mirror of https://github.com/axmolengine/axmol.git
Issue fixes for new memory model
This commit is contained in:
parent
6a6407f711
commit
34c7331b99
|
@ -613,13 +613,6 @@ Node * CCBReader::readNodeGraph(Node * pParent)
|
|||
node = embeddedNode;
|
||||
}
|
||||
|
||||
#ifdef CCB_ENABLE_JAVASCRIPT
|
||||
/*
|
||||
if (memberVarAssignmentType && memberVarAssignmentName && ![memberVarAssignmentName isEqualToString:@""])
|
||||
{
|
||||
[[JSCocoa sharedController] setObject:node withName:memberVarAssignmentName];
|
||||
}*/
|
||||
#else
|
||||
if (memberVarAssignmentType != TargetType::NONE)
|
||||
{
|
||||
if(!_jsControlled)
|
||||
|
@ -696,8 +689,6 @@ Node * CCBReader::readNodeGraph(Node * pParent)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // CCB_ENABLE_JAVASCRIPT
|
||||
|
||||
delete _animatedProps;
|
||||
_animatedProps = nullptr;
|
||||
|
|
|
@ -230,7 +230,7 @@ void ArmatureAnimation::play(const std::string& animationName, int durationTo,
|
|||
Tween *tween = bone->getTween();
|
||||
if(movementBoneData && movementBoneData->frameList.size() > 0)
|
||||
{
|
||||
_tweenList.pushBack(tween);
|
||||
_tweenList.push_back(tween);
|
||||
movementBoneData->duration = _movementData->duration;
|
||||
tween->play(movementBoneData, durationTo, durationTween, loop, tweenEasing);
|
||||
|
||||
|
|
|
@ -283,7 +283,7 @@ protected:
|
|||
|
||||
int _toIndex; //! The frame index in MovementData->m_pMovFrameDataArr, it's different from m_iFrameIndex.
|
||||
|
||||
cocos2d::Vector<Tween*> _tweenList;
|
||||
std::vector<Tween*> _tweenList;
|
||||
|
||||
bool _ignoreFrameEvent;
|
||||
|
||||
|
|
|
@ -68,10 +68,8 @@ Bone::Bone()
|
|||
_childArmature = nullptr;
|
||||
_boneData = nullptr;
|
||||
_tween = nullptr;
|
||||
_tween = nullptr;
|
||||
_displayManager = nullptr;
|
||||
_ignoreMovementBoneData = false;
|
||||
// _worldTransform = AffineTransformMake(1, 0, 0, 1, 0, 0);
|
||||
_worldTransform = Mat4::IDENTITY;
|
||||
_boneTransformDirty = true;
|
||||
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||
|
|
|
@ -78,7 +78,7 @@
|
|||
|
||||
// EXPERIMENTAL: Enable this in order to get rid of retain/release
|
||||
// when using the Garbage Collector
|
||||
#define CC_ENABLE_GC_FOR_NATIVE_OBJECTS 1
|
||||
#define CC_ENABLE_GC_FOR_NATIVE_OBJECTS 0
|
||||
|
||||
using namespace cocos2d;
|
||||
|
||||
|
@ -2140,12 +2140,13 @@ JS::HandleObject jsb_create_weak_jsobject(JSContext *cx, void *native, js_type_c
|
|||
JS::RootedObject proto(cx, typeClass->proto.ref());
|
||||
JS::RootedObject parent(cx, typeClass->parentProto.ref());
|
||||
JS::RootedObject jsObj(cx, JS_NewObject(cx, typeClass->jsclass, proto, parent));
|
||||
jsb_new_proxy(native, jsObj);
|
||||
auto proxy = jsb_new_proxy(native, jsObj);
|
||||
|
||||
#if not CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
JS::AddNamedObjectRoot(cx, &proxy->obj, debug);
|
||||
#else
|
||||
#if COCOS2D_DEBUG
|
||||
CC_UNUSED_PARAM(proxy);
|
||||
CCLOG("++++++WEAK_REF++++++ Cpp(%s): %p - JS: %p", debug, native, jsObj.get());
|
||||
#endif // COCOS2D_DEBUG
|
||||
#endif // CC_ENABLE_GC_FOR_NATIVE_OBJECTS
|
||||
|
|
|
@ -852,7 +852,7 @@ cc.TextureCache.prototype.addImage = function(url, cb, target) {
|
|||
}
|
||||
else {
|
||||
if (cb) {
|
||||
return this._addImage(url, cb)
|
||||
return this._addImage(url, cb);
|
||||
}
|
||||
else {
|
||||
return this._addImage(url);
|
||||
|
@ -1312,6 +1312,8 @@ var _initSys = function () {
|
|||
platform === sys.WP8 ||
|
||||
platform === sys.TIZEN ||
|
||||
platform === sys.BLACKBERRY) ? true : false;
|
||||
|
||||
sys._application = cc.Application.getInstance();
|
||||
|
||||
/**
|
||||
* Indicate the current language of the running system
|
||||
|
@ -1320,7 +1322,7 @@ var _initSys = function () {
|
|||
* @type {String}
|
||||
*/
|
||||
sys.language = (function(){
|
||||
var language = cc.Application.getInstance().getCurrentLanguage();
|
||||
var language = sys._application.getCurrentLanguage();
|
||||
switch(language){
|
||||
case 0: return sys.LANGUAGE_ENGLISH;
|
||||
case 1: return sys.LANGUAGE_CHINESE;
|
||||
|
@ -1472,7 +1474,7 @@ var _initSys = function () {
|
|||
str += "os : " + self.os + "\r\n";
|
||||
str += "platform : " + self.platform + "\r\n";
|
||||
cc.log(str);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Open a url in browser
|
||||
|
@ -1481,8 +1483,8 @@ var _initSys = function () {
|
|||
* @param {String} url
|
||||
*/
|
||||
sys.openURL = function(url){
|
||||
cc.Application.getInstance().openURL(url);
|
||||
}
|
||||
sys._application.openURL(url);
|
||||
};
|
||||
|
||||
// JS to Native bridges
|
||||
if(window.JavascriptJavaBridge && cc.sys.os == cc.sys.OS_ANDROID){
|
||||
|
|
|
@ -1595,14 +1595,7 @@ cc.Director.EVENT_BEFORE_UPDATE = "director_before_update";
|
|||
cc.Director.EVENT_AFTER_UPDATE = "director_after_update";
|
||||
cc.Director.EVENT_BEFORE_SCENE_LAUNCH = "director_before_scene_launch";
|
||||
|
||||
cc.Director.prototype.runScene = function(scene){
|
||||
if (!this.getRunningScene()) {
|
||||
this.runWithScene(scene);
|
||||
}
|
||||
else {
|
||||
this.replaceScene(scene);
|
||||
}
|
||||
};
|
||||
cc.Director.prototype.runScene = cc.Director.prototype.replaceScene;
|
||||
|
||||
cc.visibleRect = {
|
||||
topLeft:cc.p(0,0),
|
||||
|
|
|
@ -97,6 +97,7 @@ cc.BuilderReader.load = function(file, owner, parentSize)
|
|||
}
|
||||
|
||||
var nodesWithAnimationManagers = reader.getNodesWithAnimationManagers();
|
||||
node._nodesWithAnimationManagers = nodesWithAnimationManagers;
