changelog of 1.0.0-x-0.9.0

This commit is contained in:
Walzer 2011-07-13 18:10:05 +08:00
parent 679f4afe06
commit 3348698b6c
1 changed files with 33 additions and 1 deletions

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@ -1,3 +1,34 @@
cocos2d-1.0.0-x-0.9.0 @ Jul.14,2011
[all platforms]
Feature #584 upgrade to cocs2d-iphone v1.0.0
Feature #601 use Chipmunk v5.3.5
Feature #581 change return types of xxxAction::reverse() to its own type
Bug #522 CCSpriteFrameCache::addSpriteFramesWithFile(const char* pszPlist) crashed if the param have no '/'
Bug #522 CCTextureCache::removeTextureForKey(const char*) cache the image path incorrectly
Bug #573 CCLayerColor does not init its m_tColor, which will result to a random color
Bug #576 some CCMutableDictionary methods must return _KeyT instead of std::string
Bug #577 CCReverseTime may crash
Bug #578 Debian & LavaFlow of ParticleTest have not picture, the effect of ParticleFire is wrong
Bug #580 ShuffleTilesTest of EffectText may crash
[ios]
Bug #546 CCLabelTTF::labelWithString() works incorrectly when height = 0
Bug #604 test.xcodeproject miss Summary & Info in xcode4 since v0.8.5
[android]
Feature #547 line wrap of CCLabelTTF::initWithString(...)
[win32]
Bug #659 ChipmunkTest Sensors crashes in a few seconds
Bug #583 SimpleAudioEngine::playBackgroundMusic(const char*, true) have no sound on win32
Bug #605 export C methods in CCNS.h to dll interfaces
Bug #548 export CCConfiguration to dll interfaces
[marmalade/airplay]
Bug #600 incorrect memory allocation in marmalade port
Refactor #582 use libpng instead of CIwImage in CCImage_airplay.cpp
[wophone]
Bug #545 fix the wrong effect of ChipmunkTest
Bug #606 PageTransitionForward in TransitionsTest has wrong visual effect
cocos2d-0.99.5-x-0.8.5 @ Jun.28,2011
[all platforms]
Feature #577 Lua Support! We export all the cocos2d-x classes & methods to lua!
@ -34,7 +65,6 @@ cocos2d-0.99.5-x-0.8.5 @ Jun.28,2011
cocos2d-0.99.5-x-0.8.4 @ May.26,2011
[android]
Feature #496 SUPPORT ANDROID 3.0! We test it on both Motorola XOOM & Samsung Galaxy Tab 10.1 (Highlight!!!!!)
@ -54,6 +84,8 @@ cocos2d-0.99.5-x-0.8.4 @ May.26,2011
Bug #492 CCFileUtils::fullPathFromRelativeFile forget to consider the path separated by '\'
Feature #489 Use GetCurrentDirectory instead of GetModuleFileName in CCFileUtils_win32.cpp
cocos2d-0.99.5-x-0.8.3 @ May.12,2011
[all platforms]
Feature #317 wrap input box for game dev, CCTextFieldTTF. (Highlight!)