add switch loading method to buttonTest

This commit is contained in:
andyque 2014-07-01 14:35:43 +08:00
parent c3a5692e84
commit 3326941939
2 changed files with 56 additions and 30 deletions

View File

@ -16,46 +16,70 @@ UIButtonTest_Editor::~UIButtonTest_Editor()
}
void UIButtonTest_Editor::switchLoadMethod(cocos2d::Ref *pSender)
{
MenuItemToggle *item = (MenuItemToggle*)pSender;
if (item->getSelectedIndex() == 0){
_layout->removeFromParentAndCleanup(true);
_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
}else{
_layout->removeFromParentAndCleanup(true);
_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.csb"));
_touchGroup->addChild(_layout);
this->configureGUIScene();
}
}
void UIButtonTest_Editor::configureGUIScene()
{
Size screenSize = Director::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
ui::Text* back_label = static_cast<ui::Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
_sceneTitle = static_cast<ui::Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* button = static_cast<Button*>(Helper::seekWidgetByName(root, "Button_123"));
button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Editor::touchEvent, this));
Button* title_button = static_cast<Button*>(Helper::seekWidgetByName(root, "Button_126"));
title_button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Editor::touchEvent, this));
Button* scale9_button = static_cast<Button*>(Helper::seekWidgetByName(root, "Button_129"));
scale9_button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Editor::touchEvent,this));
}
bool UIButtonTest_Editor::init()
{
if (UIScene_Editor::init())
{
// auto _layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json"));
_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromBinaryFile("cocosui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.csb"));
_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json"));
_touchGroup->addChild(_layout);
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getContentSize();
_touchGroup->setPosition(Vec2((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(CC_CALLBACK_2(UIScene_Editor::toGUIEditorTestScene, this));
this->configureGUIScene();
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
Button* button = static_cast<Button*>(Helper::seekWidgetByName(root, "Button_123"));
button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Editor::touchEvent, this));
Button* title_button = static_cast<Button*>(Helper::seekWidgetByName(root, "Button_126"));
title_button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Editor::touchEvent, this));
Button* scale9_button = static_cast<Button*>(Helper::seekWidgetByName(root, "Button_129"));
scale9_button->addTouchEventListener(CC_CALLBACK_2(UIButtonTest_Editor::touchEvent, this));
_displayValueLabel = Text::create();
_displayValueLabel->setFontName("fonts/Marker Felt.ttf");
_displayValueLabel = ui::Text::create();
_displayValueLabel->setFontName("Marker Felt");
_displayValueLabel->setFontSize(30);
_displayValueLabel->setString("No event");
_displayValueLabel->setPosition(Vec2(_layout->getContentSize().width / 2,
_layout->getContentSize().height - _displayValueLabel->getContentSize().height * 1.75f));
_touchGroup->addChild(_displayValueLabel);
_layout->getContentSize().height - _displayValueLabel->getContentSize().height * 1.75f));
_touchGroup->addChild(_displayValueLabel,20);
return true;
}

View File

@ -35,7 +35,9 @@ public:
bool init();
void touchEvent(Ref* pSender, Widget::TouchEventType type);
virtual void switchLoadMethod(Ref* pSender);
void configureGUIScene();
protected:
UI_SCENE_EDITOR_CREATE_FUNC(UIButtonTest_Editor);
Text* _displayValueLabel;