|
||||
var animationManagersForNodes = reader.getAnimationManagersForNodes();
|
||||
|
||||
var controllerClassCache = cc.BuilderReader._controllerClassCache;
|
||||
|
@ -123,6 +124,7 @@ cc.BuilderReader.load = function(file, owner, parentSize)
|
|||
// Callbacks
|
||||
var documentCallbackNames = animationManager.getDocumentCallbackNames();
|
||||
var documentCallbackNodes = animationManager.getDocumentCallbackNodes();
|
||||
innerNode._documentCallbackNodes = documentCallbackNodes;
|
||||
|
||||
for (var j = 0; j < documentCallbackNames.length; j++)
|
||||
{
|
||||
|
|
|
@ -30,6 +30,10 @@ var _p;
|
|||
|
||||
/************************ Layers *************************/
|
||||
|
||||
var dummyCtor = function(){
|
||||
this.init();
|
||||
};
|
||||
|
||||
_p = cc.Layer.prototype;
|
||||
_p._ctor = function() {
|
||||
cc.Layer.prototype.init.call(this);
|
||||
|
@ -55,14 +59,14 @@ _p._ctor = function(start, end, v, colorStops) {
|
|||
this.initWithColor(start, end, v);
|
||||
|
||||
if (colorStops instanceof Array) {
|
||||
cc.log("Warning: Color stops parameter is not supported in JSB.");
|
||||
cc.log('Warning: Color stops parameter is not supported in JSB.');
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
_p = cc.LayerMultiplex.prototype;
|
||||
_p._ctor = function(layers) {
|
||||
if(layers != undefined){
|
||||
if(layers !== undefined){
|
||||
if (layers instanceof Array)
|
||||
cc.LayerMultiplex.prototype.initWithArray.call(this, layers);
|
||||
else
|
||||
|
@ -80,8 +84,8 @@ _p._ctor = function(fileName, rect) {
|
|||
if (fileName === undefined) {
|
||||
cc.Sprite.prototype.init.call(this);
|
||||
}
|
||||
else if (typeof(fileName) === "string") {
|
||||
if (fileName[0] === "#") {
|
||||
else if (typeof(fileName) === 'string') {
|
||||
if (fileName[0] === '#') {
|
||||
//init with a sprite frame name
|
||||
var frameName = fileName.substr(1, fileName.length - 1);
|
||||
this.initWithSpriteFrameName(frameName);
|
||||
|
@ -90,7 +94,7 @@ _p._ctor = function(fileName, rect) {
|
|||
rect ? this.initWithFile(fileName, rect) : this.initWithFile(fileName);
|
||||
}
|
||||
}
|
||||
else if (typeof(fileName) === "object") {
|
||||
else if (typeof(fileName) === 'object') {
|
||||
if (fileName instanceof cc.Texture2D) {
|
||||
//init with texture and rect
|
||||
rect ? this.initWithTexture(fileName, rect) : this.initWithTexture(fileName);
|
||||
|
@ -107,7 +111,7 @@ _p._ctor = function(fileName, rect) {
|
|||
_p = cc.SpriteBatchNode.prototype;
|
||||
_p._ctor = function(fileImage, capacity) {
|
||||
capacity = capacity || cc.SpriteBatchNode.DEFAULT_CAPACITY;
|
||||
if (typeof(fileImage) == "string")
|
||||
if (typeof(fileImage) == 'string')
|
||||
this.initWithFile(fileImage, capacity);
|
||||
else
|
||||
this.initWithTexture(fileImage, capacity);
|
||||
|
@ -115,12 +119,12 @@ _p._ctor = function(fileImage, capacity) {
|
|||
|
||||
_p = cc.SpriteFrame.prototype;
|
||||
_p._ctor = function(filename, rect, rotated, offset, originalSize){
|
||||
if(originalSize != undefined){
|
||||
if(originalSize !== undefined){
|
||||
if(filename instanceof cc.Texture2D)
|
||||
this.initWithTexture(filename, rect, rotated, offset, originalSize);
|
||||
else
|
||||
this.initWithTexture(filename, rect, rotated, offset, originalSize);
|
||||
}else if(rect != undefined){
|
||||
}else if(rect !== undefined){
|
||||
if(filename instanceof cc.Texture2D)
|
||||
this.initWithTexture(filename, rect);
|
||||
else
|
||||
|
@ -151,7 +155,7 @@ _p._ctor = function(gridSize, texture, flipped){
|
|||
_p = cc.Menu.prototype;
|
||||
_p._ctor = function(menuItems) {
|
||||
if((arguments.length > 0) && (arguments[arguments.length-1] == null))
|
||||
cc.log("parameters should not be ending with null in Javascript");
|
||||
cc.log('parameters should not be ending with null in Javascript');
|
||||
|
||||
var argc = arguments.length,
|
||||
items = [];
|
||||
|
@ -210,10 +214,10 @@ _p._ctor = function(normalSprite, selectedSprite, three, four, five) {
|
|||
disabledSprite = three;
|
||||
callback = four;
|
||||
target = five;
|
||||
} else if (four && typeof four === "function") {
|
||||
} else if (four && typeof four === 'function') {
|
||||
disabledSprite = three;
|
||||
callback = four;
|
||||
} else if (four && typeof three === "function") {
|
||||
} else if (four && typeof three === 'function') {
|
||||
target = four;
|
||||
callback = three;
|
||||
disabledSprite = normalSprite;
|
||||
|
@ -239,7 +243,7 @@ _p._ctor = function(normalImage, selectedImage, three, four, five) {
|
|||
callback = three;
|
||||
}
|
||||
else if (five === undefined) {
|
||||
if (typeof three === "function") {
|
||||
if (typeof three === 'function') {
|
||||
callback = three;
|
||||
target = four;
|
||||
}
|
||||
|
@ -301,7 +305,7 @@ _p._ctor = function(fade, minSeg, stroke, color, texture){
|
|||
_p = cc.ParticleBatchNode.prototype;
|
||||
_p._ctor = function(fileImage, capacity){
|
||||
capacity = capacity || cc.PARTICLE_DEFAULT_CAPACITY;
|
||||
if (typeof(fileImage) == "string") {
|
||||
if (typeof(fileImage) == 'string') {
|
||||
cc.ParticleBatchNode.prototype.init.call(this, fileImage, capacity);
|
||||
} else if (fileImage instanceof cc.Texture2D) {
|
||||
this.initWithTexture(fileImage, capacity);
|
||||
|
@ -310,29 +314,28 @@ _p._ctor = function(fileImage, capacity){
|
|||
|
||||
_p = cc.ParticleSystem.prototype;
|
||||
_p._ctor = function(plistFile){
|
||||
if (!plistFile || typeof(plistFile) === "number") {
