animation, load the first animation in the bundle if it is empty */ bool loadAnimationData(const std::string& id, Animation3DData* animationdata);