mirror of https://github.com/axmolengine/axmol.git
changelog of 1.0.0-x-0.9.0
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CHANGELOG
34
CHANGELOG
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cocos2d-1.0.0-x-0.9.0 @ Jul.14,2011
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[all platforms]
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Feature #584 upgrade to cocs2d-iphone v1.0.0
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Feature #601 use Chipmunk v5.3.5
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Feature #581 change return types of xxxAction::reverse() to its own type
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Bug #522 CCSpriteFrameCache::addSpriteFramesWithFile(const char* pszPlist) crashed if the param have no '/'
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Bug #522 CCTextureCache::removeTextureForKey(const char*) cache the image path incorrectly
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Bug #573 CCLayerColor does not init its m_tColor, which will result to a random color
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Bug #576 some CCMutableDictionary methods must return _KeyT instead of std::string
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Bug #577 CCReverseTime may crash
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Bug #578 Debian & LavaFlow of ParticleTest have not picture, the effect of ParticleFire is wrong
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Bug #580 ShuffleTilesTest of EffectText may crash
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[ios]
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Bug #546 CCLabelTTF::labelWithString() works incorrectly when height = 0
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Bug #604 test.xcodeproject miss Summary & Info in xcode4 since v0.8.5
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[android]
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Feature #547 line wrap of CCLabelTTF::initWithString(...)
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[win32]
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Bug #659 ChipmunkTest Sensors crashes in a few seconds
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Bug #583 SimpleAudioEngine::playBackgroundMusic(const char*, true) have no sound on win32
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Bug #605 export C methods in CCNS.h to dll interfaces
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Bug #548 export CCConfiguration to dll interfaces
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[marmalade/airplay]
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Bug #600 incorrect memory allocation in marmalade port
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Refactor #582 use libpng instead of CIwImage in CCImage_airplay.cpp
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[wophone]
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Bug #545 fix the wrong effect of ChipmunkTest
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Bug #606 PageTransitionForward in TransitionsTest has wrong visual effect
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cocos2d-0.99.5-x-0.8.5 @ Jun.28,2011
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[all platforms]
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Feature #577 Lua Support! We export all the cocos2d-x classes & methods to lua!
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@ -31,7 +62,6 @@ cocos2d-0.99.5-x-0.8.5 @ Jun.28,2011
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Feature #537 Update PVRFrame lib to version 2.8 for ATI graphic card new driver
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[wophone]
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Bug #539 games on wophone wva devices probably failed on reading resource from zip package
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@ -54,6 +84,8 @@ cocos2d-0.99.5-x-0.8.4 @ May.26,2011
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Bug #492 CCFileUtils::fullPathFromRelativeFile forget to consider the path separated by '\'
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Feature #489 Use GetCurrentDirectory instead of GetModuleFileName in CCFileUtils_win32.cpp
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cocos2d-0.99.5-x-0.8.3 @ May.12,2011
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[all platforms]
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Feature #317 wrap input box for game dev, CCTextFieldTTF. (Highlight!)
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