|
||||
if (!plistFile || typeof(plistFile) === 'number') {
|
||||
var ton = plistFile || 100;
|
||||
this.initWithTotalParticles(ton);
|
||||
} else if ( typeof plistFile === "string") {
|
||||
} else if ( typeof plistFile === 'string') {
|
||||
this.initWithFile(plistFile);
|
||||
} else if(plistFile){
|
||||
this.initWithDictionary(plistFile);
|
||||
}
|
||||
};
|
||||
|
||||
cc.ParticleFire.prototype._ctor = cc.ParticleFireworks.prototype._ctor
|
||||
= cc.ParticleSun.prototype._ctor
|
||||
= cc.ParticleGalaxy.prototype._ctor
|
||||
= cc.ParticleMeteor.prototype._ctor
|
||||
= cc.ParticleFlower.prototype._ctor
|
||||
= cc.ParticleSpiral.prototype._ctor
|
||||
= cc.ParticleExplosion.prototype._ctor
|
||||
= cc.ParticleSmoke.prototype._ctor
|
||||
= cc.ParticleRain.prototype._ctor
|
||||
= cc.ParticleSnow.prototype._ctor
|
||||
= function(){
|
||||
this.init();
|
||||
};
|
||||
cc.ParticleFire.prototype._ctor = dummyCtor;
|
||||
cc.ParticleFireworks.prototype._ctor = dummyCtor;
|
||||
cc.ParticleSun.prototype._ctor = dummyCtor;
|
||||
cc.ParticleGalaxy.prototype._ctor = dummyCtor;
|
||||
cc.ParticleMeteor.prototype._ctor = dummyCtor;
|
||||
cc.ParticleFlower.prototype._ctor = dummyCtor;
|
||||
cc.ParticleSpiral.prototype._ctor = dummyCtor;
|
||||
cc.ParticleExplosion.prototype._ctor = dummyCtor;
|
||||
cc.ParticleSmoke.prototype._ctor = dummyCtor;
|
||||
cc.ParticleRain.prototype._ctor = dummyCtor;
|
||||
cc.ParticleSnow.prototype._ctor = dummyCtor;
|
||||
|
||||
|
||||
|
||||
/************************ ProgressTimer *************************/
|
||||
|
@ -345,14 +348,14 @@ _p._ctor = function(sprite){
|
|||
_p = cc.TextFieldTTF.prototype;
|
||||
_p._ctor = function(placeholder, dimensions, alignment, fontName, fontSize){
|
||||
if(fontSize !== undefined){
|
||||
this.initWithPlaceHolder("", dimensions, alignment, fontName, fontSize);
|
||||
this.initWithPlaceHolder('', dimensions, alignment, fontName, fontSize);
|
||||
if(placeholder)
|
||||
this._placeHolder = placeholder;
|
||||
}
|
||||
else if(fontName === undefined && alignment !== undefined){
|
||||
fontName = arguments[1];
|
||||
fontSize = arguments[2];
|
||||
this.initWithString("", fontName, fontSize);
|
||||
this.initWithString('', fontName, fontSize);
|
||||
if(placeholder)
|
||||
this._placeHolder = placeholder;
|
||||
}
|
||||
|
@ -382,7 +385,7 @@ _p._ctor = function(tilesetInfo, layerInfo, mapInfo){
|
|||
};
|
||||
|
||||
_p = cc.TMXTiledMap.prototype;
|
||||
_p._ctor = function(tmxFile,resourcePath){
|
||||
_p._ctor = function(tmxFile, resourcePath){
|
||||
if(resourcePath !== undefined){
|
||||
this.initWithXML(tmxFile,resourcePath);
|
||||
}else if(tmxFile !== undefined){
|
||||
|
@ -440,63 +443,62 @@ cc.CatmullRomTo.prototype._ctor = cc.CatmullRomBy.prototype._ctor = function(dt,
|
|||
points !== undefined && this.initWithDuration(dt, points);
|
||||
};
|
||||
|
||||
_p = cc.ActionEase.prototype;
|
||||
_p._ctor = function(action) {
|
||||
var easeCtor = function(action) {
|
||||
action !== undefined && this.initWithAction(action);
|
||||
};
|
||||
cc.EaseExponentialIn._ctor
|
||||
= cc.EaseExponentialOut._ctor
|
||||
= cc.EaseExponentialInOut._ctor
|
||||
= cc.EaseSineIn._ctor
|
||||
= cc.EaseSineOut._ctor
|
||||
= cc.EaseSineInOut._ctor
|
||||
= cc.EaseBounce._ctor
|
||||
= cc.EaseBounceIn._ctor
|
||||
= cc.EaseBounceOut._ctor
|
||||
= cc.EaseBounceInOut._ctor
|
||||
= cc.EaseBackIn._ctor
|
||||
= cc.EaseBackOut._ctor
|
||||
= cc.EaseBackInOut._ctor
|
||||
= _p._ctor;
|
||||
|
||||
_p = cc.EaseRateAction.prototype;
|
||||
_p._ctor = function(action, rate) {
|
||||
cc.ActionEase.prototype._ctor = easeCtor;
|
||||
cc.EaseExponentialIn.prototype._ctor = easeCtor;
|
||||
cc.EaseExponentialOut.prototype._ctor = easeCtor;
|
||||
cc.EaseExponentialInOut.prototype._ctor = easeCtor;
|
||||
cc.EaseSineIn.prototype._ctor = easeCtor;
|
||||
cc.EaseSineOut.prototype._ctor = easeCtor;
|
||||
cc.EaseSineInOut.prototype._ctor = easeCtor;
|
||||
cc.EaseBounce.prototype._ctor = easeCtor;
|
||||
cc.EaseBounceIn.prototype._ctor = easeCtor;
|
||||
cc.EaseBounceOut.prototype._ctor = easeCtor;
|
||||
cc.EaseBounceInOut.prototype._ctor = easeCtor;
|
||||
cc.EaseBackIn.prototype._ctor = easeCtor;
|
||||
cc.EaseBackOut.prototype._ctor = easeCtor;
|
||||
cc.EaseBackInOut.prototype._ctor = easeCtor;
|
||||
|
||||
var easeRateCtor = function(action, rate) {
|
||||
rate !== undefined && this.initWithAction(action, rate);
|
||||
};
|
||||
cc.EaseIn.prototype._ctor
|
||||
= cc.EaseOut.prototype._ctor
|
||||
= cc.EaseInOut.prototype._ctor
|
||||
= _p._ctor;
|
||||
cc.EaseRateAction.prototype._ctor = easeRateCtor;
|
||||
cc.EaseIn.prototype._ctor = easeRateCtor;
|
||||
cc.EaseOut.prototype._ctor = easeRateCtor;
|
||||
cc.EaseInOut.prototype._ctor = easeRateCtor;
|
||||
|
||||
_p = cc.EaseElastic.prototype;
|
||||
_p._ctor = function(action, period) {
|
||||
var easeElasticCtor = function(action, period) {
|
||||
if( action ) {
|
||||
period !== undefined ? this.initWithAction(action, period)
|
||||
: this.initWithAction(action);
|
||||
}
|
||||
};
|
||||
cc.EaseElasticIn._ctor
|
||||
= cc.EaseElasticOut._ctor
|
||||
= cc.EaseElasticInOut._ctor
|
||||
= _p._ctor;
|
||||
|
||||
cc.EaseElastic.prototype._ctor = easeElasticCtor;
|
||||
cc.EaseElasticIn.prototype._ctor = easeElasticCtor;
|
||||
cc.EaseElasticOut.prototype._ctor = easeElasticCtor;
|
||||
cc.EaseElasticInOut.prototype._ctor = easeElasticCtor;
|
||||
|
||||
cc.ReuseGrid.prototype._ctor = function(times) {
|
||||
times !== undefined && this.initWithTimes(times);
|
||||
};
|
||||
|
||||
cc.GridAction.prototype._ctor
|
||||
= cc.Grid3DAction.prototype._ctor
|
||||
= cc.TiledGrid3DAction.prototype._ctor
|
||||
= cc.PageTurn3D.prototype._ctor
|
||||
= cc.FadeOutTRTiles.prototype._ctor
|
||||
= cc.FadeOutBLTiles.prototype._ctor
|
||||
= cc.FadeOutUpTiles.prototype._ctor
|
||||
= cc.FadeOutDownTiles.prototype._ctor
|
||||
= function(duration, gridSize) {
|
||||
var durationCtor = function(duration, gridSize) {
|
||||
gridSize && this.initWithDuration(duration, gridSize);
|
||||
};
|
||||
|
||||
cc.GridAction.prototype._ctor = durationCtor;
|
||||
cc.Grid3DAction.prototype._ctor = durationCtor;
|
||||
cc.TiledGrid3DAction.prototype._ctor = durationCtor;
|
||||
cc.PageTurn3D.prototype._ctor = durationCtor;
|
||||
cc.FadeOutTRTiles.prototype._ctor = durationCtor;
|
||||
cc.FadeOutBLTiles.prototype._ctor = durationCtor;
|
||||
cc.FadeOutUpTiles.prototype._ctor = durationCtor;
|
||||
cc.FadeOutDownTiles.prototype._ctor = durationCtor;
|
||||
|
||||
|
||||
cc.Twirl.prototype._ctor = function(duration, gridSize, position, twirls, amplitude) {
|
||||
amplitude !== undefined && this.initWithDuration(duration, gridSize, position, twirls, amplitude);
|
||||
};
|
||||
|
@ -521,9 +523,7 @@ cc.Lens3D.prototype._ctor = function(duration, gridSize, position, radius) {
|
|||
radius !== undefined && this.initWithDuration(duration, gridSize, position, radius);
|
||||
};
|
||||
|
||||
cc.FlipY3D.prototype._ctor
|
||||
= cc.FlipX3D.prototype._ctor
|
||||
= function(duration) {
|
||||
cc.FlipY3D.prototype._ctor = cc.FlipX3D.prototype._ctor = function(duration) {
|
||||
duration !== undefined && this.initWithDuration(duration, cc.size(1, 1));
|
||||
};
|
||||
|
||||
|
@ -566,13 +566,19 @@ cc.ActionInterval.prototype._ctor = function(d) {
|
|||
};
|
||||
|
||||
cc.Sequence.prototype._ctor = function(tempArray) {
|
||||
var paramArray = (tempArray instanceof Array) ? tempArray : Array.prototype.slice.call(arguments);
|
||||
var paramArray = (tempArray instanceof Array) ? tempArray : arguments;
|
||||
var last = paramArray.length - 1;
|
||||
if ((last >= 0) && (paramArray[last] == null))
|
||||
cc.log("parameters should not be ending with null in Javascript");
|
||||
cc.log('parameters should not be ending with null in Javascript');
|
||||
|
||||
if (last >= 0) {
|
||||
this.init(paramArray);
|
||||
var prev = paramArray[0];
|
||||
for (var i = 1; i < last; i++) {
|
||||
if (paramArray[i]) {
|
||||
prev = cc.Sequence.create(prev, paramArray[i]);
|
||||
}
|
||||
}
|
||||
this.initWithTwoActions(prev, paramArray[last]);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -585,13 +591,19 @@ cc.RepeatForever.prototype._ctor = function(action) {
|
|||
};
|
||||
|
||||
cc.Spawn.prototype._ctor = function(tempArray) {
|
||||
var paramArray = (tempArray instanceof Array) ? tempArray : Array.prototype.slice.call(arguments);
|
||||
var paramArray = (tempArray instanceof Array) ? tempArray : arguments;
|
||||
var last = paramArray.length - 1;
|
||||
if ((last >= 0) && (paramArray[last] == null))
|
||||
cc.log("parameters should not be ending with null in Javascript");
|
||||
cc.log('parameters should not be ending with null in Javascript');
|
||||
|
||||
if (last >= 0) {
|
||||
this.init(paramArray);
|
||||
var prev = paramArray[0];
|
||||
for (var i = 1; i < last; i++) {
|
||||
if (paramArray[i]) {
|
||||
prev = cc.Spawn.create(prev, paramArray[i]);
|
||||
}
|
||||
}
|
||||
this.initWithTwoActions(prev, paramArray[last]);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -773,7 +785,7 @@ cc.LabelAtlas.prototype._ctor = function(strText, charMapFile, itemWidth, itemHe
|
|||
};
|
||||
|
||||
cc.LabelBMFont.prototype._ctor = function(str, fntFile, width, alignment, imageOffset) {
|
||||
str = str || "";
|
||||
str = str || '';
|
||||
if( fntFile ) {
|
||||
width = width || 0;
|
||||
alignment = alignment === undefined ? cc.TEXT_ALIGNMENT_LEFT : alignment;
|
||||
|
@ -783,12 +795,12 @@ cc.LabelBMFont.prototype._ctor = function(str, fntFile, width, alignment, imageO
|
|||
};
|
||||
|
||||
cc.LabelTTF.prototype._ctor = function(text, fontName, fontSize, dimensions, hAlignment, vAlignment) {
|
||||
text = text || "";
|
||||
text = text || '';
|
||||
if (fontName && fontName instanceof cc.FontDefinition) {
|
||||
this.initWithStringAndTextDefinition(text, fontName);
|
||||
}
|
||||
else {
|
||||
fontName = fontName || "";
|
||||
fontName = fontName || '';
|
||||
fontSize = fontSize || 16;
|
||||
dimensions = dimensions || cc.size(0,0);
|
||||
hAlignment = hAlignment === undefined ? cc.TEXT_ALIGNMENT_LEFT : hAlignment;
|
||||
|
@ -824,73 +836,36 @@ cc.GLProgram.prototype._ctor = function(vShaderFileName, fShaderFileName) {
|
|||
*
|
||||
************************************************************/
|
||||
|
||||
cc.Sprite._create = cc.Sprite.create;
|
||||
/**
|
||||
* Create a sprite with image path or frame name or texture or spriteFrame.
|
||||
* @constructs
|
||||
* @param {String|cc.Texture2D|cc.SpriteFrame} fileName The string which indicates a path to image file, e.g., "scene1/monster.png".
|
||||
* @param {String|cc.Texture2D|cc.SpriteFrame} fileName The string which indicates a path to image file, e.g., 'scene1/monster.png'.
|
||||
* @param {cc.Rect} rect Only the contents inside rect of pszFileName's texture will be applied for this sprite.
|
||||
* @return {cc.Sprite} A valid sprite object
|
||||
* @example
|
||||
*
|
||||
* 1.Create a sprite with image path and rect
|
||||
* var sprite1 = cc.Sprite.create("res/HelloHTML5World.png");
|
||||
* var sprite2 = cc.Sprite.create("res/HelloHTML5World.png",cc.rect(0,0,480,320));
|
||||
* var sprite1 = cc.Sprite.create('res/HelloHTML5World.png');
|
||||
* var sprite2 = cc.Sprite.create('res/HelloHTML5World.png',cc.rect(0,0,480,320));
|
||||
*
|
||||
* 2.Create a sprite with a sprite frame name. Must add "#" before frame name.
|
||||
* 2.Create a sprite with a sprite frame name. Must add '#' before frame name.
|
||||
* var sprite = cc.Sprite.create('#grossini_dance_01.png');
|
||||
*
|
||||
* 3.Create a sprite with a sprite frame
|
||||
* var spriteFrame = cc.spriteFrameCache.getSpriteFrame("grossini_dance_01.png");
|
||||
* var spriteFrame = cc.spriteFrameCache.getSpriteFrame('grossini_dance_01.png');
|
||||
* var sprite = cc.Sprite.create(spriteFrame);
|
||||
*
|
||||
* 4.Create a sprite with an exsiting texture contained in a CCTexture2D object
|
||||
* After creation, the rect will be the size of the texture, and the offset will be (0,0).
|
||||
* var texture = cc.textureCache.addImage("HelloHTML5World.png");
|
||||
* var texture = cc.textureCache.addImage('HelloHTML5World.png');
|
||||
* var sprite1 = cc.Sprite.create(texture);
|
||||
* var sprite2 = cc.Sprite.create(texture, cc.rect(0,0,480,320));
|
||||
*
|
||||
*/
|
||||
cc.Sprite.create = function (fileName, rect) {
|
||||
var sprite;
|
||||
|
||||
if (arguments.length == 0) {
|
||||
sprite = cc.Sprite._create();
|
||||
return sprite;
|
||||
}
|
||||
|
||||
if (typeof(fileName) === "string") {
|
||||
if (fileName[0] === "#") {
|
||||
//init with a sprite frame name
|
||||
var frameName = fileName.substr(1, fileName.length - 1);
|
||||
var spriteFrame = cc.spriteFrameCache.getSpriteFrame(frameName);
|
||||
sprite = cc.Sprite.createWithSpriteFrame(spriteFrame);
|
||||
} else {
|
||||
// Create with filename and rect
|
||||
sprite = rect ? cc.Sprite._create(fileName, rect) : cc.Sprite._create(fileName);
|
||||
}
|
||||
if (sprite)
|
||||
return sprite;
|
||||
else return null;
|
||||
}
|
||||
|
||||
if (typeof(fileName) === "object") {
|
||||
if (fileName instanceof cc.Texture2D) {
|
||||
//init with texture and rect
|
||||
sprite = rect ? cc.Sprite.createWithTexture(fileName, rect) : cc.Sprite.createWithTexture(fileName);
|
||||
} else if (fileName instanceof cc.SpriteFrame) {
|
||||
//init with a sprite frame
|
||||
sprite = cc.Sprite.createWithSpriteFrame(fileName);
|
||||
}
|
||||
if (sprite)
|
||||
return sprite;
|
||||
else return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
return new cc.Sprite(fileName, rect);
|
||||
};
|
||||
|
||||
cc.LabelTTF._create = cc.LabelTTF.create;
|
||||
/**
|
||||
* creates a cc.LabelTTF from a font name, alignment, dimension and font size
|
||||
* @param {String} text
|
||||
|
@ -906,30 +881,15 @@ cc.LabelTTF._create = cc.LabelTTF.create;
|
|||
* var myLabel = cc.LabelTTF.create('label text', 'Times New Roman', 32, cc.size(320,32), cc.TEXT_ALIGNMENT_LEFT);
|
||||
* 2.
|
||||
* var fontDef = new cc.FontDefinition();
|
||||
* fontDef.fontName = "Arial";
|
||||
* fontDef.fontSize = "32";
|
||||
* fontDef.fontName = 'Arial';
|
||||
* fontDef.fontSize = '32';
|
||||
* var myLabel = cc.LabelTTF.create('label text', fontDef);
|
||||
*/
|
||||
cc.LabelTTF.create = function (text, fontName, fontSize, dimensions, hAlignment, vAlignment) {
|
||||
var label;
|
||||
if (fontName && fontName instanceof cc.FontDefinition) {
|
||||
label = cc.LabelTTF.createWithFontDefinition(text, fontName);
|
||||
}
|
||||
else {
|
||||
fontName = fontName || "";
|
||||
fontSize = fontSize || 16;
|
||||
dimensions = dimensions || cc.size(0, 0);
|
||||
hAlignment = hAlignment == undefined ? cc.TEXT_ALIGNMENT_CENTER : hAlignment;
|
||||
vAlignment = vAlignment == undefined ? cc.VERTICAL_TEXT_ALIGNMENT_TOP : vAlignment;
|
||||
label = cc.LabelTTF._create(text, fontName, fontSize, dimensions, hAlignment, vAlignment);
|
||||
}
|
||||
if (label)
|
||||
return label;
|
||||
else return null;
|
||||
return new cc.LabelTTF(text, fontName, fontSize, dimensions, hAlignment, vAlignment);
|
||||
};
|
||||
|
||||
|
||||
cc.SpriteBatchNode._create = cc.SpriteBatchNode.create;
|
||||
/**
|
||||
* <p>
|
||||
* creates a cc.SpriteBatchNodeCanvas with a file image (.png, .jpg etc) with a default capacity of 29 children.<br/>
|
||||
|
@ -942,23 +902,17 @@ cc.SpriteBatchNode._create = cc.SpriteBatchNode.create;
|
|||
* @example
|
||||
* 1.
|
||||
* //create a SpriteBatchNode with image path
|
||||
* var spriteBatchNode = cc.SpriteBatchNode.create("res/animations/grossini.png", 50);
|
||||
* var spriteBatchNode = cc.SpriteBatchNode.create('res/animations/grossini.png', 50);
|
||||
* 2.
|
||||
* //create a SpriteBatchNode with texture
|
||||
* var texture = cc.textureCache.addImage("res/animations/grossini.png");
|
||||
* var texture = cc.textureCache.addImage('res/animations/grossini.png');
|
||||
* var spriteBatchNode = cc.SpriteBatchNode.create(texture,50);
|
||||
*/
|
||||
cc.SpriteBatchNode.create = function(fileName, capacity){
|
||||
if (typeof(fileName) == "string")
|
||||
return cc.SpriteBatchNode._create(fileName);
|
||||
else if (fileName instanceof cc.Texture2D) {
|
||||
return isNaN(capacity) ? cc.SpriteBatchNode.createWithTexture(fileName) : cc.SpriteBatchNode.createWithTexture(fileName,capacity);
|
||||
}
|
||||
return null;
|
||||
return new cc.SpriteBatchNode(fileName, capacity);
|
||||
};
|
||||
|
||||
|
||||
cc.SpriteFrame._create = cc.SpriteFrame.create;
|
||||
/**
|
||||
* <p>
|
||||
* Create a cc.SpriteFrame with a texture filename, rect, rotated, offset and originalSize in pixels.<br/>
|
||||
|
@ -973,31 +927,17 @@ cc.SpriteFrame._create = cc.SpriteFrame.create;
|
|||
* @example
|
||||
* 1.
|
||||
* //Create a cc.SpriteFrame with image path
|
||||
* var frame1 = cc.SpriteFrame.create("res/grossini_dance.png",cc.rect(0,0,90,128));
|
||||
* var frame2 = cc.SpriteFrame.create("res/grossini_dance.png",cc.rect(0,0,90,128),false,0,cc.size(90,128));
|
||||
* var frame1 = cc.SpriteFrame.create('res/grossini_dance.png',cc.rect(0,0,90,128));
|
||||
* var frame2 = cc.SpriteFrame.create('res/grossini_dance.png',cc.rect(0,0,90,128),false,0,cc.size(90,128));
|
||||
*
|
||||
* 2.
|
||||
* //Create a cc.SpriteFrame with a texture, rect, rotated, offset and originalSize in pixels.
|
||||
* var texture = cc.textureCache.addImage("res/grossini_dance.png");
|
||||
* var texture = cc.textureCache.addImage('res/grossini_dance.png');
|
||||
* var frame1 = cc.SpriteFrame.create(texture, cc.rect(0,0,90,128));
|
||||
* var frame2 = cc.SpriteFrame.create(texture, cc.rect(0,0,90,128),false,0,cc.size(90,128));
|
||||
*/
|
||||
cc.SpriteFrame.create = function(fileName, rect, rotated, offset, originalSize){
|
||||
var spriteFrame = null;
|
||||
switch (arguments.length) {
|
||||
case 2:
|
||||
if (fileName instanceof cc.Texture2D)
|
||||
spriteFrame = cc.SpriteFrame.createWithTexture(fileName, rect);
|
||||
else spriteFrame = cc.SpriteFrame._create(fileName, rect);
|
||||
break;
|
||||
case 5:
|
||||
spriteFrame = cc.SpriteFrame._create(fileName, rect, rotated, offset, originalSize);
|
||||
break;
|
||||
default:
|
||||
throw "Argument must be non-nil ";
|
||||
break;
|
||||
}
|
||||
return spriteFrame;
|
||||
return new cc.SpriteFrame(fileName, rect, rotated, offset, originalSize);
|
||||
};
|
||||
|
||||
|
||||
|
@ -1011,17 +951,10 @@ cc.ParticleSystem._create = cc.ParticleSystem.create;
|
|||
* @return {cc.ParticleSystem}
|
||||
*/
|
||||
cc.ParticleSystem.create = function(plistFile){
|
||||
var particleSystem =null;
|
||||
if (typeof(plistFile) === "number") {
|
||||
particleSystem = cc.ParticleSystem.createWithTotalParticles(plistFile);
|
||||
}else if(typeof(plistFile) === "string" || typeof(plistFile) === "object"){
|
||||
particleSystem = cc.ParticleSystem._create(plistFile);
|
||||
}
|
||||
return particleSystem;
|
||||
return new cc.ParticleSystem(plistFile);
|
||||
};
|
||||
|
||||
|
||||
cc.ParticleBatchNode._create = cc.ParticleBatchNode.create;
|
||||
/**
|
||||
* initializes the particle system with the name of a file on disk (for a list of supported formats look at the cc.Texture2D class), a capacity of particles
|
||||
* @param {String|cc.Texture2D} fileImage
|
||||
|
@ -1030,24 +963,18 @@ cc.ParticleBatchNode._create = cc.ParticleBatchNode.create;
|
|||
* @example
|
||||
* 1.
|
||||
* //Create a cc.ParticleBatchNode with image path and capacity
|
||||
* var particleBatchNode = cc.ParticleBatchNode.create("res/grossini_dance.png",30);
|
||||
* var particleBatchNode = cc.ParticleBatchNode.create('res/grossini_dance.png',30);
|
||||
*
|
||||
* 2.
|
||||
* //Create a cc.ParticleBatchNode with a texture and capacity
|
||||
* var texture = cc.TextureCache.getInstance().addImage("res/grossini_dance.png");
|
||||
* var texture = cc.TextureCache.getInstance().addImage('res/grossini_dance.png');
|
||||
* var particleBatchNode = cc.ParticleBatchNode.create(texture, 30);
|
||||
*/
|
||||
cc.ParticleBatchNode.create = function(fileImage, capacity){
|
||||
if (typeof(fileImage) == "string")
|
||||
return cc.ParticleBatchNode._create(fileImage);
|
||||
else if (fileImage instanceof cc.Texture2D) {
|
||||
return isNaN(capacity) ? cc.ParticleBatchNode.createWithTexture(fileImage) : cc.ParticleBatchNode.createWithTexture(fileImage, capacity);
|
||||
}
|
||||
return null;
|
||||
return new cc.ParticleBatchNode(fileImage, capacity);
|
||||
};
|
||||
|
||||
|
||||
cc.TMXTiledMap._create = cc.TMXTiledMap.create;
|
||||
/**
|
||||
* Creates a TMX Tiled Map with a TMX file or content string.
|
||||
* Implementation cc.TMXTiledMap
|
||||
|
@ -1058,21 +985,16 @@ cc.TMXTiledMap._create = cc.TMXTiledMap.create;
|
|||
* //example
|
||||
* 1.
|
||||
* //create a TMXTiledMap with file name
|
||||
* var tmxTiledMap = cc.TMXTiledMap.create("res/orthogonal-test1.tmx");
|
||||
* var tmxTiledMap = cc.TMXTiledMap.create('res/orthogonal-test1.tmx');
|
||||
* 2.
|
||||
* //create a TMXTiledMap with content string and resource path
|
||||
* var resources = "res/TileMaps";
|
||||
* var filePath = "res/TileMaps/orthogonal-test1.tmx";
|
||||
* var resources = 'res/TileMaps';
|
||||
* var filePath = 'res/TileMaps/orthogonal-test1.tmx';
|
||||
* var xmlStr = cc.loader.getRes(filePath);
|
||||
* var tmxTiledMap = cc.TMXTiledMap.create(xmlStr, resources);
|
||||
*/
|
||||
cc.TMXTiledMap.create = function (tmxFile, resourcePath) {
|
||||
if(resourcePath != undefined){
|
||||
return cc.TMXTiledMap.createWithXML(tmxFile, resourcePath);
|
||||
} else if (tmxFile != undefined) {
|
||||
return cc.TMXTiledMap._create(tmxFile);
|
||||
}
|
||||
return null;
|
||||
return new cc.TMXTiledMap(tmxFile, resourcePath);
|
||||
};
|
||||
|
||||
// MenuItems
|
||||
|
@ -1121,20 +1043,24 @@ cc.MenuItemToggle.create = function(/* var args */) {
|
|||
|
||||
|
||||
// LabelAtlas
|
||||
cc.LabelAtlas.create = function( a,b,c,d,e ) {
|
||||
|
||||
var n = arguments.length;
|
||||
|
||||
if ( n == 5) {
|
||||
return cc.LabelAtlas._create(a,b,c,d,e.charCodeAt(0));
|
||||
} else {
|
||||
return cc.LabelAtlas._create.apply(this, arguments);
|
||||
}
|
||||
cc.LabelAtlas.create = function(strText, charMapFile, itemWidth, itemHeight, startCharMap) {
|
||||
return new cc.LabelAtlas(strText, charMapFile, itemWidth, itemHeight, startCharMap);
|
||||
};
|
||||
|
||||
|
||||
// LayerMultiplex
|
||||
cc.LayerMultiplex.create = cc.LayerMultiplex.createWithArray;
|
||||
cc.LayerMultiplex.create = cc.LayerMultiplex.createWithArray = function (layers) {
|
||||
var result = new cc.LayerMultiplex();
|
||||
if(layers !== undefined){
|
||||
if (layers instanceof Array)
|
||||
cc.LayerMultiplex.prototype.initWithArray.call(result, layers);
|
||||
else
|
||||
cc.LayerMultiplex.prototype.initWithArray.call(result, Array.prototype.slice.call(arguments));
|
||||
}else{
|
||||
cc.LayerMultiplex.prototype.init.call(result);
|
||||
}
|
||||
return result;
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates an animation.
|
||||
|
@ -1149,7 +1075,7 @@ cc.LayerMultiplex.create = cc.LayerMultiplex.createWithArray;
|
|||
*
|
||||
* 2.Create an animation with sprite frames , delay and loops.
|
||||
* var spriteFrames = [];
|
||||
* var frame = cache.getSpriteFrame("grossini_dance_01.png");
|
||||
* var frame = cache.getSpriteFrame('grossini_dance_01.png');
|
||||
* spriteFrames.push(frame);
|
||||
* var animation1 = cc.Animation.create(spriteFrames);
|
||||
* var animation2 = cc.Animation.create(spriteFrames, 0.2);
|
||||
|
@ -1178,7 +1104,7 @@ cc.Animation.create = function (frames, delay, loops) {
|
|||
|
||||
cc.Menu.create = function(menuItems) {
|
||||
if((arguments.length > 0) && (arguments[arguments.length-1] == null))
|
||||
cc.log("parameters should not be ending with null in Javascript");
|
||||
cc.log('parameters should not be ending with null in Javascript');
|
||||
|
||||
var argc = arguments.length,
|
||||
items = [];
|
||||
|
@ -1199,4 +1125,14 @@ cc.Menu.create = function(menuItems) {
|
|||
return cc.Menu._create.apply(null, items);
|
||||
};
|
||||
|
||||
cc.GLProgram.create = function (vShaderFileName, fShaderFileName) {
|
||||
return new cc.GLProgram(vShaderFileName, fShaderFileName);
|
||||
};
|
||||
|
||||
cc.GLProgram.createWithString = function (vShader, fShader) {
|
||||
var program = new cc.GLProgram();
|
||||
program.initWithByteArrays(vShader, fShader);
|
||||
return program;
|
||||
};
|
||||
|
||||
cc.TMXLayer.prototype.tileFlagsAt = cc.TMXLayer.prototype.getTileFlagsAt;
|
||||
|
|
|
@ -1073,7 +1073,7 @@ var arrayOfNodeTest = [
|
|||
|
||||
if ('opengl' in cc.sys.capabilities) {
|
||||
cc.sys.isNative || arrayOfNodeTest.push(CameraCenterTest);
|
||||
arrayOfNodeTest.push(CameraOrbitTest);
|
||||
cc.sys.isNative || arrayOfNodeTest.push(CameraOrbitTest);
|
||||
cc.sys.isNative || arrayOfNodeTest.push(CameraZoomTest);
|
||||
arrayOfNodeTest.push(NodeOpaqueTest);
|
||||
arrayOfNodeTest.push(NodeNonOpaqueTest);
|
||||
|
|
|
@ -101,6 +101,79 @@ var AssetsManagerLoaderScene = TestScene.extend({
|
|||
_percentByFile : 0,
|
||||
_loadingBar : null,
|
||||
_fileLoadingBar : null,
|
||||
_callback : null,
|
||||
|
||||
cb: function(event) {
|
||||
var scene;
|
||||
switch (event.getEventCode())
|
||||
{
|
||||
case jsb.EventAssetsManager.ERROR_NO_LOCAL_MANIFEST:
|
||||
cc.log("No local manifest file found, skip assets update.");
|
||||
scene = new AssetsManagerTestScene(backgroundPaths[currentScene]);
|
||||
cc.director.runScene(scene);
|
||||
break;
|
||||
case jsb.EventAssetsManager.UPDATE_PROGRESSION:
|
||||
this._percent = event.getPercent();
|
||||
this._percentByFile = event.getPercentByFile();
|
||||
|
||||
var msg = event.getMessage();
|
||||
if (msg) {
|
||||
cc.log(msg);
|
||||
}
|
||||
cc.log(this._percent + "%");
|
||||
break;
|
||||
case jsb.EventAssetsManager.ERROR_DOWNLOAD_MANIFEST:
|
||||
case jsb.EventAssetsManager.ERROR_PARSE_MANIFEST:
|
||||
cc.log("Fail to download manifest file, update skipped.");
|
||||
scene = new AssetsManagerTestScene(backgroundPaths[currentScene]);
|
||||
cc.director.runScene(scene);
|
||||
break;
|
||||
case jsb.EventAssetsManager.ALREADY_UP_TO_DATE:
|
||||
case jsb.EventAssetsManager.UPDATE_FINISHED:
|
||||
cc.log("Update finished. " + event.getMessage());
|
||||
|
||||
// Restart the game to update scripts in scene 3
|
||||
if (currentScene == 2) {
|
||||
// Register the manifest's search path
|
||||
var searchPaths = this._am.getLocalManifest().getSearchPaths();
|
||||
// This value will be retrieved and appended to the default search path during game startup,
|
||||
// please refer to samples/js-tests/main.js for detailed usage.
|
||||
// !!! Re-add the search paths in main.js is very important, otherwise, new scripts won't take effect.
|
||||
cc.sys.localStorage.setItem("Scene3SearchPaths", JSON.stringify(searchPaths));
|
||||
// Restart the game to make all scripts take effect.
|
||||
cc.game.restart();
|
||||
}
|
||||
else {
|
||||
scene = new AssetsManagerTestScene(backgroundPaths[currentScene]);
|
||||
cc.director.runScene(scene);
|
||||
}
|
||||
break;
|
||||
case jsb.EventAssetsManager.UPDATE_FAILED:
|
||||
cc.log("Update failed. " + event.getMessage());
|
||||
|
||||
__failCount ++;
|
||||
if (__failCount < 5)
|
||||
{
|
||||
this._am.downloadFailedAssets();
|
||||
}
|
||||
else
|
||||
{
|
||||
cc.log("Reach maximum fail count, exit update process");
|
||||
__failCount = 0;
|
||||
scene = new AssetsManagerTestScene(backgroundPaths[currentScene]);
|
||||
cc.director.runScene(scene);
|
||||
}
|
||||
break;
|
||||
case jsb.EventAssetsManager.ERROR_UPDATING:
|
||||
cc.log("Asset update error: " + event.getAssetId() + ", " + event.getMessage());
|
||||
break;
|
||||
case jsb.EventAssetsManager.ERROR_DECOMPRESS:
|
||||
cc.log(event.getMessage());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
},
|
||||
|
||||
runThisTest : function () {
|
||||
var manifestPath = sceneManifests[currentScene];
|
||||
|
@ -126,7 +199,7 @@ var AssetsManagerLoaderScene = TestScene.extend({
|
|||
layer.addChild(this._fileLoadingBar);
|
||||
|
||||
this._am = new jsb.AssetsManager(manifestPath, storagePath);
|
||||
this._am.retain();
|
||||
// this._am.retain();
|
||||
|
||||
if (!this._am.getLocalManifest().isLoaded())
|
||||
{
|
||||
|
@ -136,78 +209,8 @@ var AssetsManagerLoaderScene = TestScene.extend({
|
|||
}
|
||||
else
|
||||
{
|
||||
var that = this;
|
||||
var listener = new jsb.EventListenerAssetsManager(this._am, function(event) {
|
||||
var scene;
|
||||
switch (event.getEventCode())
|
||||
{
|
||||
case jsb.EventAssetsManager.ERROR_NO_LOCAL_MANIFEST:
|
||||
cc.log("No local manifest file found, skip assets update.");
|
||||
scene = new AssetsManagerTestScene(backgroundPaths[currentScene]);
|
||||
cc.director.runScene(scene);
|
||||
break;
|
||||
case jsb.EventAssetsManager.UPDATE_PROGRESSION:
|
||||
that._percent = event.getPercent();
|
||||
that._percentByFile = event.getPercentByFile();
|
||||
|
||||
var msg = event.getMessage();
|
||||
if (msg) {
|
||||
cc.log(msg);
|
||||
}
|
||||
cc.log(that._percent + "%");
|
||||
break;
|
||||
case jsb.EventAssetsManager.ERROR_DOWNLOAD_MANIFEST:
|
||||
case jsb.EventAssetsManager.ERROR_PARSE_MANIFEST:
|
||||
cc.log("Fail to download manifest file, update skipped.");
|
||||
scene = new AssetsManagerTestScene(backgroundPaths[currentScene]);
|
||||
cc.director.runScene(scene);
|
||||
break;
|
||||
case jsb.EventAssetsManager.ALREADY_UP_TO_DATE:
|
||||
case jsb.EventAssetsManager.UPDATE_FINISHED:
|
||||
cc.log("Update finished. " + event.getMessage());
|
||||
|
||||
// Restart the game to update scripts in scene 3
|
||||
if (currentScene == 2) {
|
||||
// Register the manifest's search path
|
||||
var searchPaths = that._am.getLocalManifest().getSearchPaths();
|
||||
// This value will be retrieved and appended to the default search path during game startup,
|
||||
// please refer to samples/js-tests/main.js for detailed usage.
|
||||
// !!! Re-add the search paths in main.js is very important, otherwise, new scripts won't take effect.
|
||||
cc.sys.localStorage.setItem("Scene3SearchPaths", JSON.stringify(searchPaths));
|
||||
// Restart the game to make all scripts take effect.
|
||||
cc.game.restart();
|
||||
}
|
||||
else {
|
||||
scene = new AssetsManagerTestScene(backgroundPaths[currentScene]);
|
||||
cc.director.runScene(scene);
|
||||
}
|
||||
break;
|
||||
case jsb.EventAssetsManager.UPDATE_FAILED:
|
||||
cc.log("Update failed. " + event.getMessage());
|
||||
|
||||
__failCount ++;
|
||||
if (__failCount < 5)
|
||||
{
|
||||
that._am.downloadFailedAssets();
|
||||
}
|
||||
else
|
||||
{
|
||||
cc.log("Reach maximum fail count, exit update process");
|
||||
__failCount = 0;
|
||||
scene = new AssetsManagerTestScene(backgroundPaths[currentScene]);
|
||||
cc.director.runScene(scene);
|
||||
}
|
||||
break;
|
||||
case jsb.EventAssetsManager.ERROR_UPDATING:
|
||||
cc.log("Asset update error: " + event.getAssetId() + ", " + event.getMessage());
|
||||
break;
|
||||
case jsb.EventAssetsManager.ERROR_DECOMPRESS:
|
||||
cc.log(event.getMessage());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
this._callback = this.cb.bind(this);
|
||||
var listener = new jsb.EventListenerAssetsManager(this._am, this._callback);
|
||||
|
||||
cc.eventManager.addListener(listener, 1);
|
||||
|
||||
|
@ -222,10 +225,5 @@ var AssetsManagerLoaderScene = TestScene.extend({
|
|||
updateProgress : function () {
|
||||
this._loadingBar.setPercent(this._percent);
|
||||
this._fileLoadingBar.setPercent(this._percentByFile);
|
||||
},
|
||||
|
||||
onExit : function () {
|
||||
this._am.release();
|
||||
this._super();
|
||||
}
|
||||
});
|
|
@ -35,8 +35,8 @@ function streamXHREventsToLabel ( xhr, label, textbox, method ) {
|
|||
// Simple events
|
||||
['loadstart', 'abort', 'error', 'load', 'loadend', 'timeout'].forEach(function (eventname) {
|
||||
xhr["on" + eventname] = function () {
|
||||
label.string += "\nEvent : " + eventname
|
||||
}
|
||||
label.string += "\nEvent : " + eventname;
|
||||
};
|
||||
});
|
||||
|
||||
// Special event
|
||||
|
@ -44,11 +44,11 @@ function streamXHREventsToLabel ( xhr, label, textbox, method ) {
|
|||
if (xhr.readyState == 4 && (xhr.status >= 200 && xhr.status <= 207)) {
|
||||
var httpStatus = xhr.statusText;
|
||||
var response = xhr.responseText.substring(0, 100) + "...";
|
||||
textbox.string = method + " Response (100 chars):\n"
|
||||
textbox.string += response
|
||||
label.string += "\nStatus: Got " + method + " response! " + httpStatus
|
||||
textbox.string = method + " Response (100 chars):\n";
|
||||
textbox.string += response;
|
||||
label.string += "\nStatus: Got " + method + " response! " + httpStatus;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
@ -87,7 +87,7 @@ var XHRTestLayer = cc.Layer.extend({
|
|||
var statusGetLabel = new cc.LabelTTF("Status:", "Thonburi", 12);
|
||||
this.addChild(statusGetLabel, 1);
|
||||
|
||||
statusGetLabel.x = 10
|
||||
statusGetLabel.x = 10;
|
||||
statusGetLabel.y = winSize.height - 100;
|
||||
ensureLeftAligned(statusGetLabel);
|
||||
statusGetLabel.setString("Status: Send Get Request to httpbin.org");
|
||||
|
|
Loading…
Reference in New Issue